Renamed files

This commit is contained in:
ElPumpo
2018-09-26 11:05:15 +02:00
parent 7337933402
commit c968bdfb73
3 changed files with 972 additions and 972 deletions
+2 -2
View File
@@ -13,7 +13,7 @@ server_scripts {
'locales/es.lua',
'locales/sv.lua',
'locales/pl.lua',
'server/esx_drugs_sv.lua',
'server/main.lua',
'config.lua'
}
@@ -27,5 +27,5 @@ client_scripts {
'locales/sv.lua',
'locales/pl.lua',
'config.lua',
'client/esx_drugs_cl.lua'
'client/main.lua'
}
+327 -327
View File
@@ -1,327 +1,327 @@
local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
}
local cokeQTE = 0
ESX = nil
local coke_poochQTE = 0
local weedQTE = 0
local weed_poochQTE = 0
local methQTE = 0
local meth_poochQTE = 0
local opiumQTE = 0
local opium_poochQTE = 0
local myJob = nil
local HasAlreadyEnteredMarker = false
local LastZone = nil
local isInZone = false
local CurrentAction = nil
local CurrentActionMsg = ''
local CurrentActionData = {}
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
AddEventHandler('esx_drugs:hasEnteredMarker', function(zone)
if myJob == 'police' or myJob == 'ambulance' then
return
end
ESX.UI.Menu.CloseAll()
if zone == 'exitMarker' then
CurrentAction = zone
CurrentActionMsg = _U('exit_marker')
CurrentActionData = {}
end
if zone == 'CokeField' then
CurrentAction = zone
CurrentActionMsg = _U('press_collect_coke')
CurrentActionData = {}
end
if zone == 'CokeProcessing' then
if cokeQTE >= 5 then
CurrentAction = zone
CurrentActionMsg = _U('press_process_coke')
CurrentActionData = {}
end
end
if zone == 'CokeDealer' then
if coke_poochQTE >= 1 then
CurrentAction = zone
CurrentActionMsg = _U('press_sell_coke')
CurrentActionData = {}
end
end
if zone == 'MethField' then
CurrentAction = zone
CurrentActionMsg = _U('press_collect_meth')
CurrentActionData = {}
end
if zone == 'MethProcessing' then
if methQTE >= 5 then
CurrentAction = zone
CurrentActionMsg = _U('press_process_meth')
CurrentActionData = {}
end
end
if zone == 'MethDealer' then
if meth_poochQTE >= 1 then
CurrentAction = zone
CurrentActionMsg = _U('press_sell_meth')
CurrentActionData = {}
end
end
if zone == 'WeedField' then
CurrentAction = zone
CurrentActionMsg = _U('press_collect_weed')
CurrentActionData = {}
end
if zone == 'WeedProcessing' then
if weedQTE >= 5 then
CurrentAction = zone
CurrentActionMsg = _U('press_process_weed')
CurrentActionData = {}
end
end
if zone == 'WeedDealer' then
if weed_poochQTE >= 1 then
CurrentAction = zone
CurrentActionMsg = _U('press_sell_weed')
CurrentActionData = {}
end
end
if zone == 'OpiumField' then
CurrentAction = zone
CurrentActionMsg = _U('press_collect_opium')
CurrentActionData = {}
end
if zone == 'OpiumProcessing' then
if opiumQTE >= 5 then
CurrentAction = zone
CurrentActionMsg = _U('press_process_opium')
CurrentActionData = {}
end
end
if zone == 'OpiumDealer' then
if opium_poochQTE >= 1 then
CurrentAction = zone
CurrentActionMsg = _U('press_sell_opium')
CurrentActionData = {}
end
end
end)
AddEventHandler('esx_drugs:hasExitedMarker', function(zone)
CurrentAction = nil
ESX.UI.Menu.CloseAll()
TriggerServerEvent('esx_drugs:stopHarvestCoke')
TriggerServerEvent('esx_drugs:stopTransformCoke')
TriggerServerEvent('esx_drugs:stopSellCoke')
TriggerServerEvent('esx_drugs:stopHarvestMeth')
TriggerServerEvent('esx_drugs:stopTransformMeth')
TriggerServerEvent('esx_drugs:stopSellMeth')
TriggerServerEvent('esx_drugs:stopHarvestWeed')
TriggerServerEvent('esx_drugs:stopTransformWeed')
TriggerServerEvent('esx_drugs:stopSellWeed')
TriggerServerEvent('esx_drugs:stopHarvestOpium')
TriggerServerEvent('esx_drugs:stopTransformOpium')
TriggerServerEvent('esx_drugs:stopSellOpium')
end)
-- Weed Effect
RegisterNetEvent('esx_drugs:onPot')
AddEventHandler('esx_drugs:onPot', function()
RequestAnimSet("MOVE_M@DRUNK@SLIGHTLYDRUNK")
while not HasAnimSetLoaded("MOVE_M@DRUNK@SLIGHTLYDRUNK") do
Citizen.Wait(0)
end
TaskStartScenarioInPlace(GetPlayerPed(-1), "WORLD_HUMAN_SMOKING_POT", 0, true)
Citizen.Wait(5000)
DoScreenFadeOut(1000)
Citizen.Wait(1000)
ClearPedTasksImmediately(GetPlayerPed(-1))
SetTimecycleModifier("spectator5")
SetPedMotionBlur(GetPlayerPed(-1), true)
SetPedMovementClipset(GetPlayerPed(-1), "MOVE_M@DRUNK@SLIGHTLYDRUNK", true)
SetPedIsDrunk(GetPlayerPed(-1), true)
DoScreenFadeIn(1000)
Citizen.Wait(600000)
DoScreenFadeOut(1000)
Citizen.Wait(1000)
DoScreenFadeIn(1000)
ClearTimecycleModifier()
ResetScenarioTypesEnabled()
ResetPedMovementClipset(GetPlayerPed(-1), 0)
SetPedIsDrunk(GetPlayerPed(-1), false)
SetPedMotionBlur(GetPlayerPed(-1), false)
end)
-- Render markers
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
for k,v in pairs(Config.Zones) do
if(GetDistanceBetweenCoords(coords, v.x, v.y, v.z, true) < Config.DrawDistance) then
DrawMarker(Config.MarkerType, v.x, v.y, v.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.ZoneSize.x, Config.ZoneSize.y, Config.ZoneSize.z, Config.MarkerColor.r, Config.MarkerColor.g, Config.MarkerColor.b, 100, false, true, 2, false, false, false, false)
end
end
end
end)
if Config.ShowBlips then
-- Create blips
Citizen.CreateThread(function()
for k,v in pairs(Config.Zones) do
local blip = AddBlipForCoord(v.x, v.y, v.z)
SetBlipSprite (blip, v.sprite)
SetBlipDisplay(blip, 4)
SetBlipScale (blip, 0.9)
SetBlipColour (blip, v.color)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString(v.name)
EndTextCommandSetBlipName(blip)
end
end)
end
-- RETURN NUMBER OF ITEMS FROM SERVER
RegisterNetEvent('esx_drugs:ReturnInventory')
AddEventHandler('esx_drugs:ReturnInventory', function(cokeNbr, cokepNbr, methNbr, methpNbr, weedNbr, weedpNbr, opiumNbr, opiumpNbr, jobName, currentZone)
cokeQTE = cokeNbr
coke_poochQTE = cokepNbr
methQTE = methNbr
meth_poochQTE = methpNbr
weedQTE = weedNbr
weed_poochQTE = weedpNbr
opiumQTE = opiumNbr
opium_poochQTE = opiumpNbr
myJob = jobName
TriggerEvent('esx_drugs:hasEnteredMarker', currentZone)
end)
-- Activate menu when player is inside marker
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
local isInMarker = false
local currentZone = nil
for k,v in pairs(Config.Zones) do
if(GetDistanceBetweenCoords(coords, v.x, v.y, v.z, true) < Config.ZoneSize.x / 2) then
isInMarker = true
currentZone = k
end
end
if isInMarker and not hasAlreadyEnteredMarker then
hasAlreadyEnteredMarker = true
lastZone = currentZone
TriggerServerEvent('esx_drugs:GetUserInventory', currentZone)
end
if not isInMarker and hasAlreadyEnteredMarker then
hasAlreadyEnteredMarker = false
TriggerEvent('esx_drugs:hasExitedMarker', lastZone)
end
if isInMarker and isInZone then
TriggerEvent('esx_drugs:hasEnteredMarker', 'exitMarker')
end
end
end)
-- Key Controls
Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
if CurrentAction ~= nil then
SetTextComponentFormat('STRING')
AddTextComponentString(CurrentActionMsg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlJustReleased(0, Keys['E']) then
isInZone = true -- unless we set this boolean to false, we will always freeze the user
if CurrentAction == 'exitMarker' then
isInZone = false -- do not freeze user
TriggerEvent('esx_drugs:freezePlayer', false)
TriggerEvent('esx_drugs:hasExitedMarker', lastZone)
Citizen.Wait(15000)
elseif CurrentAction == 'CokeField' then
TriggerServerEvent('esx_drugs:startHarvestCoke')
elseif CurrentAction == 'CokeProcessing' then
TriggerServerEvent('esx_drugs:startTransformCoke')
elseif CurrentAction == 'CokeDealer' then
TriggerServerEvent('esx_drugs:startSellCoke')
elseif CurrentAction == 'MethField' then
TriggerServerEvent('esx_drugs:startHarvestMeth')
elseif CurrentAction == 'MethProcessing' then
TriggerServerEvent('esx_drugs:startTransformMeth')
elseif CurrentAction == 'MethDealer' then
TriggerServerEvent('esx_drugs:startSellMeth')
elseif CurrentAction == 'WeedField' then
TriggerServerEvent('esx_drugs:startHarvestWeed')
elseif CurrentAction == 'WeedProcessing' then
TriggerServerEvent('esx_drugs:startTransformWeed')
elseif CurrentAction == 'WeedDealer' then
TriggerServerEvent('esx_drugs:startSellWeed')
elseif CurrentAction == 'OpiumField' then
TriggerServerEvent('esx_drugs:startHarvestOpium')
elseif CurrentAction == 'OpiumProcessing' then
TriggerServerEvent('esx_drugs:startTransformOpium')
elseif CurrentAction == 'OpiumDealer' then
TriggerServerEvent('esx_drugs:startSellOpium')
else
isInZone = false -- not a esx_drugs zone
end
if isInZone then
TriggerEvent('esx_drugs:freezePlayer', true)
end
CurrentAction = nil
end
end
end
end)
RegisterNetEvent('esx_drugs:freezePlayer')
AddEventHandler('esx_drugs:freezePlayer', function(freeze)
FreezeEntityPosition(GetPlayerPed(-1), freeze)
end)
local Keys = {
["ESC"] = 322, ["F1"] = 288, ["F2"] = 289, ["F3"] = 170, ["F5"] = 166, ["F6"] = 167, ["F7"] = 168, ["F8"] = 169, ["F9"] = 56, ["F10"] = 57,
["~"] = 243, ["1"] = 157, ["2"] = 158, ["3"] = 160, ["4"] = 164, ["5"] = 165, ["6"] = 159, ["7"] = 161, ["8"] = 162, ["9"] = 163, ["-"] = 84, ["="] = 83, ["BACKSPACE"] = 177,
["TAB"] = 37, ["Q"] = 44, ["W"] = 32, ["E"] = 38, ["R"] = 45, ["T"] = 245, ["Y"] = 246, ["U"] = 303, ["P"] = 199, ["["] = 39, ["]"] = 40, ["ENTER"] = 18,
["CAPS"] = 137, ["A"] = 34, ["S"] = 8, ["D"] = 9, ["F"] = 23, ["G"] = 47, ["H"] = 74, ["K"] = 311, ["L"] = 182,
["LEFTSHIFT"] = 21, ["Z"] = 20, ["X"] = 73, ["C"] = 26, ["V"] = 0, ["B"] = 29, ["N"] = 249, ["M"] = 244, [","] = 82, ["."] = 81,
["LEFTCTRL"] = 36, ["LEFTALT"] = 19, ["SPACE"] = 22, ["RIGHTCTRL"] = 70,
["HOME"] = 213, ["PAGEUP"] = 10, ["PAGEDOWN"] = 11, ["DELETE"] = 178,
["LEFT"] = 174, ["RIGHT"] = 175, ["TOP"] = 27, ["DOWN"] = 173,
["NENTER"] = 201, ["N4"] = 108, ["N5"] = 60, ["N6"] = 107, ["N+"] = 96, ["N-"] = 97, ["N7"] = 117, ["N8"] = 61, ["N9"] = 118
}
local cokeQTE = 0
ESX = nil
local coke_poochQTE = 0
local weedQTE = 0
local weed_poochQTE = 0
local methQTE = 0
local meth_poochQTE = 0
local opiumQTE = 0
local opium_poochQTE = 0
local myJob = nil
local HasAlreadyEnteredMarker = false
local LastZone = nil
local isInZone = false
local CurrentAction = nil
local CurrentActionMsg = ''
local CurrentActionData = {}
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
AddEventHandler('esx_drugs:hasEnteredMarker', function(zone)
if myJob == 'police' or myJob == 'ambulance' then
return
end
ESX.UI.Menu.CloseAll()
if zone == 'exitMarker' then
CurrentAction = zone
CurrentActionMsg = _U('exit_marker')
CurrentActionData = {}
end
if zone == 'CokeField' then
CurrentAction = zone
CurrentActionMsg = _U('press_collect_coke')
CurrentActionData = {}
end
if zone == 'CokeProcessing' then
if cokeQTE >= 5 then
CurrentAction = zone
CurrentActionMsg = _U('press_process_coke')
CurrentActionData = {}
end
end
if zone == 'CokeDealer' then
if coke_poochQTE >= 1 then
CurrentAction = zone
CurrentActionMsg = _U('press_sell_coke')
CurrentActionData = {}
end
end
if zone == 'MethField' then
CurrentAction = zone
CurrentActionMsg = _U('press_collect_meth')
CurrentActionData = {}
end
if zone == 'MethProcessing' then
if methQTE >= 5 then
CurrentAction = zone
CurrentActionMsg = _U('press_process_meth')
CurrentActionData = {}
end
end
if zone == 'MethDealer' then
if meth_poochQTE >= 1 then
CurrentAction = zone
CurrentActionMsg = _U('press_sell_meth')
CurrentActionData = {}
end
end
if zone == 'WeedField' then
CurrentAction = zone
CurrentActionMsg = _U('press_collect_weed')
CurrentActionData = {}
end
if zone == 'WeedProcessing' then
if weedQTE >= 5 then
CurrentAction = zone
CurrentActionMsg = _U('press_process_weed')
CurrentActionData = {}
end
end
if zone == 'WeedDealer' then
if weed_poochQTE >= 1 then
CurrentAction = zone
CurrentActionMsg = _U('press_sell_weed')
CurrentActionData = {}
end
end
if zone == 'OpiumField' then
CurrentAction = zone
CurrentActionMsg = _U('press_collect_opium')
CurrentActionData = {}
end
if zone == 'OpiumProcessing' then
if opiumQTE >= 5 then
CurrentAction = zone
CurrentActionMsg = _U('press_process_opium')
CurrentActionData = {}
end
end
if zone == 'OpiumDealer' then
if opium_poochQTE >= 1 then
CurrentAction = zone
CurrentActionMsg = _U('press_sell_opium')
CurrentActionData = {}
end
end
end)
AddEventHandler('esx_drugs:hasExitedMarker', function(zone)
CurrentAction = nil
ESX.UI.Menu.CloseAll()
TriggerServerEvent('esx_drugs:stopHarvestCoke')
TriggerServerEvent('esx_drugs:stopTransformCoke')
TriggerServerEvent('esx_drugs:stopSellCoke')
TriggerServerEvent('esx_drugs:stopHarvestMeth')
TriggerServerEvent('esx_drugs:stopTransformMeth')
TriggerServerEvent('esx_drugs:stopSellMeth')
TriggerServerEvent('esx_drugs:stopHarvestWeed')
TriggerServerEvent('esx_drugs:stopTransformWeed')
TriggerServerEvent('esx_drugs:stopSellWeed')
TriggerServerEvent('esx_drugs:stopHarvestOpium')
TriggerServerEvent('esx_drugs:stopTransformOpium')
TriggerServerEvent('esx_drugs:stopSellOpium')
end)
-- Weed Effect
RegisterNetEvent('esx_drugs:onPot')
AddEventHandler('esx_drugs:onPot', function()
RequestAnimSet("MOVE_M@DRUNK@SLIGHTLYDRUNK")
while not HasAnimSetLoaded("MOVE_M@DRUNK@SLIGHTLYDRUNK") do
Citizen.Wait(0)
end
TaskStartScenarioInPlace(GetPlayerPed(-1), "WORLD_HUMAN_SMOKING_POT", 0, true)
Citizen.Wait(5000)
DoScreenFadeOut(1000)
Citizen.Wait(1000)
ClearPedTasksImmediately(GetPlayerPed(-1))
SetTimecycleModifier("spectator5")
SetPedMotionBlur(GetPlayerPed(-1), true)
SetPedMovementClipset(GetPlayerPed(-1), "MOVE_M@DRUNK@SLIGHTLYDRUNK", true)
SetPedIsDrunk(GetPlayerPed(-1), true)
DoScreenFadeIn(1000)
Citizen.Wait(600000)
DoScreenFadeOut(1000)
Citizen.Wait(1000)
DoScreenFadeIn(1000)
ClearTimecycleModifier()
ResetScenarioTypesEnabled()
ResetPedMovementClipset(GetPlayerPed(-1), 0)
SetPedIsDrunk(GetPlayerPed(-1), false)
SetPedMotionBlur(GetPlayerPed(-1), false)
end)
-- Render markers
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
for k,v in pairs(Config.Zones) do
if(GetDistanceBetweenCoords(coords, v.x, v.y, v.z, true) < Config.DrawDistance) then
DrawMarker(Config.MarkerType, v.x, v.y, v.z, 0.0, 0.0, 0.0, 0, 0.0, 0.0, Config.ZoneSize.x, Config.ZoneSize.y, Config.ZoneSize.z, Config.MarkerColor.r, Config.MarkerColor.g, Config.MarkerColor.b, 100, false, true, 2, false, false, false, false)
end
end
end
end)
if Config.ShowBlips then
-- Create blips
Citizen.CreateThread(function()
for k,v in pairs(Config.Zones) do
local blip = AddBlipForCoord(v.x, v.y, v.z)
SetBlipSprite (blip, v.sprite)
SetBlipDisplay(blip, 4)
SetBlipScale (blip, 0.9)
SetBlipColour (blip, v.color)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString(v.name)
EndTextCommandSetBlipName(blip)
end
end)
end
-- RETURN NUMBER OF ITEMS FROM SERVER
RegisterNetEvent('esx_drugs:ReturnInventory')
AddEventHandler('esx_drugs:ReturnInventory', function(cokeNbr, cokepNbr, methNbr, methpNbr, weedNbr, weedpNbr, opiumNbr, opiumpNbr, jobName, currentZone)
cokeQTE = cokeNbr
coke_poochQTE = cokepNbr
methQTE = methNbr
meth_poochQTE = methpNbr
weedQTE = weedNbr
weed_poochQTE = weedpNbr
opiumQTE = opiumNbr
opium_poochQTE = opiumpNbr
myJob = jobName
TriggerEvent('esx_drugs:hasEnteredMarker', currentZone)
end)
-- Activate menu when player is inside marker
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
local isInMarker = false
local currentZone = nil
for k,v in pairs(Config.Zones) do
if(GetDistanceBetweenCoords(coords, v.x, v.y, v.z, true) < Config.ZoneSize.x / 2) then
isInMarker = true
currentZone = k
end
end
if isInMarker and not hasAlreadyEnteredMarker then
hasAlreadyEnteredMarker = true
lastZone = currentZone
TriggerServerEvent('esx_drugs:GetUserInventory', currentZone)
end
if not isInMarker and hasAlreadyEnteredMarker then
hasAlreadyEnteredMarker = false
TriggerEvent('esx_drugs:hasExitedMarker', lastZone)
end
if isInMarker and isInZone then
TriggerEvent('esx_drugs:hasEnteredMarker', 'exitMarker')
end
end
end)
-- Key Controls
Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
if CurrentAction ~= nil then
SetTextComponentFormat('STRING')
AddTextComponentString(CurrentActionMsg)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
if IsControlJustReleased(0, Keys['E']) then
isInZone = true -- unless we set this boolean to false, we will always freeze the user
if CurrentAction == 'exitMarker' then
isInZone = false -- do not freeze user
TriggerEvent('esx_drugs:freezePlayer', false)
TriggerEvent('esx_drugs:hasExitedMarker', lastZone)
Citizen.Wait(15000)
elseif CurrentAction == 'CokeField' then
TriggerServerEvent('esx_drugs:startHarvestCoke')
elseif CurrentAction == 'CokeProcessing' then
TriggerServerEvent('esx_drugs:startTransformCoke')
elseif CurrentAction == 'CokeDealer' then
TriggerServerEvent('esx_drugs:startSellCoke')
elseif CurrentAction == 'MethField' then
TriggerServerEvent('esx_drugs:startHarvestMeth')
elseif CurrentAction == 'MethProcessing' then
TriggerServerEvent('esx_drugs:startTransformMeth')
elseif CurrentAction == 'MethDealer' then
TriggerServerEvent('esx_drugs:startSellMeth')
elseif CurrentAction == 'WeedField' then
TriggerServerEvent('esx_drugs:startHarvestWeed')
elseif CurrentAction == 'WeedProcessing' then
TriggerServerEvent('esx_drugs:startTransformWeed')
elseif CurrentAction == 'WeedDealer' then
TriggerServerEvent('esx_drugs:startSellWeed')
elseif CurrentAction == 'OpiumField' then
TriggerServerEvent('esx_drugs:startHarvestOpium')
elseif CurrentAction == 'OpiumProcessing' then
TriggerServerEvent('esx_drugs:startTransformOpium')
elseif CurrentAction == 'OpiumDealer' then
TriggerServerEvent('esx_drugs:startSellOpium')
else
isInZone = false -- not a esx_drugs zone
end
if isInZone then
TriggerEvent('esx_drugs:freezePlayer', true)
end
CurrentAction = nil
end
end
end
end)
RegisterNetEvent('esx_drugs:freezePlayer')
AddEventHandler('esx_drugs:freezePlayer', function(freeze)
FreezeEntityPosition(GetPlayerPed(-1), freeze)
end)
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