Stop autorespawning (#260)

Probably fixing autorespawning.
This commit is contained in:
SamBehner
2020-07-20 09:47:30 -04:00
committed by GitHub
parent 1225eb6379
commit e672c3072e
+6
View File
@@ -3,6 +3,12 @@ local firstSpawn, PlayerLoaded = true, false
isDead = false
ESX = nil
AddEventHandler("onClientMapStart", function()
exports.spawnmanager:spawnPlayer()
Citizen.Wait(5000)
exports.spawnmanager:setAutoSpawn(false)
end)
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)