Commit Graph

120 Commits

Author SHA1 Message Date
Linden ebafc8bcb4 chore(legacy/version): Update commit version to 1.3.0 2021-05-28 08:09:56 +10:00
Linden 2cc58b6e09 improvement(client/hud): Setup a proper function for clearing the hud, instead of sending multiple NUI messages 2021-05-28 05:54:28 +10:00
Linden 20fa7ae52f fix(client/functions): Fix DrawText3D scaling
This was how the function previously worked, minus the rectangle and vector setting.
2021-05-28 05:51:05 +10:00
Linden 827f2453b5 refactor(command): Remove unneeded variable 2021-05-21 07:14:12 +10:00
Linden 46f2b2c28b fix(legacy/multichar): Remove HUD components if player logs out 2021-05-18 01:00:30 +10:00
Linden 6dbad4e6da Merge branch 'esx-framework:legacy' into legacy 2021-05-17 19:18:26 +10:00
DokaDoka 06527c0692 fix(legacy/functions) 3Dtext rectangle scale 2021-05-17 15:00:53 +10:00
Linden 08088cc82a Merge branch 'pr/1148' into legacy 2021-05-16 19:31:19 +10:00
MiddleSkillz 7e00e1212c tweak(client/functions): Updates to Events & Functions
Updated some events and functions to preserve some backwards compatibility with 4head scripts.
2021-05-12 09:51:10 -06:00
thelindat fe86ef5f56 Minor change to functions
Add a TriggerEvent to `ESX.SetPlayerData` so we can tell other resources to update
Only set networked vehicles as persistent and able to migrate
Return entityCoords from `ESX.Game.GetVehicleInDirection`
Only run `ServerSyncLoops` while ESX.PlayerLoaded is true
Create an imports file to set ESX object and EventHandler for `esx:setPlayerData`
2021-05-06 19:42:56 +10:00
MiddleSkillz 1662caa137 fix: Remove Redundant Function 2021-05-06 02:34:32 -06:00
MiddleSkillz c9aaab9a08 fix: force vector3 on Teleport function 2021-05-06 02:34:03 -06:00
MiddleSkillz 531c831e4c refactor: optimize ESX.TimeoutCallbacks 2021-05-06 02:24:02 -06:00
Mycroft c8c8ffeb4d add features 2021-05-03 22:37:02 +01:00
Mycroft bac6cbbb7e add commands 2021-04-26 19:05:58 +01:00
Satria Adhi a62890cc56 fix give_ammo, mistake from fixed #633 2020-05-16 19:43:30 +07:00
Jérémie N'gadi 947f2184ff Revert "pt-PT Translation pt.lua" 2020-05-15 18:21:28 +02:00
Jérémie N'gadi 5a21e759a9 Merge pull request #737 from ESX-Org/develop
pt-PT Translation pt.lua
2020-05-15 18:16:58 +02:00
heyheyitsmeman 30fc31bbb7 Update functions.lua 2020-05-15 13:36:45 +03:00
Biromain ed3ca145a2 Some utils function 2020-05-13 20:56:58 +02:00
Github d5cad4a911 Added progressbar 2020-05-13 15:44:38 +01:00
Jérémie N'gadi 960998037e optimizations + more modules 2020-05-11 19:23:02 +02:00
Jérémie N'gadi 390cce6195 single resource concept + first attempt to reorganize code 2020-05-11 04:21:10 +02:00
ElPumpo c8381b1b4e Removed ESX.Game.GetClosestPlayer() second argument "modelFilter" 2020-04-22 11:35:04 +02:00
AvarianKnight a9658e0eb8 add tank health 2020-04-21 13:42:07 -05:00
Lucas ab3cf826da Implemented ShowFloatingHelpNotification() (#662)
* Implement Floating Text

use `ESX.ShowFloatingHelpNotification("lol")` in a loop

* Removed beep and broken duration, fixed indent

Co-authored-by: Lucas <63737942+SSNIKRS@users.noreply.github.com>
Co-authored-by: ElPumpo <samo_kol@hotmail.com>
2020-04-15 20:44:36 +02:00
ElPumpo 17ac9d5846 Fixed mistakes with fuctions returning lists of players
Fixed some ESX functions that are used to get the closests, I forgot that the functions should've returned the player and not the entity handle :/

Also fixed the ESX.Game.GetClosestPed() function just returning your own ped.

Thanks @SSNRSS for helping me iron out the problems!

Co-Authored-By: Lucas. <ssnrss@users.noreply.github.com>
2020-04-15 20:08:00 +02:00
ElPumpo bd76482cae Minor adjustments, changed sql database name 2020-04-14 16:45:28 +02:00
ElPumpo 6a0f3ca452 Fixed untested new code :/ 2020-04-14 13:58:40 +02:00
ElPumpo cf7f6b14f4 Finished new code, closes #249
Co-Authored-By: Lén <corbeau.lenaic@gmail.com>
2020-04-14 13:25:45 +02:00
ElPumpo 5562712975 ⚠️⚠️BREAKING COMMIT⚠️⚠️: Merged dupe client functions code
This changes arguments on the following functions:
- ESX.Game.GetClosestObject()
- ESX.Game.GetPeds(), no more arg for ignoreList
- ESX.Game.GetClosestPed(), no longer a ignore list, instead a whitelist
2020-04-14 13:08:10 +02:00
ElPumpo e772031094 Fixed some cases of shadowing upvalue 2020-04-14 10:42:03 +02:00
ElPumpo 26ac44b35b Hopefully fixed #633 2020-04-14 10:29:30 +02:00
ElPumpo 779afff503 Fixed typos in locales, closes #658 2020-04-14 10:23:55 +02:00
ElPumpo d707b60493 Added timeout on HasCollisionLoadedAroundEntity() 2020-04-12 18:11:35 +02:00
ElPumpo 8de2e4311a Unload model where applicable 2020-04-11 11:53:50 +02:00
ElPumpo 492f41ca45 Don't spam request asset natives 2020-04-06 13:19:34 +02:00
ElPumpo 77e810ce95 Fixed setting vehicle pearlescent color
Co-Authored-By: Daniel Hawton <daniel@hawton.org>
Co-Authored-By: ChainTastic <chaintastic@users.noreply.github.com>
2020-03-26 12:10:45 +01:00
ElPumpo 79d53a5550 ESX.Game.GetPedMugshot() second argument transparent 2020-02-28 20:05:27 +01:00
Samuel e9ef6a2ab3 Merge pull request #499 from Deliux/Deliux-patch-1
Xenon Color addition
2020-02-18 00:41:27 +01:00
ElPumpo 35a726685e ⚠️⚠️BREAKING COMMIT⚠️⚠️: Complete ES ditch 2020-02-17 15:22:09 +01:00
Deliux e6c90ea30e Xenon Color addition
Could be used in esx_lscustoms, to change colors of xenons
2020-02-12 15:40:19 +02:00
ElPumpo f11e97e0a5 Improved ammo label handling, extended weapon configuration file with ammo hash and label 2020-02-11 11:50:59 +01:00
Samuel b011cd8fd5 Merge pull request #411 from lemonpea/master
Add function to replace all elements
2020-01-20 12:27:13 +01:00
ElPumpo 99c43b62c0 Fixed Teleport function with vector3 types 2020-01-16 12:26:31 +01:00
ElPumpo 06eb61fa2a Fixed random vehicle colors 2020-01-15 15:04:15 +01:00
ElPumpo 1e146c3211 Added entity check for GetVehicleProperties() 2020-01-15 14:13:15 +01:00
ElPumpo 0fbd5d03a2 Minor changes, fixed giving weapon? 2020-01-15 14:10:57 +01:00
ElPumpo 0d4377042d Update functions.lua 2020-01-15 12:33:55 +01:00
ElPumpo 60fd7e317b Added optional notification background color arugment
Co-Authored-By: WolfShy1 <wolfshy1@users.noreply.github.com>
2020-01-15 12:18:39 +01:00