refactor(rewrite/server): Modified events and data being sent to client

This commit is contained in:
Linden
2021-05-20 22:43:57 +10:00
committed by GitHub
parent c11148c07e
commit 5bf41ac579
+13 -13
View File
@@ -1,20 +1,22 @@
ESX = exports['es_extended']:getSharedObject()
if ESX.GetConfig().Multichar then
local IdentifierTables = {}
Config.databaseName = 'es_extended'
Config.prefix = 'char'
Citizen.CreateThread(function()
MySQL.ready(function ()
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "owner", ["@db"] = Config.databaseName}, function(result)
if result then
for k, v in pairs(result) do
IdentifierTables[#IdentifierTables+1] = {table = v.TABLE_NAME, column = "owner"}
IdentifierTables[#IdentifierTables+1] = {table = v.TABLE_NAME, column = 'owner'}
end
end
end)
MySQL.Async.fetchAll('SELECT * FROM INFORMATION_SCHEMA.COLUMNS WHERE COLUMN_NAME = @id AND TABLE_SCHEMA = @db', { ['@id'] = "identifier", ["@db"] = Config.databaseName}, function(result)
if result then
for k, v in pairs(result) do
IdentifierTables[#IdentifierTables+1] = {table = v.TABLE_NAME, column = "identifier"}
IdentifierTables[#IdentifierTables+1] = {table = v.TABLE_NAME, column = 'identifier'}
end
end
end)
@@ -28,7 +30,7 @@ if ESX.GetConfig().Multichar then
RegisterServerEvent("esx_multicharacter:SetupCharacters")
AddEventHandler('esx_multicharacter:SetupCharacters', function()
local playerId = source
local identifier = 'char%:'..ESX.GetIdentifier(playerId)
local identifier = Config.prefix..'%:'..ESX.GetIdentifier(playerId)
MySQL.Async.fetchAll("SELECT `identifier`, `accounts`, `job`, `job_grade`, `firstname`, `lastname`, `dateofbirth`, `sex`, `skin` FROM `users` WHERE `identifier` LIKE @identifier", {
['@identifier'] = identifier
}, function(result)
@@ -38,7 +40,9 @@ if ESX.GetConfig().Multichar then
local grade = ESX.Jobs[job.name].grades[tostring(result[i].job_grade)].label
local accounts = json.decode(result[i].accounts)
if grade == 'Unemployed' then grade = '' end
characters[i] = {
local id = tonumber(string.sub(result[i].identifier, #Config.prefix+1, string.find(result[i].identifier, ':')-1))
characters[id] = {
id = id,
bank = accounts.bank,
money = accounts.money,
job = job.label,
@@ -46,22 +50,18 @@ if ESX.GetConfig().Multichar then
firstname = result[i].firstname,
lastname = result[i].lastname,
dateofbirth = result[i].dateofbirth,
identifier = result[i].identifier,
skin = json.decode(result[i].skin)
}
if result[i].sex == 'm' then characters[i].sex = 'Male' else characters[i].sex = 'Female' end
if result[i].sex == 'm' then characters[id].sex = 'Male' else characters[id].sex = 'Female' end
end
TriggerClientEvent('esx_multicharacter:SetupUI', playerId, characters)
end)
end)
RegisterServerEvent("esx_multicharacter:CharacterChosen")
AddEventHandler('esx_multicharacter:CharacterChosen', function(charid, ischar)
AddEventHandler('esx_multicharacter:CharacterChosen', function(charid, isNew)
local src = source
local isNew = true
if ischar then isNew = false end
local spawn = {}
if type(charid) == "number" and string.len(charid) == 1 and type(ischar) == "boolean" then
if type(charid) == 'number' and string.len(charid) == 1 and type(isNew) == 'boolean' then
TriggerEvent('esx:onPlayerJoined', src, charid, isNew)
else
-- Trigger Ban Event here to ban individuals trying to use SQL Injections
@@ -73,7 +73,7 @@ if ESX.GetConfig().Multichar then
local src = source
if type(charid) == "number" and string.len(charid) == 1 then
DeleteCharacter(src, charid)
TriggerClientEvent("esx_multicharacter:ReloadCharacters", src)
--TriggerClientEvent("esx_multicharacter:ReloadCharacters", src)
else
-- Trigger Ban Event here to ban individuals trying to use SQL Injections
end
@@ -91,4 +91,4 @@ end
RegisterCommand('relog', function(source, args, rawCommand)
TriggerEvent('esx:playerLogout', source)
end, true) -- Still experimental and requires proper setup; don't use this
end, true) -- Still experimental! Requires proper setup and modifications to other resources to properly support relogging