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Minor changes
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+1
-1
@@ -406,7 +406,7 @@ Citizen.CreateThread(function()
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local weaponHash = GetHashKey(weaponName)
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local weaponComponents = {}
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if HasPedGotWeapon(playerPed, weaponHash, false) and weaponName ~= 'WEAPON_UNARMED' then
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if HasPedGotWeapon(playerPed, weaponHash, false) then
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local ammo = GetAmmoInPedWeapon(playerPed, weaponHash)
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for k2,v2 in ipairs(v.components) do
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+2
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@@ -1,8 +1,8 @@
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Config = {}
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Config.Locale = 'fr'
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Config.Accounts = { 'bank', 'black_money' }
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Config.AccountLabels = { bank = _U('bank'), black_money = _U('black_money') }
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Config.Accounts = {'bank', 'black_money'}
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Config.AccountLabels = {bank = _U('bank'), black_money = _U('black_money')}
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Config.EnableSocietyPayouts = false -- pay from the society account that the player is employed at? Requirement: esx_society
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Config.DisableWantedLevel = true
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