chore: Reorganise directories; include a sample server.cfg

This commit is contained in:
Linden
2021-06-25 20:19:28 +10:00
parent fb19fbf1de
commit 7c3e817cfa
882 changed files with 1073 additions and 4484 deletions

Before

Width:  |  Height:  |  Size: 1015 B

After

Width:  |  Height:  |  Size: 1015 B

Before

Width:  |  Height:  |  Size: 1.0 KiB

After

Width:  |  Height:  |  Size: 1.0 KiB

Before

Width:  |  Height:  |  Size: 662 B

After

Width:  |  Height:  |  Size: 662 B

Before

Width:  |  Height:  |  Size: 14 KiB

After

Width:  |  Height:  |  Size: 14 KiB

@@ -631,11 +631,7 @@ to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<<<<<<< HEAD
fxserver-es_extended
=======
fxserver-esx_menu_default
>>>>>>> esx_menu_default/master
Copyright (C) 2015 Jérémie N'gadi
This program is free software: you can redistribute it and/or modify
@@ -656,11 +652,7 @@ Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<<<<<<< HEAD
fxserver-es_extended Copyright (C) 2015 Jérémie N'gadi
=======
fxserver-esx_menu_default Copyright (C) 2015 Jérémie N'gadi
>>>>>>> esx_menu_default/master
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
+2
View File
@@ -0,0 +1,2 @@
# esx_menu_default
ESX Menu Default
+101
View File
@@ -0,0 +1,101 @@
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
Citizen.Wait(5)
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
end
local GUI, MenuType = {}, 'default'
GUI.Time = 0
local openMenu = function(namespace, name, data)
SendNUIMessage({
action = 'openMenu',
namespace = namespace,
name = name,
data = data
})
end
local closeMenu = function(namespace, name)
SendNUIMessage({
action = 'closeMenu',
namespace = namespace,
name = name,
data = data
})
end
ESX.UI.Menu.RegisterType(MenuType, openMenu, closeMenu)
AddEventHandler('esx_menu_default:message:menu_submit', function(data)
local menu = ESX.UI.Menu.GetOpened(MenuType, data._namespace, data._name)
if menu.submit ~= nil then
menu.submit(data, menu)
end
end)
AddEventHandler('esx_menu_default:message:menu_cancel', function(data)
local menu = ESX.UI.Menu.GetOpened(MenuType, data._namespace, data._name)
if menu.cancel ~= nil then
menu.cancel(data, menu)
end
end)
AddEventHandler('esx_menu_default:message:menu_change', function(data)
local menu = ESX.UI.Menu.GetOpened(MenuType, data._namespace, data._name)
for i=1, #data.elements, 1 do
menu.setElement(i, 'value', data.elements[i].value)
if data.elements[i].selected then
menu.setElement(i, 'selected', true)
else
menu.setElement(i, 'selected', false)
end
end
if menu.change ~= nil then
menu.change(data, menu)
end
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(15)
if IsControlPressed(0, 18) and IsInputDisabled(0) and (GetGameTimer() - GUI.Time) > 150 then
SendNUIMessage({action = 'controlPressed', control = 'ENTER'})
GUI.Time = GetGameTimer()
end
if IsControlPressed(0, 177) and IsInputDisabled(0) and (GetGameTimer() - GUI.Time) > 150 then
SendNUIMessage({action = 'controlPressed', control = 'BACKSPACE'})
GUI.Time = GetGameTimer()
end
if IsControlPressed(0, 27) and IsInputDisabled(0) and (GetGameTimer() - GUI.Time) > 200 then
SendNUIMessage({action = 'controlPressed', control = 'TOP'})
GUI.Time = GetGameTimer()
end
if IsControlPressed(0, 173) and IsInputDisabled(0) and (GetGameTimer() - GUI.Time) > 200 then
SendNUIMessage({action = 'controlPressed', control = 'DOWN'})
GUI.Time = GetGameTimer()
end
if IsControlPressed(0, 174) and IsInputDisabled(0) and (GetGameTimer() - GUI.Time) > 150 then
SendNUIMessage({action = 'controlPressed', control = 'LEFT'})
GUI.Time = GetGameTimer()
end
if IsControlPressed(0, 175) and IsInputDisabled(0) and (GetGameTimer() - GUI.Time) > 150 then
SendNUIMessage({action = 'controlPressed', control = 'RIGHT'})
GUI.Time = GetGameTimer()
end
end
end)
end)
+27
View File
@@ -0,0 +1,27 @@
fx_version 'adamant'
game 'gta5'
description 'ESX Menu Default'
version '1.0.4'
client_scripts {
'@es_extended/client/wrapper.lua',
'client/main.lua'
}
ui_page {
'html/ui.html'
}
files {
'html/ui.html',
'html/css/app.css',
'html/js/mustache.min.js',
'html/js/app.js'
}
dependencies {
'es_extended'
}
+96
View File
@@ -0,0 +1,96 @@
@font-face {
font-family: bankgothic;
src: url('../fonts/bankgothic.ttf');
}
@font-face {
font-family: pcdown;
src: url('../fonts/pdown.ttf');
}
.menu {
font-family: 'PT Sans Narrow', sans-serif;
font-size: 22px;
min-width: 400px;
color: #fff;
box-shadow: 0px 0px 50px 0px #000;
position: absolute;
}
.menu.align-left {
left: 40;
top: 50%;
transform: translate(0, -50%);
}
.menu.align-top-left {
left: 40;
top: 40;
}
.menu.align-top {
left: 50%;
top: 40;
transform: translate(-50%, 0);
}
.menu.align-top-right {
right: 10;
top: 40;
}
.menu.align-right {
right: 40;
top: 50%;
transform: translate(0, -50%);
}
.menu.align-bottom-right {
right: 40;
bottom: 40;
}
.menu.align-bottom {
left: 50%;
bottom: 40;
transform: translate(-50%, 0);
}
.menu.align-bottom-left {
left: 40;
bottom: 40;
}
.menu.align-center {
left: 50%;
top: 50%;
transform: translate(-50%, -50%);
}
.menu .head {
background-color: #4682B4;
text-align: center;
height: 40px;
line-height: 40px;
}
.menu .menu-items {
max-height: 600px;
overflow-y: auto;
}
.menu .menu-items .menu-item {
height: 40px;
display: block;
background-color: rgba(40, 40, 40, 1);
line-height: 32px;
color: #ffffff;
padding: 2px;
text-align: center;
}
.menu .menu-items .menu-item.selected {
background-color: rgba(20, 20, 20, 1);
border-top: 2px solid #e76767;
border-bottom: 2px solid #e76767;
}
@@ -1,114 +1,3 @@
<<<<<<< HEAD
(() => {
ESX = {};
ESX.HUDElements = [];
ESX.setHUDDisplay = function (opacity) {
$('#hud').css('opacity', opacity);
};
ESX.insertHUDElement = function (name, index, priority, html, data) {
ESX.HUDElements.push({
name: name,
index: index,
priority: priority,
html: html,
data: data
});
ESX.HUDElements.sort((a, b) => {
return a.index - b.index || b.priority - a.priority;
});
};
ESX.updateHUDElement = function (name, data) {
for (let i = 0; i < ESX.HUDElements.length; i++) {
if (ESX.HUDElements[i].name == name) {
ESX.HUDElements[i].data = data;
}
}
ESX.refreshHUD();
};
ESX.deleteHUDElement = function (name) {
for (let i = 0; i < ESX.HUDElements.length; i++) {
if (ESX.HUDElements[i].name == name) {
ESX.HUDElements.splice(i, 1);
}
}
ESX.refreshHUD();
};
ESX.resetHUDElements = function () {
ESX.HUDElements = [];
ESX.refreshHUD();
};
ESX.refreshHUD = function () {
$('#hud').html('');
for (let i = 0; i < ESX.HUDElements.length; i++) {
let html = Mustache.render(ESX.HUDElements[i].html, ESX.HUDElements[i].data);
$('#hud').append(html);
}
};
ESX.inventoryNotification = function (add, label, count) {
let notif = '';
if (add) {
notif += '+';
} else {
notif += '-';
}
if (count) {
notif += count + ' ' + label;
} else {
notif += ' ' + label;
}
let elem = $('<div>' + notif + '</div>');
$('#inventory_notifications').append(elem);
$(elem).delay(3000).fadeOut(1000, function () {
elem.remove();
});
};
window.onData = (data) => {
switch (data.action) {
case 'setHUDDisplay': {
ESX.setHUDDisplay(data.opacity);
break;
}
case 'insertHUDElement': {
ESX.insertHUDElement(data.name, data.index, data.priority, data.html, data.data);
break;
}
case 'updateHUDElement': {
ESX.updateHUDElement(data.name, data.data);
break;
}
case 'deleteHUDElement': {
ESX.deleteHUDElement(data.name);
break;
}
case 'resetHUDElements': {
ESX.resetHUDElements();
break;
}
case 'inventoryNotification': {
ESX.inventoryNotification(data.add, data.item, data.count);
=======
(function(){
let MenuTpl =
'<div id="menu_{{_namespace}}_{{_name}}" class="menu{{#align}} align-{{align}}{{/align}}">' +
@@ -444,16 +333,11 @@
}
break;
>>>>>>> esx_menu_default/master
}
}
};
<<<<<<< HEAD
window.onload = function (e) {
=======
window.onload = function(e){
>>>>>>> esx_menu_default/master
window.addEventListener('message', (event) => {
onData(event.data);
});
@@ -1,19 +1,4 @@
<html>
<<<<<<< HEAD
<head>
<link rel="stylesheet" href="css/app.css" />
</head>
<body>
<div id="hud"></div>
<div id="inventory_notifications"></div>
<script src="nui://game/ui/jquery.js" type="text/javascript"></script>
<script src="js/mustache.min.js"></script>
<script src="js/app.js"></script>
</body>
</html>
=======
<head>
<meta charset="utf-8">
@@ -32,4 +17,3 @@
</body>
</html>
>>>>>>> esx_menu_default/master

Some files were not shown because too many files have changed in this diff Show More