- Added a setDuty event.
- Added a job.onduty data.
- Default onduty is false at connection and creation of the user, job change.
- Added a esx:toggleDuty event to change the state of the duty.
refactor: Remove Citizen. (Wait And CreateThread)(All resources)
feat: Add KeyMapping to taxijob and sit (Removes pointless Threads)
fix: vector coords bug
feat : Add txAdmin support into basicneeds (server.lua)
Change: ESX Whitelist config from 0 minimum to 10
fix: Start Changing IsDead to ESX.GetPlayerData().dead
fix: Add a sleep to Identity
Minor improvements to spawning.
Moved internal variables out of the ESX namespace.
SavePlayer function now uses a prepared statement.
Replaced bulk SavePlayers query with prepared statements.
Cleaned up newPlayer/loadPlayer queries.
Player load and creation functions use prepared statements.
Removed async dependency.