Commit Graph

56 Commits

Author SHA1 Message Date
Linden 4f3ce99e94 refactor(config): Remove redundant values from being stored on server 2021-10-26 00:19:49 +11:00
Linden ef87a916ac fix(client): Entity coords should no longer set you into the ground 2021-10-16 08:34:14 +11:00
Demetrio a4d7d17251 Minor fixes and compatibility improvements (#54) 2021-10-16 08:32:54 +11:00
Linden d412efab05 fix(client)? Maybe resolves issue with concealing players 2021-09-01 16:17:05 +10:00
cjosephdc 6427a58ac7 Fix for stuck players (#45)
Fix the issue where players get stuck after selecting character
2021-08-25 21:38:26 +10:00
Demetrio 5f5b0138f0 feat(chars): enable or disable a specific character of a player (#43) 2021-08-21 00:56:48 +10:00
Demetrio 52250d0d49 Dynamic slots (#36)
* Removed slots configuration

* feature: dynamic slots

* fixes + improvements

* edited core functionality

* added commands for slots management

* added commands english locale

Co-authored-by: d3rp-jsx <15928886+derp-jsx@users.noreply.github.com>
2021-08-11 03:31:30 +10:00
Demetrio 248b6e0b92 improvement: configurable character deletation (#35)
Co-authored-by: d3rp-jsx <15928886+derp-jsx@users.noreply.github.com>
2021-08-10 00:54:32 +10:00
Linden 0ec17f081e fix: Close UI when setting up characters; spawn fallback position
- If playerData.coords don't exist then there's an issue with that character

- Instead of erroring out, spawn them at the character selection area

todo: setup default spawn location instead of relying on database
2021-08-02 22:13:36 +10:00
Linden b5b5f56a2b Improvement: Set the camera position offset from the entity
- Modifying the spawn location would previously require adjusting the camera parameters.

- This, along with the previous camera change, ensures the camera is always facing the ped
2021-07-26 21:22:17 +10:00
Linden 7bf9367135 tweak: Move fadeout check until after the spawnmanager export 2021-07-26 21:10:59 +10:00
Linden 83bae12c0f fix: Ensure screenfades last long enough to hide transitions; set local variable for finish (new characters) 2021-07-26 21:00:13 +10:00
Linden 9480853f6a improvement: New players now select skin before teleporting to spawn
- This also resolves the bug with esx_skin's camera being zoomed in
2021-07-26 21:00:13 +10:00
Linden 657dcc7728 tweak(client): Modify camera behaviour and positioning 2021-07-26 21:00:13 +10:00
Linden e7090e6a7d fix(client): Enable and and right arrow keys while loop is active
Due to hidePlayers now waiting until a skin has been set before disabling, these keys are now required.
2021-06-29 19:24:56 +10:00
Linden c97daae2a9 improvements(client): Hide HUD components while active; refactor 2021-06-29 10:48:01 +10:00
Linden d6c7e10594 improvements(client): Disable spawnmanager auto spawning 2021-06-28 18:13:54 +10:00
Linden 7332a64ef6 improvements(client): Overhauled most of the character selection and spawning logic 2021-06-27 18:05:50 +10:00
Linden 698397fcb2 tweak(client): Move SetupCharacters Server trigger; added locales 2021-06-27 12:55:54 +10:00
Linden 11dc502acc tweak(client): Always wait 200ms after esx_menu_default has started 2021-06-26 13:54:54 +10:00
Linden 26b1a6856b fix(client): Set the player heading when moving to character selection 2021-06-26 05:19:56 +10:00
Linden b3f236c2e0 fix(client/main): Fix spawn camera offset; set coords to spawn before loading character data; change screen fading
Should prevent visual bugs while spawning and hopefully resolve the ESX Menu not appearing once and for all
2021-06-24 18:09:05 +10:00
Linden fb4c1d1680 tweak(client/main): Increase time before setting up characters 2021-06-24 02:13:39 +10:00
Linden e3d1fe611a fix?(client/main): Give esx_menu_default more time to setup before creating a menu 2021-06-23 19:27:02 +10:00
Linden 8288fe6d42 fix(client/main): Maybe fix invalid skin
Have no idea why the Character index skin wouldn't be set already
2021-06-18 10:41:39 +10:00
Linden 8821e803bf fix(client/main): Trigger the restoreLoadout event 2021-06-16 10:49:54 +10:00
Linden 7a7c14e57e fix(client/main): New characters should no longer be invisible 2021-06-10 12:02:54 +10:00
Linden 6af6edaa11 refactor+fixes(client/main): Ensure all cameras are destroyed; improved spawning "jitter" 2021-06-05 11:19:00 +10:00
Linden 9df67578bb tweak(client/main): Remove no collision (falls through world); set player as invincible 2021-05-31 19:29:58 +10:00
Linden f888ad157b improvement(client/main): Players are now invisible and have no collision while on character selection 2021-05-31 19:24:13 +10:00
Linden aa4c68567f fix(client/main): Spawning fix with new characters 2021-05-28 11:38:59 +10:00
Linden 8427ff7185 fix(client/main): Use skin table size instead 2021-05-28 05:26:30 +10:00
Linden aca2a00d0a fix(client/main): Check if skin is defined, else if skin does not have a second key 2021-05-28 05:20:47 +10:00
Linden cc4b8dba68 improvements(client/main): Clean the code for assigning player model and skin; trigger the esx_skin menu when player has no skin 2021-05-28 04:39:58 +10:00
Linden 13324ad2eb fix(client/main): Prevent black screen when players decide not to have a skin 2021-05-27 18:07:52 +10:00
Linden b85a933af0 fix(client/main): Require esx_menu_default to have fully started 2021-05-27 03:25:26 +10:00
Linden 1a0ce58ece fix(client): Enable more control actions for people using modified ESX menu 2021-05-24 03:16:52 +10:00
Linden ceaf32bd80 fix(client): Prevent player from spawning without a model 2021-05-23 23:00:03 +10:00
Linden 47299fbb71 improvements(client); Initial character spawn should be smoother; moved initial spawn; set player model based on skin sex and not gender 2021-05-23 06:01:55 +10:00
Linden f27a94ef71 improvement(client): Conceal vehicles while selecting character 2021-05-23 05:12:49 +10:00
Linden c7f207cbe1 improvement(client): Moved relog command to client with some limitations 2021-05-22 17:48:23 +10:00
Linden 964dcb3ec9 fix+feat(client): Utilise the slot config; resolved issue creating menu when characters are non-sequential 2021-05-21 07:23:43 +10:00
Linden ed428b488a fixes(client): Resolve issues with character selection, deletion, and new characters
- Disable controls while on character select
- Disable NUI if there are no characters
- Set the players skin after deleting a character
- Set the default ped appearance when creating a new character
2021-05-21 05:39:03 +10:00
Linden 2e81884550 chore(client+nui); Add support for locales; modify character info appearance 2021-05-21 03:17:23 +10:00
Linden 81ec225ded feat(client): Enable NUIMessage 2021-05-21 02:23:08 +10:00
Linden f81ed024cf feat(rewrite/client): Overhauled spawning logic and character selection
- Utilise spawnmanager for character selection and spawning
- Removed old character selection interface, opting for the easily scaleable ESX Menu
- Player concealment while selecting a character
- Improved character registration and loading player skin
2021-05-20 22:50:02 +10:00
Linden eb1eb98376 fix(client): Properly fade screen in/out when loading UI 2021-05-17 21:05:42 +10:00
Linden 837fd4e9a5 improvements(client): Conceal the player during character selection; ensure loading screens are disabled 2021-05-17 20:28:09 +10:00
Linden cdfcb1ebe7 feat: Support logging out to character select 2021-05-17 02:04:46 +10:00
Linden 5d3f2884dc Begin rebranding (refactor+rewrite)
- Kashacters events renamed
- Update MySQL.Async queries to modern standards and remove string concatenation
- Rewrote `GetPlayerCharacters` to only use relevant information
2021-05-17 01:21:11 +10:00