make sure values are >= 0.

This commit is contained in:
Ilias Rbayti
2023-09-02 12:21:43 +02:00
parent 5f3e37a7c9
commit 9e404fa022
+2 -2
View File
@@ -378,7 +378,7 @@ AddEventHandler('playerDropped', function(reason)
if xPlayer then
TriggerEvent('esx:playerDropped', playerId, reason)
local job = xPlayer.getJob().name
ESX.JobsPlayerCount[job] = (ESX.JobsPlayerCount[job] or 1) -1
ESX.JobsPlayerCount[job] = ((ESX.JobsPlayerCount[job] and ESX.JobsPlayerCount[job] > 0) and ESX.JobsPlayerCount[job] or 1) -1
Core.playersByIdentifier[xPlayer.identifier] = nil
Core.SavePlayer(xPlayer, function()
@@ -393,7 +393,7 @@ AddEventHandler("esx:playerLoaded", function(playerId, xPlayer, isNew)
end)
AddEventHandler("esx:setJob", function(src, job, lastJob)
ESX.JobsPlayerCount[lastJob.name] = (ESX.JobsPlayerCount[lastJob.name] or 1) - 1
ESX.JobsPlayerCount[lastJob.name] = ((ESX.JobsPlayerCount[lastJob.name] and ESX.JobsPlayerCount[lastJob.name] > 0) and ESX.JobsPlayerCount[lastJob.name] or 1) -1
ESX.JobsPlayerCount[job.name] = (ESX.JobsPlayerCount[job.name] or 0) + 1
end)