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chore(legacy/version): Update commit version to 1.3.0
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@@ -729,7 +729,8 @@ ESX.Game.Utils.DrawText3D = function(coords, text, size, font)
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SetDrawOrigin(vector.xyz, 0)
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DrawText(0.0, 0.0)
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local scaleFactor = scale * fov
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DrawRect(0.0, 0.01 * scaleFactor, (string.len(text) / 220) * scaleFactor, 0.02 * scaleFactor, 0, 0, 0, 75)
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local length = string.len(string.gsub(text, "(~[rbgypcmuosh]~)", ""))
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DrawRect(0.0, 0.0 + 0.0111 * scaleFactor, 0.027 + (length / 260) * scaleFactor, 0.03 * scaleFactor, 0, 0, 0, 75)
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ClearDrawOrigin()
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end
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+2
-2
@@ -1,5 +1,5 @@
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{
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"version": "legacy",
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"commit" : "1.2.0",
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"changelog": "Preserve compatibility for getting hashes; store player ped and death in PlayerData; resolve typos and outdated prints"
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"commit" : "1.3.0",
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"changelog": "Multicharacter support; improved spawning and skin loading; minor fixes and optimisation"
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}
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