Mycroft
69342a678b
fix(es_extended): Gamebuild now returns for all users
2022-09-21 18:33:00 +01:00
Mycroft
f289e42340
tweak(es_extended): better prints + esx:getSharedObject deprecation
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https://docs.esx-framework.org/tutorials/sharedevent
2022-09-18 05:55:56 +01:00
Mycroft
3ca6c68d2d
fix(esx_multicharacter & es_extended): Character not loading
2022-09-12 18:34:14 +01:00
Mycroft
254f1c29b8
feat(es_extended): Added Reasons for Account Changes
2022-09-09 22:23:44 +01:00
Mycroft
234d079820
Experimental - refactor(es_extended):change accounts to handle index within its object
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this should correct the behaviour when working with ESX within v8
2022-09-07 18:31:22 +01:00
Mycroft
3d569b3e9a
es_extended -> formatting
2022-08-31 15:17:28 +01:00
Mycroft
c00ff23658
remove duty system (unused code)
2022-08-30 14:34:08 +01:00
Mycroft
a40eaf9e8c
tweak: es_extended - code cleanup
2022-08-30 14:31:44 +01:00
Mycroft
177149082a
feat: es_extended - allow decimals in accounts
2022-08-30 14:17:03 +01:00
Mycroft
114a05f4e1
tweak: es_extended/server/main.lua - code cleanup
2022-08-30 13:42:58 +01:00
Mycroft
145815c982
refactor: better handling of accounts + performance tweaks
2022-08-28 18:31:16 +01:00
Mycroft
4402a62e74
refactor: better Coord Handling
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this method means we dont have to trust the client to send the correct info
2022-08-28 18:09:13 +01:00
Mycroft
2e1b347751
add compliance with the new *txAdmin:events:serverShuttingDown* event
2022-07-02 14:58:05 +01:00
Mycroft
dc825d0e35
Merge branch 'main' of https://github.com/esx-framework/esx-legacy
2022-05-25 17:59:55 +01:00
Mycroft
4e2110ecf9
Fix ESX WeaponShop + remove colours to match ESX Notify
2022-05-25 17:59:51 +01:00
SavageFromLx
8cff17fe0d
Update - Add position
2022-05-25 00:08:37 +01:00
Mycroft
ef6b66ab3e
refactor - es_extended - PlayerOverride Functionality
2022-05-22 18:32:43 +01:00
LeZach
20b5f9a8f1
Merge branch 'main' into main
2022-04-11 15:27:45 -04:00
Tinky
c8d167dcbf
Added Config.DistanceGive
2022-04-05 15:53:03 +01:00
ZF
eece397ea2
Added the space to the end of main.lua
2022-03-30 00:36:36 -04:00
ZF
3f4bae10e2
Fixed inversed bool for setDuty
2022-03-26 14:19:43 -04:00
ZF
54f006f0b4
Added Config for default duty
2022-03-24 06:29:44 -04:00
ZF
98c8b40114
Code Correction
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- Changed onduty for onDuty (CamelCode)
- Event now uses bool instead of state arg.
- Unemployed is now off-duty (doesn't change the paycheck).
2022-03-23 09:14:22 -04:00
Tinky
ac7459d05a
Protection, fixed giving weapons components, tints
2022-03-20 20:02:23 +01:00
ZF
8ab2aa8fa2
Revert "Config for spawn point (firstspawn/bug)"
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This reverts commit 62db2291f8 .
2022-03-18 19:53:16 -04:00
ZF
62db2291f8
Config for spawn point (firstspawn/bug)
2022-03-18 19:52:53 -04:00
ZF
028af92484
Fix: loadESXPlayer onduty.
2022-03-18 19:36:09 -04:00
ZF
694a423034
toggleDuty to setDuty
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- Default duty have been put to be true.
- toggleDuty event have been changed to setDuty needing a boolean state.
2022-03-18 19:34:23 -04:00
ZF
36ac7ef2d1
New OnDuty System for jobs.
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- Added a setDuty event.
- Added a job.onduty data.
- Default onduty is false at connection and creation of the user, job change.
- Added a esx:toggleDuty event to change the state of the duty.
2022-03-18 19:15:48 -04:00
0xDEMXN
45ff24b532
Revert "Merge pull request #108 from 0xDEMXN/group"
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This reverts commit 1e905415e5 , reversing
changes made to 0f3aaf74ad .
2022-02-24 16:18:56 +01:00
Mycroft
1e905415e5
Merge pull request #108 from 0xDEMXN/group
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feat: use first char group for new chars
2022-02-18 16:12:50 +00:00
0xDEMXN
1edf290943
feat: standardize notifications and get rid of chat messages
2022-02-18 12:00:01 +01:00
0xDEMXN
e4d8fd8d1e
feat: use first char group for new chars
2022-02-18 11:51:30 +01:00
Linden
7edbd07ae7
feat: setup basic support for ox inventory
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Fairly low effort to get the the basics working.
2022-02-18 00:22:49 +11:00
Linden
a1cfd5f84e
fix(esx/server): race condition
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Use await on queries during startup for less nesting / callback hell, and to delay the paycheck and save intervals from starting too early.
2022-02-14 15:29:42 +11:00
Linden
b72e1e0b04
refactor: update native references
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Many natives have updated / more accurate names.
2022-02-14 13:42:43 +11:00
Mycroft
8dd3abd872
Refactors and fixes
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refactor: Remove Citizen. (Wait And CreateThread)(All resources)
feat: Add KeyMapping to taxijob and sit (Removes pointless Threads)
fix: vector coords bug
feat : Add txAdmin support into basicneeds (server.lua)
Change: ESX Whitelist config from 0 minimum to 10
fix: Start Changing IsDead to ESX.GetPlayerData().dead
fix: Add a sleep to Identity
2022-02-11 00:31:23 +00:00
Mycroft
1d4aa2fd53
feat: esx:isUserAdmin Callback
2022-02-06 19:53:24 +00:00
Mycroft
498f623bc5
Update main.lua
2022-02-05 13:49:01 +00:00
Linden
178533cd4a
fix(esx): set default newPlayer query
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This query should only be modified when using multicharacter.
2022-01-22 22:00:11 +11:00
Linden
d42f6b91c0
fix(esx): multicharacter support
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Properly support custom multicharacter prefixes.
Disable playerConnecting event handler when using multicharacter.
2022-01-19 21:15:37 +11:00
Linden
f4d7991b10
refactor(esx): various changes
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Minor improvements to spawning.
Moved internal variables out of the ESX namespace.
SavePlayer function now uses a prepared statement.
Replaced bulk SavePlayers query with prepared statements.
Cleaned up newPlayer/loadPlayer queries.
Player load and creation functions use prepared statements.
Removed async dependency.
2022-01-19 20:58:20 +11:00
Linden
ace2718a49
chore(esx): Update readme and version
2021-07-03 02:56:08 +10:00
Linden
7c3e817cfa
chore: Reorganise directories; include a sample server.cfg
2021-06-25 21:34:28 +10:00