Linden
e4954e6693
improvement(server/main): Allow setting identity without using multicharacter
2021-05-22 18:04:01 +10:00
Linden
02a8ad23be
Update config.lua
2021-05-22 17:48:55 +10:00
Linden
c7f207cbe1
improvement(client): Moved relog command to client with some limitations
2021-05-22 17:48:23 +10:00
Linden
651b445f6a
improvement(server): Replace relog command to relog with event
2021-05-22 17:45:04 +10:00
Linden
aecc6e552c
fix(server/common): Fixed check for jobs without grades
2021-05-22 17:13:31 +10:00
Linden
b1dade2c47
fix(server): Use the prefix variable when deleting character
2021-05-21 23:02:54 +10:00
Linden
819f5b4372
fix(legacy/server): Store job data in a temporary table until grades have been applied
2021-05-21 21:33:11 +10:00
Linden
cf67e47855
Update readme.md
2021-05-21 21:07:34 +10:00
Linden
1079eb0b40
fix(server): Try updating ESX.Jobs after the first player joins
...
Should resolve the issue with slow queries preventing proper setup
2021-05-21 19:35:57 +10:00
Linden
0703767211
refactor(server): Moved character setup into a function so it can be called from server
2021-05-21 07:25:36 +10:00
Linden
964dcb3ec9
fix+feat(client): Utilise the slot config; resolved issue creating menu when characters are non-sequential
2021-05-21 07:23:43 +10:00
Linden
827f2453b5
refactor(command): Remove unneeded variable
2021-05-21 07:14:12 +10:00
Linden
ed428b488a
fixes(client): Resolve issues with character selection, deletion, and new characters
...
- Disable controls while on character select
- Disable NUI if there are no characters
- Set the players skin after deleting a character
- Set the default ped appearance when creating a new character
2021-05-21 05:39:03 +10:00
Linden
26464aafea
fix(locales): Corrected locale name and translation
2021-05-21 05:34:40 +10:00
Linden
2e81884550
chore(client+nui); Add support for locales; modify character info appearance
2021-05-21 03:17:23 +10:00
Linden
a6e7868407
fix(nui/js): Format money and bank with grouping and currency type
2021-05-21 02:34:00 +10:00
Linden
81ec225ded
feat(client): Enable NUIMessage
2021-05-21 02:23:08 +10:00
Linden
7b20310dd1
Update readme.md
2021-05-21 01:53:56 +10:00
Linden
a501d43dbf
Update fxmanifest.lua
2021-05-21 01:53:01 +10:00
Linden
95c68918b7
Update main.css
2021-05-21 01:52:39 +10:00
Linden
3e2d955e32
Update app.js
2021-05-21 01:48:05 +10:00
Linden
319889b933
Update ui.html
2021-05-21 01:47:14 +10:00
Linden
73ed11a27c
Update readme.md
2021-05-21 01:45:28 +10:00
Linden
008a781985
Update fxmanifest.lua
2021-05-21 00:21:03 +10:00
Linden
017f237e02
Update readme.md
2021-05-21 00:18:36 +10:00
Linden
f81ed024cf
feat(rewrite/client): Overhauled spawning logic and character selection
...
- Utilise spawnmanager for character selection and spawning
- Removed old character selection interface, opting for the easily scaleable ESX Menu
- Player concealment while selecting a character
- Improved character registration and loading player skin
2021-05-20 22:50:02 +10:00
Linden
5bf41ac579
refactor(rewrite/server): Modified events and data being sent to client
2021-05-20 22:43:57 +10:00
Linden
c11148c07e
feat(rewrite/config): Set spawn location and slot count
2021-05-20 22:40:29 +10:00
Linden
96e37b8e94
Merge pull request #1 from thelindat/patch-1
...
GPL v3
2021-05-20 21:48:42 +10:00
Linden
761df322d6
GPLv3
2021-05-20 21:34:14 +10:00
Nick van Duijn
4700676429
added LICENSE
2021-05-20 13:14:36 +02:00
Linden
a86774b159
fix(server): Resolve an issue deleting characters
2021-05-20 05:52:29 +10:00
ESXCrackhead
686c7611f7
Merge pull request #1155 from thelindat/legacy
...
fix(legacy): Resolve version conflict (#1148 ); tweak event handler in imports; general tweaks
2021-05-19 14:08:37 -05:00
Linden
911d17e27e
fix(legacy/multichar): Check if multichar is defined
2021-05-19 20:32:18 +10:00
ESXCrackhead
10833a9f27
Merge pull request #1166 from DokaDoka/legacy
...
fix(legacy/Text3D): Remove formatting characters from length calc
2021-05-18 11:03:13 -05:00
DokaDoka
76502fb16c
fix(legacy/Text3D): Remove formatting characters from length calc
2021-05-19 00:58:51 +10:00
ESXCrackhead
1a8f714a74
Merge pull request #1163 from SMVampire/patch-3
...
fix(3DText): Force Scale Float
2021-05-17 14:38:46 -05:00
Linden
4bb90c2848
fix(legacy/server): Resolve an issue when setting default skin
2021-05-18 03:39:05 +10:00
SMVampire
d8bd36b2ed
fix(3DText): Force Scale Float
...
Some older resources used scale as a number. Scale _must_ be a float.
This forces scale to be a float if it exists.
2021-05-17 12:46:26 -04:00
Linden
46f2b2c28b
fix(legacy/multichar): Remove HUD components if player logs out
2021-05-18 01:00:30 +10:00
Linden
996f7c617b
Update readme.md
2021-05-18 00:35:57 +10:00
Linden
e230c28855
fix+refactor(server): Ensure ESX.Jobs gets updated
...
Also moved the contents of `GetTables()` out and removed the function
2021-05-18 00:31:08 +10:00
Linden
7edee6c092
fix(legacy/multichar): Do not retrieve skin if esx_multicharacter is enabled
2021-05-17 21:22:37 +10:00
Linden
c51122b195
fix(legacy/multichar): Add compatibility for esx_multicharacter
...
Maintains compatibility with previous versions
2021-05-17 21:15:15 +10:00
Linden
eb1eb98376
fix(client): Properly fade screen in/out when loading UI
2021-05-17 21:05:42 +10:00
Linden
2555ea7345
improvement(legacy/multichar): Fade screen to black instantly
2021-05-17 20:50:44 +10:00
Linden
a4f4da621f
feat(legacy/multichar): Added support for esx_multicharacter; applied minor changes to spawning
2021-05-17 20:33:25 +10:00
Linden
837fd4e9a5
improvements(client): Conceal the player during character selection; ensure loading screens are disabled
2021-05-17 20:28:09 +10:00
Linden
6dbad4e6da
Merge branch 'esx-framework:legacy' into legacy
2021-05-17 19:18:26 +10:00
ESXCrackhead
bc95e024cd
Merge pull request #1160 from DokaDoka/legacy
...
fix(legacy/functions) 3Dtext rectangle scale
2021-05-17 01:11:07 -05:00