Merge pull request #624 from YisusTM01/master

Fixed collisions of pickups items and weapons
This commit is contained in:
Samuel
2020-04-06 09:59:38 +02:00
committed by GitHub
+2
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@@ -297,6 +297,7 @@ AddEventHandler('esx:createPickup', function(pickupId, label, playerId, type, na
SetEntityAsMissionEntity(pickupObject, true, false)
PlaceObjectOnGroundProperly(pickupObject)
FreezeEntityPosition(pickupObject, true)
SetEntityCollision(pickupObject, false, true)
pickups[pickupId] = {
id = pickupId,
@@ -334,6 +335,7 @@ AddEventHandler('esx:createMissingPickups', function(missingPickups)
SetEntityAsMissionEntity(pickupObject, true, false)
PlaceObjectOnGroundProperly(pickupObject)
FreezeEntityPosition(pickupObject, true)
SetEntityCollision(pickupObject, false, true)
pickups[pickupId] = {
id = pickupId,