Don't give weapon if target already has one, seperate string for weapon without ammo

This commit is contained in:
ElPumpo
2018-11-25 17:32:36 +01:00
parent d1d87bbe91
commit c975fea6d3
11 changed files with 90 additions and 40 deletions
+2
View File
@@ -131,6 +131,7 @@ AddEventHandler('esx:addInventoryItem', function(item, count)
for i=1, #ESX.PlayerData.inventory, 1 do
if ESX.PlayerData.inventory[i].name == item.name then
ESX.PlayerData.inventory[i] = item
break
end
end
@@ -146,6 +147,7 @@ AddEventHandler('esx:removeInventoryItem', function(item, count)
for i=1, #ESX.PlayerData.inventory, 1 do
if ESX.PlayerData.inventory[i].name == item.name then
ESX.PlayerData.inventory[i] = item
break
end
end