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Trim vehicle plates
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@@ -641,7 +641,7 @@ ESX.Game.GetVehicleProperties = function(vehicle)
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model = GetEntityModel(vehicle),
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plate = GetVehicleNumberPlateText(vehicle),
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plate = ESX.Math.Trim(GetVehicleNumberPlateText(vehicle)),
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plateIndex = GetVehicleNumberPlateTextIndex(vehicle),
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health = GetEntityHealth(vehicle),
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