Minor variable renaming

This commit is contained in:
ElPumpo
2020-04-11 11:55:27 +02:00
parent 8de2e4311a
commit ddd3a88336
2 changed files with 24 additions and 25 deletions
+20 -21
View File
@@ -273,12 +273,13 @@ end)
RegisterNetEvent('esx:createPickup')
AddEventHandler('esx:createPickup', function(pickupId, label, playerId, type, name, components, tintIndex)
local playerPed = GetPlayerPed(GetPlayerFromServerId(playerId))
local entityCoords, forward, pickupObject = GetEntityCoords(playerPed), GetEntityForwardVector(playerPed)
local objectCoords = (entityCoords + forward * 1.0)
local entityCoords, forwardVector, pickupObject = GetEntityCoords(playerPed), GetEntityForwardVector(playerPed)
local objectCoords = (entityCoords + forwardVector * 1.0)
if type == 'item_weapon' then
ESX.Streaming.RequestWeaponAsset(GetHashKey(name))
pickupObject = CreateWeaponObject(GetHashKey(name), 50, objectCoords, true, 1.0, 0)
local weaponHash = GetHashKey(name)
ESX.Streaming.RequestWeaponAsset(weaponHash)
pickupObject = CreateWeaponObject(weaponHash, 50, objectCoords, true, 1.0, 0)
SetWeaponObjectTintIndex(pickupObject, tintIndex)
for k,v in ipairs(components) do
@@ -301,7 +302,6 @@ AddEventHandler('esx:createPickup', function(pickupId, label, playerId, type, na
SetEntityCollision(pickupObject, false, true)
pickups[pickupId] = {
id = pickupId,
obj = pickupObject,
label = label,
inRange = false,
@@ -339,7 +339,6 @@ AddEventHandler('esx:createMissingPickups', function(missingPickups)
SetEntityCollision(pickupObject, false, true)
pickups[pickupId] = {
id = pickupId,
obj = pickupObject,
label = pickup.label,
inRange = false,
@@ -358,10 +357,10 @@ AddEventHandler('esx:registerSuggestions', function(registeredCommands)
end)
RegisterNetEvent('esx:removePickup')
AddEventHandler('esx:removePickup', function(id)
if pickups[id] and pickups[id].obj then
ESX.Game.DeleteObject(pickups[id].obj)
pickups[id] = nil
AddEventHandler('esx:removePickup', function(pickupId)
if pickups[pickupId] and pickups[pickupId].obj then
ESX.Game.DeleteObject(pickups[pickupId].obj)
pickups[pickupId] = nil
end
end)
@@ -480,24 +479,24 @@ Citizen.CreateThread(function()
local playerCoords, letSleep = GetEntityCoords(playerPed), true
local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
for k,v in pairs(pickups) do
local distance = #(playerCoords - v.coords)
for pickupId,pickup in pairs(pickups) do
local distance = #(playerCoords - pickup.coords)
if distance < 5 then
local label = v.label
local label = pickup.label
letSleep = false
if distance < 1 then
if IsControlJustReleased(0, 38) then
if IsPedOnFoot(playerPed) and (closestDistance == -1 or closestDistance > 3) and not v.inRange then
v.inRange = true
if IsPedOnFoot(playerPed) and (closestDistance == -1 or closestDistance > 3) and not pickup.inRange then
pickup.inRange = true
local dict, anim = 'weapons@first_person@aim_rng@generic@projectile@sticky_bomb@', 'plant_floor'
ESX.Streaming.RequestAnimDict(dict)
TaskPlayAnim(playerPed, dict, anim, 8.0, 1.0, 1000, 16, 0.0, false, false, false)
Citizen.Wait(1000)
TriggerServerEvent('esx:onPickup', v.id)
TriggerServerEvent('esx:onPickup', pickupId)
PlaySoundFrontend(-1, 'PICK_UP', 'HUD_FRONTEND_DEFAULT_SOUNDSET', false)
end
end
@@ -506,12 +505,12 @@ Citizen.CreateThread(function()
end
ESX.Game.Utils.DrawText3D({
x = v.coords.x,
y = v.coords.y,
z = v.coords.z + 0.25
x = pickup.coords.x,
y = pickup.coords.y,
z = pickup.coords.z + 0.25
}, label, 1.2, 1)
elseif v.inRange then
v.inRange = false
elseif pickup.inRange then
pickup.inRange = false
end
end
+4 -4
View File
@@ -420,8 +420,8 @@ AddEventHandler('esx:useItem', function(itemName)
end)
RegisterNetEvent('esx:onPickup')
AddEventHandler('esx:onPickup', function(id)
local pickup, xPlayer, success = ESX.Pickups[id], ESX.GetPlayerFromId(source)
AddEventHandler('esx:onPickup', function(pickupId)
local pickup, xPlayer, success = ESX.Pickups[pickupId], ESX.GetPlayerFromId(source)
if pickup then
if pickup.type == 'item_standard' then
@@ -449,8 +449,8 @@ AddEventHandler('esx:onPickup', function(id)
end
if success then
ESX.Pickups[id] = nil
TriggerClientEvent('esx:removePickup', -1, id)
ESX.Pickups[pickupId] = nil
TriggerClientEvent('esx:removePickup', -1, pickupId)
end
end
end)