P0Xyio
1367f5ebaa
even better way to fix bug with duplicating money and weapons
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In my solution, I check if player has weapon/money that officers might want to take server-side. Previous solutions were vulnerable e.g. if two or more officers were searching one player and all took weapon or money at the same time, they would all get that items.
2020-11-17 11:42:04 +00:00
Carmelo Campos
83977e6072
Fix Bug Duplicate black Money
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This error consists in that when the black money is confiscated (if it is given twice quickly) the money is doubled and the objective remains in negative money.
I know that many use the esx_policejob as the basis for the esx_mafia therefore, this error is very important to solve, since if the money is added together with the black_money it can be duplicated in a phenomenal way.
Sorry for my English, I tried to explain myself what else I could.
2020-11-02 00:30:11 -05:00
userMacieG
0554280f32
Check for "MaxInService == -1" ( #481 )
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If "MaxInService == -1" is true check for service is skipped
2020-08-07 00:42:24 +01:00
Jougito - Kheros
a3c5de9f87
Improved realistic out vehicle animation, Markers modification implemented and Added es_esx_policejob.sql ( #465 )
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* Improved realistic out vehicle animation.
* Markers modification implemented.
* Added es_esx_policejob.sql.
2020-07-03 17:55:58 +01:00
Arthur Hetem
f7eafa8b7b
Update main.lua ( #413 )
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Merging, corrected freemode ped don't return when exit work
2020-07-03 17:52:04 +01:00
ElPumpo
f83e05c83b
Fixed searching for vehicles, closes #398
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Co-Authored-By: mortdudley <mortdudley@users.noreply.github.com >
2020-02-12 10:48:21 +01:00
ElPumpo
259cbc5b08
Fixed identity job
2020-02-06 13:05:43 +01:00
ElPumpo
a5e8e7f6b8
Update main.lua
2020-01-24 13:25:25 +01:00
ElPumpo
355c04bebb
Move vehicle garage to seperate file, see desc for full change
2020-01-24 13:25:10 +01:00
ElPumpo
7037671420
Fixed not on duty logic
2020-01-22 14:46:41 +01:00
ElPumpo
eb31314f02
Minor code improvements, drag once, improved coords distance code
2020-01-22 12:33:51 +01:00
ElPumpo
4150f8c911
Cloakroom cleanup
2020-01-22 12:20:37 +01:00
ElPumpo
d733fe5428
Minor code cleanup, use latest esx_identity code
2020-01-19 16:30:30 +01:00
ElPumpo
4fd106e321
Fixed cone not spawning
2020-01-04 11:03:55 +01:00
ElPumpo
633268330c
Fixed handcuffing, closes #314 and #316
2019-07-28 20:56:39 +02:00
ElPumpo
8a6f3d9e2f
Fixed #331
2019-07-06 14:00:27 +02:00
ElPumpo
4778307d7f
Fixed #315 , use loading prompt instead of drawing text
2019-07-06 13:57:13 +02:00
ElPumpo
7cfebdd843
Minor cleanup
2019-05-31 22:40:10 +02:00
ElPumpo
0a347eda2a
Unused text native
2019-05-31 12:40:18 +02:00
ElPumpo
4bbd1d9521
Proper hud natives
2019-05-20 23:05:10 +02:00
ElPumpo
8528fd8037
Proper cb usage
2019-05-05 09:48:47 +02:00
ElPumpo
1abbccec45
Fixed boss menu
2019-02-28 11:44:10 +01:00
ElPumpo
adea5f713b
Fixed #223
2019-01-18 10:36:39 +01:00
ElPumpo
97a3896020
Sleep loop if it's OK
2019-01-11 22:53:47 +01:00
ElPumpo
76a06abc78
Fixed #223
2019-01-03 13:16:13 +01:00
ElPumpo
5b3c553e66
Fresh playerdata when opening shop
2019-01-02 20:17:39 +01:00
ElPumpo
0084ef5752
Complete vehicle job system re write
2019-01-01 19:09:50 +01:00
ElPumpo
52cc71a292
Moved all coords to vector3 types
2019-01-01 16:38:11 +01:00
ElPumpo
77ff73d699
Re wrote police armory. Components supported too!
2019-01-01 15:50:19 +01:00
ElPumpo
1dece11ccd
Check IsControlJustReleased() every frame
2018-12-30 20:58:06 +01:00
ElPumpo
fe00e79046
Proper vector3 parsing
2018-12-22 12:32:14 +01:00
ElPumpo
d062d101d6
Undrag if cop dies
2018-12-22 12:29:02 +01:00
ElPumpo
048f291d81
mysql-async request optimizations
2018-11-28 21:45:41 +01:00
ElPumpo
b944ad9659
Secured events from non-cops
2018-11-20 21:15:06 +01:00
ElPumpo
70a882165e
Implemented multiple vehicle spawn point system, closess #109
2018-10-20 20:06:47 +02:00
ElPumpo
de674ab53a
Fixed moving when restrained causes weird animation
2018-09-29 14:07:28 +02:00
ElPumpo
8eeb444df7
Fixed handcuff animation not being enforced
2018-09-15 21:37:30 +02:00
ElPumpo
2b31d526bd
Fixed #189 , performance improvements, 4 tab indent update
2018-09-15 11:15:50 +02:00
ElPumpo
ae13da8170
Added mission row garage at the back, improved PlayerData fetching
2018-08-23 20:00:33 +02:00
Samuel
4ea8a06086
Merge pull request #165 from LifeGoal/master
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Replaced barrier prop to police barrier
2018-08-11 13:22:33 +02:00
ElPumpo
ae8cdf1371
Fixed citizen clothing, closes #166 , closes #164
2018-08-10 21:49:21 +02:00
Viktor
0997415775
Added police barrier
2018-08-07 22:35:56 +02:00
ElPumpo
42c0b81cec
Minor improvmenets to freemode peds, #154
2018-07-28 15:42:04 +02:00
ElPumpo
5926584595
Closes #130 , updated to support new vehicle db system
2018-07-25 12:11:04 +02:00
ElPumpo
b3a8b6ddb5
Fixed restarting resource without esx_service enabled
2018-07-23 20:31:39 +02:00
ElPumpo
2d634487a7
Fixed issue with blips noted in #125
2018-07-23 12:06:25 +02:00
ElPumpo
662a535244
Fixed typo
2018-07-22 18:17:21 +02:00
ElPumpo
7ad20daf52
Some fixed to blip system closes #77
2018-07-22 15:08:40 +02:00
ElPumpo
d8100fe0d0
Greatly improved esx_service (see desc), closes #138
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Not being in service means that you can no longer open the F6 menu, or open the armory. You will no longer be able to take out vehicles or receive dispatch calls.
Greatly improved support for esx_service and esx_phone when restarting the scripts mentioned above mid-game.
All ranks now have proper clothing in, but will still need a redo at some point. Many ranks simply doesn't match USA standard (that's what we'll aim at)
Don't forget to update esx_service and esx_phone to support the new things!
2018-07-22 14:45:11 +02:00
ElPumpo
14507e97b2
Fixed exploit taking more than you can carry, closes #134
2018-07-17 21:46:28 +02:00