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https://github.com/esx-framework/esx_core.git
synced 2026-08-29 17:28:53 +00:00
Minor variable renaming
This commit is contained in:
+20
-21
@@ -273,12 +273,13 @@ end)
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RegisterNetEvent('esx:createPickup')
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AddEventHandler('esx:createPickup', function(pickupId, label, playerId, type, name, components, tintIndex)
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local playerPed = GetPlayerPed(GetPlayerFromServerId(playerId))
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local entityCoords, forward, pickupObject = GetEntityCoords(playerPed), GetEntityForwardVector(playerPed)
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local objectCoords = (entityCoords + forward * 1.0)
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local entityCoords, forwardVector, pickupObject = GetEntityCoords(playerPed), GetEntityForwardVector(playerPed)
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local objectCoords = (entityCoords + forwardVector * 1.0)
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if type == 'item_weapon' then
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ESX.Streaming.RequestWeaponAsset(GetHashKey(name))
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pickupObject = CreateWeaponObject(GetHashKey(name), 50, objectCoords, true, 1.0, 0)
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local weaponHash = GetHashKey(name)
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ESX.Streaming.RequestWeaponAsset(weaponHash)
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pickupObject = CreateWeaponObject(weaponHash, 50, objectCoords, true, 1.0, 0)
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SetWeaponObjectTintIndex(pickupObject, tintIndex)
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for k,v in ipairs(components) do
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@@ -301,7 +302,6 @@ AddEventHandler('esx:createPickup', function(pickupId, label, playerId, type, na
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SetEntityCollision(pickupObject, false, true)
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pickups[pickupId] = {
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id = pickupId,
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obj = pickupObject,
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label = label,
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inRange = false,
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@@ -339,7 +339,6 @@ AddEventHandler('esx:createMissingPickups', function(missingPickups)
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SetEntityCollision(pickupObject, false, true)
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pickups[pickupId] = {
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id = pickupId,
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obj = pickupObject,
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label = pickup.label,
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inRange = false,
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@@ -358,10 +357,10 @@ AddEventHandler('esx:registerSuggestions', function(registeredCommands)
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end)
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RegisterNetEvent('esx:removePickup')
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AddEventHandler('esx:removePickup', function(id)
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if pickups[id] and pickups[id].obj then
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ESX.Game.DeleteObject(pickups[id].obj)
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pickups[id] = nil
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AddEventHandler('esx:removePickup', function(pickupId)
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if pickups[pickupId] and pickups[pickupId].obj then
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ESX.Game.DeleteObject(pickups[pickupId].obj)
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pickups[pickupId] = nil
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end
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end)
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@@ -480,24 +479,24 @@ Citizen.CreateThread(function()
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local playerCoords, letSleep = GetEntityCoords(playerPed), true
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local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
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for k,v in pairs(pickups) do
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local distance = #(playerCoords - v.coords)
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for pickupId,pickup in pairs(pickups) do
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local distance = #(playerCoords - pickup.coords)
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if distance < 5 then
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local label = v.label
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local label = pickup.label
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letSleep = false
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if distance < 1 then
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if IsControlJustReleased(0, 38) then
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if IsPedOnFoot(playerPed) and (closestDistance == -1 or closestDistance > 3) and not v.inRange then
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v.inRange = true
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if IsPedOnFoot(playerPed) and (closestDistance == -1 or closestDistance > 3) and not pickup.inRange then
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pickup.inRange = true
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local dict, anim = 'weapons@first_person@aim_rng@generic@projectile@sticky_bomb@', 'plant_floor'
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ESX.Streaming.RequestAnimDict(dict)
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TaskPlayAnim(playerPed, dict, anim, 8.0, 1.0, 1000, 16, 0.0, false, false, false)
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Citizen.Wait(1000)
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TriggerServerEvent('esx:onPickup', v.id)
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TriggerServerEvent('esx:onPickup', pickupId)
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PlaySoundFrontend(-1, 'PICK_UP', 'HUD_FRONTEND_DEFAULT_SOUNDSET', false)
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end
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end
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@@ -506,12 +505,12 @@ Citizen.CreateThread(function()
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end
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ESX.Game.Utils.DrawText3D({
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x = v.coords.x,
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y = v.coords.y,
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z = v.coords.z + 0.25
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x = pickup.coords.x,
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y = pickup.coords.y,
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z = pickup.coords.z + 0.25
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}, label, 1.2, 1)
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elseif v.inRange then
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v.inRange = false
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elseif pickup.inRange then
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pickup.inRange = false
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end
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end
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+4
-4
@@ -420,8 +420,8 @@ AddEventHandler('esx:useItem', function(itemName)
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end)
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RegisterNetEvent('esx:onPickup')
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AddEventHandler('esx:onPickup', function(id)
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local pickup, xPlayer, success = ESX.Pickups[id], ESX.GetPlayerFromId(source)
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AddEventHandler('esx:onPickup', function(pickupId)
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local pickup, xPlayer, success = ESX.Pickups[pickupId], ESX.GetPlayerFromId(source)
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if pickup then
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if pickup.type == 'item_standard' then
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@@ -449,8 +449,8 @@ AddEventHandler('esx:onPickup', function(id)
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end
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if success then
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ESX.Pickups[id] = nil
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TriggerClientEvent('esx:removePickup', -1, id)
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ESX.Pickups[pickupId] = nil
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TriggerClientEvent('esx:removePickup', -1, pickupId)
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end
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end
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end)
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