From e672c3072e3c2926248a2873e9fbc55da7c77463 Mon Sep 17 00:00:00 2001 From: SamBehner <37122399+SamBehner@users.noreply.github.com> Date: Mon, 20 Jul 2020 09:47:30 -0400 Subject: [PATCH] Stop autorespawning (#260) Probably fixing autorespawning. --- client/main.lua | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/client/main.lua b/client/main.lua index 3596a306..79c5887b 100644 --- a/client/main.lua +++ b/client/main.lua @@ -3,6 +3,12 @@ local firstSpawn, PlayerLoaded = true, false isDead = false ESX = nil +AddEventHandler("onClientMapStart", function() + exports.spawnmanager:spawnPlayer() + Citizen.Wait(5000) + exports.spawnmanager:setAutoSpawn(false) +end) + Citizen.CreateThread(function() while ESX == nil do TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)