Linden
ebafc8bcb4
chore(legacy/version): Update commit version to 1.3.0
2021-05-28 08:09:56 +10:00
Linden
64510560cc
Merge branch 'legacy' into multichar
2021-05-28 08:06:05 +10:00
Linden
bccca2b8e0
improvement(server/main): Create a stored query for creating new users
2021-05-28 07:45:43 +10:00
Linden
0bfe39d527
refactor(server/commands): Remove sv_restart
2021-05-28 06:05:53 +10:00
Linden
b125fa91fc
tweak(server/main): Removed leftover print
2021-05-28 05:57:19 +10:00
Linden
2cc58b6e09
improvement(client/hud): Setup a proper function for clearing the hud, instead of sending multiple NUI messages
2021-05-28 05:54:28 +10:00
Linden
20fa7ae52f
fix(client/functions): Fix DrawText3D scaling
...
This was how the function previously worked, minus the rectangle and vector setting.
2021-05-28 05:51:05 +10:00
Linden
8a5cd887ce
tweak(server/main): Modify variable names; add warnings when multichar is disabled or not running Legacy; send the identifier prefix to ESX
2021-05-28 05:47:12 +10:00
Linden
8427ff7185
fix(client/main): Use skin table size instead
2021-05-28 05:26:30 +10:00
Linden
aca2a00d0a
fix(client/main): Check if skin is defined, else if skin does not have a second key
2021-05-28 05:20:47 +10:00
Linden
67965129f4
fix(client/main): Move events after spawning into the spawnmanager callback; do not skip spawnmanager fade
2021-05-28 05:18:19 +10:00
Linden
cc4b8dba68
improvements(client/main): Clean the code for assigning player model and skin; trigger the esx_skin menu when player has no skin
2021-05-28 04:39:58 +10:00
Linden
13324ad2eb
fix(client/main): Prevent black screen when players decide not to have a skin
2021-05-27 18:07:52 +10:00
Linden
b85a933af0
fix(client/main): Require esx_menu_default to have fully started
2021-05-27 03:25:26 +10:00
Linden
1a0ce58ece
fix(client): Enable more control actions for people using modified ESX menu
2021-05-24 03:16:52 +10:00
Linden
7d84e80539
chore(legacy/fxmanifest): List spawnmanager as a dependency
2021-05-23 23:18:16 +10:00
Linden
ceaf32bd80
fix(client): Prevent player from spawning without a model
2021-05-23 23:00:03 +10:00
Linden
bc13c9d34b
feat(server/functions): Add a function to retrieve all xPlayer data
...
If people need to loop through xPlayers, they should use this
2021-05-23 22:18:27 +10:00
Linden
fa6a12866f
Update readme.md
2021-05-23 20:38:55 +10:00
Linden
47299fbb71
improvements(client); Initial character spawn should be smoother; moved initial spawn; set player model based on skin sex and not gender
2021-05-23 06:01:55 +10:00
Linden
f27a94ef71
improvement(client): Conceal vehicles while selecting character
2021-05-23 05:12:49 +10:00
Linden
b88930674c
chore(config): Set multichar to false by default
2021-05-23 00:05:11 +10:00
Linden
e4954e6693
improvement(server/main): Allow setting identity without using multicharacter
2021-05-22 18:04:01 +10:00
Linden
02a8ad23be
Update config.lua
2021-05-22 17:48:55 +10:00
Linden
c7f207cbe1
improvement(client): Moved relog command to client with some limitations
2021-05-22 17:48:23 +10:00
Linden
651b445f6a
improvement(server): Replace relog command to relog with event
2021-05-22 17:45:04 +10:00
Linden
aecc6e552c
fix(server/common): Fixed check for jobs without grades
2021-05-22 17:13:31 +10:00
Linden
b1dade2c47
fix(server): Use the prefix variable when deleting character
2021-05-21 23:02:54 +10:00
Linden
819f5b4372
fix(legacy/server): Store job data in a temporary table until grades have been applied
2021-05-21 21:33:11 +10:00
Linden
cf67e47855
Update readme.md
2021-05-21 21:07:34 +10:00
Linden
1079eb0b40
fix(server): Try updating ESX.Jobs after the first player joins
...
Should resolve the issue with slow queries preventing proper setup
2021-05-21 19:35:57 +10:00
Linden
0703767211
refactor(server): Moved character setup into a function so it can be called from server
2021-05-21 07:25:36 +10:00
Linden
964dcb3ec9
fix+feat(client): Utilise the slot config; resolved issue creating menu when characters are non-sequential
2021-05-21 07:23:43 +10:00
Linden
827f2453b5
refactor(command): Remove unneeded variable
2021-05-21 07:14:12 +10:00
Linden
ed428b488a
fixes(client): Resolve issues with character selection, deletion, and new characters
...
- Disable controls while on character select
- Disable NUI if there are no characters
- Set the players skin after deleting a character
- Set the default ped appearance when creating a new character
2021-05-21 05:39:03 +10:00
Linden
26464aafea
fix(locales): Corrected locale name and translation
2021-05-21 05:34:40 +10:00
Linden
2e81884550
chore(client+nui); Add support for locales; modify character info appearance
2021-05-21 03:17:23 +10:00
Linden
a6e7868407
fix(nui/js): Format money and bank with grouping and currency type
2021-05-21 02:34:00 +10:00
Linden
81ec225ded
feat(client): Enable NUIMessage
2021-05-21 02:23:08 +10:00
Linden
7b20310dd1
Update readme.md
2021-05-21 01:53:56 +10:00
Linden
a501d43dbf
Update fxmanifest.lua
2021-05-21 01:53:01 +10:00
Linden
95c68918b7
Update main.css
2021-05-21 01:52:39 +10:00
Linden
3e2d955e32
Update app.js
2021-05-21 01:48:05 +10:00
Linden
319889b933
Update ui.html
2021-05-21 01:47:14 +10:00
Linden
73ed11a27c
Update readme.md
2021-05-21 01:45:28 +10:00
Linden
008a781985
Update fxmanifest.lua
2021-05-21 00:21:03 +10:00
Linden
017f237e02
Update readme.md
2021-05-21 00:18:36 +10:00
Linden
f81ed024cf
feat(rewrite/client): Overhauled spawning logic and character selection
...
- Utilise spawnmanager for character selection and spawning
- Removed old character selection interface, opting for the easily scaleable ESX Menu
- Player concealment while selecting a character
- Improved character registration and loading player skin
2021-05-20 22:50:02 +10:00
Linden
5bf41ac579
refactor(rewrite/server): Modified events and data being sent to client
2021-05-20 22:43:57 +10:00
Linden
c11148c07e
feat(rewrite/config): Set spawn location and slot count
2021-05-20 22:40:29 +10:00