Major refactor to centralize QBCore and replace the web UI stack:
- Move QBConfig into a unified QBCore.Config and initialize QBCore.PlayerData; add shared/functions.lua.
- Remove legacy client/main.lua and server/main.lua exports and update fxmanifest to include shared/functions and drop those main scripts.
- Update client event handling: adapt player data events to QBCore:Client:OnPlayerUpdated and trigger job/gang update events; remove deprecated exploitable handlers.
- Web UI rewrite: remove Vue/Quasar dependency and config module; implement a lightweight vanilla JS notification system (html/js/app.js) with updated html and css assets, plus drawtext tweaks.
- CSS overhaul for notification styling and animations; HTML head/meta/font cleanup.
- Server fixes: use QBCore.Shared.Locations in teleport command and strengthen numeric parsing/validation for coords.
- Add .gitattributes for consistent text/eol handling and small code cleanups (thread/comment removal).
These changes consolidate config/shared logic under QBCore, simplify the frontend dependencies, and fix a few parsing/event issues.
No Config option and since bank isn't listed in QBConfig.Money.DontAllowMinus then **any** script that has
```
if Player.Functions.RemoveMoney('bank'. Value) then
```
will allot them to go 11 characters negative causing massive exploits
* 🎨 Fix spacing and indentation
* 🎨 Use single quotes over backticks
* 📝 Fix docs
* 🐛 Make replace function clear and extend locales correctly
* Revert "🎨 Use single quotes over backticks"
* Update config.lua
- Major cleanup of all files including reformatting & notations
- Added an optional export to add to scripts as an alternative to import.lua
- Added player state to OnPlayerLoaded so no more need for isLoggedIn inside scripts
- Updated all events to the new RegisterNetEvent and got rid of unneeded handlers
- Added the ability for ACE permissions with commands
- Added two new config options for player update interval and status update
- Changed players table to use citizenid column as primary key <-- very important
- Overall sloppy code cleanup, removal of unused code, got rid of nil checks