ElPumpo
06952418bf
DrawText3D: use SetDrawOrigin() instead of World3dToScreen2d() that was one frame behind
2019-09-29 11:30:21 +02:00
Samuel
986e12ad38
Merge pull request #322 from LifeGoal/master
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Loadout & confiscating fix (read desc)
2019-09-29 09:12:04 +02:00
ElPumpo
1d6cf75c63
Fixed typo
2019-09-22 13:08:17 +02:00
ElPumpo
440769caed
Further cleanup
2019-09-22 13:00:24 +02:00
Samuel
9a17f31c3f
Merge pull request #66 from lfuelling/patch-1
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hide "press e to modify" hint when in the menu
2019-09-18 18:45:09 +02:00
ElPumpo
cceee68ca7
Minor cleanup
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Co-Authored-By: danishrp <danishrp@users.noreply.github.com >
2019-09-18 18:39:36 +02:00
ElPumpo
96f9dab2a8
Dont let model be changed, as it cant be changed in LS anyways and is used to cheat
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Co-Authored-By: danishrp <danishrp@users.noreply.github.com >
2019-09-18 18:39:21 +02:00
ElPumpo
8586fdcce2
Fix thrown items not synced with mid-joined players
2019-09-18 13:47:41 +02:00
EbenSantuy
5ba5f685ab
Update Changelog
2019-09-17 11:20:53 +00:00
EbenSantuy
460665d1d7
Fix Bug When Die Reconnect
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when your die and you recconect you still alive and your item not removed
2019-09-17 11:17:44 +00:00
EbenSantuy
0eecd79463
Fixed Bug Recconect When Die
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when your die and you recconect you still alive and your item not removed
2019-09-17 11:17:09 +00:00
EbenSantuy
50d1e143a3
Update Tutorial
2019-09-17 17:24:52 +07:00
EbenSantuy
f7e53577b3
Update Tutorial
2019-09-17 17:24:51 +07:00
EbenSantuy
03ea592407
Update Tutorial
2019-09-17 17:24:45 +07:00
ElPumpo
cf39f7c7d7
Fixed invisable bug once and for all, closes #13
2019-09-08 13:22:09 +02:00
JHyeok
9e80de864f
Add Korean Language
2019-09-03 00:45:37 +09:00
JHyeok
01d2768df9
Added Korean Language
2019-09-01 16:23:48 +09:00
nearbyplayer
9be9b07e75
Update README.md
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Add Warning
2019-08-29 17:25:04 -04:00
nearbyplayer
a051c08a0a
Merge pull request #9 from Hunt3red/patch-1
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Fixes #15 #14 and #5
2019-08-29 17:19:34 -04:00
Samuel
f2b885f38a
Merge pull request #16 from JaroSound/patch-1
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Items variable cannot be local
2019-08-27 21:35:10 +02:00
EbenSantuy
9f313e5e53
Merge pull request #2 from SW1FT/patch-1
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typo
2019-08-18 02:27:21 +07:00
EbenSantuy
8766f27722
Update issue 1
2019-08-18 02:27:06 +07:00
SW1FT
006ec7802c
typo
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typo
2019-08-13 20:35:38 +01:00
EbenSantuy
d10fd018bd
Update readME.md
2019-08-13 22:23:46 +07:00
EbenSantuy
606e18f59e
Update readME.md
2019-08-13 22:20:49 +07:00
EbenSantuy
6cc6f126e3
Update readME.md
2019-08-13 22:17:01 +07:00
EbenSantuy
2e4dbde564
Update the text :v
2019-08-13 22:16:08 +07:00
EbenSantuy
1fe1f52376
updated mysql-async
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Updated mysql-async
2019-08-13 22:05:51 +07:00
EbenSantuy
440256a631
Update readME.txt
2019-08-13 22:00:13 +07:00
ElPumpo
5159e892fe
Removed unneeded backticks
2019-08-10 12:43:09 +02:00
David
3177493519
Optimized the code a bit
2019-08-07 15:22:45 +02:00
Damyan
e31d51b157
Update README.md
2019-08-06 12:24:24 +03:00
ElPumpo
48cf1d56be
removed old ESX.TableContainsValue
2019-08-04 17:54:46 +02:00
ElPumpo
adfb9f6522
Fixed xplayer typo
2019-08-04 17:54:18 +02:00
Viktor
2e39e3d01a
Fixed loadout flaw when confiscated while dead
2019-08-04 16:47:33 +02:00
ElPumpo
06d3ee286f
Replaced for i= loops with ipairs
2019-08-04 14:55:04 +02:00
ElPumpo
a07b4a7e9c
Very final commit v1.0.0
2019-08-03 10:42:12 +02:00
ElPumpo
8bd77249d5
Removed keys table, minor improvements, final commit v1.0.0
2019-08-03 10:41:30 +02:00
ElPumpo
ee007077a9
Enforced 2 space locale indent
2019-08-03 10:28:05 +02:00
ElPumpo
44c05b8fae
Added fuel to veh properties and ensure decimal value
2019-08-02 11:33:10 +02:00
MajorMarcin
9557ff1a4f
add pl translation and update repo links in README
2019-07-31 11:55:16 +02:00
ElPumpo
e850da085e
See description for changes
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Fixed the "health" problems on vehicles. It seems like you shouldn't use the `GetEntityHealth()` on vehicles at all since it is linked to the `GetVehicleBodyHealth()` native.
But if you use the `SetEntityHealth()` native on an vehicle it breaks the link. Instead there's both body health and engine health that ESX has missed out on.
Since the new used `GetVehicle***` natives return decimal values we round them to 1 decmial.
Also dirt levels are now rounded to one decimal since they make 0 visable difference.
2019-07-30 20:40:39 +02:00
ElPumpo
633268330c
Fixed handcuffing, closes #314 and #316
2019-07-28 20:56:39 +02:00
ElPumpo
0cafd722a9
Seperate code to improve performance
2019-07-27 16:49:14 +02:00
Samuel
88b39324ad
Merge pull request #78 from memor1esly/master
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Fixed society UI invalid base64 image
2019-07-25 12:26:57 +02:00
ElPumpo
8bb102c843
Performance improvements, removed keys table
2019-07-25 12:24:02 +02:00
EbenSantuy
7faae48fb8
Update readME.txt
2019-07-22 00:17:09 +07:00
Samuel
2d83aa83fb
Merge pull request #22 from RikoDEV/patch-1
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Remove keys table
2019-07-20 20:00:19 +02:00
Lerk
b3d26ae02f
hide "press e to modify" hint when in the menu
2019-07-20 14:44:55 +02:00
ElPumpo
63bdd6daef
Removed Show Dot Above Player
2019-07-20 14:34:13 +02:00