Remove inventory code from the core (#784)

* tweak(config): remove inventory code

* tweak(client/functions): remove inventory code

* cleanup(server/commands): remove inventory command

* cleanup(server/events): remove hasitem callback

* cleanup(server/functions): remove inventory code

* cleanup(server/player): remove inventory code

* feat(server/player): QBCore:Player:SetPlayerData server side

Removed QBCore:Server:PlayerLoaded for PR that will be merged before me that adds it

* feat(server/player): QBCore:Server:OnGangUpdate

* fix(shared/items): remove duplicate snowball

* fix(server/events): warn for exploitable event

* fix(server/functions): startup error

* feat(server/player): some backwards compatibility

* fix(server/events): warn for exploitable event

* feat(server/player): Player.Functions.AddField

* feat(server/exports): SetField and AddField

* fix(server/player): inventory state check
This commit is contained in:
BerkieBb
2022-08-19 18:33:38 +02:00
committed by GitHub
parent 205ae78a18
commit d88e51ee4f
9 changed files with 119 additions and 382 deletions
-2
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@@ -12,8 +12,6 @@ QBConfig.Money.PayCheckTimeOut = 10 -- The time in minutes that it will give the
QBConfig.Money.PayCheckSociety = false -- If true paycheck will come from the society account that the player is employed at, requires qb-management
QBConfig.Player = {}
QBConfig.Player.MaxWeight = 120000 -- Max weight a player can carry (currently 120kg, written in grams)
QBConfig.Player.MaxInvSlots = 41 -- Max inventory slots for a player
QBConfig.Player.HungerRate = 4.2 -- Rate at which hunger goes down.
QBConfig.Player.ThirstRate = 3.8 -- Rate at which thirst goes down.
QBConfig.Player.Bloodtypes = {