mirror of
https://github.com/esx-framework/esx_core.git
synced 2026-08-31 18:28:52 +00:00
644 lines
19 KiB
Lua
644 lines
19 KiB
Lua
ESX = nil
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local CopsConnected = 0
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local PlayersHarvestingCoke = {}
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local PlayersTransformingCoke = {}
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local PlayersSellingCoke = {}
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local PlayersHarvestingMeth = {}
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local PlayersTransformingMeth = {}
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local PlayersSellingMeth = {}
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local PlayersHarvestingWeed = {}
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local PlayersTransformingWeed = {}
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local PlayersSellingWeed = {}
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local PlayersHarvestingOpium = {}
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local PlayersTransformingOpium = {}
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local PlayersSellingOpium = {}
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TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
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function CountCops()
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local xPlayers = ESX.GetPlayers()
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CopsConnected = 0
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for i=1, #xPlayers, 1 do
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local xPlayer = ESX.GetPlayerFromId(xPlayers[i])
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if xPlayer.job.name == 'police' then
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CopsConnected = CopsConnected + 1
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end
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end
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SetTimeout(120 * 1000, CountCops)
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end
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CountCops()
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--coke
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local function HarvestCoke(source)
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if CopsConnected < Config.RequiredCopsCoke then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsCoke))
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return
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end
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SetTimeout(Config.TimeToFarm, function()
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if PlayersHarvestingCoke[source] then
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local xPlayer = ESX.GetPlayerFromId(source)
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local coke = xPlayer.getInventoryItem('coke')
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if coke.limit ~= -1 and coke.count >= coke.limit then
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TriggerClientEvent('esx:showNotification', source, _U('inv_full_coke'))
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else
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xPlayer.addInventoryItem('coke', 1)
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HarvestCoke(source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startHarvestCoke')
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AddEventHandler('esx_drugs:startHarvestCoke', function()
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local _source = source
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PlayersHarvestingCoke[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('pickup_in_prog'))
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HarvestCoke(_source)
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end)
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RegisterServerEvent('esx_drugs:stopHarvestCoke')
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AddEventHandler('esx_drugs:stopHarvestCoke', function()
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local _source = source
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PlayersHarvestingCoke[_source] = false
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end)
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local function TransformCoke(source)
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if CopsConnected < Config.RequiredCopsCoke then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsCoke))
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return
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end
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SetTimeout(Config.TimeToProcess, function()
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if PlayersTransformingCoke[source] then
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local xPlayer = ESX.GetPlayerFromId(source)
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local cokeQuantity = xPlayer.getInventoryItem('coke').count
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local pooch = xPlayer.getInventoryItem('coke_pooch').count
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if pooch.limit ~= -1 and pooch.count >= pooch.limit then
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TriggerClientEvent('esx:showNotification', source, _U('too_many_pouches'))
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elseif cokeQuantity < 5 then
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TriggerClientEvent('esx:showNotification', source, _U('not_enough_coke'))
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else
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xPlayer.removeInventoryItem('coke', 5)
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xPlayer.addInventoryItem('coke_pooch', 1)
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TransformCoke(source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startTransformCoke')
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AddEventHandler('esx_drugs:startTransformCoke', function()
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local _source = source
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PlayersTransformingCoke[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('packing_in_prog'))
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TransformCoke(_source)
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end)
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RegisterServerEvent('esx_drugs:stopTransformCoke')
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AddEventHandler('esx_drugs:stopTransformCoke', function()
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local _source = source
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PlayersTransformingCoke[_source] = false
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end)
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local function SellCoke(source)
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if CopsConnected < Config.RequiredCopsCoke then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsCoke))
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return
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end
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SetTimeout(Config.TimeToSell, function()
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if PlayersSellingCoke[source] then
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local xPlayer = ESX.GetPlayerFromId(source)
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local poochQuantity = xPlayer.getInventoryItem('coke_pooch').count
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if poochQuantity == 0 then
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TriggerClientEvent('esx:showNotification', source, _U('no_pouches_sale'))
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else
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xPlayer.removeInventoryItem('coke_pooch', 1)
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if CopsConnected == 0 then
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xPlayer.addAccountMoney('black_money', 198)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
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elseif CopsConnected == 1 then
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xPlayer.addAccountMoney('black_money', 258)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
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elseif CopsConnected == 2 then
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xPlayer.addAccountMoney('black_money', 308)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
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elseif CopsConnected == 3 then
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xPlayer.addAccountMoney('black_money', 358)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
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elseif CopsConnected == 4 then
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xPlayer.addAccountMoney('black_money', 396)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
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elseif CopsConnected >= 5 then
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xPlayer.addAccountMoney('black_money', 428)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_coke'))
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end
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SellCoke(source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startSellCoke')
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AddEventHandler('esx_drugs:startSellCoke', function()
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local _source = source
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PlayersSellingCoke[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('sale_in_prog'))
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SellCoke(_source)
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end)
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RegisterServerEvent('esx_drugs:stopSellCoke')
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AddEventHandler('esx_drugs:stopSellCoke', function()
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local _source = source
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PlayersSellingCoke[_source] = false
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end)
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--meth
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local function HarvestMeth(source)
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if CopsConnected < Config.RequiredCopsMeth then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsMeth))
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return
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end
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SetTimeout(Config.TimeToFarm, function()
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if PlayersHarvestingMeth[source] then
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local xPlayer = ESX.GetPlayerFromId(source)
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local meth = xPlayer.getInventoryItem('meth')
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if meth.limit ~= -1 and meth.count >= meth.limit then
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TriggerClientEvent('esx:showNotification', source, _U('inv_full_meth'))
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else
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xPlayer.addInventoryItem('meth', 1)
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HarvestMeth(source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startHarvestMeth')
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AddEventHandler('esx_drugs:startHarvestMeth', function()
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local _source = source
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PlayersHarvestingMeth[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('pickup_in_prog'))
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HarvestMeth(_source)
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end)
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RegisterServerEvent('esx_drugs:stopHarvestMeth')
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AddEventHandler('esx_drugs:stopHarvestMeth', function()
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local _source = source
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PlayersHarvestingMeth[_source] = false
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end)
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local function TransformMeth(source)
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if CopsConnected < Config.RequiredCopsMeth then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsMeth))
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return
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end
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SetTimeout(Config.TimeToProcess, function()
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if PlayersTransformingMeth[source] then
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local xPlayer = ESX.GetPlayerFromId(source)
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local methQuantity = xPlayer.getInventoryItem('meth').count
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local pooch = xPlayer.getInventoryItem('meth_pooch')
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if pooch.limit ~= -1 and pooch.count >= pooch.limit then
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TriggerClientEvent('esx:showNotification', source, _U('too_many_pouches'))
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elseif methQuantity < 5 then
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TriggerClientEvent('esx:showNotification', source, _U('not_enough_meth'))
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else
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xPlayer.removeInventoryItem('meth', 5)
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xPlayer.addInventoryItem('meth_pooch', 1)
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TransformMeth(source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startTransformMeth')
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AddEventHandler('esx_drugs:startTransformMeth', function()
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local _source = source
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PlayersTransformingMeth[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('packing_in_prog'))
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TransformMeth(_source)
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end)
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RegisterServerEvent('esx_drugs:stopTransformMeth')
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AddEventHandler('esx_drugs:stopTransformMeth', function()
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local _source = source
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PlayersTransformingMeth[_source] = false
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end)
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local function SellMeth(source)
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if CopsConnected < Config.RequiredCopsMeth then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsMeth))
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return
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end
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SetTimeout(Config.TimeToSell, function()
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if PlayersSellingMeth[source] then
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local xPlayer = ESX.GetPlayerFromId(source)
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local poochQuantity = xPlayer.getInventoryItem('meth_pooch').count
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if poochQuantity == 0 then
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TriggerClientEvent('esx:showNotification', source, _U('no_pouches_sale'))
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else
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xPlayer.removeInventoryItem('meth_pooch', 1)
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if CopsConnected == 0 then
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xPlayer.addAccountMoney('black_money', 276)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
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elseif CopsConnected == 1 then
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xPlayer.addAccountMoney('black_money', 374)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
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elseif CopsConnected == 2 then
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xPlayer.addAccountMoney('black_money', 474)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
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elseif CopsConnected == 3 then
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xPlayer.addAccountMoney('black_money', 552)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
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elseif CopsConnected == 4 then
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xPlayer.addAccountMoney('black_money', 616)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
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elseif CopsConnected == 5 then
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xPlayer.addAccountMoney('black_money', 654)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
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elseif CopsConnected >= 6 then
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xPlayer.addAccountMoney('black_money', 686)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_meth'))
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end
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SellMeth(source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startSellMeth')
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AddEventHandler('esx_drugs:startSellMeth', function()
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local _source = source
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PlayersSellingMeth[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('sale_in_prog'))
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SellMeth(_source)
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end)
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RegisterServerEvent('esx_drugs:stopSellMeth')
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AddEventHandler('esx_drugs:stopSellMeth', function()
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local _source = source
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PlayersSellingMeth[_source] = false
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end)
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--weed
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local function HarvestWeed(source)
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if CopsConnected < Config.RequiredCopsWeed then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsWeed))
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return
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end
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SetTimeout(Config.TimeToFarm, function()
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if PlayersHarvestingWeed[source] == true then
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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local weed = xPlayer.getInventoryItem('weed')
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if weed.limit ~= -1 and weed.count >= weed.limit then
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TriggerClientEvent('esx:showNotification', source, _U('inv_full_weed'))
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else
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xPlayer.addInventoryItem('weed', 1)
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HarvestWeed(source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startHarvestWeed')
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AddEventHandler('esx_drugs:startHarvestWeed', function()
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local _source = source
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PlayersHarvestingWeed[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('pickup_in_prog'))
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HarvestWeed(_source)
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end)
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RegisterServerEvent('esx_drugs:stopHarvestWeed')
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AddEventHandler('esx_drugs:stopHarvestWeed', function()
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local _source = source
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PlayersHarvestingWeed[_source] = false
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end)
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local function TransformWeed(source)
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if CopsConnected < Config.RequiredCopsWeed then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsWeed))
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return
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end
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SetTimeout(Config.TimeToProcess, function()
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if PlayersTransformingWeed[source] then
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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local weedQuantity = xPlayer.getInventoryItem('weed').count
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local pooch = xPlayer.getInventoryItem('weed_pooch')
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if pooch.limit ~= -1 and pooch.count >= pooch.limit then
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TriggerClientEvent('esx:showNotification', source, _U('too_many_pouches'))
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elseif weedQuantity < 5 then
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TriggerClientEvent('esx:showNotification', source, _U('not_enough_weed'))
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else
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xPlayer.removeInventoryItem('weed', 5)
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xPlayer.addInventoryItem('weed_pooch', 1)
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TransformWeed(source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startTransformWeed')
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AddEventHandler('esx_drugs:startTransformWeed', function()
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local _source = source
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PlayersTransformingWeed[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('packing_in_prog'))
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TransformWeed(_source)
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end)
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RegisterServerEvent('esx_drugs:stopTransformWeed')
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AddEventHandler('esx_drugs:stopTransformWeed', function()
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local _source = source
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PlayersTransformingWeed[_source] = false
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end)
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local function SellWeed(source)
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if CopsConnected < Config.RequiredCopsWeed then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsWeed))
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return
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end
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SetTimeout(Config.TimeToSell, function()
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if PlayersSellingWeed[source] then
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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local poochQuantity = xPlayer.getInventoryItem('weed_pooch').count
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if poochQuantity == 0 then
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TriggerClientEvent('esx:showNotification', source, _U('no_pouches_sale'))
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else
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xPlayer.removeInventoryItem('weed_pooch', 1)
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if CopsConnected == 0 then
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xPlayer.addAccountMoney('black_money', 108)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
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elseif CopsConnected == 1 then
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xPlayer.addAccountMoney('black_money', 128)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
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elseif CopsConnected == 2 then
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xPlayer.addAccountMoney('black_money', 152)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
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elseif CopsConnected == 3 then
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xPlayer.addAccountMoney('black_money', 165)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
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elseif CopsConnected >= 4 then
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xPlayer.addAccountMoney('black_money', 180)
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TriggerClientEvent('esx:showNotification', source, _U('sold_one_weed'))
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end
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SellWeed(source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startSellWeed')
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AddEventHandler('esx_drugs:startSellWeed', function()
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local _source = source
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PlayersSellingWeed[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('sale_in_prog'))
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SellWeed(_source)
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end)
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RegisterServerEvent('esx_drugs:stopSellWeed')
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AddEventHandler('esx_drugs:stopSellWeed', function()
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local _source = source
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PlayersSellingWeed[_source] = false
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end)
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--opium
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local function HarvestOpium(source)
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if CopsConnected < Config.RequiredCopsOpium then
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TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsOpium))
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return
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end
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SetTimeout(Config.TimeToFarm, function()
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if PlayersHarvestingOpium[source] then
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local _source = source
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local xPlayer = ESX.GetPlayerFromId(_source)
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local opium = xPlayer.getInventoryItem('opium')
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if opium.limit ~= -1 and opium.count >= opium.limit then
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TriggerClientEvent('esx:showNotification', _source, _U('inv_full_opium'))
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else
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xPlayer.addInventoryItem('opium', 1)
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HarvestOpium(_source)
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end
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end
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end)
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end
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RegisterServerEvent('esx_drugs:startHarvestOpium')
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AddEventHandler('esx_drugs:startHarvestOpium', function()
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local _source = source
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PlayersHarvestingOpium[_source] = true
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TriggerClientEvent('esx:showNotification', _source, _U('pickup_in_prog'))
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HarvestOpium(_source)
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end)
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RegisterServerEvent('esx_drugs:stopHarvestOpium')
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AddEventHandler('esx_drugs:stopHarvestOpium', function()
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local _source = source
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PlayersHarvestingOpium[_source] = false
|
|
end)
|
|
|
|
local function TransformOpium(source)
|
|
if CopsConnected < Config.RequiredCopsOpium then
|
|
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsOpium))
|
|
return
|
|
end
|
|
|
|
SetTimeout(Config.TimeToProcess, function()
|
|
if PlayersTransformingOpium[source] then
|
|
local _source = source
|
|
local xPlayer = ESX.GetPlayerFromId(_source)
|
|
|
|
local opiumQuantity = xPlayer.getInventoryItem('opium').count
|
|
local pooch = xPlayer.getInventoryItem('opium_pooch')
|
|
|
|
if pooch.limit ~= -1 and pooch.count >= pooch.limit then
|
|
TriggerClientEvent('esx:showNotification', _source, _U('too_many_pouches'))
|
|
elseif opiumQuantity < 5 then
|
|
TriggerClientEvent('esx:showNotification', _source, _U('not_enough_opium'))
|
|
else
|
|
xPlayer.removeInventoryItem('opium', 5)
|
|
xPlayer.addInventoryItem('opium_pooch', 1)
|
|
|
|
TransformOpium(_source)
|
|
end
|
|
end
|
|
end)
|
|
end
|
|
|
|
RegisterServerEvent('esx_drugs:startTransformOpium')
|
|
AddEventHandler('esx_drugs:startTransformOpium', function()
|
|
local _source = source
|
|
|
|
PlayersTransformingOpium[_source] = true
|
|
|
|
TriggerClientEvent('esx:showNotification', _source, _U('packing_in_prog'))
|
|
|
|
TransformOpium(_source)
|
|
end)
|
|
|
|
RegisterServerEvent('esx_drugs:stopTransformOpium')
|
|
AddEventHandler('esx_drugs:stopTransformOpium', function()
|
|
local _source = source
|
|
|
|
PlayersTransformingOpium[_source] = false
|
|
end)
|
|
|
|
local function SellOpium(source)
|
|
if CopsConnected < Config.RequiredCopsOpium then
|
|
TriggerClientEvent('esx:showNotification', source, _U('act_imp_police', CopsConnected, Config.RequiredCopsOpium))
|
|
return
|
|
end
|
|
|
|
SetTimeout(Config.TimeToSell, function()
|
|
if PlayersSellingOpium[source] then
|
|
local _source = source
|
|
local xPlayer = ESX.GetPlayerFromId(_source)
|
|
local poochQuantity = xPlayer.getInventoryItem('opium_pooch').count
|
|
|
|
if poochQuantity == 0 then
|
|
TriggerClientEvent('esx:showNotification', source, _U('no_pouches_sale'))
|
|
else
|
|
xPlayer.removeInventoryItem('opium_pooch', 1)
|
|
if CopsConnected == 0 then
|
|
xPlayer.addAccountMoney('black_money', 300)
|
|
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
|
elseif CopsConnected == 1 then
|
|
xPlayer.addAccountMoney('black_money', 500)
|
|
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
|
elseif CopsConnected == 2 then
|
|
xPlayer.addAccountMoney('black_money', 700)
|
|
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
|
elseif CopsConnected == 3 then
|
|
xPlayer.addAccountMoney('black_money', 800)
|
|
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
|
elseif CopsConnected == 4 then
|
|
xPlayer.addAccountMoney('black_money', 900)
|
|
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
|
elseif CopsConnected >= 5 then
|
|
xPlayer.addAccountMoney('black_money', 1000)
|
|
TriggerClientEvent('esx:showNotification', source, _U('sold_one_opium'))
|
|
end
|
|
|
|
SellOpium(source)
|
|
end
|
|
end
|
|
end)
|
|
end
|
|
|
|
RegisterServerEvent('esx_drugs:startSellOpium')
|
|
AddEventHandler('esx_drugs:startSellOpium', function()
|
|
local _source = source
|
|
|
|
PlayersSellingOpium[_source] = true
|
|
|
|
TriggerClientEvent('esx:showNotification', _source, _U('sale_in_prog'))
|
|
|
|
SellOpium(_source)
|
|
end)
|
|
|
|
RegisterServerEvent('esx_drugs:stopSellOpium')
|
|
AddEventHandler('esx_drugs:stopSellOpium', function()
|
|
local _source = source
|
|
|
|
PlayersSellingOpium[_source] = false
|
|
end)
|
|
|
|
RegisterServerEvent('esx_drugs:GetUserInventory')
|
|
AddEventHandler('esx_drugs:GetUserInventory', function(currentZone)
|
|
local _source = source
|
|
local xPlayer = ESX.GetPlayerFromId(_source)
|
|
TriggerClientEvent('esx_drugs:ReturnInventory',
|
|
_source,
|
|
xPlayer.getInventoryItem('coke').count,
|
|
xPlayer.getInventoryItem('coke_pooch').count,
|
|
xPlayer.getInventoryItem('meth').count,
|
|
xPlayer.getInventoryItem('meth_pooch').count,
|
|
xPlayer.getInventoryItem('weed').count,
|
|
xPlayer.getInventoryItem('weed_pooch').count,
|
|
xPlayer.getInventoryItem('opium').count,
|
|
xPlayer.getInventoryItem('opium_pooch').count,
|
|
xPlayer.job.name,
|
|
currentZone
|
|
)
|
|
end)
|
|
|
|
ESX.RegisterUsableItem('weed', function(source)
|
|
local _source = source
|
|
local xPlayer = ESX.GetPlayerFromId(_source)
|
|
|
|
xPlayer.removeInventoryItem('weed', 1)
|
|
|
|
TriggerClientEvent('esx_drugs:onPot', _source)
|
|
TriggerClientEvent('esx:showNotification', _source, _U('used_one_weed'))
|
|
end)
|