MiddleSkillz
2aed49b5eb
refactor: Remove Stupid LoadingScreenOff thing
2021-05-06 01:43:11 -06:00
MiddleSkillz
07dd52d78a
refactor: This function doesn't even do anything!
2021-05-06 01:37:17 -06:00
MiddleSkillz
b645a74fb8
bump: version 1.1.9
2021-05-06 01:35:18 -06:00
MiddleSkillz
888e48a3dd
Push Before PR
2021-05-05 01:21:53 -06:00
MiddleSkillz
8f91023bd9
Added Some More Stuff
2021-05-05 01:18:20 -06:00
Mycroft
5b1e5b9ea4
add more commands
2021-05-03 23:32:02 +01:00
Mycroft
1f69396992
Update main.lua
2021-05-03 21:48:22 +01:00
Mycroft
6c7b3ecf9e
tweaks
2021-05-03 20:39:18 +01:00
Mycroft
9212219d46
changes
2021-05-03 20:04:39 +01:00
Mycroft
c4add91157
things
2021-04-29 23:04:36 +01:00
Mycroft
7d2488e40c
config
2021-04-29 19:53:32 +01:00
Mycroft
bee2165105
Kashacter
2021-04-29 18:39:31 +01:00
Mycroft
4b2d95059c
Updates
2021-04-28 21:42:12 +01:00
Mycroft
78c950f9b1
Add Config
2021-04-26 16:21:56 +01:00
ArkSeyonet
ce48aa26c9
Update for es_extended
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Merged Config option into normal code due to it not affecting any compatibility anywhere
2020-05-15 17:14:08 -05:00
Jérémie N'gadi
947f2184ff
Revert "pt-PT Translation pt.lua"
2020-05-15 18:21:28 +02:00
Jérémie N'gadi
960998037e
optimizations + more modules
2020-05-11 19:23:02 +02:00
Jérémie N'gadi
390cce6195
single resource concept + first attempt to reorganize code
2020-05-11 04:21:10 +02:00
ElPumpo
cb9038c911
Fixed #709 throwing weapons, fixed throwing weapons missing components, added player join msg
2020-04-24 15:18:16 +02:00
ElPumpo
c375761c6f
Improved bad pickup code
2020-04-20 23:57:14 +02:00
ElPumpo
0647f4e77f
Fixed stuck on loading screen, fixed player falling trough world, fixed #678
2020-04-20 11:31:19 +02:00
ElPumpo
849da573bf
Replaced isLoadoutLoaded variable with a function, removed enable pvp configuration
2020-04-19 11:54:51 +02:00
ElPumpo
bd76482cae
Minor adjustments, changed sql database name
2020-04-14 16:45:28 +02:00
ElPumpo
e772031094
Fixed some cases of shadowing upvalue
2020-04-14 10:42:03 +02:00
ElPumpo
779afff503
Fixed typos in locales, closes #658
2020-04-14 10:23:55 +02:00
ElPumpo
ddd3a88336
Minor variable renaming
2020-04-11 11:55:27 +02:00
ElPumpo
b0215b9671
Fixed isDead variable not updating properly, closes #635
...
Co-Authored-By: pitermcflebor <pitermcflebor@users.noreply.github.com >
2020-04-06 17:59:40 +02:00
ElPumpo
2c2978feaa
Replaced coords sync interval with sync every second
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Because xPlayer.getCoords() has uses it cant be out of sync code
2020-04-06 12:09:06 +02:00
Jesús
1f61585917
Fixed collisions of pickups items and weapons
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Fixed character and car collisions with objects lying on the ground (also weapons and the bat itself).
2020-04-04 19:03:34 +02:00
RoJea32
6c70abd5e8
Fix "attempt to index a nil value field ('?')" ( #612 )
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* Update main.lua
* Update main.lua
2020-03-31 11:24:30 +02:00
ElPumpo
09e50046c0
Only apply a player model if coming from loading screen
2020-03-26 11:24:51 +01:00
ElPumpo
be2dc2e9e2
Minor adjustments
2020-03-25 22:45:23 +01:00
ElPumpo
8a586e433c
⚠️ ⚠️ BREAKING COMMIT ⚠️ ⚠️ : mapmanager & spawnmanager ditch
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Make sure you remove or disable mapmanager and spawnmanager
2020-03-23 13:58:41 +01:00
ElPumpo
9a1dfa42ca
Sync consumed ammo with server properly
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No more security issues here!
2020-03-22 09:43:43 +01:00
ElPumpo
24a9defca4
Removed xPlayer.removeWeapon() second argument
2020-02-25 15:54:38 +01:00
ElPumpo
8a832aee3b
Implemented adding chat suggestions, closes #512
2020-02-17 23:07:18 +01:00
ElPumpo
35a726685e
⚠️ ⚠️ BREAKING COMMIT ⚠️ ⚠️ : Complete ES ditch
2020-02-17 15:22:09 +01:00
ElPumpo
b2a46fdfb3
Reverted new RegisterKeyMapping() native usage for now, its broken :/
2020-02-12 12:06:05 +01:00
ElPumpo
11a541b672
Fixed #496
2020-02-12 10:32:23 +01:00
ElPumpo
baa9ca3afc
Implemented weapon tint support (desc), closes #477
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- Implemented two new xPlayer functions:
- .getWeaponTint(weaponName)
- .setWeaponTint(weaponName, weaponTintIndex)
Thanks to @profex1999 for co authoring this!
Co-Authored-By: Andrea Passarini <profex1999@users.noreply.github.com >
2020-02-11 21:11:54 +01:00
Jay
8e13cf6613
esx:spawnVehicle using Player Heading ( #486 )
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* esx:spawnVehicle using Player Heading
Updated esx:spawnVehicle to use the players heading as opposed to the default 90.0 degree angle
* Update main.lua
2020-02-11 19:45:48 +01:00
ElPumpo
e25f5dee2e
Temp code revert for loadout updating, fixes ammo sync
2020-02-11 11:37:47 +01:00
ElPumpo
6ed2e1c4e7
Minor changes
2020-02-01 13:02:23 +01:00
ElPumpo
cd1ce6a849
Don't parse item object to client, added weapon component notifications (more see desc)
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- Removed xPlayer .displayBank()
- Fixed issues with giving weapon using commands
- Modified ESX.UI.ShowInventoryItemNotification() to take string instead of table
- Minor adjustments and variable renames
- Fixed lower case weapons not droppable
- Removed /disconnect command becasue fivem implemented their own
2020-01-20 14:33:24 +01:00
ElPumpo
133825dbea
Use new key register
2020-01-19 17:57:28 +01:00
ElPumpo
f89e051756
BREAKING COMMIT - Player loading improvements (read description!)
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This commit implements a new way of saving and getting player coords.
Player coords are synced with its assigned xPlayer, the syncing interval is defined in the configuration file.
Also coords wont sync if the player is too close to their previous location.
Existing servers must change their database to account for the new length of the position varchar, at 53 chars max. There's also a column default value specified in the sql file.
New xPlayer functions:
- .getCoords()
- .setCoords() (x,y,z,heading (optional) table
- .updateCoords()
The last one is used for syncing coords from client (interval). The second one will teleport the player. First one is a renamed .getLastPosition()
2020-01-12 22:13:30 +01:00
ElPumpo
5566abca4f
Removed updating loadout from client - usally spawned weapons
2020-01-12 22:04:59 +01:00
ElPumpo
fdabf80657
Implemented ESX weapon drops with components support, closes #421
2020-01-04 01:33:12 +01:00
ElPumpo
2f75152457
Changed how pickups work, see desc. Fixed #338 , fixed #420
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- Pickups now require you to press E once nearby to pick up
- Fixed pickup objects sometimes not showing up #420
- Added animation to picking up and throwing items
- Added message when inventory cannot accept picking up item
2020-01-03 19:20:26 +01:00
ElPumpo
4187675148
/dv command changes (see desc)
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- Added optional /dv argument for deleting vehicles in proximity
- Use RequestControlOfEntity native to properly delete entities
2019-12-27 14:49:29 +01:00