Commit Graph

82 Commits

Author SHA1 Message Date
ElPumpo 4187675148 /dv command changes (see desc)
- Added optional /dv argument for deleting vehicles in proximity
- Use RequestControlOfEntity native to properly delete entities
2019-12-27 14:49:29 +01:00
ElPumpo 2d80e55631 rename _source variable to playerId 2019-12-27 13:49:40 +01:00
ElPumpo aad435842b Update player.lua 2019-12-27 13:47:18 +01:00
ElPumpo f9afa6f017 player.lua: implement canSwapItem() and triggerEvent() 2019-12-27 13:45:53 +01:00
ElPumpo f0130e8f38 player.lua: test nil values 2019-12-27 13:39:31 +01:00
ElPumpo 28bcb5ca71 Removed commands: /loadipl /unloadipl /playanim /playemote /spawnped /spawnobject 2019-12-27 13:00:54 +01:00
ElPumpo c7a30efdd1 Added ESX.Table.Set() function and fixed accounts not loading
http://www.lua.org/pil/11.5.html
2019-11-16 17:41:41 +01:00
ElPumpo aa1ad0a1e8 Minor code improvements 2019-11-14 22:26:13 +01:00
ElPumpo f32f44f502 Fixed trailing spaces, and commands.lua use apostrof 2019-11-14 21:25:16 +01:00
Petr Sopf 40f9d2aa1f Fix pickups not syncing server sided 2019-10-23 21:47:35 +02:00
ElPumpo 145f8ebe75 Breaking changes: implemented global weight inventory system, read description before updating!
- Fixed #256
- Implements #173

__NO OFFICIAL ESX SCRIPT WILL WORK WITH THIS AT THE MOMENT__

This commit will break your entire ESX if you dont use the new SQL format, follow the new one if you want it all to work properly.

Scripts using `item.limit` will break too, instead use `xPlayer.canCarryItem(item, count)`
2019-10-13 20:56:09 +02:00
ElPumpo 32e6c7edc2 Added optional xPlayer.getCoords() argument to return vector3 type 2019-10-13 16:39:29 +02:00
ElPumpo 546ac33b1a Added xPlayer .showNotification() and .showHelpNotification() 2019-10-06 20:29:56 +02:00
ElPumpo 8a7cf56497 xPlayer.getCoords() round to one decimal from ES 2019-09-29 11:30:42 +02:00
ElPumpo 8586fdcce2 Fix thrown items not synced with mid-joined players 2019-09-18 13:47:41 +02:00
ElPumpo 5159e892fe Removed unneeded backticks 2019-08-10 12:43:09 +02:00
ElPumpo adfb9f6522 Fixed xplayer typo 2019-08-04 17:54:18 +02:00
ElPumpo 06d3ee286f Replaced for i= loops with ipairs 2019-08-04 14:55:04 +02:00
Samuel ef5c9e19b4 Merge pull request #278 from DRP-Test/master
Renamed variables to match xPlayer variables
2019-07-20 14:24:54 +02:00
Samuel 5c1416e4bf Merge pull request #274 from izio38/patch-1
Fixed wrong notification target in give weapon code
2019-07-20 14:22:22 +02:00
DanishRP 36bc96cdfe Changed Variables
Changed Variables for self.removeAccountMoney, did not match same scheme as other functions in same function
2019-05-11 01:18:59 +02:00
izio38 fb9f4263a2 wrong notif target 2019-05-05 23:00:08 +02:00
jquiaios cde81c4e8e Fix mislocated break in player accounts loop 2019-04-26 19:03:01 -04:00
ElPumpo 166d8c17a6 Ignore items not registered in "items" table 2019-04-22 11:36:49 +02:00
ElPumpo 3d27e2b0a6 Indent cleanup 2019-04-17 11:38:12 +02:00
ElPumpo 17cbed0263 Added table module, thanks to Gizz
Co-Authored-By: Jérémie N'gadi <jeremie.ngadi@gmail.com>
2019-04-13 23:00:26 +02:00
ElPumpo cd9383a56f Grade supposed to be number type 2019-03-06 22:50:43 +01:00
ElPumpo a088fae0e4 Compatibility with old loadouts prior to components update, fixes #194 2019-03-04 21:32:23 +01:00
ElPumpo b8d0669b64 Fixed job issues and dont query sql on xPlayer creation 2019-03-04 21:21:18 +01:00
ElPumpo e976de722b Implemented xPlayer.setLastPosition and fixed saving coords 2019-02-28 12:59:44 +01:00
ElPumpo 9a39f83aee Minor changes 2019-02-28 12:57:54 +01:00
ElPumpo 5ab6123b44 Implemented ESX.DoesJobExist() 2019-02-28 12:57:09 +01:00
ElPumpo 06aa7bf513 Minor changes 2019-02-22 18:51:38 +01:00
ElPumpo 1a2c52bc83 Check if last position exists 2019-01-03 14:19:18 +01:00
ElPumpo 8cd724e939 Parse xPlayer in esx:playerLoaded 2019-01-03 14:01:34 +01:00
ElPumpo 79c626aa9a Fixed removing weapon 2019-01-03 13:32:29 +01:00
ElPumpo 28d1ebe9d9 Fixed problems with /clearloadout 2019-01-02 12:51:18 +01:00
ElPumpo b1d58d2abd Removed some never used streaming helpers 2019-01-01 11:03:02 +01:00
ElPumpo 22a4d67971 Fix new player error on first spawn 2018-12-31 14:11:05 +01:00
ElPumpo 4279cc03f7 added /clearinventory /clearloadout 2018-12-29 14:07:04 +01:00
ElPumpo e0f9358b22 Only add weapon component once, check if player has weapon 2018-12-29 13:47:01 +01:00
ElPumpo caec057954 Initial support for weapon components 2018-12-29 02:10:37 +01:00
ElPumpo 201b5f9ff2 Use old native as new one broke drawing 3d text 2018-12-23 17:46:55 +01:00
ElPumpo b63c147fc0 Proper raycast arguments, trim last position 2018-12-23 15:05:00 +01:00
ElPumpo 2fd7d326be 'Throwing' update, see desc, resolves #19
- proper i18n strings for dropping accounts, money, standard and weapons

- check if the player has the weapon

- workaround for duplicating weapon ammo when dropping weapon with 0 ammo

- removed throw delay

- code cleanup
2018-12-23 14:32:38 +01:00
ElPumpo 9224f9119f Minor changes, updated native names 2018-12-23 11:38:39 +01:00
ElPumpo c975fea6d3 Don't give weapon if target already has one, seperate string for weapon without ammo 2018-11-25 17:32:36 +01:00
ElPumpo 3fc17880f8 Added ESX.Math.Trim function 2018-11-20 21:03:44 +01:00
ElPumpo a4152db8c3 xPlayer.hasWeapon() function 2018-11-11 11:52:16 +01:00
ElPumpo 9093c9912b Fixed #157 2018-11-10 11:11:07 +01:00