Proper raycast arguments, trim last position

This commit is contained in:
ElPumpo
2018-12-23 15:05:00 +01:00
parent 2fd7d326be
commit b63c147fc0
5 changed files with 33 additions and 24 deletions
+7 -2
View File
@@ -582,8 +582,13 @@ ESX.Game.GetVehicleInDirection = function()
local playerCoords = GetEntityCoords(playerPed)
local inDirection = GetOffsetFromEntityInWorldCoords(playerPed, 0.0, 5.0, 0.0)
local rayHandle = StartShapeTestRay(playerCoords, inDirection, 10, playerPed, 0)
local a, b, c, d, vehicle = GetShapeTestResult(rayHandle)
return vehicle
local numRayHandle, hit, endCoords, surfaceNormal, entityHit = GetShapeTestResult(rayHandle)
if hit == 1 and GetEntityType(entityHit) == 2 then
return entityHit
end
return nil
end
ESX.Game.IsSpawnPointClear = function(coords, radius)
+1 -1
View File
@@ -538,7 +538,7 @@ Citizen.CreateThread(function()
local coords = GetEntityCoords(playerPed)
if not IsEntityDead(playerPed) then
ESX.PlayerData.lastPosition = {x = coords.x, y = coords.y, z = coords.z}
ESX.PlayerData.lastPosition = {x = ESX.Math.Round(coords.x, 2), y = ESX.Math.Round(coords.y, 2), z = ESX.Math.Round(coords.z, 2)}
end
end
+11 -11
View File
@@ -3,15 +3,15 @@ USE `essentialmode`;
ALTER TABLE `users`
ADD COLUMN `name` VARCHAR(255) NULL DEFAULT '' AFTER `money`,
ADD COLUMN `skin` LONGTEXT NULL AFTER `name`,
ADD COLUMN `job` varchar(255) NULL DEFAULT 'unemployed' AFTER `skin`,
ADD COLUMN `job` varchar(50) NULL DEFAULT 'unemployed' AFTER `skin`,
ADD COLUMN `job_grade` INT NULL DEFAULT 0 AFTER `job`,
ADD COLUMN `loadout` LONGTEXT NULL AFTER `job_grade`,
ADD COLUMN `position` VARCHAR(255) NULL AFTER `loadout`
ADD COLUMN `position` VARCHAR(50) NULL AFTER `loadout`
;
CREATE TABLE `items` (
`name` varchar(50) NOT NULL,
`label` varchar(255) NOT NULL,
`label` varchar(50) NOT NULL,
`limit` int(11) NOT NULL DEFAULT '-1',
`rare` int(11) NOT NULL DEFAULT '0',
`can_remove` int(11) NOT NULL DEFAULT '1',
@@ -21,10 +21,10 @@ CREATE TABLE `items` (
CREATE TABLE `job_grades` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`job_name` varchar(255) DEFAULT NULL,
`job_name` varchar(50) DEFAULT NULL,
`grade` int(11) NOT NULL,
`name` varchar(255) NOT NULL,
`label` varchar(255) NOT NULL,
`name` varchar(50) NOT NULL,
`label` varchar(50) NOT NULL,
`salary` int(11) NOT NULL,
`skin_male` longtext NOT NULL,
`skin_female` longtext NOT NULL,
@@ -36,7 +36,7 @@ INSERT INTO `job_grades` VALUES (1,'unemployed',0,'unemployed','Unemployed',200,
CREATE TABLE `jobs` (
`name` varchar(50) NOT NULL,
`label` varchar(255) DEFAULT NULL,
`label` varchar(50) DEFAULT NULL,
PRIMARY KEY (`name`)
);
@@ -45,8 +45,8 @@ INSERT INTO `jobs` VALUES ('unemployed','Unemployed');
CREATE TABLE `user_accounts` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`identifier` varchar(255) NOT NULL,
`name` varchar(255) NOT NULL,
`identifier` varchar(22) NOT NULL,
`name` varchar(50) NOT NULL,
`money` double NOT NULL DEFAULT '0',
PRIMARY KEY (`id`)
@@ -54,8 +54,8 @@ CREATE TABLE `user_accounts` (
CREATE TABLE `user_inventory` (
`id` int(11) NOT NULL AUTO_INCREMENT,
`identifier` varchar(255) NOT NULL,
`item` varchar(255) NOT NULL,
`identifier` varchar(22) NOT NULL,
`item` varchar(50) NOT NULL,
`count` int(11) NOT NULL,
PRIMARY KEY (`id`)
+12 -8
View File
@@ -13,7 +13,7 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
self.identifier = self.player.get('identifier')
self.setMoney = function(money)
money = ESX.Round(money)
money = ESX.Math.Round(money)
if money >= 0 then
self.player.setMoney(money)
@@ -27,7 +27,7 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
end
self.setBankBalance = function(money)
money = ESX.Round(money)
money = ESX.Math.Round(money)
if money >= 0 then
self.player.setBankBalance(money)
@@ -53,7 +53,7 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
end
self.addMoney = function(money)
money = ESX.Round(money)
money = ESX.Math.Round(money)
if money >= 0 then
self.player.addMoney(money)
@@ -63,7 +63,7 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
end
self.removeMoney = function(money)
money = ESX.Round(money)
money = ESX.Math.Round(money)
if money >= 0 then
self.player.removeMoney(money)
@@ -73,7 +73,7 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
end
self.addBank = function(money)
money = ESX.Round(money)
money = ESX.Math.Round(money)
if money >= 0 then
self.player.addBank(money)
@@ -83,7 +83,7 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
end
self.removeBank = function(money)
money = ESX.Round(money)
money = ESX.Math.Round(money)
if money >= 0 then
self.player.removeBank(money)
@@ -199,6 +199,10 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
end
self.getLastPosition = function()
self.lastPosition.x = ESX.Math.Round(self.lastPosition.x, 2)
self.lastPosition.y = ESX.Math.Round(self.lastPosition.y, 2)
self.lastPosition.z = ESX.Math.Round(self.lastPosition.z, 2)
return self.lastPosition
end
@@ -251,7 +255,7 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
local account = self.getAccount(acc)
local prevMoney = account.money
local newMoney = ESX.Round(money)
local newMoney = ESX.Math.Round(money)
account.money = newMoney
@@ -269,7 +273,7 @@ function CreateExtendedPlayer(player, accounts, inventory, job, loadout, name, l
end
local account = self.getAccount(acc)
local newMoney = account.money + ESX.Round(money)
local newMoney = account.money + ESX.Math.Round(money)
account.money = newMoney
+2 -2
View File
@@ -90,8 +90,8 @@ ESX.SavePlayer = function(xPlayer, cb)
{
['@job'] = xPlayer.job.name,
['@job_grade'] = xPlayer.job.grade,
['@loadout'] = json.encode(xPlayer.loadout),
['@position'] = json.encode(xPlayer.lastPosition),
['@loadout'] = json.encode(xPlayer.getLoadout()),
['@position'] = json.encode(xPlayer.getLastPosition()),
['@identifier'] = xPlayer.identifier
}, function(rowsChanged)
cb()