Linden
b705d75404
Create a function for retrieving a players identifier
2021-05-09 14:44:44 +10:00
Linden
eff2c7cbd9
Remove config for PrimaryIdentifier
2021-05-09 14:43:13 +10:00
Linden
787daaf8d3
Use PrimaryIdentifier
2021-05-09 04:54:51 +10:00
Linden
6232541cfb
Use PrimaryIdentifier
2021-05-09 04:53:57 +10:00
Linden
5df4e3e76d
Config.PrimaryIdentifier
2021-05-09 04:07:10 +10:00
Linden
9cca834880
Update main.lua
2021-05-09 03:41:28 +10:00
Linden
c60eaa1315
Allow a function to be triggered when PlayerData is changed
2021-05-09 02:46:00 +10:00
Linden
cf2606866a
Trigger an event on server once xPlayer is created
2021-05-09 01:59:46 +10:00
Linden
3d29035402
Set account data too
2021-05-09 01:04:11 +10:00
thelindat
fe86ef5f56
Minor change to functions
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Add a TriggerEvent to `ESX.SetPlayerData` so we can tell other resources to update
Only set networked vehicles as persistent and able to migrate
Return entityCoords from `ESX.Game.GetVehicleInDirection`
Only run `ServerSyncLoops` while ESX.PlayerLoaded is true
Create an imports file to set ESX object and EventHandler for `esx:setPlayerData`
2021-05-06 19:42:56 +10:00
ESXCrackhead
2e77b9be87
Merge pull request #1119 from MiddleSkillz/legacy
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Legacy Spawnmanager Fix
2021-05-06 04:20:50 -05:00
MiddleSkillz
620ca92f61
fix: weird esx:spawnVehicle code
2021-05-06 02:35:47 -06:00
MiddleSkillz
1662caa137
fix: Remove Redundant Function
2021-05-06 02:34:32 -06:00
MiddleSkillz
c9aaab9a08
fix: force vector3 on Teleport function
2021-05-06 02:34:03 -06:00
MiddleSkillz
0cc99faa5f
fix: esx:loadingScreenOff for compatibility
2021-05-06 02:28:16 -06:00
MiddleSkillz
5c471535f1
refactor: odd code formatting
2021-05-06 02:27:20 -06:00
MiddleSkillz
bf61df0203
fix: SetMaxWantedLevel doesn't need to be in a loop.
2021-05-06 02:26:52 -06:00
MiddleSkillz
531c831e4c
refactor: optimize ESX.TimeoutCallbacks
2021-05-06 02:24:02 -06:00
MiddleSkillz
bdc1109cde
refactor: 64 is a odd number for VARCHAR
2021-05-06 02:22:14 -06:00
MiddleSkillz
4cd90dc1d8
refactor: Optimize death module
2021-05-06 02:21:31 -06:00
MiddleSkillz
7f4f4d14e0
refactor: Optimize weapon ammo tracking
2021-05-06 02:18:29 -06:00
MiddleSkillz
ca9515d615
refactor: remove 1 time use variables
2021-05-06 02:16:45 -06:00
MiddleSkillz
d100214a03
Fully Fix spawning I think
2021-05-06 02:12:44 -06:00
MiddleSkillz
e9a26a4133
Enjoy More Bad Code
2021-05-06 02:00:47 -06:00
MiddleSkillz
0e68354728
fix: [client/main] identity might actually work now
2021-05-06 01:56:34 -06:00
MiddleSkillz
2aed49b5eb
refactor: Remove Stupid LoadingScreenOff thing
2021-05-06 01:43:11 -06:00
MiddleSkillz
07dd52d78a
refactor: This function doesn't even do anything!
2021-05-06 01:37:17 -06:00
MiddleSkillz
b645a74fb8
bump: version 1.1.9
2021-05-06 01:35:18 -06:00
ESXCrackhead
877ceeda18
Merge pull request #1116 from MiddleSkillz/legacy
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Change Spawning to Be Handled By Spawn Manager
2021-05-05 04:05:43 -05:00
MiddleSkillz
b7e621eae0
Forgot to Update Version Number
2021-05-05 01:27:37 -06:00
MiddleSkillz
888e48a3dd
Push Before PR
2021-05-05 01:21:53 -06:00
MiddleSkillz
8f91023bd9
Added Some More Stuff
2021-05-05 01:18:20 -06:00
ESXCrackhead
77f34b0176
Merge pull request #1115 from Mycroft-Studios/legacy
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[Big Updates]
2021-05-03 18:10:41 -05:00
Mycroft
cfa6a44b99
Update commands.lua
2021-05-03 23:48:42 +01:00
Mycroft
acaa467cf4
Update commands.lua
2021-05-03 23:44:29 +01:00
Mycroft
5b1e5b9ea4
add more commands
2021-05-03 23:32:02 +01:00
Mycroft
1b481797eb
Update commands.lua
2021-05-03 22:43:27 +01:00
Mycroft
640befda57
Update commands.lua
2021-05-03 22:41:49 +01:00
Mycroft
c8c8ffeb4d
add features
2021-05-03 22:37:02 +01:00
Mycroft
1f69396992
Update main.lua
2021-05-03 21:48:22 +01:00
Mycroft
8b55ba4c18
Update commands.lua
2021-05-03 20:41:53 +01:00
Mycroft
6c7b3ecf9e
tweaks
2021-05-03 20:39:18 +01:00
Mycroft
9212219d46
changes
2021-05-03 20:04:39 +01:00
ESXCrackhead
d4223d9f4e
Merge pull request #1114 from SMVampire/patch-1
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[Legacy] Add Missing Weapons & Components + Jenkins Hashing
2021-05-02 22:42:46 -05:00
SMVampire
e306b14669
Add new Wep&Comps to English Locale
2021-05-02 22:55:35 -04:00
SMVampire
5dffe82a52
Add Missing Weapons/Comps & Jenkins GetHashKey
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This adds all of the missing weapons and matching components to the weapons config.
This also switches all the GetHashKey native commands to compiletime Jenkins hashes.
They function the same, but are about 75% faster than GetHashKey.
[FiveM HashKey Cookbook](https://cookbook.fivem.net/2019/06/23/lua-support-for-compile-time-jenkins-hashes/ )
2021-05-02 21:53:14 -04:00
Mycroft
c4add91157
things
2021-04-29 23:04:36 +01:00
Mycroft
7d2488e40c
config
2021-04-29 19:53:32 +01:00
Mycroft
75d7a63ec2
Update version.json
2021-04-29 18:41:44 +01:00
Mycroft
bee2165105
Kashacter
2021-04-29 18:39:31 +01:00