RavenState
2cfa7df26a
added german translation
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for society and corrected job_police de translation
2020-05-12 12:08:34 +02:00
Jérémie N'gadi
dea2af3c7a
Merge pull request #724 from p-josue/patch-2
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Add maxCarryItem function
2020-05-11 22:53:30 +02:00
Jérémie N'gadi
a33e5982d3
fixing the fix
2020-05-11 22:50:25 +02:00
Jérémie N'gadi
9ad9c31b8c
Add missing default job / job_grades
2020-05-11 22:48:25 +02:00
Jérémie N'gadi
515c286e01
Remove skin from base sql
2020-05-11 22:45:21 +02:00
Jérémie N'gadi
f8c3dd3b2f
ensure base as first migration
2020-05-11 22:43:15 +02:00
Jérémie N'gadi
3ef71f7d35
ensure migration order
2020-05-11 22:41:56 +02:00
Jérémie N'gadi
1d9f33c70a
bring back missing folders
2020-05-11 21:54:33 +02:00
Jérémie N'gadi
85a8e5d8a1
fixes for society and police
2020-05-11 21:46:04 +02:00
Jérémie N'gadi
960998037e
optimizations + more modules
2020-05-11 19:23:02 +02:00
p-josue
e7978c2380
Add maxCarryItem function
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A function that returns the max number of item that this player can carry
2020-05-11 18:08:25 +02:00
Jérémie N'gadi
bc5ac22bda
remove container module TODO work on it
2020-05-11 14:11:22 +02:00
Jérémie N'gadi
4fa7c557e1
fix typo
2020-05-11 14:07:12 +02:00
Jérémie N'gadi
29d2a48a12
Added some modules + Experimental SQL auto-migration stuff
2020-05-11 14:05:00 +02:00
Jérémie N'gadi
390cce6195
single resource concept + first attempt to reorganize code
2020-05-11 04:21:10 +02:00
FuraXx
383aceffb4
update readme
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- iceline removal
- update of the discord link
- fvm removal
2020-05-09 13:51:46 +02:00
Samuel
10a45da29b
Merge pull request #714 from MaLaGeBe/master
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Update simplified Chinese translation and traditional Chinese translation
2020-04-24 17:01:43 +02:00
麻辣戈壁
71459c4ad8
Update simplified Chinese translation and traditional Chinese Translation
2020-04-24 22:11:17 +08:00
ElPumpo
04bfce640e
ESX is no longer short for anything
2020-04-24 16:09:53 +02:00
ElPumpo
7d7f72082a
Only grant ace permission if needed (even if fivem devs changed the behaviour)
2020-04-24 15:23:25 +02:00
ElPumpo
cb9038c911
Fixed #709 throwing weapons, fixed throwing weapons missing components, added player join msg
2020-04-24 15:18:16 +02:00
ElPumpo
990feb9ca9
Fixed "Changing ones own access is not permitted"
2020-04-22 12:25:55 +02:00
ElPumpo
c8381b1b4e
Removed ESX.Game.GetClosestPlayer() second argument "modelFilter"
2020-04-22 11:35:04 +02:00
Samuel
6067935d09
Merge pull request #699 from AvarianKnight/master
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Add vehicle tank health
2020-04-21 22:30:44 +02:00
AvarianKnight
a9658e0eb8
add tank health
2020-04-21 13:42:07 -05:00
userMacieG
d6aeab0f7b
Updated Polish translation ( #676 )
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* Update pl.lua
* Update pl.lua
* Update pl.lua
2020-04-21 09:09:40 +02:00
ElPumpo
c375761c6f
Improved bad pickup code
2020-04-20 23:57:14 +02:00
ElPumpo
0647f4e77f
Fixed stuck on loading screen, fixed player falling trough world, fixed #678
2020-04-20 11:31:19 +02:00
ElPumpo
849da573bf
Replaced isLoadoutLoaded variable with a function, removed enable pvp configuration
2020-04-19 11:54:51 +02:00
ElPumpo
33e928008e
Fixed StopResource() not allowing some resources to be stopped
2020-04-19 11:53:45 +02:00
Lucas
ab3cf826da
Implemented ShowFloatingHelpNotification() ( #662 )
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* Implement Floating Text
use `ESX.ShowFloatingHelpNotification("lol")` in a loop
* Removed beep and broken duration, fixed indent
Co-authored-by: Lucas <63737942+SSNIKRS@users.noreply.github.com >
Co-authored-by: ElPumpo <samo_kol@hotmail.com >
2020-04-15 20:44:36 +02:00
ElPumpo
17ac9d5846
Fixed mistakes with fuctions returning lists of players
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Fixed some ESX functions that are used to get the closests, I forgot that the functions should've returned the player and not the entity handle :/
Also fixed the ESX.Game.GetClosestPed() function just returning your own ped.
Thanks @SSNRSS for helping me iron out the problems!
Co-Authored-By: Lucas. <ssnrss@users.noreply.github.com >
2020-04-15 20:08:00 +02:00
ElPumpo
bd76482cae
Minor adjustments, changed sql database name
2020-04-14 16:45:28 +02:00
SW1FT
5f9fc94c4d
Fixed English locale typos ( #659 )
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* Minor en locale changes
* Forgot this one
2020-04-14 14:58:34 +02:00
ElPumpo
6a0f3ca452
Fixed untested new code :/
2020-04-14 13:58:40 +02:00
ElPumpo
cf7f6b14f4
Finished new code, closes #249
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Co-Authored-By: Lén <corbeau.lenaic@gmail.com >
2020-04-14 13:25:45 +02:00
ElPumpo
5562712975
⚠️ ⚠️ BREAKING COMMIT ⚠️ ⚠️ : Merged dupe client functions code
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This changes arguments on the following functions:
- ESX.Game.GetClosestObject()
- ESX.Game.GetPeds(), no more arg for ignoreList
- ESX.Game.GetClosestPed(), no longer a ignore list, instead a whitelist
2020-04-14 13:08:10 +02:00
ElPumpo
e772031094
Fixed some cases of shadowing upvalue
2020-04-14 10:42:03 +02:00
ElPumpo
26ac44b35b
Hopefully fixed #633
2020-04-14 10:29:30 +02:00
ElPumpo
779afff503
Fixed typos in locales, closes #658
2020-04-14 10:23:55 +02:00
ElPumpo
71e24f0a72
Fixed while statement
2020-04-13 19:02:56 +02:00
ElPumpo
238bcae7c0
Stop incompatible resources (see description)
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Automaticly stop resources that
- a) not compatible with ESX, for example spawnmanager
- b) does the same as esx does, but what esx probably does better
2020-04-13 17:50:20 +02:00
ElPumpo
2b58041abb
Added default map name & game type
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Co-Authored-By: Thuan Truong <newt74@users.noreply.github.com >
2020-04-13 16:33:00 +02:00
ElPumpo
d707b60493
Added timeout on HasCollisionLoadedAroundEntity()
2020-04-12 18:11:35 +02:00
ElPumpo
ddd3a88336
Minor variable renaming
2020-04-11 11:55:27 +02:00
ElPumpo
8de2e4311a
Unload model where applicable
2020-04-11 11:53:50 +02:00
Samuel
b8cf86532f
Merge pull request #637 from Profex1999/patch-1
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Fix removeWeaponComponent not working correctly
2020-04-09 17:54:55 +02:00
Andrea Passarini
9f1a18d420
Fix removeWeaponComponent not working correctly
2020-04-07 04:43:24 +02:00
ElPumpo
b0215b9671
Fixed isDead variable not updating properly, closes #635
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Co-Authored-By: pitermcflebor <pitermcflebor@users.noreply.github.com >
2020-04-06 17:59:40 +02:00
ElPumpo
492f41ca45
Don't spam request asset natives
2020-04-06 13:19:34 +02:00