diff --git a/[core]/es_extended/server/main.lua b/[core]/es_extended/server/main.lua index 58e26ceb..5b46f52d 100644 --- a/[core]/es_extended/server/main.lua +++ b/[core]/es_extended/server/main.lua @@ -378,7 +378,7 @@ AddEventHandler('playerDropped', function(reason) if xPlayer then TriggerEvent('esx:playerDropped', playerId, reason) local job = xPlayer.getJob().name - ESX.JobsPlayerCount[job] = (ESX.JobsPlayerCount[job] or 1) -1 + ESX.JobsPlayerCount[job] = ((ESX.JobsPlayerCount[job] and ESX.JobsPlayerCount[job] > 0) and ESX.JobsPlayerCount[job] or 1) -1 Core.playersByIdentifier[xPlayer.identifier] = nil Core.SavePlayer(xPlayer, function() @@ -393,7 +393,7 @@ AddEventHandler("esx:playerLoaded", function(playerId, xPlayer, isNew) end) AddEventHandler("esx:setJob", function(src, job, lastJob) - ESX.JobsPlayerCount[lastJob.name] = (ESX.JobsPlayerCount[lastJob.name] or 1) - 1 + ESX.JobsPlayerCount[lastJob.name] = ((ESX.JobsPlayerCount[lastJob.name] and ESX.JobsPlayerCount[lastJob.name] > 0) and ESX.JobsPlayerCount[lastJob.name] or 1) -1 ESX.JobsPlayerCount[job.name] = (ESX.JobsPlayerCount[job.name] or 0) + 1 end)