Begin rebranding (refactor+rewrite)

- Kashacters events renamed
- Update MySQL.Async queries to modern standards and remove string concatenation
- Rewrote `GetPlayerCharacters` to only use relevant information
This commit is contained in:
Linden
2021-05-17 01:21:11 +10:00
parent 99f51e1df8
commit 5d3f2884dc
5 changed files with 62 additions and 78 deletions
+14 -17
View File
@@ -2,15 +2,12 @@ ESX = exports['es_extended']:getSharedObject()
if ESX.GetConfig().Multichar then
local IsChoosing = true
-- This Code Was changed to fix error With player spawner as default --
-- Link to the post with the error fix --
-- https://forum.fivem.net/t/release-esx-kashacters-multi-character/251613/316?u=xxfri3ndlyxx --
CreateThread(function()
while true do
Wait(0)
if NetworkIsPlayerActive(PlayerId()) and not ESX.IsPlayerLoaded() then
TriggerServerEvent("kashactersS:SetupCharacters")
TriggerEvent("kashactersC:SetupCharacters")
TriggerServerEvent("esx_multicharacter:SetupCharacters")
TriggerEvent("esx_multicharacter:SetupCharacters")
break
end
end
@@ -24,8 +21,8 @@ if ESX.GetConfig().Multichar then
local cam, cam2 = nil, nil
RegisterNetEvent('kashactersC:SetupCharacters')
AddEventHandler('kashactersC:SetupCharacters', function()
RegisterNetEvent('esx_multicharacter:SetupCharacters')
AddEventHandler('esx_multicharacter:SetupCharacters', function()
ESX.UI.HUD.SetDisplay(0.0)
DisplayHud(false)
DisplayRadar(false)
@@ -42,8 +39,8 @@ if ESX.GetConfig().Multichar then
RenderScriptCams(true, false, 1, true, true)
end)
RegisterNetEvent('kashactersC:SetupUI')
AddEventHandler('kashactersC:SetupUI', function(Characters)
RegisterNetEvent('esx_multicharacter:SetupUI')
AddEventHandler('esx_multicharacter:SetupUI', function(Characters)
DoScreenFadeIn(500)
Citizen.Wait(500)
SetNuiFocus(true, true)
@@ -53,8 +50,8 @@ if ESX.GetConfig().Multichar then
})
end)
RegisterNetEvent('kashactersC:SpawnCharacter')
AddEventHandler('kashactersC:SpawnCharacter', function(spawn, isNew, skin)
RegisterNetEvent('esx_multicharacter:SpawnCharacter')
AddEventHandler('esx_multicharacter:SpawnCharacter', function(spawn, isNew, skin)
local pos = spawn
SetTimecycleModifier('default')
@@ -110,16 +107,16 @@ if ESX.GetConfig().Multichar then
end)
end)
RegisterNetEvent('kashactersC:ReloadCharacters')
AddEventHandler('kashactersC:ReloadCharacters', function()
TriggerServerEvent("kashactersS:SetupCharacters")
TriggerEvent("kashactersC:SetupCharacters")
RegisterNetEvent('esx_multicharacter:ReloadCharacters')
AddEventHandler('esx_multicharacter:ReloadCharacters', function()
TriggerServerEvent("esx_multicharacter:SetupCharacters")
TriggerEvent("esx_multicharacter:SetupCharacters")
end)
RegisterNUICallback("CharacterChosen", function(data, cb)
SetNuiFocus(false,false)
DoScreenFadeOut(500)
TriggerServerEvent('kashactersS:CharacterChosen', data.charid, data.ischar)
TriggerServerEvent('esx_multicharacter:CharacterChosen', data.charid, data.ischar)
if not data.ischar then TriggerEvent('esx_identity:showRegisterIdentity') end
while not IsScreenFadedOut() do
Citizen.Wait(10)
@@ -130,7 +127,7 @@ if ESX.GetConfig().Multichar then
RegisterNUICallback("DeleteCharacter", function(data, cb)
SetNuiFocus(false,false)
DoScreenFadeOut(500)
TriggerServerEvent('kashactersS:DeleteCharacter', data.charid)
TriggerServerEvent('esx_multicharacter:DeleteCharacter', data.charid)
while not IsScreenFadedOut() do
Citizen.Wait(10)
end
+1 -1
View File
@@ -1,3 +1,3 @@
Config = {}
Config.databaseName = "es_extended"
Config.databaseName = 'es_extended'
+4 -5
View File
@@ -3,14 +3,13 @@ fx_version 'adamant'
game 'gta5'
server_scripts {
"@mysql-async/lib/MySQL.lua",
"config.lua",
"server/main.lua",
'@mysql-async/lib/MySQL.lua',
'config.lua',
'server/main.lua',
}
client_scripts {
"config.lua",
"client/main.lua",
'client/main.lua',
}
ui_page {
+2 -2
View File
@@ -40,7 +40,7 @@ $(".character-box").click(function () {
$("#play-char").click(function () {
$.post("http://esx_kashacters/CharacterChosen", JSON.stringify({
$.post("http://esx_multicharacter/CharacterChosen", JSON.stringify({
charid: Number($('.active-char').attr("data-charid")),
ischar: ($('.active-char').attr("data-ischar") == "true"),
}));
@@ -48,7 +48,7 @@ $("#play-char").click(function () {
});
$("#deletechar").click(function () {
$.post("http://esx_kashacters/DeleteCharacter", JSON.stringify({
$.post("http://esx_multicharacter/DeleteCharacter", JSON.stringify({
charid: Number($('.active-char').attr("data-charid")),
}));
Kashacter.CloseUI();
+41 -53
View File
@@ -7,7 +7,6 @@ if ESX.GetConfig().Multichar then
MySQL.ready(function ()
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "owner", ["@db"] = Config.databaseName}, function(result)
if result then
--print(json.encode(result))
for k, v in pairs(result) do
table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "owner"})
end
@@ -15,29 +14,50 @@ if ESX.GetConfig().Multichar then
end)
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "identifier", ["@db"] = Config.databaseName}, function(result)
if result then
--print(json.encode(result))
for k, v in pairs(result) do
table.insert( IdentifierTables, {table = v.TABLE_NAME, column = "identifier"})
end
end
end)
end)
Citizen.Wait(1000)
Citizen.Wait(500)
ESX.Jobs = exports['es_extended']:getSharedObject().Jobs
end)
end
GetTables()
RegisterServerEvent("kashactersS:SetupCharacters")
AddEventHandler('kashactersS:SetupCharacters', function()
local src = source
local Characters = GetPlayerCharacters(src)
TriggerClientEvent('kashactersC:SetupUI', src, Characters)
RegisterServerEvent("esx_multicharacter:SetupCharacters")
AddEventHandler('esx_multicharacter:SetupCharacters', function()
local playerId = source
local identifier = 'char%:'..ESX.GetIdentifier(playerId)
MySQL.Async.fetchAll("SELECT `identifier`, `accounts`, `job`, `job_grade`, `firstname`, `lastname`, `dateofbirth`, `sex` FROM `users` WHERE `identifier` LIKE @identifier", {
['@identifier'] = identifier
}, function(result)
local characters = {}
for i=1, #result, 1 do
local job = ESX.Jobs[result[i].job]
local grade = ESX.Jobs[job.name].grades[tostring(result[i].job_grade)].label
local accounts = json.decode(result[i].accounts)
if grade == 'Unemployed' then grade = '' end
characters[i] = {
bank = accounts.bank,
money = accounts.money,
job = job.label,
job_grade = grade,
firstname = result[i].firstname,
lastname = result[i].lastname,
dateofbirth = result[i].dateofbirth,
identifier = result[i].identifier
}
if result[i].sex == 'm' then characters[i].sex = 'Male' else characters[i].sex = 'Female' end
end
TriggerClientEvent('esx_multicharacter:SetupUI', playerId, characters)
end)
end)
RegisterServerEvent("kashactersS:CharacterChosen")
AddEventHandler('kashactersS:CharacterChosen', function(charid, ischar)
RegisterServerEvent("esx_multicharacter:CharacterChosen")
AddEventHandler('esx_multicharacter:CharacterChosen', function(charid, ischar)
local src = source
local isNew = true
if ischar then isNew = false end
@@ -49,57 +69,25 @@ if ESX.GetConfig().Multichar then
end
end)
RegisterServerEvent("kashactersS:DeleteCharacter")
AddEventHandler('kashactersS:DeleteCharacter', function(charid)
RegisterServerEvent("esx_multicharacter:DeleteCharacter")
AddEventHandler('esx_multicharacter:DeleteCharacter', function(charid)
local src = source
if type(charid) == "number" and string.len(charid) == 1 then
DeleteCharacter(ESX.GetIdentifier(src), charid)
TriggerClientEvent("kashactersC:ReloadCharacters", src)
DeleteCharacter(src, charid)
TriggerClientEvent("esx_multicharacter:ReloadCharacters", src)
else
-- Trigger Ban Event here to ban individuals trying to use SQL Injections
end
end)
function GetPlayerCharacters(source)
local Chars = MySQLAsyncExecute("SELECT * FROM `users` WHERE `identifier` LIKE 'char%:"..ESX.GetIdentifier(source).."'")
for i = 1, #Chars, 1 do
local charJob = ESX.Jobs[Chars[i].job]
local charGrade = ESX.Jobs[Chars[i].job].grades[tostring(Chars[i].job_grade)]
local accounts = json.decode(Chars[i].accounts)
Chars[i].bank = accounts["bank"]
Chars[i].money = accounts["money"]
Chars[i].job = charJob.label
if charJob.label == "Unemployed" then
Chars[i].job_grade = ""
else
Chars[i].job_grade = charGrade.label
end
if Chars[i].sex == "m" then
Chars[i].sex = "Male"
else
Chars[i].sex = "Female"
end
end
return Chars
end
function DeleteCharacter(identifier, charid)
local identifier = 'char'..charid..':'..identifier
function DeleteCharacter(playerId, charid)
local identifier = 'char'..charid..':'..ESX.GetIdentifier(playerId)
for _, itable in pairs(IdentifierTables) do
MySQLAsyncExecute("DELETE FROM `"..itable.table.."` WHERE `"..itable.column.."` = '"..identifier.."'")
MySQL.Async.fetchAll("DELETE FROM @table WHERE @column = @identifier", {
['@table'] = itable.table,
['@column'] = itable.column,
['@identifier'] = identifier
})
end
end
function MySQLAsyncExecute(query)
local IsBusy = true
local result = nil
MySQL.Async.fetchAll(query, {}, function(data)
result = data
IsBusy = false
end)
while IsBusy do
Citizen.Wait(0)
end
return result
end
end