ElPumpo
1d83a1f2f4
Updated native names, added optional values (read desc)
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Added flash and saveToBreif booleans to ESX.ShowNotification() and ESX.ShowHelpNotification()
Added two optional booleans thisFrame, beep to ShowHelpNotification() and last new optional argument duration
2020-01-15 11:54:19 +01:00
ElPumpo
b3a36747a3
Removed saving Steam name in database, closes #246
2020-01-15 10:27:07 +01:00
ElPumpo
f89e051756
BREAKING COMMIT - Player loading improvements (read description!)
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This commit implements a new way of saving and getting player coords.
Player coords are synced with its assigned xPlayer, the syncing interval is defined in the configuration file.
Also coords wont sync if the player is too close to their previous location.
Existing servers must change their database to account for the new length of the position varchar, at 53 chars max. There's also a column default value specified in the sql file.
New xPlayer functions:
- .getCoords()
- .setCoords() (x,y,z,heading (optional) table
- .updateCoords()
The last one is used for syncing coords from client (interval). The second one will teleport the player. First one is a renamed .getLastPosition()
2020-01-12 22:13:30 +01:00
ElPumpo
5566abca4f
Removed updating loadout from client - usally spawned weapons
2020-01-12 22:04:59 +01:00
ElPumpo
ccdd4494c5
Reset color after client print, use async callback for retrieving jobs
2020-01-12 21:55:18 +01:00
ElPumpo
9be103db31
ESX.Game.Teleport() support heading, minor cleanup
2020-01-12 21:04:04 +01:00
ElPumpo
91eb2f8505
Removed jobmaster group
2020-01-12 19:18:41 +01:00
ElPumpo
aa9ffd3866
Replace __resource.lua with fxmanifest.lua
2020-01-12 19:17:05 +01:00
ElPumpo
feaf842420
Show player name and not steam name, fixes #354
2020-01-05 15:49:00 +01:00
ElPumpo
e83801cf42
Death module: fixed killer sometimes not getting found, changed native. Fixes #417
2020-01-04 23:54:39 +01:00
ElPumpo
b30e72bdcc
Fixed /givecommandcomponent command, closes #422
2020-01-04 10:55:10 +01:00
ElPumpo
fdabf80657
Implemented ESX weapon drops with components support, closes #421
2020-01-04 01:33:12 +01:00
ElPumpo
2f75152457
Changed how pickups work, see desc. Fixed #338 , fixed #420
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- Pickups now require you to press E once nearby to pick up
- Fixed pickup objects sometimes not showing up #420
- Added animation to picking up and throwing items
- Added message when inventory cannot accept picking up item
2020-01-03 19:20:26 +01:00
ElPumpo
9b33a3e6ca
Fix math round function again
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Co-Authored-By: hugocabral <hugocabral@users.noreply.github.com >
2020-01-03 19:10:25 +01:00
ElPumpo
bf9c14ed57
Added /giveweaponcomponent command, easier to understand parms table
2020-01-03 17:56:44 +01:00
ElPumpo
2140f8628c
Added log level to print uses, and change formatting
2020-01-03 13:55:23 +01:00
ElPumpo
ffa05600a4
Updated readme
2020-01-03 13:05:16 +01:00
ElPumpo
2539e6fa9d
Added missing exception handlers to commands, removed /setmoney command closes #206
2020-01-03 12:49:07 +01:00
ElPumpo
8eb1acd082
Fixed round function not properly working in some locales, closes #258
2020-01-02 14:31:46 +01:00
ElPumpo
4187675148
/dv command changes (see desc)
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- Added optional /dv argument for deleting vehicles in proximity
- Use RequestControlOfEntity native to properly delete entities
2019-12-27 14:49:29 +01:00
ElPumpo
756a13f3bb
Add vehicle test for /car command, and use IsModelInCdimage() native
2019-12-27 14:09:07 +01:00
ElPumpo
2d80e55631
rename _source variable to playerId
2019-12-27 13:49:40 +01:00
ElPumpo
aad435842b
Update player.lua
2019-12-27 13:47:18 +01:00
ElPumpo
f9afa6f017
player.lua: implement canSwapItem() and triggerEvent()
2019-12-27 13:45:53 +01:00
ElPumpo
f0130e8f38
player.lua: test nil values
2019-12-27 13:39:31 +01:00
ElPumpo
28bcb5ca71
Removed commands: /loadipl /unloadipl /playanim /playemote /spawnped /spawnobject
2019-12-27 13:00:54 +01:00
ElPumpo
3aa7ada482
Follow markdown standard
2019-11-16 18:26:36 +01:00
ElPumpo
c7a30efdd1
Added ESX.Table.Set() function and fixed accounts not loading
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http://www.lua.org/pil/11.5.html
2019-11-16 17:41:41 +01:00
ElPumpo
aa1ad0a1e8
Minor code improvements
2019-11-14 22:26:13 +01:00
ElPumpo
f32f44f502
Fixed trailing spaces, and commands.lua use apostrof
2019-11-14 21:25:16 +01:00
Samuel
09fbb60e8a
Merge pull request #377 from Trsak/master
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Fix pickups not syncing server sided
2019-10-27 09:30:06 +01:00
Petr Sopf
40f9d2aa1f
Fix pickups not syncing server sided
2019-10-23 21:47:35 +02:00
ElPumpo
87fb7b6571
Removed old locales, updated Swedish locale
2019-10-19 19:48:34 +02:00
ElPumpo
f33c317d6f
Fixed sql file inproper weight type
2019-10-19 19:38:54 +02:00
Samuel
b2c5044fc9
Merge pull request #364 from BenjiM/master
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Update fr.lua
2019-10-15 20:55:37 +02:00
Samuel
da6ad23afe
Merge pull request #366 from userMacieG/patch-3
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Update pl.lua
2019-10-15 20:54:59 +02:00
userMacieG
9ac7d39884
Update pl.lua
2019-10-14 14:07:27 +02:00
BenjiM
d9a545727f
Update fr.lua
2019-10-14 01:34:47 +02:00
ElPumpo
145f8ebe75
Breaking changes: implemented global weight inventory system, read description before updating!
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- Fixed #256
- Implements #173
__NO OFFICIAL ESX SCRIPT WILL WORK WITH THIS AT THE MOMENT__
This commit will break your entire ESX if you dont use the new SQL format, follow the new one if you want it all to work properly.
Scripts using `item.limit` will break too, instead use `xPlayer.canCarryItem(item, count)`
2019-10-13 20:56:09 +02:00
ElPumpo
130df3f18f
Fixed notification 99 char limit by using TextEntry, fixes #286
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You can also split up strings each 99 chars and still use AddTextComponentSubstringPlayerName
2019-10-13 20:20:12 +02:00
ElPumpo
0e5dda5779
Added pvp to esx, fixes #302
2019-10-13 19:18:22 +02:00
Samuel
663dce307f
Merge pull request #357 from userMacieG/patch-2
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Update pl.lua
2019-10-13 17:31:25 +02:00
ElPumpo
32e6c7edc2
Added optional xPlayer.getCoords() argument to return vector3 type
2019-10-13 16:39:29 +02:00
ElPumpo
61fe6e7323
Removed ES links, see #356
2019-10-13 16:38:56 +02:00
userMacieG
f438ea21db
Update pl.lua
2019-10-11 14:35:49 +02:00
ElPumpo
322fb19034
Fixed #350
2019-10-09 21:55:44 +02:00
ElPumpo
546ac33b1a
Added xPlayer .showNotification() and .showHelpNotification()
2019-10-06 20:29:56 +02:00
ElPumpo
4000e1eb34
Added DrawText3D() optional font argument
2019-10-06 20:29:21 +02:00
ElPumpo
8a7cf56497
xPlayer.getCoords() round to one decimal from ES
2019-09-29 11:30:42 +02:00
ElPumpo
06952418bf
DrawText3D: use SetDrawOrigin() instead of World3dToScreen2d() that was one frame behind
2019-09-29 11:30:21 +02:00