Commit Graph

101 Commits

Author SHA1 Message Date
Linden 64652e4661 refactor(server/main): Do not store skin in PlayerData, send it separately 2021-06-03 23:26:16 +10:00
Linden 2ff383616f improvements(server/main): Set the initial value for PlayerData.dead; use MySQL.store for loadESXPlayer 2021-06-03 23:21:31 +10:00
Linden bccca2b8e0 improvement(server/main): Create a stored query for creating new users 2021-05-28 07:45:43 +10:00
Linden e4954e6693 improvement(server/main): Allow setting identity without using multicharacter 2021-05-22 18:04:01 +10:00
Linden 4bb90c2848 fix(legacy/server): Resolve an issue when setting default skin 2021-05-18 03:39:05 +10:00
Linden a4f4da621f feat(legacy/multichar): Added support for esx_multicharacter; applied minor changes to spawning 2021-05-17 20:33:25 +10:00
Linden b021d28cda refactor(legacy/server): Start DBSync and PayCheck after initializing 2021-05-16 20:01:06 +10:00
Linden c41cd943b1 chore(legacy): Remove resource name print; fix typos 2021-05-16 19:36:17 +10:00
Linden b6b48319f0 Use the new ESX.GetIdentifier function 2021-05-09 14:49:27 +10:00
Linden 6232541cfb Use PrimaryIdentifier 2021-05-09 04:53:57 +10:00
Linden 9cca834880 Update main.lua 2021-05-09 03:41:28 +10:00
Linden cf2606866a Trigger an event on server once xPlayer is created 2021-05-09 01:59:46 +10:00
MiddleSkillz 8f91023bd9 Added Some More Stuff 2021-05-05 01:18:20 -06:00
Mycroft c8c8ffeb4d add features 2021-05-03 22:37:02 +01:00
Mycroft 6c7b3ecf9e tweaks 2021-05-03 20:39:18 +01:00
Mycroft 9212219d46 changes 2021-05-03 20:04:39 +01:00
Mycroft c4add91157 things 2021-04-29 23:04:36 +01:00
Mycroft bee2165105 Kashacter 2021-04-29 18:39:31 +01:00
Mycroft 9849bc9e51 Version Checker 2021-04-28 22:03:39 +01:00
Mycroft 4b2d95059c Updates 2021-04-28 21:42:12 +01:00
tabarra e265976561 default group for ace admins
This allows server owners to become ESX admins on their first joins, based on if they have the `command` ace permission or not.  
If they do have that ace, they can `setgroup <id> admin`, so access-wise that's ok.  
I would commit this to master, but since v2 is not yet ready, PlumeESX uses "v1-final".
2021-04-04 16:30:04 -03:00
ArkSeyonet eacf7c0b94 Update es_extended
- Finish removing code for forcing stop resources
2020-05-17 04:16:00 -05:00
Jérémie N'gadi 947f2184ff Revert "pt-PT Translation pt.lua" 2020-05-15 18:21:28 +02:00
Jérémie N'gadi ff8625cb32 Now we can extend xPlayer without touching core files 2020-05-13 21:04:06 +02:00
Jérémie N'gadi f8c3dd3b2f ensure base as first migration 2020-05-11 22:43:15 +02:00
Jérémie N'gadi 3ef71f7d35 ensure migration order 2020-05-11 22:41:56 +02:00
Jérémie N'gadi 29d2a48a12 Added some modules + Experimental SQL auto-migration stuff 2020-05-11 14:05:00 +02:00
Jérémie N'gadi 390cce6195 single resource concept + first attempt to reorganize code 2020-05-11 04:21:10 +02:00
ElPumpo 7d7f72082a Only grant ace permission if needed (even if fivem devs changed the behaviour) 2020-04-24 15:23:25 +02:00
ElPumpo cb9038c911 Fixed #709 throwing weapons, fixed throwing weapons missing components, added player join msg 2020-04-24 15:18:16 +02:00
ElPumpo 33e928008e Fixed StopResource() not allowing some resources to be stopped 2020-04-19 11:53:45 +02:00
ElPumpo 71e24f0a72 Fixed while statement 2020-04-13 19:02:56 +02:00
ElPumpo 238bcae7c0 Stop incompatible resources (see description)
Automaticly stop resources that

- a) not compatible with ESX, for example spawnmanager
- b) does the same as esx does, but what esx probably does better
2020-04-13 17:50:20 +02:00
ElPumpo ddd3a88336 Minor variable renaming 2020-04-11 11:55:27 +02:00
ElPumpo fde5571b43 Improved error messages and fixed players joining with same identifier, fixes #605 2020-03-26 11:59:27 +01:00
ElPumpo be2dc2e9e2 Minor adjustments 2020-03-25 22:45:23 +01:00
ElPumpo 8a586e433c ⚠️⚠️BREAKING COMMIT⚠️⚠️: mapmanager & spawnmanager ditch
Make sure you remove or disable mapmanager and spawnmanager
2020-03-23 13:58:41 +01:00
ElPumpo 9a1dfa42ca Sync consumed ammo with server properly
No more security issues here!
2020-03-22 09:43:43 +01:00
ElPumpo ff9930068f Keep weight stored 2020-03-15 12:20:08 +01:00
ElPumpo a8255ce6e3 Corrected spelling 2020-03-11 09:44:26 +01:00
ElPumpo e0d561649b Added invalid command handler 2020-03-09 13:05:33 +01:00
ElPumpo 7efcf85abb Fixed indent mistake 2020-03-09 12:35:40 +01:00
麻辣戈壁 086f280a77 Fix give weapon ammo on esx:giveInventoryItem 2020-03-07 19:59:45 +08:00
ElPumpo 3ba2ed150f Save accounts as encoded json text, migrate script found in development discord 2020-03-06 20:41:37 +01:00
ElPumpo a2308dec59 Implemented starting balance, closes #537 2020-03-04 13:01:46 +01:00
ElPumpo 4d9af4e1ab Improved saving loadouts (see desc)
- Only save weapon components if needed, wont save default clip anymore, and if no other component is available then its not saved at all

- Tint index not stored if not above 0
- Weapon label not saved in database since its useless
- Validate weapon on player load
2020-03-01 10:54:03 +01:00
ElPumpo 73a818aed9 Implemented adding chat suggestions 2020-02-17 23:07:38 +01:00
ElPumpo 35a726685e ⚠️⚠️BREAKING COMMIT⚠️⚠️: Complete ES ditch 2020-02-17 15:22:09 +01:00
ElPumpo f236a67d63 Implemented json encoded inventory, closes #177 2020-02-12 12:33:14 +01:00
ElPumpo 68712016ed Added failsafe default coords 2020-02-12 12:04:00 +01:00