Linden
72450dfcd6
refactor: swap to oxmysql
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ESX officially uses oxmysql with new syntax, so follow suite.
2022-02-12 05:58:45 +11:00
Linden
02352a8e18
Merge pull request #63 from nightowlsrp/patch-1
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removed margin-right to just use "right" value
2021-12-14 17:34:50 +11:00
Night Owls Roleplay
d6a56057d8
removed margin-right to just use "right" value
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Removed margin-right as "right" handles this usage just fine and margin messes with the actual container.
2021-12-13 22:08:43 -08:00
Linden
874eeef86c
fix(server): connection string parser
2021-12-02 01:48:22 +11:00
Linden
150ec165fc
fix(server): clone and wipe the playerlist when restarting the resource
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Since we're looping through the table, we end up trying to index new values as they are added.
2021-11-21 17:26:29 +11:00
Linden
6a7d0ad56a
update readme
2021-11-21 17:24:09 +11:00
Linden
6c7408b02e
Update fxmanifest.lua
2021-11-12 18:49:13 +11:00
Linden
2635ce9fbb
fix(server): added missing symbols
2021-11-11 07:26:37 +11:00
Linden
e9250f15bd
Merge pull request #57 from Olvidate/patch-1
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fix(server): fixed error with identifiers
2021-11-09 14:12:22 +11:00
Linden
e19f99fdca
refactor(server): update deferral messages
2021-11-09 14:12:04 +11:00
Olvidate
8402cf4236
fix(server): fixed error with identifiers
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Fixed error when you don't have a identifier, Steam open for example.
2021-11-08 18:55:42 -03:00
Linden
a9960ef3f5
refactor: move server settings to config
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Added support for sv_lan to allow use with FxDK.
Added support for ESX forks with Config.Identifier
2021-10-29 12:17:04 +11:00
Linden
3fe1f438df
chore(server): Update error messages and manifest
2021-10-26 02:26:44 +11:00
Linden
e3c7e5ce5c
feat(server): Utilise transactions to reduce server load
2021-10-26 00:58:10 +11:00
Linden
c9749c0b40
refactor(server): Remove redundant local values and check result size
2021-10-26 00:20:59 +11:00
Linden
4f3ce99e94
refactor(config): Remove redundant values from being stored on server
2021-10-26 00:19:49 +11:00
Linden
8255fa2014
feat(deferrals): Prevent connection when identifier is in use
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Only recently came to my attention that this was a concern. Since ESX and identity only check a raw identifier vs a player identifier (which contains a prefix) it doesn't prevent multiple logins.
2021-10-25 15:47:57 +11:00
Linden
870e1887b0
Update fxmanifest.lua
2021-10-23 11:58:59 +11:00
Linden
ebae4354ce
fix(server): Correctly resolve database name for URI connection strings
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URI-connection strings would incorrectly parse the database name when using additional options as part of the string (i.e. "ESXLegacy?charset=utf8mb4").
Correctly check for these options and match the string accordingly.
Also just better pattern matching in general.
2021-10-23 11:58:18 +11:00
Linden
565c5d0e35
Update readme.md
2021-10-18 07:33:01 +11:00
Linden
c1b36cf51f
Merge pull request #55 from DokaDoka/master
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fix(sql): fix disabled user column query
2021-10-16 12:24:42 +11:00
DokaDoka
7995739cec
fix(sql): fix disabled user column query
2021-10-16 10:06:33 +11:00
Linden
749dfd0ec3
chore(config): Change defaults
2021-10-16 09:05:13 +11:00
Linden
d594c5db82
chore(manifest): Update versions
2021-10-16 09:04:38 +11:00
Linden
f46277e262
feat(server): Improve GetJobs function
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- If using an ESX version with the getter, use it instead for better performance
- General refactor and ensure compatibility with oxmysql
2021-10-16 09:03:31 +11:00
Linden
95e9f2bbe8
feat(server): Parse mysql_connection_string for database
2021-10-16 08:43:51 +11:00
Linden
2164f3db72
style(commands): Indentation
2021-10-16 08:34:55 +11:00
Linden
ae41811d42
Delete functions.lua
2021-10-16 08:34:34 +11:00
Linden
ef87a916ac
fix(client): Entity coords should no longer set you into the ground
2021-10-16 08:34:14 +11:00
Demetrio
a4d7d17251
Minor fixes and compatibility improvements ( #54 )
2021-10-16 08:32:54 +11:00
Linden
54245704c5
fix(sql): Add disabled user column back and change to TINYINT
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- Accidentaly removed it; change this to TINYINT for consistency
2021-10-16 08:31:45 +11:00
Linden
a1cb26da5d
feat(sql): Setup proper keys and collation
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- These fields should only be referenced, so index them for faster queries
2021-10-16 06:37:34 +11:00
Linden
1984ef58a5
Update readme.md
2021-09-03 19:46:30 +10:00
Linden
d412efab05
fix(client)? Maybe resolves issue with concealing players
2021-09-01 16:17:05 +10:00
cjosephdc
6427a58ac7
Fix for stuck players ( #45 )
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Fix the issue where players get stuck after selecting character
2021-08-25 21:38:26 +10:00
IceCubePiso
6925f91a1e
Update cs.lua ( #44 )
2021-08-21 03:06:47 +10:00
Demetrio
5f5b0138f0
feat(chars): enable or disable a specific character of a player ( #43 )
2021-08-21 00:56:48 +10:00
Demetrio
e65a4cb181
Italian language support + Doc for dynamic slots and minor improvements ( #37 )
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* Added Italian language support + usability improvements
* cleaner sql file
Co-authored-by: d3rp-jsx <15928886+derp-jsx@users.noreply.github.com >
2021-08-11 09:33:40 +10:00
Demetrio
52250d0d49
Dynamic slots ( #36 )
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* Removed slots configuration
* feature: dynamic slots
* fixes + improvements
* edited core functionality
* added commands for slots management
* added commands english locale
Co-authored-by: d3rp-jsx <15928886+derp-jsx@users.noreply.github.com >
2021-08-11 03:31:30 +10:00
Demetrio
248b6e0b92
improvement: configurable character deletation ( #35 )
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Co-authored-by: d3rp-jsx <15928886+derp-jsx@users.noreply.github.com >
2021-08-10 00:54:32 +10:00
Linden
0ec17f081e
fix: Close UI when setting up characters; spawn fallback position
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- If playerData.coords don't exist then there's an issue with that character
- Instead of erroring out, spawn them at the character selection area
todo: setup default spawn location instead of relying on database
2021-08-02 22:13:36 +10:00
Linden
b5b5f56a2b
Improvement: Set the camera position offset from the entity
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- Modifying the spawn location would previously require adjusting the camera parameters.
- This, along with the previous camera change, ensures the camera is always facing the ped
2021-07-26 21:22:17 +10:00
Linden
7bf9367135
tweak: Move fadeout check until after the spawnmanager export
2021-07-26 21:10:59 +10:00
Linden
9dbe1c5cbe
fix: Ensure character is deleted on the server before refreshing client
2021-07-26 21:00:13 +10:00
Linden
83bae12c0f
fix: Ensure screenfades last long enough to hide transitions; set local variable for finish (new characters)
2021-07-26 21:00:13 +10:00
Linden
9480853f6a
improvement: New players now select skin before teleporting to spawn
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- This also resolves the bug with esx_skin's camera being zoomed in
2021-07-26 21:00:13 +10:00
Linden
657dcc7728
tweak(client): Modify camera behaviour and positioning
2021-07-26 21:00:13 +10:00
Linden
5f142f6d1f
chore: Update screenshot in readme
2021-07-26 20:42:00 +10:00
Linden
861dfcda88
Update main.lua
2021-07-21 13:30:44 +10:00
Linden
5dcae7c4c5
Update readme.md
2021-07-09 19:39:15 +10:00