Commit Graph

100 Commits

Author SHA1 Message Date
MiddleSkillz 2aed49b5eb refactor: Remove Stupid LoadingScreenOff thing 2021-05-06 01:43:11 -06:00
MiddleSkillz 07dd52d78a refactor: This function doesn't even do anything! 2021-05-06 01:37:17 -06:00
MiddleSkillz b645a74fb8 bump: version 1.1.9 2021-05-06 01:35:18 -06:00
MiddleSkillz 888e48a3dd Push Before PR 2021-05-05 01:21:53 -06:00
MiddleSkillz 8f91023bd9 Added Some More Stuff 2021-05-05 01:18:20 -06:00
Mycroft 5b1e5b9ea4 add more commands 2021-05-03 23:32:02 +01:00
Mycroft 1f69396992 Update main.lua 2021-05-03 21:48:22 +01:00
Mycroft 6c7b3ecf9e tweaks 2021-05-03 20:39:18 +01:00
Mycroft 9212219d46 changes 2021-05-03 20:04:39 +01:00
Mycroft c4add91157 things 2021-04-29 23:04:36 +01:00
Mycroft 7d2488e40c config 2021-04-29 19:53:32 +01:00
Mycroft bee2165105 Kashacter 2021-04-29 18:39:31 +01:00
Mycroft 4b2d95059c Updates 2021-04-28 21:42:12 +01:00
Mycroft 78c950f9b1 Add Config 2021-04-26 16:21:56 +01:00
ArkSeyonet ce48aa26c9 Update for es_extended
Merged Config option into normal code due to it not affecting any compatibility anywhere
2020-05-15 17:14:08 -05:00
Jérémie N'gadi 947f2184ff Revert "pt-PT Translation pt.lua" 2020-05-15 18:21:28 +02:00
Jérémie N'gadi 960998037e optimizations + more modules 2020-05-11 19:23:02 +02:00
Jérémie N'gadi 390cce6195 single resource concept + first attempt to reorganize code 2020-05-11 04:21:10 +02:00
ElPumpo cb9038c911 Fixed #709 throwing weapons, fixed throwing weapons missing components, added player join msg 2020-04-24 15:18:16 +02:00
ElPumpo c375761c6f Improved bad pickup code 2020-04-20 23:57:14 +02:00
ElPumpo 0647f4e77f Fixed stuck on loading screen, fixed player falling trough world, fixed #678 2020-04-20 11:31:19 +02:00
ElPumpo 849da573bf Replaced isLoadoutLoaded variable with a function, removed enable pvp configuration 2020-04-19 11:54:51 +02:00
ElPumpo bd76482cae Minor adjustments, changed sql database name 2020-04-14 16:45:28 +02:00
ElPumpo e772031094 Fixed some cases of shadowing upvalue 2020-04-14 10:42:03 +02:00
ElPumpo 779afff503 Fixed typos in locales, closes #658 2020-04-14 10:23:55 +02:00
ElPumpo ddd3a88336 Minor variable renaming 2020-04-11 11:55:27 +02:00
ElPumpo b0215b9671 Fixed isDead variable not updating properly, closes #635
Co-Authored-By: pitermcflebor <pitermcflebor@users.noreply.github.com>
2020-04-06 17:59:40 +02:00
ElPumpo 2c2978feaa Replaced coords sync interval with sync every second
Because xPlayer.getCoords() has uses it cant be out of sync code
2020-04-06 12:09:06 +02:00
Jesús 1f61585917 Fixed collisions of pickups items and weapons
Fixed character and car collisions with objects lying on the ground (also weapons and the bat itself).
2020-04-04 19:03:34 +02:00
RoJea32 6c70abd5e8 Fix "attempt to index a nil value field ('?')" (#612)
* Update main.lua

* Update main.lua
2020-03-31 11:24:30 +02:00
ElPumpo 09e50046c0 Only apply a player model if coming from loading screen 2020-03-26 11:24:51 +01:00
ElPumpo be2dc2e9e2 Minor adjustments 2020-03-25 22:45:23 +01:00
ElPumpo 8a586e433c ⚠️⚠️BREAKING COMMIT⚠️⚠️: mapmanager & spawnmanager ditch
Make sure you remove or disable mapmanager and spawnmanager
2020-03-23 13:58:41 +01:00
ElPumpo 9a1dfa42ca Sync consumed ammo with server properly
No more security issues here!
2020-03-22 09:43:43 +01:00
ElPumpo 24a9defca4 Removed xPlayer.removeWeapon() second argument 2020-02-25 15:54:38 +01:00
ElPumpo 8a832aee3b Implemented adding chat suggestions, closes #512 2020-02-17 23:07:18 +01:00
ElPumpo 35a726685e ⚠️⚠️BREAKING COMMIT⚠️⚠️: Complete ES ditch 2020-02-17 15:22:09 +01:00
ElPumpo b2a46fdfb3 Reverted new RegisterKeyMapping() native usage for now, its broken :/ 2020-02-12 12:06:05 +01:00
ElPumpo 11a541b672 Fixed #496 2020-02-12 10:32:23 +01:00
ElPumpo baa9ca3afc Implemented weapon tint support (desc), closes #477
- Implemented two new xPlayer functions:
  - .getWeaponTint(weaponName)
  - .setWeaponTint(weaponName, weaponTintIndex)

Thanks to @profex1999 for co authoring this!

Co-Authored-By: Andrea Passarini <profex1999@users.noreply.github.com>
2020-02-11 21:11:54 +01:00
Jay 8e13cf6613 esx:spawnVehicle using Player Heading (#486)
* esx:spawnVehicle using Player Heading

Updated esx:spawnVehicle to use the players heading as opposed to the default 90.0 degree angle

* Update main.lua
2020-02-11 19:45:48 +01:00
ElPumpo e25f5dee2e Temp code revert for loadout updating, fixes ammo sync 2020-02-11 11:37:47 +01:00
ElPumpo 6ed2e1c4e7 Minor changes 2020-02-01 13:02:23 +01:00
ElPumpo cd1ce6a849 Don't parse item object to client, added weapon component notifications (more see desc)
- Removed xPlayer .displayBank()
- Fixed issues with giving weapon using commands
- Modified ESX.UI.ShowInventoryItemNotification() to take string instead of table
- Minor adjustments and variable renames
- Fixed lower case weapons not droppable
- Removed /disconnect command becasue fivem implemented their own
2020-01-20 14:33:24 +01:00
ElPumpo 133825dbea Use new key register 2020-01-19 17:57:28 +01:00
ElPumpo f89e051756 BREAKING COMMIT - Player loading improvements (read description!)
This commit implements a new way of saving and getting player coords.

Player coords are synced with its assigned xPlayer, the syncing interval is defined in the configuration file.
Also coords wont sync if the player is too close to their previous location.

Existing servers must change their database to account for the new length of the position varchar, at 53 chars max. There's also a column default value specified in the sql file.

New xPlayer functions:
- .getCoords()
- .setCoords() (x,y,z,heading (optional) table
- .updateCoords()

The last one is used for syncing coords from client (interval). The second one will teleport the player. First one is a renamed .getLastPosition()
2020-01-12 22:13:30 +01:00
ElPumpo 5566abca4f Removed updating loadout from client - usally spawned weapons 2020-01-12 22:04:59 +01:00
ElPumpo fdabf80657 Implemented ESX weapon drops with components support, closes #421 2020-01-04 01:33:12 +01:00
ElPumpo 2f75152457 Changed how pickups work, see desc. Fixed #338, fixed #420
- Pickups now require you to press E once nearby to pick up
- Fixed pickup objects sometimes not showing up #420
- Added animation to picking up and throwing items
- Added message when inventory cannot accept picking up item
2020-01-03 19:20:26 +01:00
ElPumpo 4187675148 /dv command changes (see desc)
- Added optional /dv argument for deleting vehicles in proximity
- Use RequestControlOfEntity native to properly delete entities
2019-12-27 14:49:29 +01:00