Linden
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7a97b3effb
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Merge branch 'esx-framework:main' into main
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2021-07-15 05:53:30 +10:00 |
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Linden
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578d2d4ab2
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chore: Ensure all license notices display name, year, and author
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2021-07-15 05:52:59 +10:00 |
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ESXCrackhead
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f9d54dfd8f
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Merge pull request #10 from thelindat/main
fixes: Fix major issue with ESX client function, minor fixes for ESX and status
1.3.0-final
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2021-07-13 16:15:26 -05:00 |
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Linden
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8c2e390c37
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chore(example): Add more function examples; add information to readme
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2021-07-12 18:28:27 +10:00 |
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Linden
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090965fd8a
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fix(status/server): Ensure status is defined when saving
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2021-07-12 18:25:38 +10:00 |
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Linden
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fe00d9d50f
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refactor(esx/server): Replace recursive functions with loops; removed functions from the ESX object
These should never be called outside of ESX, so there's no reason to include them
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2021-07-12 17:55:42 +10:00 |
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Linden
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5fe78d33a3
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fix(esx/client): Fix ESX.Game.GetPeds; allow string or hash for ESX.Game.SpawnObject
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2021-07-12 17:53:04 +10:00 |
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Linden
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140d6e5910
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chore: Include resource load order in server.cfg
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2021-07-12 17:42:16 +10:00 |
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ESXCrackhead
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5a6984f0c9
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Merge pull request #9 from newt74/main
[esx_holdup] Optimized and fixed bug when the robbery has been canceled.
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2021-07-07 15:12:33 -05:00 |
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ESXCrackhead
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92cbc0b4f0
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Merge pull request #8 from thelindat/main
improvement & fix(esx & garage): Changes to new saveplayers function; draw garage markers correctly
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2021-07-07 15:11:13 -05:00 |
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Linden
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f8d1c69c47
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chore(esx): Update readme
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2021-07-08 06:07:25 +10:00 |
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Thuan Truong
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4783097c69
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Update main.lua
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2021-07-06 22:07:01 +07:00 |
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Thuan Truong
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446bc34a8a
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Update main.lua
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2021-07-06 22:06:20 +07:00 |
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Thuan Truong
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19bad179c6
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Create config.lua
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2021-07-06 22:04:27 +07:00 |
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Linden
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4f5794473e
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tweak(esx): Print affectedRows instead of changedRows for saved players
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2021-07-06 09:57:25 +10:00 |
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Linden
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8c642ffebc
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fix(garage): Draw interior markers and correctly enable vehicle engine
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2021-07-06 09:03:22 +10:00 |
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Linden
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5245e1c4af
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refactor(esx): Reduce the sleep on TimeoutCallbacks
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2021-07-06 09:01:26 +10:00 |
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Linden
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c12e03210a
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improvement(esx): Report the number of saved players and time spent
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2021-07-06 00:26:18 +10:00 |
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Linden
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8dcc826ce2
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Merge remote-tracking branch 'upstream/main' into main
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2021-07-05 22:56:47 +10:00 |
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ESXCrackhead
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290b25d72f
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Merge pull request #7 from thelindat/main
fix & improvement(society & esx): Correct getOnlinePlayers behaviour; update the old enumerate functions
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2021-07-05 07:12:58 -05:00 |
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ESXCrackhead
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2877e6a592
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Merge pull request #6 from FBFezz/main
Fixed bug and added config
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2021-07-05 07:12:08 -05:00 |
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ESXCrackhead
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f840942b76
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Merge pull request #5 from steveski/main
Optimised player save data function
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2021-07-05 07:10:49 -05:00 |
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Linden
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e286bc8602
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fix(society): Correct getOnlinePlayers behaviour
Actually prevent multiple loops from running at once
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2021-07-05 18:02:45 +10:00 |
|
Fezz
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4f7e66561f
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Fixed caution not working if set to 0
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2021-07-05 08:49:36 +01:00 |
|
Fezz
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d05615d04a
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Update main.lua
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2021-07-05 08:48:52 +01:00 |
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Fezz
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23a484db51
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Added config for optionalneeds
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2021-07-05 08:46:17 +01:00 |
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Fezz
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46116f4906
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added config for drunk
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2021-07-05 08:45:25 +01:00 |
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Linden
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ac5e7256de
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improvement(esx): Replace entity iterator with GetGamePool natives
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2021-07-04 05:01:09 +10:00 |
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Linden
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e6c93505a2
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Merge remote-tracking branch 'upstream/main' into main
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2021-07-04 04:33:02 +10:00 |
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ESXCrackhead
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c193c35330
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Merge pull request #4 from thelindat/main
feat(esx_ambulancejob): Add support for esx_ambulancejob:revive server event through txAdmin console
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2021-07-03 10:50:22 -05:00 |
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Stephen York
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093066486b
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Optimised player save data function
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2021-07-03 16:55:07 +10:00 |
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Linden
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974382fece
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Merge branch 'esx-framework:main' into main
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2021-07-03 13:53:57 +10:00 |
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Linden
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26a8f176b0
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improvement(ambulancejob): Support revive through txAdmin
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2021-07-03 13:20:10 +10:00 |
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ESXCrackhead
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d48f493e54
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feat(legacy): Update to latest Legacy versions
Consolidated Legacy resources
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2021-07-02 17:15:23 -05:00 |
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ESXCrackhead
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e9fcee98ca
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feat(v1-final): Upload v1-final consolidated repositories.
- All v1-final resources from ESX Framework Github
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2021-07-02 16:28:15 -05:00 |
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Linden
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073c2072b3
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chore(example): Provide more information
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2021-07-03 02:56:35 +10:00 |
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Linden
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ace2718a49
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chore(esx): Update readme and version
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2021-07-03 02:56:08 +10:00 |
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Linden
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959e62a50e
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improvement(esx): Allow retrieval of ESX.Players with specific data
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2021-07-03 02:55:53 +10:00 |
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Linden
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f06fa6210f
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chore(example): Provide more information
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2021-07-03 02:26:41 +10:00 |
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Linden
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47a4f90d81
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chore(esx): Update readme and version
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2021-07-03 02:14:02 +10:00 |
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Linden
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c54b2d5db0
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fix(realestate): Corrected function
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2021-07-03 01:48:50 +10:00 |
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Linden
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4ee9ec3a11
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improvement(policejob): Use the new arguments for GetExtendedPlayers()
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2021-06-30 21:51:58 +10:00 |
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Linden
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e5c0b24f63
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improvement(society): Use the new arguments for GetExtendedPlayers()
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2021-06-30 21:51:47 +10:00 |
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Linden
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c8d23d4673
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improvement(holdup): Use the new arguments for GetExtendedPlayers()
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2021-06-30 21:51:25 +10:00 |
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Linden
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c1d9fbed05
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fix(status): Reference the correct table
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2021-06-30 21:24:28 +10:00 |
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Linden
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b931e33b63
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improvement(esx): Allow retrieval of ESX.Players with specific data
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2021-06-30 21:24:28 +10:00 |
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Linden
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c5611f47b4
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fix(ambulance+police): Put more than 1 person into a vehicle
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2021-06-30 01:57:37 +10:00 |
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Linden
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d64f782d72
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tweak(esx): Return GetExtendedPlayers with index instead of playerId
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2021-06-29 21:39:55 +10:00 |
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Linden
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7b5a3559cd
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fix(multichar): Enable and and right arrow keys while loop is active
Due to hidePlayers now waiting until a skin has been set before disabling, these keys are now required.
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2021-06-29 21:29:39 +10:00 |
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Linden
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ab21737644
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fixes(multichar): Spawn improvements; fix nil value;
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2021-06-29 21:29:27 +10:00 |
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