fix: SetMaxWantedLevel doesn't need to be in a loop.

This commit is contained in:
MiddleSkillz
2021-05-06 02:26:52 -06:00
parent 531c831e4c
commit bf61df0203
+6 -6
View File
@@ -22,12 +22,6 @@ AddEventHandler('esx:playerLoaded', function(playerData, isNew)
SetCanAttackFriendly(PlayerPedId(), true, false)
NetworkSetFriendlyFireOption(true)
end
-- disable wanted level
if not Config.EnableWantedLevel then
ClearPlayerWantedLevel(PlayerId())
SetMaxWantedLevel(0)
end
if Config.EnableHud then
for k,v in ipairs(playerData.accounts) do
@@ -415,6 +409,12 @@ if Config.EnableDefaultInventory then
RegisterKeyMapping('showinv', _U('keymap_showinventory'), 'keyboard', 'F2')
end
-- disable wanted level
if not Config.EnableWantedLevel then
ClearPlayerWantedLevel(PlayerId())
SetMaxWantedLevel(0)
end
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)