Files
esx_core/locales/en.lua
T

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Lua

Locales['en'] = {
-- Cloakroom
['cloakroom'] = 'locker Room',
['ems_clothes_civil'] = 'civilian Clothes',
['ems_clothes_ems'] = 'EMS Clothes',
-- Vehicles
['ambulance'] = 'ambulance',
['helicopter_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Helicopter Actions~s~.',
['garage_prompt'] = 'press ~INPUT_CONTEXT~ to access the ~y~Vehicle Actions~s~.',
['garage_title'] = 'vehicle Actions',
['garage_stored'] = 'stored',
['garage_notstored'] = 'not in garage',
['garage_storing'] = 'we\'re attempting to remove the vehicle, make sure no players are around it.',
['garage_has_stored'] = 'the vehicle has been stored in your garage',
['garage_has_notstored'] = 'no nearby owned vehicles were found',
['garage_notavailable'] = 'your vehicle is not stored in the garage.',
['garage_blocked'] = 'there\'s no available spawn points!',
['garage_empty'] = 'you dont have any vehicles in your garage.',
['garage_released'] = 'your vehicle has been released from the garage.',
['garage_store_nearby'] = 'there is no nearby vehicles.',
['garage_storeditem'] = 'open garage',
['garage_storeitem'] = 'store vehicle in garage',
['garage_buyitem'] = 'vehicle shop',
['shop_item'] = '$%s',
['vehicleshop_title'] = 'vehicle Shop',
['vehicleshop_confirm'] = 'do you want to buy this vehicle?',
['vehicleshop_bought'] = 'you have bought ~y~%s~s~ for ~g~$%s~s~',
['vehicleshop_money'] = 'you cannot afford that vehicle',
['vehicleshop_awaiting_model'] = 'the vehicle is currently ~g~DOWNLOADING & LOADING~s~ please wait',
['confirm_no'] = 'no',
['confirm_yes'] = 'yes',
-- Action Menu
['revive_inprogress'] = 'a revive is in progress!',
['revive_complete'] = 'you have revived ~y~%s~s~',
['revive_complete_award'] = 'you have revived ~y~%s~s~ and earned ~g~$%s~s~!',
['revive_fail_offline'] = 'that player is no longer online',
['heal_inprogress'] = 'you are healing!',
['heal_complete'] = 'you have healed ~y~%s~s~',
['no_players'] = 'no players nearby',
['player_not_unconscious'] = 'that player is not unconscious!',
['player_not_conscious'] = 'that player is not conscious!',
-- Boss Menu
['boss_actions'] = 'boss Actions',
-- Misc
['invalid_amount'] = '~r~Invalid amount',
['actions_prompt'] = 'press ~INPUT_CONTEXT~ access the ~y~Ambulance Actions~s~.',
['deposit_amount'] = 'deposit Amount',
['money_withdraw'] = 'amount withdrawn',
['fast_travel'] = 'press ~INPUT_CONTEXT~ to fast travel.',
['open_pharmacy'] = 'press ~INPUT_CONTEXT~ to open the pharmacy.',
['pharmacy_menu_title'] = 'pharmacy',
['pharmacy_take'] = 'take <span style="color:blue;">%s</span>',
['medikit'] = 'medikit',
['bandage'] = 'bandage',
['max_item'] = 'You are already carrying enough.',
-- F6 Menu
['ems_menu'] = 'EMS Menu',
['ems_menu_title'] = 'ambulance - EMS Menu',
['ems_menu_revive'] = 'revive Player',
['ems_menu_putincar'] = 'put in Vehicle',
['ems_menu_small'] = 'heal small wounds',
['ems_menu_big'] = 'treat serious injuries',
-- Phone
['alert_ambulance'] = 'alert Ambulance',
-- Death
['respawn_available_in'] = 'respawn available in ~b~%s minutes %s seconds~s~',
['respawn_bleedout_in'] = 'you will bleed out in ~b~%s minutes %s seconds~s~\n',
['respawn_bleedout_prompt'] = 'hold [~b~E~s~] to respawn',
['respawn_bleedout_fine'] = 'hold [~b~E~s~] to respawn for ~g~$%s~s~',
['respawn_bleedout_fine_msg'] = 'you paid ~r~$%s~s~ to respawn.',
['distress_send'] = 'press [~b~G~s~] to send distress signal',
['distress_sent'] = 'distress signal has been sent to available units!',
['combatlog_message'] = 'you have been force-respawned because you\'ve previously left the server when dead.',
-- Revive
['revive_help'] = 'revive a player',
-- Item
['used_medikit'] = 'You have used ~y~1x~s~ medikit',
['used_bandage'] = 'You have used ~y~1x~s~ bandage',
['not_enough_medikit'] = 'You do not have ~b~medikit~s~.',
['not_enough_bandage'] = 'You do not have ~b~bandage~s~.',
['healed'] = 'you have been treated.',
-- Blips
['blip_hospital'] = 'hospital',
['blip_dead'] = 'unconscious player',
}