Merge pull request #1222 from esx-framework/dev

1.10.2
This commit is contained in:
Jean-Baptiste
2023-09-20 22:52:02 +02:00
committed by GitHub
49 changed files with 1892 additions and 1019 deletions
+3 -1
View File
@@ -1,3 +1,5 @@
-- ESX Tables
CREATE TABLE `addon_account` (
`name` varchar(60) NOT NULL,
`label` varchar(100) NOT NULL,
@@ -1012,4 +1014,4 @@ CREATE TABLE IF NOT EXISTS `banking` (
PRIMARY KEY (`ID`)
) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4;
ALTER TABLE `users` ADD COLUMN `pincode` INT NULL;
ALTER TABLE `users` ADD COLUMN `pincode` INT NULL;
+1 -1
View File
@@ -1,4 +1,4 @@
<h1 align='center'>[ESX] Cron</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://docs.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
<h1 align='center'>[ESX] Cron</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
A simple, but vital, resource that allows resources to Run tasks at specific intervals.
+18 -18
View File
@@ -9,39 +9,39 @@ function RunAt(h, m, cb)
}
end
function GetTime()
local timestamp = os.time()
local d = os.date('*t', timestamp).wday
local h = tonumber(os.date('%H', timestamp))
local m = tonumber(os.date('%M', timestamp))
return {
d = d,
h = h,
m = m
}
function GetUnixTimestamp()
return os.time()
end
function OnTime(d, h, m)
function OnTime(time)
for i = 1, #Jobs, 1 do
if Jobs[i].h == h and Jobs[i].m == m then
Jobs[i].cb(d, h, m)
local scheduledTimestamp = os.time({
hour = Jobs[i].h,
minute = Jobs[i].m,
second = 0, -- Assuming tasks run at the start of the minute
day = os.date('%d', time),
month = os.date('%m', time),
year = os.date('%Y', time)
})
if time >= scheduledTimestamp and (not LastTime or LastTime < scheduledTimestamp) then
Jobs[i].cb(Jobs[i].h, Jobs[i].m)
end
end
end
function Tick()
local time = GetTime()
local time = GetUnixTimestamp()
if time.h ~= LastTime.h or time.m ~= LastTime.m then
OnTime(time.d, time.h, time.m)
if not LastTime or os.date('%M', time) ~= os.date('%M', LastTime) then
OnTime(time)
LastTime = time
end
SetTimeout(60000, Tick)
end
LastTime = GetTime()
LastTime = GetUnixTimestamp()
Tick()
+100 -82
View File
@@ -70,17 +70,17 @@ function ESX.Progressbar(message, length, Options)
print("[^1ERROR^7] ^5ESX Progressbar^7 is Missing!")
end
function ESX.ShowNotification(message, type, length)
function ESX.ShowNotification(message, notifyType, length)
if GetResourceState("esx_notify") ~= "missing" then
return exports["esx_notify"]:Notify(type, length, message)
return exports["esx_notify"]:Notify(notifyType, length, message)
end
print("[^1ERROR^7] ^5ESX Notify^7 is Missing!")
end
function ESX.TextUI(message, type)
function ESX.TextUI(message, notifyType)
if GetResourceState("esx_textui") ~= "missing" then
return exports["esx_textui"]:TextUI(message, type)
return exports["esx_textui"]:TextUI(message, notifyType)
end
print("[^1ERROR^7] ^5ESX TextUI^7 is Missing!")
@@ -140,40 +140,23 @@ ESX.HashString = function(str)
return input_map
end
if GetResourceState("esx_context") ~= "missing" then
function ESX.OpenContext(...)
exports["esx_context"]:Open(...)
end
local contextAvailable = GetResourceState("esx_context") ~= "missing"
function ESX.PreviewContext(...)
exports["esx_context"]:Preview(...)
end
function ESX.CloseContext(...)
exports["esx_context"]:Close(...)
end
function ESX.RefreshContext(...)
exports["esx_context"]:Refresh(...)
end
else
function ESX.OpenContext()
print("[^1ERROR^7] Tried to ^5open^7 context menu, but ^5esx_context^7 is missing!")
end
function ESX.PreviewContext()
print("[^1ERROR^7] Tried to ^5preview^7 context menu, but ^5esx_context^7 is missing!")
end
function ESX.CloseContext()
print("[^1ERROR^7] Tried to ^5close^7 context menu, but ^5esx_context^7 is missing!")
end
function ESX.RefreshContext()
print("[^1ERROR^7] Tried to ^5Refresh^7 context menu, but ^5esx_context^7 is missing!")
end
function ESX.OpenContext(...)
return contextAvailable and exports["esx_context"]:Open(...) or not contextAvailable and print("[^1ERROR^7] Tried to ^5open^7 context menu, but ^5esx_context^7 is missing!")
end
function ESX.PreviewContext(...)
return contextAvailable and exports["esx_context"]:Preview(...) or not contextAvailable and print("[^1ERROR^7] Tried to ^5preview^7 context menu, but ^5esx_context^7 is missing!")
end
function ESX.CloseContext(...)
return contextAvailable and exports["esx_context"]:Close(...) or not contextAvailable and print("[^1ERROR^7] Tried to ^5close^7 context menu, but ^5esx_context^7 is missing!")
end
function ESX.RefreshContext(...)
return contextAvailable and exports["esx_context"]:Refresh(...) or not contextAvailable and print("[^1ERROR^7] Tried to ^5Refresh^7 context menu, but ^5esx_context^7 is missing!")
end
ESX.RegisterInput = function(command_name, label, input_group, key, on_press, on_release)
RegisterCommand(on_release ~= nil and "+" .. command_name or command_name, on_press)
@@ -184,18 +167,19 @@ ESX.RegisterInput = function(command_name, label, input_group, key, on_press, on
RegisterKeyMapping(on_release ~= nil and "+" .. command_name or command_name, label, input_group, key)
end
function ESX.UI.Menu.RegisterType(type, open, close)
ESX.UI.Menu.RegisteredTypes[type] = {
function ESX.UI.Menu.RegisterType(menuType, open, close)
ESX.UI.Menu.RegisteredTypes[menuType] = {
open = open,
close = close
}
end
function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, close)
function ESX.UI.Menu.Open(menuType, namespace, name, data, submit, cancel, change, close)
local menu = {}
menu.type = type
menu.type = menuType
menu.namespace = namespace
menu.resourceName = (GetInvokingResource() or "Unknown")
menu.name = name
menu.data = data
menu.submit = submit
@@ -203,11 +187,11 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
menu.change = change
menu.close = function()
ESX.UI.Menu.RegisteredTypes[type].close(namespace, name)
ESX.UI.Menu.RegisteredTypes[menuType].close(namespace, name)
for i = 1, #ESX.UI.Menu.Opened, 1 do
if ESX.UI.Menu.Opened[i] then
if ESX.UI.Menu.Opened[i].type == type and ESX.UI.Menu.Opened[i].namespace == namespace and
if ESX.UI.Menu.Opened[i].type == menuType and ESX.UI.Menu.Opened[i].namespace == namespace and
ESX.UI.Menu.Opened[i].name == name then
ESX.UI.Menu.Opened[i] = nil
end
@@ -238,7 +222,7 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
end
menu.refresh = function()
ESX.UI.Menu.RegisteredTypes[type].open(namespace, name, menu.data)
ESX.UI.Menu.RegisteredTypes[menuType].open(namespace, name, menu.data)
end
menu.setElement = function(i, key, val)
@@ -267,15 +251,15 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
end
ESX.UI.Menu.Opened[#ESX.UI.Menu.Opened + 1] = menu
ESX.UI.Menu.RegisteredTypes[type].open(namespace, name, data)
ESX.UI.Menu.RegisteredTypes[menuType].open(namespace, name, data)
return menu
end
function ESX.UI.Menu.Close(type, namespace, name)
function ESX.UI.Menu.Close(menuType, namespace, name)
for i = 1, #ESX.UI.Menu.Opened, 1 do
if ESX.UI.Menu.Opened[i] then
if ESX.UI.Menu.Opened[i].type == type and ESX.UI.Menu.Opened[i].namespace == namespace and
if ESX.UI.Menu.Opened[i].type == menuType and ESX.UI.Menu.Opened[i].namespace == namespace and
ESX.UI.Menu.Opened[i].name == name then
ESX.UI.Menu.Opened[i].close()
ESX.UI.Menu.Opened[i] = nil
@@ -293,10 +277,10 @@ function ESX.UI.Menu.CloseAll()
end
end
function ESX.UI.Menu.GetOpened(type, namespace, name)
function ESX.UI.Menu.GetOpened(menuType, namespace, name)
for i = 1, #ESX.UI.Menu.Opened, 1 do
if ESX.UI.Menu.Opened[i] then
if ESX.UI.Menu.Opened[i].type == type and ESX.UI.Menu.Opened[i].namespace == namespace and
if ESX.UI.Menu.Opened[i].type == menuType and ESX.UI.Menu.Opened[i].namespace == namespace and
ESX.UI.Menu.Opened[i].name == name then
return ESX.UI.Menu.Opened[i]
end
@@ -308,8 +292,8 @@ function ESX.UI.Menu.GetOpenedMenus()
return ESX.UI.Menu.Opened
end
function ESX.UI.Menu.IsOpen(type, namespace, name)
return ESX.UI.Menu.GetOpened(type, namespace, name) ~= nil
function ESX.UI.Menu.IsOpen(menuType, namespace, name)
return ESX.UI.Menu.GetOpened(menuType, namespace, name) ~= nil
end
function ESX.UI.ShowInventoryItemNotification(add, item, count)
@@ -620,11 +604,6 @@ function ESX.Game.GetVehicleProperties(vehicle)
end
end
local driftTyresEnabled = false
if type(GetDriftTyresEnabled(vehicle) == "boolean") and GetDriftTyresEnabled(vehicle) then
driftTyresEnabled = true
end
local doorsBroken, windowsBroken, tyreBurst = {}, {}, {}
local numWheels = tostring(GetVehicleNumberOfWheels(vehicle))
@@ -689,7 +668,6 @@ function ESX.Game.GetVehicleProperties(vehicle)
neonColor = table.pack(GetVehicleNeonLightsColour(vehicle)),
extras = extras,
driftTyresEnabled = driftTyresEnabled,
tyreSmokeColor = table.pack(GetVehicleTyreSmokeColor(vehicle)),
modSpoilers = GetVehicleMod(vehicle, 0),
@@ -830,10 +808,6 @@ function ESX.Game.SetVehicleProperties(vehicle, props)
end
end
if props.driftTyresEnabled then
SetDriftTyresEnabled(vehicle, true)
end
if props.neonColor ~= nil then
SetVehicleNeonLightsColour(vehicle, props.neonColor[1], props.neonColor[2], props.neonColor[3])
end
@@ -1032,7 +1006,7 @@ function ESX.Game.Utils.DrawText3D(coords, text, size, font)
local fov = (1 / GetGameplayCamFov()) * 100
scale = scale * fov
SetTextScale(0.0 * scale, 0.55 * scale)
SetTextScale(0.0, 0.55 * scale)
SetTextFont(font)
SetTextProportional(1)
SetTextColour(255, 255, 255, 215)
@@ -1062,7 +1036,7 @@ function ESX.ShowInventory()
local playerPed = ESX.PlayerData.ped
local elements = {
{ unselectable = true, icon = 'fas fa-box', title = 'Player Inventory' }
{ unselectable = true, icon = 'fas fa-box' }
}
local currentWeight = 0
@@ -1101,7 +1075,10 @@ function ESX.ShowInventory()
end
end
for _, v in ipairs(Config.Weapons) do
elements[1].title = TranslateCap('inventory', currentWeight, Config.MaxWeight)
for i=1, #Config.Weapons do
local v = Config.Weapons[i]
local weaponHash = joaat(v.name)
if HasPedGotWeapon(playerPed, weaponHash, false) then
@@ -1120,14 +1097,8 @@ function ESX.ShowInventory()
canRemove = true
}
end
end
elements[#elements + 1] = {
unselectable = true,
icon = "fas fa-weight",
title = "Current Weight: " .. currentWeight
}
end
ESX.CloseContext()
ESX.OpenContext("right", elements, function(_, element)
@@ -1182,7 +1153,7 @@ function ESX.ShowInventory()
}
ESX.OpenContext("right", elements2, function(_, element2)
local item, type = element2.value, element2.type
local item, itemType = element2.value, element2.type
if element2.action == "give" then
local playersNearby = ESX.Game.GetPlayersInArea(GetEntityCoords(playerPed), 3.0)
@@ -1215,8 +1186,8 @@ function ESX.ShowInventory()
local selectedPlayerPed = GetPlayerPed(selectedPlayer)
if IsPedOnFoot(selectedPlayerPed) and not IsPedFalling(selectedPlayerPed) then
if type == 'item_weapon' then
TriggerServerEvent('esx:giveInventoryItem', selectedPlayerId, type, item, nil)
if itemType == 'item_weapon' then
TriggerServerEvent('esx:giveInventoryItem', selectedPlayerId, itemType, item, nil)
ESX.CloseContext()
else
local elementsG = {
@@ -1229,7 +1200,7 @@ function ESX.ShowInventory()
local quantity = tonumber(menuG.eles[2].inputValue)
if quantity and quantity > 0 and element.count >= quantity then
TriggerServerEvent('esx:giveInventoryItem', selectedPlayerId, type, item, quantity)
TriggerServerEvent('esx:giveInventoryItem', selectedPlayerId, itemType, item, quantity)
ESX.CloseContext()
else
ESX.ShowNotification(TranslateCap('amount_invalid'))
@@ -1251,12 +1222,12 @@ function ESX.ShowInventory()
local dict, anim = 'weapons@first_person@aim_rng@generic@projectile@sticky_bomb@', 'plant_floor'
ESX.Streaming.RequestAnimDict(dict)
if type == 'item_weapon' then
if itemType == 'item_weapon' then
ESX.CloseContext()
TaskPlayAnim(playerPed, dict, anim, 8.0, 1.0, 1000, 16, 0.0, false, false, false)
RemoveAnimDict(dict)
Wait(1000)
TriggerServerEvent('esx:removeInventoryItem', type, item)
TriggerServerEvent('esx:removeInventoryItem', itemType, item)
else
local elementsR = {
{ unselectable = true, icon = "fas fa-trash", title = element.title },
@@ -1272,7 +1243,7 @@ function ESX.ShowInventory()
TaskPlayAnim(playerPed, dict, anim, 8.0, 1.0, 1000, 16, 0.0, false, false, false)
RemoveAnimDict(dict)
Wait(1000)
TriggerServerEvent('esx:removeInventoryItem', type, item, quantity)
TriggerServerEvent('esx:removeInventoryItem', itemType, item, quantity)
else
ESX.ShowNotification(TranslateCap('amount_invalid'))
end
@@ -1328,8 +1299,8 @@ function ESX.ShowInventory()
end
RegisterNetEvent('esx:showNotification')
AddEventHandler('esx:showNotification', function(msg, type, length)
ESX.ShowNotification(msg, type, length)
AddEventHandler('esx:showNotification', function(msg, notifyType, length)
ESX.ShowNotification(msg, notifyType, length)
end)
RegisterNetEvent('esx:showAdvancedNotification')
@@ -1343,13 +1314,60 @@ AddEventHandler('esx:showHelpNotification', function(msg, thisFrame, beep, durat
ESX.ShowHelpNotification(msg, thisFrame, beep, duration)
end)
AddEventHandler('onResourceStop', function(resourceName)
for i = 1, #ESX.UI.Menu.Opened, 1 do
if ESX.UI.Menu.Opened[i] then
if ESX.UI.Menu.Opened[i].resourceName == resourceName or ESX.UI.Menu.Opened[i].namespace == resourceName then
ESX.UI.Menu.Opened[i].close()
ESX.UI.Menu.Opened[i] = nil
end
end
end
end)
-- Credits to txAdmin for the list.
local mismatchedTypes = {
[`airtug`] = "automobile", -- trailer
[`avisa`] = "submarine", -- boat
[`blimp`] = "heli", -- plane
[`blimp2`] = "heli", -- plane
[`blimp3`] = "heli", -- plane
[`caddy`] = "automobile", -- trailer
[`caddy2`] = "automobile", -- trailer
[`caddy3`] = "automobile", -- trailer
[`chimera`] = "automobile", -- bike
[`docktug`] = "automobile", -- trailer
[`forklift`] = "automobile", -- trailer
[`kosatka`] = "submarine", -- boat
[`mower`] = "automobile", -- trailer
[`policeb`] = "bike", -- automobile
[`ripley`] = "automobile", -- trailer
[`rrocket`] = "automobile", -- bike
[`sadler`] = "automobile", -- trailer
[`sadler2`] = "automobile", -- trailer
[`scrap`] = "automobile", -- trailer
[`slamtruck`] = "automobile", -- trailer
[`Stryder`] = "automobile", -- bike
[`submersible`] = "submarine", -- boat
[`submersible2`] = "submarine", -- boat
[`thruster`] = "heli", -- automobile
[`towtruck`] = "automobile", -- trailer
[`towtruck2`] = "automobile", -- trailer
[`tractor`] = "automobile", -- trailer
[`tractor2`] = "automobile", -- trailer
[`tractor3`] = "automobile", -- trailer
[`trailersmall2`] = "trailer", -- automobile
[`utillitruck`] = "automobile", -- trailer
[`utillitruck2`] = "automobile", -- trailer
[`utillitruck3`] = "automobile", -- trailer
}
---@param model number|string
---@return string
function ESX.GetVehicleType(model)
model = type(model) == 'string' and joaat(model) or model
if model == `submersible` or model == `submersible2` then
return 'submarine'
if not IsModelInCdimage(model) then return end
if mismatchedTypes[model] then
return mismatchedTypes[model]
end
local vehicleType = GetVehicleClassFromName(model)
+36 -31
View File
@@ -59,10 +59,18 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
end
local playerId = PlayerId()
local metadata = ESX.PlayerData.metadata
if metadata.health then
SetEntityHealth(ESX.PlayerData.ped, metadata.health)
end
-- RemoveHudCommonents
for i = 1, #(Config.RemoveHudCommonents) do
if Config.RemoveHudCommonents[i] then
if metadata.armor and metadata.armor > 0 then
SetPedArmour(ESX.PlayerData.ped, metadata.armor)
end
-- RemoveHudComponents
for i = 1, #(Config.RemoveHudComponents) do
if Config.RemoveHudComponents[i] then
SetHudComponentPosition(i, 999999.0, 999999.0)
end
end
@@ -84,11 +92,15 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
end)
end
if Config.DisableHealthRegeneration or Config.DisableWeaponWheel or Config.DisableAimAssist or Config.DisableVehicleRewards then
if Config.DisableHealthRegeneration then
SetPlayerHealthRechargeMultiplier(playerId, 0.0)
end
if Config.DisableWeaponWheel or Config.DisableAimAssist or Config.DisableVehicleRewards then
CreateThread(function()
while true do
if Config.DisableHealthRegeneration then
SetPlayerHealthRechargeMultiplier(playerId, 0.0)
if Config.DisableDisplayAmmo then
DisplayAmmoThisFrame(false)
end
if Config.DisableWeaponWheel then
@@ -331,7 +343,7 @@ if not Config.OxInventory then
end)
RegisterNetEvent('esx:removeWeapon')
AddEventHandler('esx:removeWeapon', function(weapon)
AddEventHandler('esx:removeWeapon', function()
print("[^1ERROR^7] event ^5'esx:removeWeapon'^7 Has Been Removed. Please use ^5xPlayer.removeWeapon^7 Instead!")
end)
@@ -349,7 +361,7 @@ end)
if not Config.OxInventory then
RegisterNetEvent('esx:createPickup')
AddEventHandler('esx:createPickup', function(pickupId, label, coords, type, name, components, tintIndex)
AddEventHandler('esx:createPickup', function(pickupId, label, coords, itemType, name, components, tintIndex)
local function setObjectProperties(object)
SetEntityAsMissionEntity(object, true, false)
PlaceObjectOnGroundProperly(object)
@@ -360,11 +372,11 @@ if not Config.OxInventory then
obj = object,
label = label,
inRange = false,
coords = vector3(coords.x, coords.y, coords.z)
coords = coords
}
end
if type == 'item_weapon' then
if itemType == 'item_weapon' then
local weaponHash = joaat(name)
ESX.Streaming.RequestWeaponAsset(weaponHash)
local pickupObject = CreateWeaponObject(weaponHash, 50, coords.x, coords.y, coords.z, true, 1.0, 0)
@@ -384,7 +396,7 @@ if not Config.OxInventory then
RegisterNetEvent('esx:createMissingPickups')
AddEventHandler('esx:createMissingPickups', function(missingPickups)
for pickupId, pickup in pairs(missingPickups) do
TriggerEvent('esx:createPickup', pickupId, pickup.label, pickup.coords - vector3(0, 0, 1.0), pickup.type, pickup.name
TriggerEvent('esx:createPickup', pickupId, pickup.label, vector3(pickup.coords.x, pickup.coords.y, pickup.coords.z - 1.0), pickup.type, pickup.name
, pickup.components, pickup.tintIndex)
end
end)
@@ -503,7 +515,7 @@ if not Config.OxInventory then
end)
end
----- Admin commnads from esx_adminplus
----- Admin commands from esx_adminplus
RegisterNetEvent("esx:tpm")
AddEventHandler("esx:tpm", function()
@@ -655,7 +667,7 @@ AddEventHandler("esx:noclip", function()
CreateThread(noclipThread)
end
ESX.ShowNotification(TranslateCap('noclip_message', noclip and "enabled" or "disabled"), true, false, 140)
ESX.ShowNotification(TranslateCap('noclip_message', noclip and Translate('enabled') or Translate('disabled')), true, false, 140)
end)
end)
@@ -664,6 +676,16 @@ AddEventHandler("esx:killPlayer", function()
SetEntityHealth(ESX.PlayerData.ped, 0)
end)
RegisterNetEvent("esx:repairPedVehicle")
AddEventHandler("esx:repairPedVehicle", function()
local ped = ESX.PlayerData.ped
local vehicle = GetVehiclePedIsIn(ped, false)
SetVehicleEngineHealth(vehicle, 1000)
SetVehicleEngineOn(vehicle, true, true)
SetVehicleFixed(vehicle)
SetVehicleDirtLevel(vehicle, 0)
end)
RegisterNetEvent("esx:freezePlayer")
AddEventHandler("esx:freezePlayer", function(input)
local player = PlayerId()
@@ -682,23 +704,6 @@ ESX.RegisterClientCallback("esx:GetVehicleType", function(cb, model)
cb(ESX.GetVehicleType(model))
end)
local DoNotUse = {
'essentialmode',
'es_admin2',
'basic-gamemode',
'mapmanager',
'fivem-map-skater',
'fivem-map-hipster',
'qb-core',
'default_spawnpoint',
}
for i = 1, #DoNotUse do
if GetResourceState(DoNotUse[i]) == 'started' or GetResourceState(DoNotUse[i]) == 'starting' then
print("[^1ERROR^7] YOU ARE USING A RESOURCE THAT WILL BREAK ^1ESX^7, PLEASE REMOVE ^5" .. DoNotUse[i] .. "^7")
end
end
RegisterNetEvent('esx:updatePlayerData', function(key, val)
AddStateBagChangeHandler('metadata', 'player:' .. tostring(GetPlayerServerId(PlayerId())), function(_, key, val)
ESX.SetPlayerData(key, val)
end)
@@ -15,12 +15,16 @@ local function GetData(vehicle)
end
local model = GetEntityModel(vehicle)
local displayName = GetDisplayNameFromVehicleModel(model)
local netId = VehToNet(vehicle)
local netId = vehicle
if NetworkGetEntityIsNetworked(vehicle) then
netId = VehToNet(vehicle)
end
return displayName, netId
end
CreateThread(function()
while true do
ESX.SetPlayerData('coords',GetEntityCoords(playerPed))
if playerPed ~= PlayerPedId() then
playerPed = PlayerPedId()
ESX.SetPlayerData('ped', playerPed)
+3 -1
View File
@@ -18,6 +18,7 @@ Config.Accounts = {
Config.StartingAccountMoney = { bank = 50000 }
Config.StartingInventoryItems = false -- table/false
Config.DefaultSpawns = { -- If you want to have more spawn positions and select them randomly uncomment commented code or add more locations
{ x = 222.2027, y = -864.0162, z = 30.2922, heading = 1.0 },
@@ -57,7 +58,8 @@ Config.DisableScenarios = false -- Disable Scenarios
Config.DisableWeaponWheel = false -- Disables default weapon wheel
Config.DisableAimAssist = false -- disables AIM assist (mainly on controllers)
Config.DisableVehicleSeatShuff = false -- Disables vehicle seat shuff
Config.RemoveHudCommonents = {
Config.DisableDisplayAmmo = false -- Disable ammunition display
Config.RemoveHudComponents = {
[1] = false, --WANTED_STARS,
[2] = false, --WEAPON_ICON
[3] = false, --CASH
+16 -1
View File
@@ -824,6 +824,21 @@ Config.Weapons = {
{ name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_IND_01` }
}
},
{
name = 'WEAPON_HEAVYRIFLE',
label = TranslateCap('weapon_heavyrifle'),
ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
tints = Config.DefaultWeaponTints,
components = {
{name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_HEAVYRIFLE_CLIP_01`},
{name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_HEAVYRIFLE_CLIP_02`},
{name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_HEAVYRIFLE_SIGHT_01` },
{name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MEDIUM` },
{name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
{name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
{name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`}
}
},
-- Sniper
{
name = 'WEAPON_HEAVYSNIPER',
@@ -1006,4 +1021,4 @@ Config.Weapons = {
{ name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_RAILGUNXM3_CLIP_01` },
},
},
}
}
+1 -1
View File
@@ -1,4 +1,4 @@
fx_version 'adamant'
fx_version 'cerulean'
game 'gta5'
description 'ES Extended'
+5
View File
@@ -52,6 +52,7 @@ Locales["cs"] = {
["act_imp"] = "Nelze provést",
["in_vehicle"] = "Nelze provést, hráč je v autě",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Přivolat si hráče k sobě',
@@ -59,6 +60,9 @@ Locales["cs"] = {
['command_car_car'] = 'Zadej jméno vozidla nebo spawnname',
['command_cardel'] = 'Odstranění vozidla v okolí',
['command_cardel_radius'] = 'Odstranění vozidla v určeném dosahu',
['command_repair'] = 'Repair your vehicle',
['command_repair_success'] = 'Successfully repaired vehicle',
['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Vymazat text v chatu',
['command_clearall'] = 'Vymazat chet pro všechny hráče',
['command_clearinventory'] = 'Vymazat všechny věci z invetáře hráče',
@@ -194,6 +198,7 @@ Locales["cs"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
-372
View File
@@ -1,372 +0,0 @@
Locales["da"] = {
-- Inventory
["inventory"] = "Inventar ( Vægt %s / %s )",
["use"] = "Brug",
["give"] = "Giv",
["remove"] = "Smid",
["return"] = "Tilbage",
["give_to"] = "Giv til",
["amount"] = "Beløb",
["giveammo"] = "Giv ammunition",
["amountammo"] = "Ammunition beløb",
["noammo"] = "Ikke nok!",
["gave_item"] = "Giver %sx %s til %s",
["received_item"] = "Modtog %sx %s fra %s",
["gave_weapon"] = "Giver %s til %s",
["gave_weapon_ammo"] = "Giver ~o~%sx %s for %s til %s",
["gave_weapon_withammo"] = "Giver %s med ~o~%sx %s til %s",
["gave_weapon_hasalready"] = "%s har allerede en %s",
["gave_weapon_noweapon"] = "%s har ikke det våben",
["received_weapon"] = "Modtog %s fra %s",
["received_weapon_ammo"] = "Modtog ~o~%sx %s for din %s fra %s",
["received_weapon_withammo"] = "Modtog %s med ~o~%sx %s fra %s",
["received_weapon_hasalready"] = "%s har forsøgt at give dig en %s, men du allerede dette våben",
["received_weapon_noweapon"] = "%s har forsøgt at give dig ammunition for en %s, men du har ikke dette våben",
["gave_account_money"] = "Giver %s kr. (%s) til %s",
["received_account_money"] = "Modtog %s kr. (%s) fra %s",
["amount_invalid"] = "Ugyldig mængde",
["players_nearby"] = "Ingen spillere i nærheden",
["ex_inv_lim"] = "Kan ikke udføre handling, overskrider maks. vægt på %s",
["imp_invalid_quantity"] = "Handlingen kan ikke udføres, mængden er ugyldig",
["imp_invalid_amount"] = "Handlingen kan ikke udføres, beløbet er ugyldigt",
["threw_standard"] = "Smider %sx %s",
["threw_account"] = "Smider %s kr. %s",
["threw_weapon"] = "Smider %s",
["threw_weapon_ammo"] = "Smider %s med ~o~%sx %s",
["threw_weapon_already"] = "Du har allerede dette våben",
["threw_cannot_pickup"] = "Inventory er fyldt, Kan ikke tages!",
["threw_pickup_prompt"] = "Tryk på E for at tage genstand",
-- Key mapping
["keymap_showinventory"] = "Vis Inventory",
-- Salary related
["received_salary"] = "Du er blevet betalt: %s kr.",
["received_help"] = "Du har fået udbetalt din velfærdscheck: %s kr.",
["company_nomoney"] = "den virksomhed, du er ansat i, er for fattig til at udbetale din løn",
["received_paycheck"] = "modtaget lønseddel",
["bank"] = "Maze Bank",
["account_bank"] = "Bank",
["account_black_money"] = "Beskidte penge",
["account_money"] = "Penge",
["act_imp"] = "Kan ikke udføre handling",
["in_vehicle"] = "Kan ikke udføre handling, spilleren er i et køretøj",
-- Commands
['command_bring'] = 'Tag en spiller til dig',
['command_car'] = 'Spawn et køretøj',
['command_car_car'] = 'Køretøjsmodel eller hash',
['command_cardel'] = 'Fjern køretøjer i nærheden',
['command_cardel_radius'] = 'Fjerner alle køretøjer inden for den specificerede radius',
['command_clear'] = 'Ryd chatten',
['command_clearall'] = 'Ryd chatten for alle spillere',
['command_clearinventory'] = 'Fjern alle elementer fra spillernes inventar',
['command_clearloadout'] = 'Fjern alle våben fra Players Loadout',
['command_freeze'] = 'Frys en spiller',
['command_unfreeze'] = 'Frigør en spiller',
['command_giveaccountmoney'] = 'Giv penge til en bestemt konto',
['command_giveaccountmoney_account'] = 'Konto at tilføje til',
['command_giveaccountmoney_amount'] = 'Beløb at tilføje',
['command_giveaccountmoney_invalid'] = 'Kontonavn ugyldigt',
['command_giveitem'] = 'Giv spilleren en genstand',
['command_giveitem_item'] = 'Genstands navn',
['command_giveitem_count'] = 'Antal',
['command_giveweapon'] = 'Giv spilleren et våben',
['command_giveweapon_weapon'] = 'Navn på våben',
['command_giveweapon_ammo'] = 'Ammunitions mængde',
['command_giveweapon_hasalready'] = 'Spilleren har allerede dette våben',
['command_giveweaponcomponent'] = 'Giv en våbenkomponent til spilleren',
['command_giveweaponcomponent_component'] = 'Komponent navn',
['command_giveweaponcomponent_invalid'] = 'Ugyldig våben-komponent',
['command_giveweaponcomponent_hasalready'] = 'Spilleren har allerede denne våben-komponent',
['command_giveweaponcomponent_missingweapon'] = 'Spilleren har ikke dette våben',
['command_goto'] = 'Teleporter dig selv til en spiller',
['command_kill'] = 'Dræb en spiller',
['command_save'] = 'Force save en spillers data',
['command_saveall'] = 'Force save alle spillers data',
['command_setaccountmoney'] = 'Indstil pengene på en bestemt konto',
['command_setaccountmoney_amount'] = 'Beløb',
['command_setcoords'] = 'Teleporter til specificerede koordinater',
['command_setcoords_x'] = 'X værdi',
['command_setcoords_y'] = 'Y værdi',
['command_setcoords_z'] = 'Z værdi',
['command_setjob'] = 'Sæt en spillers job',
['command_setjob_job'] = 'Navn',
['command_setjob_grade'] = 'Job karakter',
['command_setjob_invalid'] = 'jobbet, karakteren eller begge dele er ugyldige',
['command_setgroup'] = 'Indstil en spillers tilladelsesgruppe',
['command_setgroup_group'] = 'Navn på gruppe',
['commanderror_argumentmismatch'] = 'Antal ugyldige argumenter (bestået %s, ønsket %s)',
['commanderror_argumentmismatch_number'] = 'Ugyldigt argument #%s datatype (bestået streng, ønsket nummer)',
['commanderror_argumentmismatch_string'] = 'Invalid Argument #%s data type (passed number, wanted string)',
['commanderror_invaliditem'] = 'Ugyldig genstand',
['commanderror_invalidweapon'] = 'Ugyldigt våben',
['commanderror_console'] = 'Kommandoen kan ikke udføres fra konsollen',
['commanderror_invalidcommand'] = 'Ugyldig kommando - /%s',
['commanderror_invalidplayerid'] = 'Den angivne spiller er ikke online',
['commandgeneric_playerid'] = 'Spillerens server-id',
['command_giveammo_noweapon_found'] = '%s har ikke det våben',
['command_giveammo_weapon'] = 'Våben navn',
['command_giveammo_ammo'] = 'Ammunitions mængde',
['tpm_nowaypoint'] = 'Ingen waypoint indstillet.',
['tpm_success'] = 'Teleporteret med succes',
['noclip_message'] = 'Noclip er blevet %s',
['enabled'] = '~g~aktiveret~s~',
['disabled'] = '~r~deaktiveret~s~',
-- Locale settings
["locale_digit_grouping_symbol"] = ",",
["locale_currency"] = "%s DKK",
-- Weapons
-- Melee
["weapon_dagger"] = "Dolk",
["weapon_bat"] = "Bat",
["weapon_battleaxe"] = "Kampøkse",
["weapon_bottle"] = "Flaske",
["weapon_crowbar"] = "Koben",
["weapon_flashlight"] = "Lommelygte",
["weapon_golfclub"] = "Golf Club",
["weapon_hammer"] = "Hammer",
["weapon_hatchet"] = "Økse",
["weapon_knife"] = "Kniv",
["weapon_knuckle"] = "Knuckledusters",
["weapon_machete"] = "Machete",
["weapon_nightstick"] = "Nightstick",
["weapon_wrench"] = "Pipe Wrench",
["weapon_poolcue"] = "Pool Cue",
["weapon_stone_hatchet"] = "Stone Hatchet",
["weapon_switchblade"] = "Switchblade",
-- Handguns
["weapon_appistol"] = "AP Pistol",
["weapon_ceramicpistol"] = "Ceramic Pistol",
["weapon_combatpistol"] = "Combat Pistol",
["weapon_doubleaction"] = "Double-Action Revolver",
["weapon_navyrevolver"] = "Navy Revolver",
["weapon_flaregun"] = "Flaregun",
["weapon_gadgetpistol"] = "Gadget Pistol",
["weapon_heavypistol"] = "Tung Pistol",
["weapon_revolver"] = "Tung Revolver",
["weapon_revolver_mk2"] = "Heavy Revolver MK2",
["weapon_marksmanpistol"] = "Marksman Pistol",
["weapon_pistol"] = "Pistol",
["weapon_pistol_mk2"] = "Pistol MK2",
["weapon_pistol50"] = "Pistol .50",
["weapon_snspistol"] = "SNS Pistol",
["weapon_snspistol_mk2"] = "SNS Pistol MK2",
["weapon_stungun"] = "Taser",
["weapon_raypistol"] = "Up-N-Atomizer",
["weapon_vintagepistol"] = "Vintage Pistol",
-- Shotguns
["weapon_assaultshotgun"] = "Assault Shotgun",
["weapon_autoshotgun"] = "Auto Shotgun",
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
["weapon_combatshotgun"] = "Kamp Haglgevær",
["weapon_dbshotgun"] = "Dobbeltløbet gevær",
["weapon_heavyshotgun"] = "Tungt haglgevær",
["weapon_musket"] = "Musket",
["weapon_pumpshotgun"] = "Pumpe haglgevær",
["weapon_pumpshotgun_mk2"] = "Pumpe haglgevær MK2",
["weapon_sawnoffshotgun"] = "Oversavet haglgevær",
-- SMG & LMG
["weapon_assaultsmg"] = "Assault SMG",
["weapon_combatmg"] = "Combat MG",
["weapon_combatmg_mk2"] = "Combat MG MK2",
["weapon_combatpdw"] = "Combat PDW",
["weapon_gusenberg"] = "Gusenberg Sweeper",
["weapon_machinepistol"] = "Maskinpistol",
["weapon_mg"] = "MG",
["weapon_microsmg"] = "Micro SMG",
["weapon_minismg"] = "Mini SMG",
["weapon_smg"] = "SMG",
["weapon_smg_mk2"] = "SMG MK2",
["weapon_raycarbine"] = "Unholy Hellbringer",
-- Rifles
["weapon_advancedrifle"] = "Advanced Rifle",
["weapon_assaultrifle"] = "Assault Rifle",
["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
["weapon_bullpuprifle"] = "Bullpup Rifle",
["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
["weapon_carbinerifle"] = "Carbine Rifle",
["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
["weapon_compactrifle"] = "Compact Rifle",
["weapon_militaryrifle"] = "Militær riffel",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
-- Sniper
["weapon_heavysniper"] = "Tung snigskytte",
["weapon_heavysniper_mk2"] = "Tung snigskytte MK2",
["weapon_marksmanrifle"] = "Skytterifle",
["weapon_marksmanrifle_mk2"] = "Skytterifle MK2",
["weapon_sniperrifle"] = "Snigskytteriffel",
-- Heavy / Launchers
["weapon_compactlauncher"] = "Compact Launcher",
["weapon_firework"] = "Firework Launcher",
["weapon_grenadelauncher"] = "Grenade Launcher",
["weapon_hominglauncher"] = "Homing Launcher",
["weapon_minigun"] = "Minigun",
["weapon_railgun"] = "Railgun",
["weapon_rpg"] = "Rocket Launcher",
["weapon_rayminigun"] = "Widowmaker",
-- Criminal Enterprises DLC
["weapon_metaldetector"] = "Metal Detector",
["weapon_precisionrifle"] = "Precision Rifle",
["weapon_tactilerifle"] = "Service Carbine",
-- Drug Wars DLC
['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
['weapon_railgunxm3'] = 'Railgun', -- not translated
-- Thrown
["weapon_ball"] = "Baseball",
["weapon_bzgas"] = "BZ Gas",
["weapon_flare"] = "Flare",
["weapon_grenade"] = "Granat",
["weapon_petrolcan"] = "Benzindunk",
["weapon_hazardcan"] = "Farlig Benzindunk",
["weapon_molotov"] = "Molotov Cocktail",
["weapon_proxmine"] = "Proximity Mine",
["weapon_pipebomb"] = "Pipe Bomb",
["weapon_snowball"] = "Snebold",
["weapon_stickybomb"] = "Sticky Bomb",
["weapon_smokegrenade"] = "Tåregas",
-- Special
["weapon_fireextinguisher"] = "Brandslukker",
["weapon_digiscanner"] = "Digital scanner",
["weapon_garbagebag"] = "Skraldepose",
["weapon_handcuffs"] = "Håndjern",
["gadget_nightvision"] = "Night Vision",
["gadget_parachute"] = "faldskærm",
-- Weapon Components
["component_knuckle_base"] = "base Model",
["component_knuckle_pimp"] = "the Pimp",
["component_knuckle_ballas"] = "the Ballas",
["component_knuckle_dollar"] = "the Hustler",
["component_knuckle_diamond"] = "the Rock",
["component_knuckle_hate"] = "the Hater",
["component_knuckle_love"] = "the Lover",
["component_knuckle_player"] = "the Player",
["component_knuckle_king"] = "the King",
["component_knuckle_vagos"] = "the Vagos",
["component_luxary_finish"] = "luxary Weapon Finish",
["component_handle_default"] = "standardhåndtag",
["component_handle_vip"] = "VIP håndtag",
["component_handle_bodyguard"] = "livvagt håndtag",
["component_vip_finish"] = "VIP Finish",
["component_bodyguard_finish"] = "bodyguard Finish",
["component_camo_finish"] = "digital Camo",
["component_camo_finish2"] = "brushstroke Camo",
["component_camo_finish3"] = "woodland Camo",
["component_camo_finish4"] = "skull Camo",
["component_camo_finish5"] = "sessanta Nove Camo",
["component_camo_finish6"] = "perseus Camo",
["component_camo_finish7"] = "leopard Camo",
["component_camo_finish8"] = "zebra Camo",
["component_camo_finish9"] = "geometric Camo",
["component_camo_finish10"] = "boom Camo",
["component_camo_finish11"] = "patriotic Camo",
["component_camo_slide_finish"] = "digital Slide Camo",
["component_camo_slide_finish2"] = "brushstroke Slide Camo",
["component_camo_slide_finish3"] = "woodland Slide Camo",
["component_camo_slide_finish4"] = "skull Slide Camo",
["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
["component_camo_slide_finish6"] = "perseus Slide Camo",
["component_camo_slide_finish7"] = "leopard Slide Camo",
["component_camo_slide_finish8"] = "zebra Slide Camo",
["component_camo_slide_finish9"] = "geometric Slide Camo",
["component_camo_slide_finish10"] = "boom Slide Camo",
["component_camo_slide_finish11"] = "patriotic Slide Camo",
["component_clip_default"] = "standard magasin",
["component_clip_extended"] = "udvidet Magasin",
["component_clip_drum"] = "drum Magasin",
["component_clip_box"] = "box Magazine",
["component_scope_holo"] = "rødpunktsigte",
["component_scope_small"] = "lille sigte",
["component_scope_medium"] = "medium sigte",
["component_scope_large"] = "stort sigte",
["component_scope"] = "mounted Scope",
["component_scope_advanced"] = "avanceret sigte",
["component_ironsights"] = "jernsigte",
["component_suppressor"] = "suppressor",
["component_compensator"] = "compensator",
["component_muzzle_flat"] = "flat Muzzle Brake",
["component_muzzle_tactical"] = "tactical Muzzle Brake",
["component_muzzle_fat"] = "fat-End Muzzle Brake",
["component_muzzle_precision"] = "precision Muzzle Brake",
["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
["component_muzzle_slanted"] = "slanted Muzzle Brake",
["component_muzzle_split"] = "split-End Muzzle Brake",
["component_muzzle_squared"] = "squared Muzzle Brake",
["component_flashlight"] = "våbenlygte",
["component_grip"] = "greb",
["component_barrel_default"] = "default Barrel",
["component_barrel_heavy"] = "heavy Barrel",
["component_ammo_tracer"] = "tracer Ammo",
["component_ammo_incendiary"] = "incendiary Ammo",
["component_ammo_hollowpoint"] = "hollowpoint Ammo",
["component_ammo_fmj"] = "fMJ Ammo",
["component_ammo_armor"] = "armor Piercing Ammo",
["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
["component_shells_default"] = "default Shells",
["component_shells_incendiary"] = "dragons Breath Shells",
["component_shells_armor"] = "steel Buckshot Shells",
["component_shells_hollowpoint"] = "flechette Shells",
["component_shells_explosive"] = "explosive Slug Shells",
-- Weapon Ammo
["ammo_rounds"] = "round(s)",
["ammo_shells"] = "shell(s)",
["ammo_charge"] = "charge",
["ammo_petrol"] = "gallons of fuel",
["ammo_firework"] = "firework(s)",
["ammo_rockets"] = "rocket(s)",
["ammo_grenadelauncher"] = "grenade(s)",
["ammo_grenade"] = "grenade(s)",
["ammo_stickybomb"] = "bomb(s)",
["ammo_pipebomb"] = "bomb(s)",
["ammo_smokebomb"] = "bomb(s)",
["ammo_molotov"] = "cocktail(s)",
["ammo_proxmine"] = "mine(s)",
["ammo_bzgas"] = "can(s)",
["ammo_ball"] = "ball(s)",
["ammo_snowball"] = "snowball(s)",
["ammo_flare"] = "flare(s)",
["ammo_flaregun"] = "flare(s)",
-- Weapon Tints
["tint_default"] = "default skin",
["tint_green"] = "green skin",
["tint_gold"] = "gold skin",
["tint_pink"] = "pink skin",
["tint_army"] = "army skin",
["tint_lspd"] = "blue skin",
["tint_orange"] = "orange skin",
["tint_platinum"] = "platinum skin",
}
+13 -4
View File
@@ -52,6 +52,7 @@ Locales["de"] = {
["act_imp"] = "Du kannst diese Aktion nicht ausführen!",
["in_vehicle"] = "Du kannst diese Aktion nicht ausführen! Person ist in einem Fahrzeug",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Person zu dir bringen',
@@ -59,6 +60,9 @@ Locales["de"] = {
['command_car_car'] = 'Fahrzeug Model oder Hash',
['command_cardel'] = 'Fahrzeuge entfernen',
['command_cardel_radius'] = 'Entfernt alle Fahrzeuge in einem bestimmten Radius',
['command_repair'] = 'Repair your vehicle',
['command_repair_success'] = 'Successfully repaired vehicle',
['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Textchat leeren',
['command_clearall'] = 'Textchat leeren für alle Spieler leeren',
['command_clearinventory'] = 'Alle Items von dem Inventar eines Spielers entfernen',
@@ -97,6 +101,10 @@ Locales["de"] = {
['command_setjob_invalid'] = 'Der Job Grad oder beides sind ungültig',
['command_setgroup'] = 'Setzt eine Berechtigungs Gruppe für einen User',
['command_setgroup_group'] = 'Name der Gruppe',
['command_removeaccountmoney'] = 'Entfernt Geld von einem bestimmten Account',
['command_removeaccountmoney_account'] = 'Account von wem es entfernt werden soll',
['command_removeaccountmoney_amount'] = 'Anzahl die Entfernt werden soll',
['command_removeaccountmoney_invalid'] = 'Name des Accounts Ungültig',
['commanderror_argumentmismatch'] = 'Ungültiger Argument (gegeben %s, gewollt %s)',
['commanderror_argumentmismatch_number'] = 'Ungültiges Argument #%s daten typ (string gegeben, gewollte nummer)',
['commanderror_argumentmismatch_string'] = 'Invalid Argument #%s data type (passed number, wanted string)',
@@ -200,6 +208,7 @@ Locales["de"] = {
["weapon_militaryrifle"] = "Militärgewehr",
["weapon_specialcarbine"] = "Spezialkarabiner",
["weapon_specialcarbine_mk2"] = "Spezialkarabiner MK2",
["weapon_heavyrifle"] = "Schweres Gewehr",
-- Sniper
["weapon_heavysniper"] = "Schwere Sniper",
@@ -224,10 +233,10 @@ Locales["de"] = {
["weapon_tactilerifle"] = "Service Karabiner",
-- Drug Wars DLC
['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
['weapon_railgunxm3'] = 'Railgun', -- not translated
['weapon_candycane'] = 'Zuckerstange',
['weapon_acidpackage'] = 'Säure Paket',
['weapon_pistolxm3'] = 'WM 29 Pistole',
['weapon_railgunxm3'] = 'Railgun',
-- Thrown
["weapon_ball"] = "Baseball",
+381
View File
@@ -0,0 +1,381 @@
Locales["el"] = {
-- Inventory
["inventory"] = "Αποθήκη ( Βάρος %s / %s )",
["use"] = "Χρήση",
["give"] = "Δώσε",
["remove"] = "Πέτα",
["return"] = "Επιστροφή",
["give_to"] = "Δώσε σε",
["amount"] = "Ποσότητα",
["giveammo"] = "Δώσε σφαίρες",
["amountammo"] = "Ποσότητα σφαιρών",
["noammo"] = "Δεν υπάρχουν αρκετές σφαίρες!",
["gave_item"] = "Δώσατε %sx %s στον/στην %s",
["received_item"] = "Λάβατε %sx %s από τον/την %s",
["gave_weapon"] = "Δίνετε %s στον/στην %s",
["gave_weapon_ammo"] = "Δίνετε ~o~%sx %s για %s στον/στην %s",
["gave_weapon_withammo"] = "Δίνετε %s με ~o~%sx %s στον/στην %s",
["gave_weapon_hasalready"] = "Ο/Η %s έχει ήδη ένα %s",
["gave_weapon_noweapon"] = "Ο/Η %s δεν έχει αυτό το όπλο",
["received_weapon"] = "Λάβατε %s από τον/την %s",
["received_weapon_ammo"] = "Λάβατε ~o~%sx %s για το %s από τον/την %s",
["received_weapon_withammo"] = "Λάβατε %s για ~o~%sx %s από τον/την %s",
["received_weapon_hasalready"] = "Ο/Η %s προσπάθησε να σας δώσει ένα %s, αλλά το έχετε ήδη",
["received_weapon_noweapon"] = "Ο/Η %s προσπάθησε να σας δώσει σφαίρες για το %s, αλλά δεν έχετε αυτό το όπλο",
["gave_account_money"] = "Δίνετε $%s (%s) στον/στην %s",
["received_account_money"] = "Λάβατε $%s (%s) από τον/την %s",
["amount_invalid"] = "Μη έγκυρη ποσότητα",
["players_nearby"] = "Δεν υπάρχουν κοντινοί παίκτες",
["ex_inv_lim"] = "Δεν είναι δυνατή η ενέργεια, υπέρβαση του μέγιστου βάρους των %s",
["imp_invalid_quantity"] = "Δεν είναι δυνατή η ενέργεια, η ποσότητα δεν είναι έγκυρη",
["imp_invalid_amount"] = "Δεν είναι δυνατή η ενέργεια, το ποσό δεν είναι έγκυρο",
["threw_standard"] = "Ρίχνοντας %sx %s",
["threw_account"] = "Ρίχνοντας $%s %s",
["threw_weapon"] = "Ρίχνοντας %s",
["threw_weapon_ammo"] = "Ρίχνοντας %s με ~o~%sx %s",
["threw_weapon_already"] = "Ήδη έχετε αυτό το όπλο",
["threw_cannot_pickup"] = "Η αποθήκη είναι γεμάτη, δεν μπορείτε να σηκώσετε!",
["threw_pickup_prompt"] = "Πατήστε E για να σηκώσετε",
-- Key mapping
["keymap_showinventory"] = "Εμφάνιση Αποθήκης",
-- Salary related
["received_salary"] = "Έχετε λάβει μισθό: $%s",
["received_help"] = "Έχετε λάβει το βοήθημά σας: $%s",
["company_nomoney"] = "Η εταιρεία στην οποία είστε απασχολούμενος/η δεν έχει αρκετά χρήματα για να καταβάλει τον μισθό σας",
["received_paycheck"] = "λάβατε μισθό",
["bank"] = "Τράπεζα Maze",
["account_bank"] = "Τραπεζικός Λογαριασμός",
["account_black_money"] = "Βρώμικα Χρήματα",
["account_money"] = "Μετρητά",
["act_imp"] = "Δεν είναι δυνατή η εκτέλεση της ενέργειας",
["in_vehicle"] = "Δεν είναι δυνατή η εκτέλεση της ενέργειας, ο παίκτης βρίσκεται σε όχημα",
["not_in_vehicle"] = "Δεν είναι δυνατή η εκτέλεση της ενέργειας, ο παίκτης δεν βρίσκεται σε κάποιο όχημα",
-- Commands
['command_bring'] = 'Φέρτε τον παίκτη σε εσάς',
['command_car'] = 'Κλήση οχήματος',
['command_car_car'] = 'Μοντέλο ή κωδικός οχήματος',
['command_cardel'] = 'Κατάργηση οχημάτων κοντά',
['command_cardel_radius'] = 'Καταργεί όλα τα οχήματα εντός της καθορισμένης ακτίνας',
['command_repair'] = 'Επισκέυασε το όχημα σου',
['command_repair_success'] = 'Το όχημα σου επισκευάστηκε',
['command_repair_success_target'] = 'Ένας διαχειριστής επισκεύασε το όχημα σου',
['command_clear'] = 'Καθαρισμός κειμένου στο chat',
['command_clearall'] = 'Καθαρισμός κειμένου στο chat για όλους τους παίκτες',
['command_clearinventory'] = 'Κατάργηση όλων των αντικειμένων από την αποθήκη των παικτών',
['command_clearloadout'] = 'Κατάργηση όλων των όπλων από την εξάρτηση των παικτών',
['command_freeze'] = 'Πάγωμα ενός παίκτη',
['command_unfreeze'] = 'Ξεπάγωμα ενός παίκτη',
['command_giveaccountmoney'] = 'Δώστε χρήματα σε καθορισμένο λογαριασμό',
['command_giveaccountmoney_account'] = 'Λογαριασμός προς προσθήκη',
['command_giveaccountmoney_amount'] = 'Ποσό προς προσθήκη',
['command_giveaccountmoney_invalid'] = 'Μη έγκυρο όνομα λογαριασμού',
['command_removeaccountmoney'] = 'Κατάργηση χρημάτων από καθορισμένο λογαριασμό',
['command_removeaccountmoney_account'] = 'Λογαριασμός από τον οποίο θα καταργηθούν τα χρήματα',
['command_removeaccountmoney_amount'] = 'Ποσό προς αφαίρεση',
['command_removeaccountmoney_invalid'] = 'Μη έγκυρο όνομα λογαριασμού',
['command_giveitem'] = 'Δώστε σε έναν παίκτη ένα αντικείμενο',
['command_giveitem_item'] = 'Όνομα αντικειμένου',
['command_giveitem_count'] = 'Ποσότητα',
['command_giveweapon'] = 'Δώστε σε έναν παίκτη ένα όπλο',
['command_giveweapon_weapon'] = 'Όνομα όπλου',
['command_giveweapon_ammo'] = 'Ποσότητα πυρομαχικών',
['command_giveweapon_hasalready'] = 'Ο παίκτης έχει ήδη αυτό το όπλο',
['command_giveweaponcomponent'] = 'Δώστε σε έναν παίκτη μια εξάρτηση όπλου',
['command_giveweaponcomponent_component'] = 'Όνομα εξάρτησης',
['command_giveweaponcomponent_invalid'] = 'Μη έγκυρη εξάρτηση όπλου',
['command_giveweaponcomponent_hasalready'] = 'Ο παίκτης έχει ήδη αυτήν την εξάρτηση όπλου',
['command_giveweaponcomponent_missingweapon'] = 'Ο παίκτης δεν έχει αυτό το όπλο',
['command_goto'] = 'Τηλεμεταφέρεστε σε έναν παίκτη',
['command_kill'] = 'Σκοτώστε έναν παίκτη',
['command_save'] = 'Εξαναγκαστική αποθήκευση δεδομένων ενός παίκτη',
['command_saveall'] = 'Εξαναγκαστική αποθήκευση όλων των δεδομένων των παικτών',
['command_setaccountmoney'] = 'Ορίστε τα χρήματα σε έναν καθορισμένο λογαριασμό',
['command_setaccountmoney_amount'] = 'Ποσό',
['command_setcoords'] = 'Τηλεμεταφερθείτε σε καθορισμένες συντεταγμένες',
['command_setcoords_x'] = 'Τιμή X',
['command_setcoords_y'] = 'Τιμή Y',
['command_setcoords_z'] = 'Τιμή Z',
['command_setjob'] = 'Ορίστε το επάγγελμα ενός παίκτη',
['command_setjob_job'] = 'Όνομα',
['command_setjob_grade'] = 'Βαθμός επαγγέλματος',
['command_setjob_invalid'] = 'Το επάγγελμα, ο βαθμός ή και οι δύο είναι μη έγκυρα',
['command_setgroup'] = 'Ορίστε την ομάδα δικαιωμάτων ενός παίκτη',
['command_setgroup_group'] = 'Όνομα Ομάδας',
['commanderror_argumentmismatch'] = 'Μη έγκυρος αριθμός ορισμάτων (δόθηκαν %s, αναμενόμενα %s)',
['commanderror_argumentmismatch_number'] = 'Μη έγκυρος τύπος δεδομένων για το όρισμα #%s (δόθηκε συμβολοσειρά, αναμενόμενος αριθμός)',
['commanderror_argumentmismatch_string'] = 'Μη έγκυρος τύπος δεδομένων για το όρισμα #%s (δόθηκε αριθμός, αναμενόμενη συμβολοσειρά)',
['commanderror_invaliditem'] = 'Μη έγκυρο αντικείμενο',
['commanderror_invalidweapon'] = 'Μη έγκυρο όπλο',
['commanderror_console'] = 'Η εντολή δεν μπορεί να εκτελεστεί από την κονσόλα',
['commanderror_invalidcommand'] = 'Μη έγκυρη εντολή - /%s',
['commanderror_invalidplayerid'] = 'Ο καθορισμένος παίκτης δεν είναι συνδεδεμένος',
['commandgeneric_playerid'] = 'Αναγνωριστικό διακομιστή του παίκτη',
['command_giveammo_noweapon_found'] = 'Ο %s δεν έχει αυτό το όπλο',
['command_giveammo_weapon'] = 'Όνομα όπλου',
['command_giveammo_ammo'] = 'Ποσότητα πυρομαχικών',
['tpm_nowaypoint'] = 'Δεν έχει οριστεί σημείο προορισμού.',
['tpm_success'] = 'Επιτυχής τηλεμεταφορά',
['noclip_message'] = 'Το Noclip έχει %s',
['enabled'] = '~g~ενεργοποιήθηκε~s~',
['disabled'] = '~r~απενεργοποιήθηκε~s~',
-- Ρυθμίσεις τοπικής γλώσσας
["locale_digit_grouping_symbol"] = ",",
["locale_currency"] = "£%s",
-- Όπλα
-- Χειροποίητα
["weapon_dagger"] = "Στιλέτο",
["weapon_bat"] = "Μπαστούνι",
["weapon_battleaxe"] = "Πολεμική σείρα",
["weapon_bottle"] = "Μπουκάλι",
["weapon_crowbar"] = "Ροπαλάκι",
["weapon_flashlight"] = "Φακός",
["weapon_golfclub"] = "Γκολφ",
["weapon_hammer"] = "Σφυρί",
["weapon_hatchet"] = "Πέλεκυς",
["weapon_knife"] = "Μαχαίρι",
["weapon_knuckle"] = "Χειροπέδες",
["weapon_machete"] = "Μαχαίρι μαχαιροπίρουνου",
["weapon_nightstick"] = "Ρόπαλο νυχτερίδας",
["weapon_wrench"] = "Ροκανίδι",
["weapon_poolcue"] = "Καστήλα",
["weapon_stone_hatchet"] = "Πέλεκυς από πέτρα",
["weapon_switchblade"] = "Ξυραφάκι",
-- Πιστόλια
["weapon_appistol"] = "AP Πιστόλι",
["weapon_ceramicpistol"] = "Κεραμικό πιστόλι",
["weapon_combatpistol"] = "Πολεμικό πιστόλι",
["weapon_doubleaction"] = "Διπλής δράσης Ριβόλβερ",
["weapon_navyrevolver"] = "Ναυτικό Ρεβόλβερ",
["weapon_flaregun"] = "Πιστόλι αστραπών",
["weapon_gadgetpistol"] = "Πιστόλι συσκευών",
["weapon_heavypistol"] = "Βαρύ πιστόλι",
["weapon_revolver"] = "Βαρύ Ρεβόλβερ",
["weapon_revolver_mk2"] = "Βαρύ Ρεβόλβερ MK2",
["weapon_marksmanpistol"] = "Πιστόλι μονομάχου",
["weapon_pistol"] = "Πιστόλι",
["weapon_pistol_mk2"] = "Πιστόλι MK2",
["weapon_pistol50"] = "Πιστόλι .50",
["weapon_snspistol"] = "Πιστόλι SNS",
["weapon_snspistol_mk2"] = "Πιστόλι SNS MK2",
["weapon_stungun"] = "Ηλεκτροπληξία",
["weapon_raypistol"] = "Up-N-Atomizer",
["weapon_vintagepistol"] = "Βιομηχανικό πιστόλι",
-- Καραμπίνες
["weapon_assaultshotgun"] = "Πολεμική Καραμπίνα",
["weapon_autoshotgun"] = "Αυτόματη Καραμπίνα",
["weapon_bullpupshotgun"] = "Bullpup Καραμπίνα",
["weapon_combatshotgun"] = "Καραμπίνα πολέμου",
["weapon_dbshotgun"] = "Διπλής κάννης Καραμπίνα",
["weapon_heavyshotgun"] = "Βαριά Καραμπίνα",
["weapon_musket"] = "Μουσκέτα",
["weapon_pumpshotgun"] = "Καραμπίνα αντλίας",
["weapon_pumpshotgun_mk2"] = "Καραμπίνα αντλίας MK2",
["weapon_sawnoffshotgun"] = "Καραμπίνα με κοντά κάννη",
-- SMG & LMG
["weapon_assaultsmg"] = "Πολεμικό SMG",
["weapon_combatmg"] = "Πολεμικό MG",
["weapon_combatmg_mk2"] = "Πολεμικό MG MK2",
["weapon_combatpdw"] = "Πολεμικό PDW",
["weapon_gusenberg"] = "Gusenberg Sweeper",
["weapon_machinepistol"] = "Πιστόλι Αυτόματης Καραμπίνας",
["weapon_mg"] = "MG",
["weapon_microsmg"] = "Μικρό SMG",
["weapon_minismg"] = "Μικρό SMG",
["weapon_smg"] = "SMG",
["weapon_smg_mk2"] = "SMG MK2",
["weapon_raycarbine"] = "Ανεξίτηλο Hellbringer",
-- Καραμπίνες
["weapon_advancedrifle"] = "Προηγμένη Καραμπίνα",
["weapon_assaultrifle"] = "Καραμπίνα Επίθεσης",
["weapon_assaultrifle_mk2"] = "Καραμπίνα Επίθεσης MK2",
["weapon_bullpuprifle"] = "Bullpup Καραμπίνα",
["weapon_bullpuprifle_mk2"] = "Bullpup Καραμπίνα MK2",
["weapon_carbinerifle"] = "Καραμπίνα",
["weapon_carbinerifle_mk2"] = "Καραμπίνα MK2",
["weapon_compactrifle"] = "Συμπαγής Καραμπίνα",
["weapon_militaryrifle"] = "Στρατιωτική Καραμπίνα",
["weapon_specialcarbine"] = "Ειδική Καραμπίνα",
["weapon_specialcarbine_mk2"] = "Ειδική Καραμπίνα MK2",
-- Κυνηγετικά
["weapon_heavysniper"] = "Βαρύ Κυνηγετικό Ρίφλε",
["weapon_heavysniper_mk2"] = "Βαρύ Κυνηγετικό Ρίφλε MK2",
["weapon_marksmanrifle"] = "Ρίφλε Επαγγελματία Σκοπευτή",
["weapon_marksmanrifle_mk2"] = "Ρίφλε Επαγγελματία Σκοπευτή MK2",
["weapon_sniperrifle"] = "Κυνηγετικό Ρίφλε",
-- Βαριά / Εκτοξευτές
["weapon_compactlauncher"] = "Συμπαγής Εκτοξευτής",
["weapon_firework"] = "Εκτοξευτής Πυροτεχνημάτων",
["weapon_grenadelauncher"] = "Εκτοξευτής Γρανατών",
["weapon_hominglauncher"] = "Εκτοξευτής Εξόρυξης",
["weapon_minigun"] = "Minigun",
["weapon_railgun"] = "Railgun",
["weapon_rpg"] = "Εκτοξευτής Πυραύλων",
["weapon_rayminigun"] = "Widowmaker",
-- Επιπλέον Όπλα από το Criminal Enterprises DLC
["weapon_metaldetector"] = "Ανιχνευτής Μετάλλων",
["weapon_precisionrifle"] = "Όπλο Ακρίβειας",
["weapon_tactilerifle"] = "Όπλο Εξυπηρέτησης",
-- Drug wars dlc
["weapon_candycane"] = "Candycane",
["weapon_acidpackage"] = "Acid Package",
["weapon_pistolxm3"] = "Pistol8 x3m",
["weapon_railgunxm3"] = "Railgun",
-- Ρίψεις
["weapon_ball"] = "Μπάλα",
["weapon_bzgas"] = "BZ Gas",
["weapon_flare"] = "Πυροτεχνήματα",
["weapon_grenade"] = "Χειροβομβίδα",
["weapon_petrolcan"] = "Κανέλα Βενζίνης",
["weapon_hazardcan"] = "Κανέλα Επικίνδυνης Υλικότητας",
["weapon_molotov"] = "Μολότοφ",
["weapon_proxmine"] = "Νάρκη Εγγύτητας",
["weapon_pipebomb"] = "Βόμβα Σωλήνα",
["weapon_snowball"] = "Χιονόμπαλα",
["weapon_stickybomb"] = "Κολλητή Βόμβα",
["weapon_smokegrenade"] = "Δακρυγόνο",
-- Ειδικά
["weapon_fireextinguisher"] = "Πυροσβεστήρας",
["weapon_digiscanner"] = "Ψηφιακός Σαρωτής",
["weapon_garbagebag"] = "Σακούλα Απορριμμάτων",
["weapon_handcuffs"] = "Χειροπέδες",
["gadget_nightvision"] = "Νυχτερινή Όραση",
["gadget_parachute"] = "Αλεξίπτωτο",
-- Συστατικά Όπλων
["component_knuckle_base"] = "Βασικό Μοντέλο",
["component_knuckle_pimp"] = "Ο Φιλότιμος",
["component_knuckle_ballas"] = "Οι Ballas",
["component_knuckle_dollar"] = "Ο Εξαπατητής",
["component_knuckle_diamond"] = "Η Ρόκα",
["component_knuckle_hate"] = "Ο Μισητός",
["component_knuckle_love"] = "Ο Εραστής",
["component_knuckle_player"] = "Ο Παίκτης",
["component_knuckle_king"] = "Ο Βασιλιάς",
["component_knuckle_vagos"] = "Οι Vagos",
["component_luxary_finish"] = "Πολυτελές Φινίρισμα Όπλου",
["component_handle_default"] = "Προεπιλεγμένη Χειρολαβή",
["component_handle_vip"] = "Χειρολαβή VIP",
["component_handle_bodyguard"] = "Χειρολαβή Σωματοφύλακα",
["component_vip_finish"] = "Πολυτελές Φινίρισμα VIP",
["component_bodyguard_finish"] = "Πολυτελές Φινίρισμα Σωματοφύλακα",
["component_camo_finish"] = "Ψηφιακό Καμουφλάζ",
["component_camo_finish2"] = "Καμουφλάζ Πινελίου",
["component_camo_finish3"] = "Καμουφλάζ Δάσους",
["component_camo_finish4"] = "Καμουφλάζ Κρανίου",
["component_camo_finish5"] = "Καμουφλάζ Sessanta Nove",
["component_camo_finish6"] = "Καμουφλάζ Perseus",
["component_camo_finish7"] = "Καμουφλάζ Λεοπάρδαλης",
["component_camo_finish8"] = "Καμουφλάζ Ζέβρας",
["component_camo_finish9"] = "Γεωμετρικό Καμουφλάζ",
["component_camo_finish10"] = "Καμουφλάζ Boom",
["component_camo_finish11"] = "Πατριωτικό Καμουφλάζ",
["component_camo_slide_finish"] = "Ψηφιακό Καμουφλάζ Slide",
["component_camo_slide_finish2"] = "Καμουφλάζ Πινελίου Slide",
["component_camo_slide_finish3"] = "Καμουφλάζ Δάσους Slide",
["component_camo_slide_finish4"] = "Καμουφλάζ Κρανίου Slide",
["component_camo_slide_finish5"] = "Καμουφλάζ Sessanta Nove Slide",
["component_camo_slide_finish6"] = "Καμουφλάζ Perseus Slide",
["component_camo_slide_finish7"] = "Καμουφλάζ Λεοπάρδαλης Slide",
["component_camo_slide_finish8"] = "Καμουφλάζ Ζέβρας Slide",
["component_camo_slide_finish9"] = "Γεωμετρικό Καμουφλάζ Slide",
["component_camo_slide_finish10"] = "Καμουφλάζ Boom Slide",
["component_camo_slide_finish11"] = "Πατριωτικό Καμουφλάζ Slide",
["component_clip_default"] = "Προεπιλεγμένο Περιοδικό",
["component_clip_extended"] = "Επέκταση Περιοδικού",
["component_clip_drum"] = "Περιοδικό Κάδος",
["component_clip_box"] = "Περιοδικό Κιβώτιο",
["component_scope_holo"] = "Ολογραφική Σκοπευτική Συσκευή",
["component_scope_small"] = "Μικρή Σκοπευτική Συσκευή",
["component_scope_medium"] = "Μεσαία Σκοπευτική Συσκευή",
["component_scope_large"] = "Μεγάλη Σκοπευτική Συσκευή",
["component_scope"] = "Σκοπευτική Συσκευή Εγκατεστημένη",
["component_scope_advanced"] = "Προηγμένη Σκοπευτική Συσκευή",
["component_ironsights"] = "Σκοπευτικά Σιδερά",
["component_suppressor"] = "Καταστεναγματοποιητής",
["component_compensator"] = "Αποζημιωτής",
["component_muzzle_flat"] = "Επίπεδο Φρένο Αέρα",
["component_muzzle_tactical"] = "Τακτικό Φρένο Αέρα",
["component_muzzle_fat"] = "Φρένο Αέρα Παχύ Άκρο",
["component_muzzle_precision"] = "Φρένο Αέρα Ακρίβειας",
["component_muzzle_heavy"] = "Φρένο Αέρα Βαρέως Τύπου",
["component_muzzle_slanted"] = "Φρένο Αέρα Ανοιγοκλειστό",
["component_muzzle_split"] = "Φρένο Αέρα Υποκλιμακούμενο",
["component_muzzle_squared"] = "Φρένο Αέρα Τετραγωνισμένο",
["component_flashlight"] = "Φακός",
["component_grip"] = "Λαβή",
["component_barrel_default"] = "Προεπιλεγμένο Κάννα",
["component_barrel_heavy"] = "Βαριά Κάννα",
["component_ammo_tracer"] = "Σφαίρες με Ιχνηθέν Φωτός",
["component_ammo_incendiary"] = "Σφαίρες Φωτιάς",
["component_ammo_hollowpoint"] = "Σφαίρες Κενές Άκρες",
["component_ammo_fmj"] = "Σφαίρες FMJ",
["component_ammo_armor"] = "Σφαίρες Διάτρησης Θωράκισης",
["component_ammo_explosive"] = "Εκρηκτικές Σφαίρες Διάτρησης Θωράκισης",
["component_shells_default"] = "Προεπιλεγμένες Φυσίγγια",
["component_shells_incendiary"] = "Φυσίγγια Διαμαντινών",
["component_shells_armor"] = "Φυσίγγια Θωράκισης Χάλυβα",
["component_shells_hollowpoint"] = "Φυσίγγια Κενών Άκρων",
["component_shells_explosive"] = "Φυσίγγια Εκρηκτικών",
-- Πυρομαχικά Όπλων
["ammo_rounds"] = "σφαιρίδιο(α)",
["ammo_shells"] = "φυσίγγιο(α)",
["ammo_charge"] = "φορτίο",
["ammo_petrol"] = "γαλόνια καυσίμου",
["ammo_firework"] = "πυροτεχνήματο(α)",
["ammo_rockets"] = "πύραυλο(ι)",
["ammo_grenadelauncher"] = "χειροβομβίδα(ες)",
["ammo_grenade"] = "χειροβομβίδα(ες)",
["ammo_stickybomb"] = "βόμβα(ες)",
["ammo_pipebomb"] = "βόμβα(ες)",
["ammo_smokebomb"] = "βόμβα(ες) καπνού",
["ammo_molotov"] = "κοκτέιλ μολότοφ(α)",
["ammo_proxmine"] = "μίνα(ες) εγγύτητας",
["ammo_bzgas"] = "κανίστρα(ες)",
["ammo_ball"] = "μπάλα(ες)",
["ammo_snowball"] = "χιονόμπαλα(ες)",
["ammo_flare"] = "φλογοβολίδα(ες)",
["ammo_flaregun"] = "φλογοβολίδα(ες)",
-- Επιστρώσεις Όπλων
["tint_default"] = "προεπιλεγμένο δέρμα",
["tint_green"] = "πράσινο δέρμα",
["tint_gold"] = "χρυσό δέρμα",
["tint_pink"] = "ροζ δέρμα",
["tint_army"] = "στρατιωτικό δέρμα",
["tint_lspd"] = "μπλε δέρμα",
["tint_orange"] = "πορτοκαλί δέρμα",
["tint_platinum"] = "πλατίνενο δέρμα",
}
+11
View File
@@ -52,6 +52,7 @@ Locales["en"] = {
["act_imp"] = "Cannot Perform Action",
["in_vehicle"] = "Cannot Perform Action, Player is in a vehicle",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Bring player to you',
@@ -59,6 +60,9 @@ Locales["en"] = {
['command_car_car'] = 'Vehicle model or hash',
['command_cardel'] = 'Remove vehicles in proximity',
['command_cardel_radius'] = 'Removes all vehicles within the specified radius',
['command_repair'] = 'Repair your vehicle',
['command_repair_success'] = 'Successfully repaired vehicle',
['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Clear chat Text',
['command_clearall'] = 'Clear chat Text for all players',
['command_clearinventory'] = 'Remove All items from the Players Inventory',
@@ -204,6 +208,7 @@ Locales["en"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
["weapon_heavyrifle"] = "Heavy Rifle",
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
@@ -227,6 +232,12 @@ Locales["en"] = {
["weapon_precisionrifle"] = "Precision Rifle",
["weapon_tactilerifle"] = "Service Carbine",
-- Drug wars dlc
["weapon_candycane"] = "Candycane",
["weapon_acidpackage"] = "Acid Package",
["weapon_pistolxm3"] = "Pistol8 x3m",
["weapon_railgunxm3"] = "Railgun",
-- Thrown
["weapon_ball"] = "Baseball",
["weapon_bzgas"] = "BZ Gas",
+10 -5
View File
@@ -52,6 +52,7 @@ Locales["es"] = {
["act_imp"] = "No se pudo realizar la acción.",
["in_vehicle"] = "Acción rechazada. El jugador se encuentra en un vehículo",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Traer un jugador hacia ti',
@@ -59,6 +60,9 @@ Locales["es"] = {
['command_car_car'] = 'Nombre del vehículo',
['command_cardel'] = 'Eliminar vehículos cercanos',
['command_cardel_radius'] = 'Opcional, eliminar todos los vehículos en el radio especificado',
['command_repair'] = 'Reparar tu vehiculo',
['command_repair_success'] = 'Vehiculo reparado correctamente',
['command_repair_success_target'] = 'Un administrador reparo tu vehiculo',
['command_clear'] = 'Limpiar chat para ti',
['command_clearall'] = 'Limpiar chat para todos los jugadores',
['command_clearinventory'] = 'Limpiar el inventario del jugador',
@@ -117,10 +121,10 @@ Locales["es"] = {
-- Weapons
-- Drug Wars DLC
['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
['weapon_railgunxm3'] = 'Railgun', -- not translated
['weapon_candycane'] = 'Hacha de Caramelo ',
['weapon_acidpackage'] = 'Paquete de Acido',
['weapon_pistolxm3'] = 'Pistola WM 29',
['weapon_railgunxm3'] = 'Fusil electromagnético',
-- Melee
["weapon_dagger"] = "Daga",
@@ -158,7 +162,7 @@ Locales["es"] = {
["weapon_pistol50"] = "Pistola .50",
["weapon_snspistol"] = "Pistola SNS",
["weapon_snspistol_mk2"] = "Pistola SNS MK2",
["weapon_stungun"] = "Tazer",
["weapon_stungun"] = "Taser",
["weapon_raypistol"] = "Up-N-Atomizer",
["weapon_vintagepistol"] = "Pistola Vintage",
@@ -200,6 +204,7 @@ Locales["es"] = {
["weapon_militaryrifle"] = "Rifle Militar",
["weapon_specialcarbine"] = "Carabina Especial",
["weapon_specialcarbine_mk2"] = "Carabina Especial MK2",
["weapon_heavyrifle"] = "Rifle Pesado",
-- Sniper
["weapon_heavysniper"] = "Francotirador Pesado",
+5
View File
@@ -52,12 +52,16 @@ Locales["fi"] = {
["act_imp"] = "Toiminto mahdoton",
["in_vehicle"] = "Et voi antaa ajoneuvossa olevalle mitään",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_car'] = 'Luo ajoneuvo',
['command_car_car'] = 'Ajoneuvon nimi tai hash',
['command_cardel'] = 'Poistaa ajoneuvon läheltä',
['command_cardel_radius'] = 'Valinnainen, poista kaikki ajoneuvot määritetyllä säteellä',
['command_repair'] = 'Repair your vehicle',
['command_repair_success'] = 'Successfully repaired vehicle',
['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Tyhjennä keskustelu',
['command_clearall'] = 'Tyhjennä keskustelu kaikilta pelaajilta',
['command_clearinventory'] = 'Tyhjennä pelaajan reppu',
@@ -190,6 +194,7 @@ Locales["fi"] = {
["gadget_parachute"] = "Laskuvarjo",
["weapon_flare"] = "Hätäraketti",
["weapon_doubleaction"] = "Double action revolveri",
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Weapon Components
["component_clip_default"] = "Oletus lipas",
+12
View File
@@ -52,6 +52,7 @@ Locales["fr"] = {
["act_imp"] = "Action impossible",
["in_vehicle"] = "Action impossible, le joueur est dans un véhicule",
["not_in_vehicle"] = "Action impossible, le joueur n'est pas dans un véhicule",
-- Commands
["command_bring"] = "Téléporter un joueur sur vous",
@@ -59,6 +60,9 @@ Locales["fr"] = {
["command_car_car"] = "Nom ou hash du véhicule",
["command_cardel"] = "Supprimer les véhicules à proximité",
["command_cardel_radius"] = "Supprime tous les véhicules dans un rayon spécifié",
["command_repair"] = "Réparer votre véhicule",
["command_repair_success"] = "Véhicule réparé avec succès",
["command_repair_success_target"] = "Votre véhicule a été réparé par un membre du staff",
["command_clear"] = "Effacer le chat",
["command_clearall"] = "Effacer le chat de tous les joueurs",
["command_clearinventory"] = "Retirer tous les objets de l'inventaire du joueur",
@@ -103,6 +107,7 @@ Locales["fr"] = {
["command_setgroup_group"] = "Nom du groupe à définir",
["commanderror_argumentmismatch"] = "Le nombre d'arguments est invalide (Argument·s donné·s: %s, Argument·s demandé·s: %s)",
["commanderror_argumentmismatch_number"] = "Type de données de l'argument #%s invalide (Type donné: texte, Type demandé: nombre)",
["commanderror_argumentmismatch_string"] = "Type de données de l'argument #%s invalide (Type donné: nombre, Type demandé: texte)",
["commanderror_invaliditem"] = "Le nom de l'objet est invalide",
["commanderror_invalidweapon"] = "Le nom de l'arme est invalide",
["commanderror_console"] = "Cette commande ne peut pas être éxécutée depuis la console",
@@ -203,6 +208,7 @@ Locales["fr"] = {
["weapon_militaryrifle"] = "Fusil militaire",
["weapon_specialcarbine"] = "Carabine spéciale",
["weapon_specialcarbine_mk2"] = "Carabine spéciale MK2",
["weapon_heavyrifle"] = "Fusil lourd",
-- Sniper
["weapon_heavysniper"] = "Sniper lourd",
@@ -226,6 +232,12 @@ Locales["fr"] = {
["weapon_precisionrifle"] = "Fusil de précision",
["weapon_tactilerifle"] = "Carabine tactique",
-- Drug wars dlc
["weapon_candycane"] = "Sucre d'orge",
["weapon_acidpackage"] = "Paquet d'acide",
["weapon_pistolxm3"] = "Pistolet 8 x3m",
["weapon_railgunxm3"] = "Fusil électro-magnétique",
-- Thrown
["weapon_ball"] = "Base-ball",
["weapon_bzgas"] = "Gaz BZ",
+374
View File
@@ -0,0 +1,374 @@
Locales["he"] = {
-- Inventory
["inventory"] = "מלאי ( משקל %s / %s )",
["use"] = "שימוש",
["give"] = "תן",
["remove"] = "זרוק",
["return"] = "חזור",
["give_to"] = "תן ל",
["amount"] = "כמות",
["giveammo"] = "תן תחמושת",
["amountammo"] = "כמות תחמושת",
["noammo"] = "אין מספיק!",
["gave_item"] = "נתת %sx %s ל %s",
["received_item"] = "קיבלת %sx %s מ %s",
["gave_weapon"] = "נתת %s ל %s",
["gave_weapon_ammo"] = "נתת ~o~%sx %s עבור %s ל %s",
["gave_weapon_withammo"] = "נתת %s עם ~o~%sx %s ל %s",
["gave_weapon_hasalready"] = "%s כבר יש לו %s",
["gave_weapon_noweapon"] = "%s אין לו את הנשק",
["received_weapon"] = "קיבלת %s מ %s",
["received_weapon_ammo"] = "קיבלת ~o~%sx %s ל %s שלך מ %s",
["received_weapon_withammo"] = "קיבלת %s עם ~o~%sx %s מ %s",
["received_weapon_hasalready"] = "%s ניסה לתת לך %s, אבל כבר יש לך את הנשק הזה",
["received_weapon_noweapon"] = "%s ניסה לתת לך תחמושת עבור %s, אבל אין לך את הנשק הזה",
["gave_account_money"] = "נתת $%s (%s) ל %s",
["received_account_money"] = "קיבלת $%s (%s) מ %s",
["amount_invalid"] = "כמות לא חוקית",
["players_nearby"] = "אין שחקנים בקרבת מקום",
["ex_inv_lim"] = "לא ניתן לבצע פעולה, משקל מרבי של %s",
["imp_invalid_quantity"] = "לא ניתן לבצע פעולה, הכמות לא חוקית",
["imp_invalid_amount"] = "לא ניתן לבצע פעולה, הסכום לא חוקי",
["threw_standard"] = "זרקת %sx %s",
["threw_account"] = "זרקת $%s %s",
["threw_weapon"] = "זרקת %s",
["threw_weapon_ammo"] = "זרקת %s עם ~o~%sx %s",
["threw_weapon_already"] = "כבר יש לך את הנשק הזה",
["threw_cannot_pickup"] = "המלאי מלא, לא ניתן לאסוף!",
["threw_pickup_prompt"] = "לחץ על E כדי לאסוף",
-- Key mapping
["keymap_showinventory"] = "הצג מלאי",
-- Salary related
["received_salary"] = "קיבלת שכר: $%s",
["received_help"] = "קיבלת הוצאה לפנסיה: $%s",
["company_nomoney"] = "החברה שאצלה אתה עובד אינה מסוגלת לשלם את השכר שלך",
["received_paycheck"] = "קיבלת פיקדון שכר",
["bank"] = "בנק Maze",
["account_bank"] = "בנק",
["account_black_money"] = "כסף מטונף",
["account_money"] = "מזומן",
["act_imp"] = "לא ניתן לבצע פעולה",
["in_vehicle"] = "לא ניתן לבצע פעולה, השחקן נמצא ברכב",
-- Commands
['command_bring'] = 'הבא שחקן אליך',
['command_car'] = 'צור רכב',
['command_car_car'] = 'דגם הרכב או הקוד',
['command_cardel'] = 'הסר רכבים בסביבה',
['command_cardel_radius'] = 'מסיר את כל הרכבים ברדיוס המצויין',
['command_clear'] = 'נקה טקסט בצאט',
['command_clearall'] = 'נקה טקסט בצאט עבור כל השחקנים',
['command_clearinventory'] = 'הסר את כל הפריטים מהמלאי של השחקן',
['command_clearloadout'] = 'הסר את כל הנשק מהשחקן',
['command_freeze'] = 'הקפא שחקן',
['command_unfreeze'] = 'בטל הקפאת שחקן',
['command_giveaccountmoney'] = 'תן כסף לחשבון מסוים',
['command_giveaccountmoney_account'] = 'חשבון להוספה',
['command_giveaccountmoney_amount'] = 'סכום להוספה',
['command_giveaccountmoney_invalid'] = 'שם חשבון לא חוקי',
['command_removeaccountmoney'] = 'הסר כסף מחשבון מסוים',
['command_removeaccountmoney_account'] = 'חשבון להסרה ממנו',
['command_removeaccountmoney_amount'] = 'סכום להסרה',
['command_removeaccountmoney_invalid'] = 'שם חשבון לא חוקי',
['command_giveitem'] = 'תן לשחקן פריט',
['command_giveitem_item'] = 'שם הפריט',
['command_giveitem_count'] = 'כמות',
['command_giveweapon'] = 'תן לשחקן נשק',
['command_giveweapon_weapon'] = 'שם הנשק',
['command_giveweapon_ammo'] = 'כמות תחמושת',
['command_giveweapon_hasalready'] = 'לשחקן כבר יש את הנשק הזה',
['command_giveweaponcomponent'] = 'תן רכיב נשק לשחקן',
['command_giveweaponcomponent_component'] = 'שם הרכיב',
['command_giveweaponcomponent_invalid'] = 'רכיב נשק לא חוקי',
['command_giveweaponcomponent_hasalready'] = 'לשחקן כבר יש את הרכיב של הנשק',
['command_giveweaponcomponent_missingweapon'] = 'לשחקן אין את הנשק הזה',
['command_goto'] = 'העבר את עצמך לשחקן',
['command_kill'] = 'הרוג שחקן',
['command_save'] = 'שמור את המידע של השחקן',
['command_saveall'] = 'שמור את המידע של כל השחקנים',
['command_setaccountmoney'] = 'הגדר את הכסף בחשבון מסוים',
['command_setaccountmoney_amount'] = 'סכום',
['command_setcoords'] = 'העבר לנקודת הקואורדינטות שצוינו',
['command_setcoords_x'] = 'ערך X',
['command_setcoords_y'] = 'ערך Y',
['command_setcoords_z'] = 'ערך Z',
['command_setjob'] = 'הגדר את העבודה של השחקן',
['command_setjob_job'] = 'שם',
['command_setjob_grade'] = 'דרגת עבודה',
['command_setjob_invalid'] = 'העבודה, הדרגה או שניהם לא חוקיים',
['command_setgroup'] = 'הגדר את קבוצת ההרשאות של השחקן',
['command_setgroup_group'] = 'שם הקבוצה',
['commanderror_argumentmismatch'] = 'כמות הארגומנטים אינה תואמת (התקבלו %s, דרושים %s)',
['commanderror_argumentmismatch_number'] = 'סוג הנתונים של הארגומנט #%s אינו תואם (התקבלה מחרוזת, נדרש מספר)',
['commanderror_argumentmismatch_string'] = 'סוג הנתונים של הארגומנט #%s אינו תואם (התקבל מספר, נדרשה מחרוזת)',
['commanderror_invaliditem'] = 'פריט לא חוקי',
['commanderror_invalidweapon'] = 'נשק לא חוקי',
['commanderror_console'] = 'לא ניתן לבצע את הפקודה מהקונסולה',
['commanderror_invalidcommand'] = 'פקודה לא חוקית - /%s',
['commanderror_invalidplayerid'] = 'השחקן שצוין אינו מחובר',
['commandgeneric_playerid'] = 'מספר השחקן בשרת',
['command_giveammo_noweapon_found'] = '%s אין לו את הנשק',
['command_giveammo_weapon'] = 'שם הנשק',
['command_giveammo_ammo'] = 'כמות תחמושת',
['tpm_nowaypoint'] = 'לא הוגדרה נקודת דרך.',
['tpm_success'] = 'הועברת בהצלחה',
['noclip_message'] = 'Noclip הופך להיות %s',
['enabled'] = '~g~מופעל~s~',
['disabled'] = '~r~מבוטל~s~',
-- Locale settings
["locale_digit_grouping_symbol"] = ",",
["locale_currency"] = "£%s",
-- Weapons
-- Melee
["weapon_dagger"] = "סכין",
["weapon_bat"] = "מקל",
["weapon_battleaxe"] = "קרדום לחימה",
["weapon_bottle"] = "בקבוק",
["weapon_crowbar"] = "מפתח עגלה",
["weapon_flashlight"] = "פנס יד",
["weapon_golfclub"] = "מקל גולף",
["weapon_hammer"] = "פטיש",
["weapon_hatchet"] = "קרדום",
["weapon_knife"] = "סכין",
["weapon_knuckle"] = "אגרופים",
["weapon_machete"] = "מאצ'טה",
["weapon_nightstick"] = "מקלון",
["weapon_wrench"] = "מפתח ברגים",
["weapon_poolcue"] = "מקל ביליארד",
["weapon_stone_hatchet"] = "קרדום אבן",
["weapon_switchblade"] = "סכין מתקפלת",
-- Handguns
["weapon_appistol"] = "אקדח AP",
["weapon_ceramicpistol"] = "אקדח קרמיקה",
["weapon_combatpistol"] = "אקדח לחימה",
["weapon_doubleaction"] = "רבולבר פעולה כפולה",
["weapon_navyrevolver"] = "רבולבר חיל הים",
["weapon_flaregun"] = "אקדח תותחני",
["weapon_gadgetpistol"] = "אקדח גאדג'ט",
["weapon_heavypistol"] = "אקדח כבד",
["weapon_revolver"] = "רבולבר כבד",
["weapon_revolver_mk2"] = "רבולבר כבד MK2",
["weapon_marksmanpistol"] = "אקדח מציין",
["weapon_pistol"] = "אקדח",
["weapon_pistol_mk2"] = "אקדח MK2",
["weapon_pistol50"] = "אקדח .50",
["weapon_snspistol"] = "אקדח SNS",
["weapon_snspistol_mk2"] = "אקדח SNS MK2",
["weapon_stungun"] = "טייזר",
["weapon_raypistol"] = "אקדח קרניים",
["weapon_vintagepistol"] = "אקדח וינטג'",
-- Shotguns
["weapon_assaultshotgun"] = "רובה תוקף",
["weapon_autoshotgun"] = "רובה אוטומטי",
["weapon_bullpupshotgun"] = "רובה קטלב",
["weapon_combatshotgun"] = "רובה לחימה",
["weapon_dbshotgun"] = "רובה כפול",
["weapon_heavyshotgun"] = "רובה כבד",
["weapon_musket"] = "משקוף",
["weapon_pumpshotgun"] = "רובה משאבה",
["weapon_pumpshotgun_mk2"] = "רובה משאבה MK2",
["weapon_sawnoffshotgun"] = "רובה קצוץ",
-- SMG & LMG
["weapon_assaultsmg"] = "SMG תוקף",
["weapon_combatmg"] = "MG לחימה",
["weapon_combatmg_mk2"] = "MG לחימה MK2",
["weapon_combatpdw"] = "PDW לחימה",
["weapon_gusenberg"] = "גוזנברג מכשיר",
["weapon_machinepistol"] = "אקדח מכונה",
["weapon_mg"] = "MG",
["weapon_microsmg"] = "SMG מיקרו",
["weapon_minismg"] = "SMG מיני",
["weapon_smg"] = "SMG",
["weapon_smg_mk2"] = "SMG MK2",
["weapon_raycarbine"] = "קרבין הלל הרשע",
-- Rifles
["weapon_advancedrifle"] = "רובה מתקדם",
["weapon_assaultrifle"] = "רובה תוקף",
["weapon_assaultrifle_mk2"] = "רובה תוקף MK2",
["weapon_bullpuprifle"] = "רובה קטלב",
["weapon_bullpuprifle_mk2"] = "רובה קטלב MK2",
["weapon_carbinerifle"] = "רובה קרבין",
["weapon_carbinerifle_mk2"] = "רובה קרבין MK2",
["weapon_compactrifle"] = "רובה קומפקטי",
["weapon_militaryrifle"] = "רובה צבאי",
["weapon_specialcarbine"] = "קרבין מיוחד",
["weapon_specialcarbine_mk2"] = "קרבין מיוחד MK2",
-- Sniper
["weapon_heavysniper"] = "צלף כבד",
["weapon_heavysniper_mk2"] = "צלף כבד MK2",
["weapon_marksmanrifle"] = "רובה צלף",
["weapon_marksmanrifle_mk2"] = "רובה צלף MK2",
["weapon_sniperrifle"] = "רובה צלף",
-- Heavy / Launchers
["weapon_compactlauncher"] = "משגר קומפקטי",
["weapon_firework"] = "משגר זיקוקים",
["weapon_grenadelauncher"] = "משגר רימונים",
["weapon_hominglauncher"] = "משגר חוקר",
["weapon_minigun"] = "מיניגאן",
["weapon_railgun"] = "רובה מסילות",
["weapon_rpg"] = "משגר רקטות",
["weapon_rayminigun"] = "וידוומייקר",
-- Criminal Enterprises DLC
["weapon_metaldetector"] = "חיישן מתכת",
["weapon_precisionrifle"] = "רובה מדויק",
["weapon_tactilerifle"] = "רובה טקטי",
-- Thrown
["weapon_ball"] = "כדור בייסבול",
["weapon_bzgas"] = "גז BZ",
["weapon_flare"] = "זיקוק",
["weapon_grenade"] = "רימון",
["weapon_petrolcan"] = "קנקן דלק",
["weapon_hazardcan"] = "קנקן דלק מסוכן",
["weapon_molotov"] = "קוקטייל מולוטוב",
["weapon_proxmine"] = "מוקש קרבה",
["weapon_pipebomb"] = "פצצת צנרת",
["weapon_snowball"] = "כדור שלג",
["weapon_stickybomb"] = "רימון דביק",
["weapon_smokegrenade"] = "רימון עשן",
-- Special
["weapon_fireextinguisher"] = "מטף כיבוי",
["weapon_digiscanner"] = "סורק דיגיטלי",
["weapon_garbagebag"] = "שק אשפה",
["weapon_handcuffs"] = "כאסמים",
["gadget_nightvision"] = "משקפי ראיית לילה",
["gadget_parachute"] = "צניחה",
-- Weapon Components
["component_knuckle_base"] = "דגם בסיס",
["component_knuckle_pimp"] = "הפימפ",
["component_knuckle_ballas"] = "הבאלס",
["component_knuckle_dollar"] = "המרוויח",
["component_knuckle_diamond"] = "האבן",
["component_knuckle_hate"] = "השונא",
["component_knuckle_love"] = "האוהב",
["component_knuckle_player"] = "השחקן",
["component_knuckle_king"] = "המלך",
["component_knuckle_vagos"] = "הוואגוס",
["component_luxary_finish"] = "סיום מפואר",
["component_handle_default"] = "ידית ברירת מחדל",
["component_handle_vip"] = "ידית VIP",
["component_handle_bodyguard"] = "ידית שומר גוף",
["component_vip_finish"] = "סיום VIP",
["component_bodyguard_finish"] = "סיום שומר גוף",
["component_camo_finish"] = "סיום דיגיטלי",
["component_camo_finish2"] = "סיום ציור מברשת",
["component_camo_finish3"] = "סיום חורשתי",
["component_camo_finish4"] = "סיום גולגולת",
["component_camo_finish5"] = "סיום ססנטה נובה",
["component_camo_finish6"] = "סיום פרסאוס",
["component_camo_finish7"] = "סיום נמר",
["component_camo_finish8"] = "סיום זברה",
["component_camo_finish9"] = "סיום גיאומטרי",
["component_camo_finish10"] = "סיום פיצוץ",
["component_camo_finish11"] = "סיום פטריוטי",
["component_camo_slide_finish"] = "סיום דיגיטלי שקופה",
["component_camo_slide_finish2"] = "סיום ציור מברשת שקופה",
["component_camo_slide_finish3"] = "סיום חורשתי שקופה",
["component_camo_slide_finish4"] = "סיום גולגולת שקופה",
["component_camo_slide_finish5"] = "סיום ססנטה נובה שקופה",
["component_camo_slide_finish6"] = "סיום פרסאוס שקופה",
["component_camo_slide_finish7"] = "סיום נמר שקופה",
["component_camo_slide_finish8"] = "סיום זברה שקופה",
["component_camo_slide_finish9"] = "סיום גיאומטרי שקופה",
["component_camo_slide_finish10"] = "סיום פיצוץ שקופה",
["component_camo_slide_finish11"] = "סיום פטריוטי שקופה",
["component_clip_default"] = "מחסנית ברירת מחדל",
["component_clip_extended"] = "מחסנית מורחבת",
["component_clip_drum"] = "מחסנית תוף",
["component_clip_box"] = "מחסנית קופסה",
["component_scope_holo"] = "מכ מכוון הולוגרפי",
["component_scope_small"] = "מכוון קטן",
["component_scope_medium"] = "מכוון בינוני",
["component_scope_large"] = "מכוון גדול",
["component_scope"] = "מכוון מותקן",
["component_scope_advanced"] = "מכוון מתקדם",
["component_ironsights"] = "מכוון מתכת",
["component_suppressor"] = "משתיק",
["component_compensator"] = "פיצוי",
["component_muzzle_flat"] = "קצה חלק",
["component_muzzle_tactical"] = "קצה טקטי",
["component_muzzle_fat"] = "קצה שמני",
["component_muzzle_precision"] = "קצה מדויק",
["component_muzzle_heavy"] = "קצה כבד",
["component_muzzle_slanted"] = "קצה מוטה",
["component_muzzle_split"] = "קצה מחולק",
["component_muzzle_squared"] = "קצה מרובע",
["component_flashlight"] = "פנס",
["component_grip"] = "ידית",
["component_barrel_default"] = "חילוף ברירת מחדל",
["component_barrel_heavy"] = "חילוף כבד",
["component_ammo_tracer"] = "כדורי עקיבה",
["component_ammo_incendiary"] = "כדורי שריפה",
["component_ammo_hollowpoint"] = "כדורי ריק",
["component_ammo_fmj"] = "כדורי FMJ",
["component_ammo_armor"] = "כדורי פריצת שריון",
["component_ammo_explosive"] = "כדורי שריון מבעירים",
["component_shells_default"] = "קליעים ברירת מחדל",
["component_shells_incendiary"] = "קליעים של נשיפת הדרקון",
["component_shells_armor"] = "קליעים פלדתיים",
["component_shells_hollowpoint"] = "קליעים של הטילים",
["component_shells_explosive"] = "קליעים מתפצלים",
-- Weapon Ammo
["ammo_rounds"] = "סיבוב(ים)",
["ammo_shells"] = "קליע(ים)",
["ammo_charge"] = "תשלום",
["ammo_petrol"] = "גלונים של דלק",
["ammo_firework"] = "זיקוק(ים)",
["ammo_rockets"] = "רקטה(ות)",
["ammo_grenadelauncher"] = "רימון(ים)",
["ammo_grenade"] = "רימון(ים)",
["ammo_stickybomb"] = "פצצה(ות)",
["ammo_pipebomb"] = "פצצה(ות)",
["ammo_smokebomb"] = "פצצה(ות)",
["ammo_molotov"] = "קוקטייל(ים)",
["ammo_proxmine"] = "מוקש(ים)",
["ammo_bzgas"] = "פחית(ות)",
["ammo_ball"] = "כדור(ים)",
["ammo_snowball"] = "כדור שלג",
["ammo_flare"] = "זיקוק(ים)",
["ammo_flaregun"] = "זיקוק(ים)",
-- Weapon Tints
["tint_default"] = "עור ברירת מחדל",
["tint_green"] = "עור ירוק",
["tint_gold"] = "עור זהב",
["tint_pink"] = "עור ורוד",
["tint_army"] = "עור צבאי",
["tint_lspd"] = "עור כחול",
["tint_orange"] = "עור כתום",
["tint_platinum"] = "עור פלטינה",
}
+5
View File
@@ -52,6 +52,7 @@ Locales["hu"] = {
["act_imp"] = "Érvénytelen mennyiség",
["in_vehicle"] = "Nem tudod átadni, mivel benne ül a jármüben",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
["command_bring"] = "Játékos magadhoz teleportálása",
@@ -59,6 +60,9 @@ Locales["hu"] = {
["command_car_car"] = "Jármű név vagy hash",
["command_cardel"] = "Közeli járművek törlése",
["command_cardel_radius"] = "Megadott radiusban lévő járművek törlése",
["command_repair"] = "Repair your vehicle",
["command_repair_success"] = "Successfully repaired vehicle",
["command_repair_success_target"] = "An admin repaired your vehicle",
["command_clear"] = "Chat ürítése",
["command_clearall"] = "Chat ürítése minden játékosnál",
["command_clearinventory"] = "Minden tárgy törlése a játékos inventoryból",
@@ -200,6 +204,7 @@ Locales["hu"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
+13 -4
View File
@@ -52,6 +52,7 @@ Locales["it"] = {
["act_imp"] = "Non puoi farlo",
["in_vehicle"] = "Non puoi farlo, il giocatore è in un veicolo",
["not_in_vehicle"] = "Non puoi farlo, il player non è in un veicolo",
-- Commands
['command_bring'] = 'Porta il giocatore da te',
@@ -59,6 +60,9 @@ Locales["it"] = {
['command_car_car'] = 'Modello o hash veicolo',
['command_cardel'] = 'Rimuovi i veicoli nelle prossimità',
['command_cardel_radius'] = 'Rimuovi i veicoli nel raggio specificato',
['command_repair'] = 'Ripara il tuo veicolo',
['command_repair_success'] = 'Hai riparato il veicolo con successo',
['command_repair_success_target'] = 'Un admin ha riparato la tua macchina',
['command_clear'] = 'Pulisci la chat testuale',
['command_clearall'] = 'Pulisci la chat testuale per tutti i giocatori',
['command_clearinventory'] = 'Rimuovi tutti gli oggetti dall\' inventario del giocatore',
@@ -69,6 +73,10 @@ Locales["it"] = {
['command_giveaccountmoney_account'] = 'Account a cui aggiungere',
['command_giveaccountmoney_amount'] = 'Quantità da aggiungere',
['command_giveaccountmoney_invalid'] = 'Nome account non valido',
['command_removeaccountmoney'] = 'Rimuovi soldi da un account specifico',
['command_removeaccountmoney_account'] = 'Account a cui togliere',
['command_removeaccountmoney_amount'] = 'Quantità da rimuovere',
['command_removeaccountmoney_invalid'] = 'Nome account non valido',
['command_giveitem'] = 'Dai un oggetto ad un giocatore',
['command_giveitem_item'] = 'Nome oggetto',
['command_giveitem_count'] = 'Quantità',
@@ -200,6 +208,7 @@ Locales["it"] = {
["weapon_militaryrifle"] = "Fucile militare",
["weapon_specialcarbine"] = "Carabina speciale",
["weapon_specialcarbine_mk2"] = "Carabina speciale MK2",
["weapon_heavyrifle"] = "Fucile pesante",
-- Sniper
["weapon_heavysniper"] = "Cecchino pesante",
@@ -224,10 +233,10 @@ Locales["it"] = {
["weapon_tactilerifle"] = "Carabina di servizio",
-- Drug Wars DLC
['weapon_candycane'] = 'Candy Cane', -- not translated
['weapon_acidpackage'] = 'Acid Package', -- not translated
['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
['weapon_railgunxm3'] = 'Railgun', -- not translated
['weapon_candycane'] = 'Bastoncino di zucchero',
['weapon_acidpackage'] = 'Pacco di acidi',
['weapon_pistolxm3'] = 'Pistola WM 29',
['weapon_railgunxm3'] = 'Railgun',
-- Thrown
["weapon_ball"] = "Palla",
+337 -337
View File
@@ -1,372 +1,372 @@
Locales["nl"] = {
-- Inventory
["inventory"] = "Inventaris ( Gewicht %s / %s )",
["use"] = "Gebruik",
["give"] = "Geef",
["remove"] = "Gooi",
["return"] = "Terug",
["give_to"] = "Geef aan",
["amount"] = "Aantal",
["giveammo"] = "Geef munitie",
["amountammo"] = "Hoeveelheid munitie",
["noammo"] = "Niet genoeg!",
["gave_item"] = "%sx %s gegeven aan %s",
["received_item"] = "%sx %s ontvangen van %s",
["gave_weapon"] = "%s gegeven aan %s",
["gave_weapon_ammo"] = "~o~%sx %s gegeven voor een %s aan %s",
["gave_weapon_withammo"] = "%s gegeven met ~o~%sx %s aan %s",
["gave_weapon_hasalready"] = "%s heeft al een %s",
["gave_weapon_noweapon"] = "%s heeft dat wapen niet",
["received_weapon"] = "%s ontvangen van %s",
["received_weapon_ammo"] = "~o~%sx %s ontvangen voor je %s van %s",
["received_weapon_withammo"] = "%s ontvangen met ~o~%sx %s van %s",
["received_weapon_hasalready"] = "%s heeft geprobeerd je een %s te geven, maar je hebt dat wapen al.",
["received_weapon_noweapon"] = "%s heeft geprobeerd je ammo te geven voor een %s, maar je hebt dit wapen niet",
["gave_account_money"] = "€%s (%s) gegeven aan %s",
["received_account_money"] = "€%s (%s) ontvangen van %s",
["amount_invalid"] = "Ongeldige hoeveelheid",
["players_nearby"] = "Geen spelers in de buurt",
["ex_inv_lim"] = "Kan actie niet uitvoeren, overschrijdt max. gewicht van %s",
["imp_invalid_quantity"] = "Kan actie niet uitvoeren, de hoeveelheid is ongeldig",
["imp_invalid_amount"] = "Kan actie niet uitvoeren, het aantal is ongeldig",
["threw_standard"] = "%sx %s weggegooid",
["threw_account"] = "€%s %s weggegooid",
["threw_weapon"] = "%s weggegooid",
["threw_weapon_ammo"] = "%s met ~o~%sx %s weggegooid",
["threw_weapon_already"] = "Je hebt dit wapen al !",
["threw_cannot_pickup"] = "Inventoraris is vol, Kan niet oppakken!",
["threw_pickup_prompt"] = "Druk op E om op te pakken",
-- Inventory
["inventory"] = "Inventaris ( Gewicht %s / %s )",
["use"] = "Gebruik",
["give"] = "Geef",
["remove"] = "Gooi",
["return"] = "Terug",
["give_to"] = "Geef aan",
["amount"] = "Aantal",
["giveammo"] = "Geef munitie",
["amountammo"] = "Hoeveelheid munitie",
["noammo"] = "Niet genoeg munitie!",
["gave_item"] = "%sx %s gegeven aan %s",
["received_item"] = "%sx %s ontvangen van %s",
["gave_weapon"] = "%s gegeven aan %s",
["gave_weapon_ammo"] = "~o~%sx %s gegeven voor een %s aan %s",
["gave_weapon_withammo"] = "%s gegeven met ~o~%sx %s aan %s",
["gave_weapon_hasalready"] = "%s heeft al een %s",
["gave_weapon_noweapon"] = "%s heeft dat wapen niet",
["received_weapon"] = "%s ontvangen van %s",
["received_weapon_ammo"] = "~o~%sx %s ontvangen voor je %s van %s",
["received_weapon_withammo"] = "%s ontvangen met ~o~%sx %s van %s",
["received_weapon_hasalready"] = "%s heeft geprobeerd je een %s te geven, maar je hebt dat wapen al.",
["received_weapon_noweapon"] = "%s heeft geprobeerd je ammo te geven voor een %s, maar je hebt dit wapen niet",
["gave_account_money"] = "€%s (%s) gegeven aan %s",
["received_account_money"] = "€%s (%s) ontvangen van %s",
["amount_invalid"] = "Ongeldige hoeveelheid",
["players_nearby"] = "Geen spelers in de buurt",
["ex_inv_lim"] = "Kan actie niet uitvoeren, overschrijdt max. gewicht van %s",
["imp_invalid_quantity"] = "Kan actie niet uitvoeren, de hoeveelheid is ongeldig",
["imp_invalid_amount"] = "Kan actie niet uitvoeren, het aantal is ongeldig",
["threw_standard"] = "%sx %s weggegooid",
["threw_account"] = "€%s %s weggegooid",
["threw_weapon"] = "%s weggegooid",
["threw_weapon_ammo"] = "%s met ~o~%sx %s weggegooid",
["threw_weapon_already"] = "Je hebt dit wapen al !",
["threw_cannot_pickup"] = "Inventaris is vol, je kan dit niet oppakken!",
["threw_pickup_prompt"] = "Druk op E om op te pakken",
-- Key mapping
["keymap_showinventory"] = "Laat inventaris zien",
-- Key mapping
["keymap_showinventory"] = "Laat inventaris zien",
-- Salary related
["received_salary"] = "Je bent betaald: €%s",
["received_help"] = "Je hebt je uitkering gekregen: €%s",
["company_nomoney"] = "Het bedrijf waar je bij werkt heeft te weinig geld om je uit te betalen.",
["received_paycheck"] = "salaris ontvangen",
["bank"] = "Maze Bank",
["account_bank"] = "Bank",
["account_black_money"] = "Zwart geld",
["account_money"] = "Cash",
-- Salary related
["received_salary"] = "Je bent betaald: €%s",
["received_help"] = "Je hebt je uitkering gekregen: €%s",
["company_nomoney"] = "Het bedrijf waar je bij werkt heeft te weinig geld om je uit te betalen.",
["received_paycheck"] = "salaris ontvangen",
["bank"] = "Maze Bank",
["account_bank"] = "Bank",
["account_black_money"] = "Zwart geld",
["account_money"] = "Contant",
["act_imp"] = "Kan actie niet uitvoeren",
["in_vehicle"] = "Kan actie niet uitvoeren, de speler zit in een voertuig.",
["act_imp"] = "Kan actie niet uitvoeren",
["in_vehicle"] = "Kan actie niet uitvoeren, de speler zit in een voertuig.",
-- Commands
['command_bring'] = 'Breng speler naar jou',
['command_car'] = 'Spawn een voertuig',
['command_car_car'] = 'Voertuig model of hash',
['command_cardel'] = 'Verwijder voertuigen in straal',
['command_cardel_radius'] = 'Verwijderd alle voertuigen in gewenste straal',
['command_clear'] = 'Verwijder chat berichten',
['command_clearall'] = 'Verwijder chat berichten voor alle spelers',
['command_clearinventory'] = 'Verwijder alle items van een speler zijn inventory',
['command_clearloadout'] = 'Verwijder alle wapens die een speler heeft',
['command_freeze'] = 'Freeze een speler',
['command_unfreeze'] = 'Unfreeze een speler',
['command_giveaccountmoney'] = 'Geef geld aan een rekening',
['command_giveaccountmoney_account'] = 'Account om aan toe te voegen',
['command_giveaccountmoney_amount'] = 'Bedrag om toe te voegen',
['command_giveaccountmoney_invalid'] = 'Account Naam ongeldig',
['command_giveitem'] = 'Geef speler een item',
['command_giveitem_item'] = 'Item naam',
['command_giveitem_count'] = 'Hoeveelheid',
['command_giveweapon'] = 'Geef de speler een wapen',
['command_giveweapon_weapon'] = 'Wapen naam',
['command_giveweapon_ammo'] = 'Ammo Hoeveelheid',
['command_giveweapon_hasalready'] = 'Speler heeft dit wapen al',
['command_giveweaponcomponent'] = 'Geef wapen component aan speler',
['command_giveweaponcomponent_component'] = 'Component naam',
['command_giveweaponcomponent_invalid'] = 'Ongeldig wapen component',
['command_giveweaponcomponent_hasalready'] = 'De speler heeft dit wapen component al',
['command_giveweaponcomponent_missingweapon'] = 'De speler heeft dit wapen niet',
['command_goto'] = 'Teleporteer jezelf naar een speler',
['command_kill'] = 'Vermoord een speler',
['command_save'] = 'Slaag een speler zijn spelerdata geforceerd op',
['command_saveall'] = 'Slaag iedereen zijn spelerdata geforceerd op',
['command_setaccountmoney'] = 'Stel geld in op een account',
['command_setaccountmoney_amount'] = 'Amount',
['command_setcoords'] = 'Telepeer naar coordinaten',
['command_setcoords_x'] = 'X waarde',
['command_setcoords_y'] = 'Y waarde',
['command_setcoords_z'] = 'Z waarde',
['command_setjob'] = 'Zet een speler zijn / haar job',
['command_setjob_job'] = 'Naam',
['command_setjob_grade'] = 'Job grade',
['command_setjob_invalid'] = 'De job, grade of beide zijn ongeldig',
['command_setgroup'] = 'Stel een toestemmingsgroep voor spelers in',
['command_setgroup_group'] = 'Naam van groep',
['commanderror_argumentmismatch'] = 'Ongeldig aantal argumenten (geslaagd %s, gezocht %s)',
['commanderror_argumentmismatch_number'] = 'Ongeldig argument #%s gegevenstype (doorgegeven string, gewenst nummer)',
['commanderror_argumentmismatch_string'] = 'Invalid Argument #%s data type (passed number, wanted string)',
['commanderror_invaliditem'] = 'Ongeldig item',
['commanderror_invalidweapon'] = 'Ongeldig wapen',
['commanderror_console'] = 'Command kan niet worden uitgevoerd vanaf console.',
['commanderror_invalidcommand'] = 'Ongeldig commando - /%s',
['commanderror_invalidplayerid'] = 'Opgegeven speler is niet online',
['commandgeneric_playerid'] = 'Speler server id',
['command_giveammo_noweapon_found'] = '%s heeft dat wapen niet',
['command_giveammo_weapon'] = 'Wapen naam',
['command_giveammo_ammo'] = 'Ammo Hoeveelheid',
['tpm_nowaypoint'] = 'Geen waypoint gezet.',
['tpm_success'] = 'Successvol geteleporteerd',
-- Commands
['command_bring'] = 'Breng speler naar jou',
['command_car'] = 'Spawn een voertuig',
['command_car_car'] = 'Voertuig model of hash',
['command_cardel'] = 'Verwijder voertuigen in straal',
['command_cardel_radius'] = 'Verwijderd alle voertuigen in gewenste straal',
['command_clear'] = 'Verwijder chat berichten',
['command_clearall'] = 'Verwijder chat berichten voor alle spelers',
['command_clearinventory'] = 'Verwijder alle items van een speler zijn inventory',
['command_clearloadout'] = 'Verwijder alle wapens die een speler heeft',
['command_freeze'] = 'Freeze een speler',
['command_unfreeze'] = 'Unfreeze een speler',
['command_giveaccountmoney'] = 'Geef geld aan een rekening',
['command_giveaccountmoney_account'] = 'Account om aan toe te voegen',
['command_giveaccountmoney_amount'] = 'Bedrag om toe te voegen',
['command_giveaccountmoney_invalid'] = 'Account Naam ongeldig',
['command_giveitem'] = 'Geef speler een item',
['command_giveitem_item'] = 'Item naam',
['command_giveitem_count'] = 'Hoeveelheid',
['command_giveweapon'] = 'Geef de speler een wapen',
['command_giveweapon_weapon'] = 'Wapen naam',
['command_giveweapon_ammo'] = 'Munitie Hoeveelheid',
['command_giveweapon_hasalready'] = 'Speler heeft dit wapen al',
['command_giveweaponcomponent'] = 'Geef wapen component aan speler',
['command_giveweaponcomponent_component'] = 'Component naam',
['command_giveweaponcomponent_invalid'] = 'Ongeldig wapen component',
['command_giveweaponcomponent_hasalready'] = 'De speler heeft dit wapen component al',
['command_giveweaponcomponent_missingweapon'] = 'De speler heeft dit wapen niet',
['command_goto'] = 'Teleporteer jezelf naar een speler',
['command_kill'] = 'Vermoord een speler',
['command_save'] = 'Slaag een speler zijn spelerdata geforceerd op',
['command_saveall'] = 'Slaag iedereen zijn spelerdata geforceerd op',
['command_setaccountmoney'] = 'Stel geld in op een account',
['command_setaccountmoney_amount'] = 'Hoeveelheid',
['command_setcoords'] = 'Telepeer naar coordinaten',
['command_setcoords_x'] = 'X waarde',
['command_setcoords_y'] = 'Y waarde',
['command_setcoords_z'] = 'Z waarde',
['command_setjob'] = 'Zet een speler zijn / haar job',
['command_setjob_job'] = 'Naam',
['command_setjob_grade'] = 'Job grade',
['command_setjob_invalid'] = 'De job, grade of beide zijn ongeldig',
['command_setgroup'] = 'Stel een toestemmingsgroep voor spelers in',
['command_setgroup_group'] = 'Naam van groep',
['commanderror_argumentmismatch'] = 'Ongeldig aantal argumenten (geslaagd %s, gezocht %s)',
['commanderror_argumentmismatch_number'] = 'Ongeldig argument #%s gegevenstype (doorgegeven string, gewenst nummer)',
['commanderror_argumentmismatch_string'] = 'Invalid Argument #%s data type (doorgegeven string, gewenst nummer)',
['commanderror_invaliditem'] = 'Ongeldig item',
['commanderror_invalidweapon'] = 'Ongeldig wapen',
['commanderror_console'] = 'Command kan niet worden uitgevoerd vanaf console.',
['commanderror_invalidcommand'] = 'Ongeldig commando - /%s',
['commanderror_invalidplayerid'] = 'Opgegeven speler is niet online',
['commandgeneric_playerid'] = 'Speler server id',
['command_giveammo_noweapon_found'] = '%s heeft dat wapen niet',
['command_giveammo_weapon'] = 'Wapen naam',
['command_giveammo_ammo'] = 'Munitie Hoeveelheid',
['tpm_nowaypoint'] = 'Geen navigatie ingesteld.',
['tpm_success'] = 'Successvol geteleporteerd',
['noclip_message'] = 'Noclip is %s',
['enabled'] = '~g~aangezet~s~',
['disabled'] = '~r~uitgezet~s~',
['noclip_message'] = 'Noclip is %s',
['enabled'] = '~g~aangezet~s~',
['disabled'] = '~r~uitgezet~s~',
-- Locale settings
["locale_digit_grouping_symbol"] = ",",
["locale_currency"] = "€%s",
-- Locale settings
["locale_digit_grouping_symbol"] = ",",
["locale_currency"] = "€%s",
-- Weapons
-- Weapons
-- Melee
["weapon_dagger"] = "Dolk",
["weapon_bat"] = "Knuppel",
["weapon_battleaxe"] = "Gevechtsbijl",
["weapon_bottle"] = "Fles",
["weapon_crowbar"] = "Koevoet",
["weapon_flashlight"] = "Zaklamp",
["weapon_golfclub"] = "Golfclub",
["weapon_hammer"] = "Hamer",
["weapon_hatchet"] = "Bijl",
["weapon_knife"] = "Mes",
["weapon_knuckle"] = "Knuckledusters",
["weapon_machete"] = "Machete",
["weapon_nightstick"] = "Nightstick",
["weapon_wrench"] = "Pijpsleutel",
["weapon_poolcue"] = "Pool Cue",
["weapon_stone_hatchet"] = "Steenbijl",
["weapon_switchblade"] = "Switchblade",
-- Melee
["weapon_dagger"] = "Dolk",
["weapon_bat"] = "Knuppel",
["weapon_battleaxe"] = "Gevechtsbijl",
["weapon_bottle"] = "Fles",
["weapon_crowbar"] = "Koevoet",
["weapon_flashlight"] = "Zaklamp",
["weapon_golfclub"] = "Golfclub",
["weapon_hammer"] = "Hamer",
["weapon_hatchet"] = "Bijl",
["weapon_knife"] = "Mes",
["weapon_knuckle"] = "Boksbeugel",
["weapon_machete"] = "Machete",
["weapon_nightstick"] = "Wapenstok",
["weapon_wrench"] = "Pijpsleutel",
["weapon_poolcue"] = "Biljart Keu",
["weapon_stone_hatchet"] = "Steenbijl",
["weapon_switchblade"] = "Stiletto",
-- Handguns
["weapon_appistol"] = "AP-pistool",
["weapon_ceramicpistol"] = "Keramische pistool",
["weapon_combatpistol"] = "Gevechtspistool",
["weapon_doubleaction"] = "Revolver met dubbele actie",
["weapon_navyrevolver"] = "Marine Revolver",
["weapon_flaregun"] = "Flaregun",
["weapon_gadgetpistol"] = "Gadgetpistool",
["weapon_heavypistol"] = "Zwaar pistool",
["weapon_revolver"] = "Zware revolver",
["weapon_revolver_mk2"] = "Zware revolver MK2",
["weapon_marksmanpistol"] = "Marksman-pistool",
["weapon_pistol"] = "Pistool",
["weapon_pistol_mk2"] = "Pistool MK2",
["weapon_pistol50"] = "Pistool .50",
["weapon_snspistol"] = "SNS-pistool",
["weapon_snspistol_mk2"] = "SNS-pistool MK2",
["weapon_stungun"] = "Taser",
["weapon_raypistol"] = "Up-N-Atomizer",
["weapon_vintagepistol"] = "Vintage Pistool",
-- Handguns
["weapon_appistol"] = "AP-pistool",
["weapon_ceramicpistol"] = "Keramische pistool",
["weapon_combatpistol"] = "Gevechtspistool",
["weapon_doubleaction"] = "Revolver met dubbele actie",
["weapon_navyrevolver"] = "Marine Revolver",
["weapon_flaregun"] = "Noodsignaalpistool",
["weapon_gadgetpistol"] = "Gadgetpistool",
["weapon_heavypistol"] = "Zwaar pistool",
["weapon_revolver"] = "Zware revolver",
["weapon_revolver_mk2"] = "Zware revolver MK2",
["weapon_marksmanpistol"] = "Marksman-pistool",
["weapon_pistol"] = "Pistool",
["weapon_pistol_mk2"] = "Pistool MK2",
["weapon_pistol50"] = "Pistool .50",
["weapon_snspistol"] = "SNS-pistool",
["weapon_snspistol_mk2"] = "SNS-pistool MK2",
["weapon_stungun"] = "Taser",
["weapon_raypistol"] = "Up-N-Atomizer",
["weapon_vintagepistol"] = "Vintage Pistool",
-- Shotguns
["weapon_assaultshotgun"] = "Aanvalsgeweer",
["weapon_autoshotgun"] = "Automatisch jachtgeweer",
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
["weapon_combatshotgun"] = "Gevechtsgeweer",
["weapon_dbshotgun"] = "Dubbelloops jachtgeweer",
["weapon_heavyshotgun"] = "Zwaar jachtgeweer",
["weapon_musket"] = "Musket",
["weapon_pumpshotgun"] = "Pompgeweer",
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
["weapon_sawnoffshotgun"] = "Afgezaagd jachtgeweer",
-- Shotguns
["weapon_assaultshotgun"] = "Aanvalsgeweer",
["weapon_autoshotgun"] = "Automatisch jachtgeweer",
["weapon_bullpupshotgun"] = "Bullpup Shotgun",
["weapon_combatshotgun"] = "Gevechtsgeweer",
["weapon_dbshotgun"] = "Dubbelloops jachtgeweer",
["weapon_heavyshotgun"] = "Zwaar jachtgeweer",
["weapon_musket"] = "Musket",
["weapon_pumpshotgun"] = "Pompgeweer",
["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
["weapon_sawnoffshotgun"] = "Afgezaagd jachtgeweer",
-- SMG & LMG
["weapon_assaultsmg"] = "Aanval SMG",
["weapon_combatmg"] = "Gevecht MG",
["weapon_combatmg_mk2"] = "Combat MG MK2",
["weapon_combatpdw"] = "Combat PDW",
["weapon_gusenberg"] = "Gusenberg-veger",
["weapon_machinepistol"] = "Machinepistool",
["weapon_mg"] = "MG",
["weapon_microsmg"] = "Micro-SMG",
["weapon_minismg"] = "Mini-SMG",
["weapon_smg"] = "SMG",
["weapon_smg_mk2"] = "SMG MK2",
["weapon_raycarbine"] = "Onheilige Hellbringer",
-- SMG & LMG
["weapon_assaultsmg"] = "Aanval SMG",
["weapon_combatmg"] = "Gevecht MG",
["weapon_combatmg_mk2"] = "Combat MG MK2",
["weapon_combatpdw"] = "Combat PDW",
["weapon_gusenberg"] = "Gusenberg-veger",
["weapon_machinepistol"] = "Machinepistool",
["weapon_mg"] = "MG",
["weapon_microsmg"] = "Micro-SMG",
["weapon_minismg"] = "Mini-SMG",
["weapon_smg"] = "SMG",
["weapon_smg_mk2"] = "SMG MK2",
["weapon_raycarbine"] = "Onheilige Hellbringer",
-- Rifles
["weapon_advancedrifle"] = "Geavanceerd geweer",
["weapon_assaultrifle"] = "Aanvalsgeweer",
["weapon_assaultrifle_mk2"] = "Aanvalsgeweer MK2",
["weapon_bullpuprifle"] = "Bullpup-geweer",
["weapon_bullpuprifle_mk2"] = "Bullpup-geweer MK2",
["weapon_carbinerifle"] = "Kabinet geweer",
["weapon_carbinerifle_mk2"] = "Kabinet geweer MK2",
["weapon_compactrifle"] = "Compact geweer",
["weapon_militaryrifle"] = "Militair geweer",
["weapon_specialcarbine"] = "Speciale karabijn",
["weapon_specialcarbine_mk2"] = "Speciale karabijn MK2",
-- Rifles
["weapon_advancedrifle"] = "Geavanceerd geweer",
["weapon_assaultrifle"] = "Aanvalsgeweer",
["weapon_assaultrifle_mk2"] = "Aanvalsgeweer MK2",
["weapon_bullpuprifle"] = "Bullpup-geweer",
["weapon_bullpuprifle_mk2"] = "Bullpup-geweer MK2",
["weapon_carbinerifle"] = "Kabinet geweer",
["weapon_carbinerifle_mk2"] = "Kabinet geweer MK2",
["weapon_compactrifle"] = "Compact geweer",
["weapon_militaryrifle"] = "Militair geweer",
["weapon_specialcarbine"] = "Speciale karabijn",
["weapon_specialcarbine_mk2"] = "Speciale karabijn MK2",
-- Sniper
["weapon_heavysniper"] = "Zware sluipschutter",
["weapon_heavysniper_mk2"] = "Zware Sniper MK2",
["weapon_marksmanrifle"] = "Schuttersgeweer",
["weapon_marksmanrifle_mk2"] = "Schuttersgeweer MK2",
["weapon_sniperrifle"] = "Sniper Rifle",
-- Sniper
["weapon_heavysniper"] = "Zware sluipschutter",
["weapon_heavysniper_mk2"] = "Zware Sniper MK2",
["weapon_marksmanrifle"] = "Schuttersgeweer",
["weapon_marksmanrifle_mk2"] = "Schuttersgeweer MK2",
["weapon_sniperrifle"] = "Sniper Rifle",
-- Heavy / Launchers
["weapon_compactlauncher"] = "Compacte Launcher",
["weapon_firework"] = "Vuurwerkstarter",
["weapon_grenadelauncher"] = "Granaatwerper",
["weapon_hominglauncher"] = "Homing Launcher",
["weapon_minigun"] = "Minigun",
["weapon_railgun"] = "Spoorgeweer",
["weapon_rpg"] = "Raketwerper",
["weapon_rayminigun"] = "Weduwemaker",
-- Heavy / Launchers
["weapon_compactlauncher"] = "Compacte Launcher",
["weapon_firework"] = "Vuurwerkstarter",
["weapon_grenadelauncher"] = "Granaatwerper",
["weapon_hominglauncher"] = "Homing Launcher",
["weapon_minigun"] = "Minigun",
["weapon_railgun"] = "Spoorgeweer",
["weapon_rpg"] = "Raketwerper",
["weapon_rayminigun"] = "Weduwemaker",
-- Criminal Enterprises DLC
["weapon_metaldetector"] = "Metaal Detector",
["weapon_precisionrifle"] = "Precisiegeweer",
["weapon_tactilerifle"] = "Service Carbine",
-- Criminal Enterprises DLC
["weapon_metaldetector"] = "Metaal Detector",
["weapon_precisionrifle"] = "Precisiegeweer",
["weapon_tactilerifle"] = "Service Carbine",
-- Drug Wars DLC
["weapon_candycane"] = "Candy Cane", -- not translated
["weapon_acidpackage"] = "Acid Package", -- not translated
["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
["weapon_railgunxm3"] = "Railgun", -- not translated
-- Drug Wars DLC
["weapon_candycane"] = "Snoep stok",
["weapon_acidpackage"] = "LSD pakket",
["weapon_pistolxm3"] = "WM 29 Pistool",
["weapon_railgunxm3"] = "Railgun",
-- Thrown
["weapon_ball"] = "Honkbal",
["weapon_bzgas"] = "BZ-gas",
["weapon_flare"] = "Flare",
["weapon_grenade"] = "Granaat",
["weapon_petrolcan"] = "Jerrycan",
["weapon_hazardcan"] = "Gevaarlijke jerrycan",
["weapon_molotov"] = "Molotovcocktail",
["weapon_proxmine"] = "Nabijheidsmijn",
["weapon_pipebomb"] = "Pijpbom",
["weapon_snowball"] = "Sneeuwbal",
["weapon_stickybomb"] = "Kleefbom",
["weapon_smokegrenade"] = "Traangas",
-- Thrown
["weapon_ball"] = "Honkbal",
["weapon_bzgas"] = "BZ-gas",
["weapon_flare"] = "Flare",
["weapon_grenade"] = "Granaat",
["weapon_petrolcan"] = "Jerrycan",
["weapon_hazardcan"] = "Gevaarlijke jerrycan",
["weapon_molotov"] = "Molotovcocktail",
["weapon_proxmine"] = "Nabijheidsmijn",
["weapon_pipebomb"] = "Pijpbom",
["weapon_snowball"] = "Sneeuwbal",
["weapon_stickybomb"] = "Kleefbom",
["weapon_smokegrenade"] = "Traangas",
-- Special
["weapon_firebluser"] = "Brandblusser",
["weapon_digiscanner"] = "Digitale scanner",
["weapon_garbagebag"] = "Vuilniszak",
["weapon_handcuffs"] = "Handboeien",
["gadget_nightvision"] = "Nachtzicht",
["gadget_parachute"] = "parachute",
-- Special
["weapon_firebluser"] = "Brandblusser",
["weapon_digiscanner"] = "Digitale scanner",
["weapon_garbagebag"] = "Vuilniszak",
["weapon_handcuffs"] = "Handboeien",
["gadget_nightvision"] = "Nachtzicht",
["gadget_parachute"] = "parachute",
-- Weapon Components
["component_knuckle_base"] = "basismodel",
["component_knuckle_pimp"] = "de pooier",
["component_knuckle_ballas"] = "de ballen",
["component_knuckle_dollar"] = "de Hustler",
["component_knuckle_diamond"] = "de rots",
["component_knuckle_hate"] = "de Hater",
["component_knuckle_love"] = "de minnaar",
["component_knuckle_player"] = "de speler",
["component_knuckle_king"] = "de koning",
["component_knuckle_vagos"] = "de Vagos",
-- Weapon Components
["component_knuckle_base"] = "basismodel",
["component_knuckle_pimp"] = "de pooier",
["component_knuckle_ballas"] = "de ballen",
["component_knuckle_dollar"] = "de Hustler",
["component_knuckle_diamond"] = "de rots",
["component_knuckle_hate"] = "de Hater",
["component_knuckle_love"] = "de minnaar",
["component_knuckle_player"] = "de speler",
["component_knuckle_king"] = "de koning",
["component_knuckle_vagos"] = "de Vagos",
["component_luxary_finish"] = "luxe wapenafwerking",
["component_luxary_finish"] = "luxe wapenafwerking",
["component_handle_default"] = "standaard handvat",
["component_handle_vip"] = "VIP-handvat",
["component_handle_bodyguard"] = "bodyguard-handvat",
["component_handle_default"] = "standaard handvat",
["component_handle_vip"] = "VIP-handvat",
["component_handle_bodyguard"] = "bodyguard-handvat",
["component_vip_finish"] = "VIP Finish",
["component_bodyguard_finish"] = "bodyguard Finish",
["component_vip_finish"] = "VIP Finish",
["component_bodyguard_finish"] = "bodyguard Finish",
["component_camo_finish"] = "digitale camouflage",
["component_camo_finish2"] = "penseelstreek camouflage",
["component_camo_finish3"] = "bos camouflage",
["component_camo_finish4"] = "schedel camouflage",
["component_camo_finish5"] = "sessanta Nove camouflage",
["component_camo_finish6"] = "perseus camouflage",
["component_camo_finish7"] = "luipaard camouflage",
["component_camo_finish8"] = "zebracamouflage",
["component_camo_finish9"] = "geometrische camouflage",
["component_camo_finish10"] = "boom camouflage",
["component_camo_finish11"] = "patriottische camouflage",
["component_camo_finish"] = "digitale camouflage",
["component_camo_finish2"] = "penseelstreek camouflage",
["component_camo_finish3"] = "bos camouflage",
["component_camo_finish4"] = "schedel camouflage",
["component_camo_finish5"] = "sessanta Nove camouflage",
["component_camo_finish6"] = "perseus camouflage",
["component_camo_finish7"] = "luipaard camouflage",
["component_camo_finish8"] = "zebracamouflage",
["component_camo_finish9"] = "geometrische camouflage",
["component_camo_finish10"] = "boom camouflage",
["component_camo_finish11"] = "patriottische camouflage",
["component_camo_slide_finish"] = "digitale diacamouflage",
["component_camo_slide_finish2"] = "penseelstreek Dia Camo",
["component_camo_slide_finish3"] = "bos Slide camouflage",
["component_camo_slide_finish4"] = "schedelschuifcamouflage",
["component_camo_slide_finish5"] = "sessanta Nove Dia camouflage",
["component_camo_slide_finish6"] = "perseus diacamouflage",
["component_camo_slide_finish7"] = "luipaard Slide camouflage",
["component_camo_slide_finish8"] = "zebra Slide camouflage",
["component_camo_slide_finish9"] = "geometrische diacamouflage",
["component_camo_slide_finish10"] = "boom Slide camouflage",
["component_camo_slide_finish11"] = "patriottische diacamouflage",
["component_camo_slide_finish"] = "digitale diacamouflage",
["component_camo_slide_finish2"] = "penseelstreek Dia Camo",
["component_camo_slide_finish3"] = "bos Slide camouflage",
["component_camo_slide_finish4"] = "schedelschuifcamouflage",
["component_camo_slide_finish5"] = "sessanta Nove Dia camouflage",
["component_camo_slide_finish6"] = "perseus diacamouflage",
["component_camo_slide_finish7"] = "luipaard Slide camouflage",
["component_camo_slide_finish8"] = "zebra Slide camouflage",
["component_camo_slide_finish9"] = "geometrische diacamouflage",
["component_camo_slide_finish10"] = "boom Slide camouflage",
["component_camo_slide_finish11"] = "patriottische diacamouflage",
["component_clip_default"] = "standaard magazijn",
["component_clip_extended"] = "uitgebreid magazijn",
["component_clip_drum"] = "drum magazijn",
["component_clip_box"] = "box magazijn",
["component_clip_default"] = "standaard magazijn",
["component_clip_extended"] = "uitgebreid magazijn",
["component_clip_drum"] = "drum magazijn",
["component_clip_box"] = "box magazijn",
["component_scope_holo"] = "holografisch bereik",
["component_scope_small"] = "klein bereik",
["component_scope_medium"] = "gemiddeld bereik",
["component_scope_large"] = "groot bereik",
["component_scope"] = "gemonteerde scope",
["component_scope_advanced"] = "geavanceerd bereik",
["component_ironsights"] = "ironsights",
["component_scope_holo"] = "holografisch bereik",
["component_scope_small"] = "klein bereik",
["component_scope_medium"] = "gemiddeld bereik",
["component_scope_large"] = "groot bereik",
["component_scope"] = "gemonteerde scope",
["component_scope_advanced"] = "geavanceerd bereik",
["component_ironsights"] = "ironsights",
["component_suppressor"] = "suppressor",
["component_compensator"] = "compensator",
["component_suppressor"] = "suppressor",
["component_compensator"] = "compensator",
["component_muzzle_flat"] = "platte mondingsrem",
["component_muzzle_tactical"] = "tactische mondingsrem",
["component_muzzle_fat"] = "fat-end mondingsrem",
["component_muzzle_precision"] = "precisie mondingsrem",
["component_muzzle_heavy"] = "zware mondingsrem",
["component_muzzle_slanted"] = "schuine mondingsrem",
["component_muzzle_split"] = "gespleten mondingsrem",
["component_muzzle_squared"] = "kwadraat mondingsrem",
["component_muzzle_flat"] = "platte mondingsrem",
["component_muzzle_tactical"] = "tactische mondingsrem",
["component_muzzle_fat"] = "fat-end mondingsrem",
["component_muzzle_precision"] = "precisie mondingsrem",
["component_muzzle_heavy"] = "zware mondingsrem",
["component_muzzle_slanted"] = "schuine mondingsrem",
["component_muzzle_split"] = "gespleten mondingsrem",
["component_muzzle_squared"] = "kwadraat mondingsrem",
["component_flashlight"] = "zaklamp",
["component_grip"] = "grip",
["component_flashlight"] = "zaklamp",
["component_grip"] = "grip",
["component_barrel_default"] = "standaard handvat",
["component_barrel_heavy"] = "zware handvat",
["component_barrel_default"] = "standaard handvat",
["component_barrel_heavy"] = "zware handvat",
["component_ammo_tracer"] = "tracermunitie",
["component_ammo_incendiary"] = "brandgevaarlijke munitie",
["component_ammo_hollowpoint"] = "hollowpoint munitie",
["component_ammo_fmj"] = "fMJ-munitie",
["component_ammo_armor"] = "pantser piercing munitie",
["component_ammo_explosive"] = "pantserpiercing brandgevaarlijke munitie",
["component_ammo_tracer"] = "tracermunitie",
["component_ammo_incendiary"] = "brandgevaarlijke munitie",
["component_ammo_hollowpoint"] = "hollowpoint munitie",
["component_ammo_fmj"] = "fMJ-munitie",
["component_ammo_armor"] = "pantser piercing munitie",
["component_ammo_explosive"] = "pantserpiercing brandgevaarlijke munitie",
["component_shells_default"] = "standaard shells",
["component_shells_incendiary"] = "draken ademschelpen",
["component_shells_armor"] = "stalen Buckshot Shells",
["component_shells_hollowpoint"] = "flechette schelpen",
["component_shells_explosive"] = "explosieve slakkenhuizen",
["component_shells_default"] = "standaard shells",
["component_shells_incendiary"] = "draken ademschelpen",
["component_shells_armor"] = "stalen Buckshot Shells",
["component_shells_hollowpoint"] = "flechette schelpen",
["component_shells_explosive"] = "explosieve slakkenhuizen",
-- Weapon Ammo
["ammo_rounds"] = "ronde(n)",
["ammo_shells"] = "huls/(zen)",
["ammo_charge"] = "charge",
["ammo_petrol"] = "liters brandstof",
["ammo_firework"] = "vuurwerkpijl(en)",
["ammo_rockets"] = "raket(ten)",
["ammo_grenadelauncher"] = "granaat(en)",
["ammo_grenade"] = "granaat(en)",
["ammo_stickybomb"] = "bom(men)",
["ammo_pipebomb"] = "bom(men)",
["ammo_smokebomb"] = "bom(men)",
["ammo_molotov"] = "cocktail(s)",
["ammo_proxmine"] = "mijn(en)",
["ammo_bzgas"] = "blik(ken)",
["ammo_ball"] = "bal(len)",
["ammo_snowball"] = "sneeuwbal(len)",
["ammo_flare"] = "flare(s)",
["ammo_flaregun"] = "flare(s)",
-- Weapon Ammo
["ammo_rounds"] = "ronde(n)",
["ammo_shells"] = "huls/(zen)",
["ammo_charge"] = "charge",
["ammo_petrol"] = "liters brandstof",
["ammo_firework"] = "vuurwerkpijl(en)",
["ammo_rockets"] = "raket(ten)",
["ammo_grenadelauncher"] = "granaat(en)",
["ammo_grenade"] = "granaat(en)",
["ammo_stickybomb"] = "bom(men)",
["ammo_pipebomb"] = "bom(men)",
["ammo_smokebomb"] = "bom(men)",
["ammo_molotov"] = "cocktail(s)",
["ammo_proxmine"] = "mijn(en)",
["ammo_bzgas"] = "blik(ken)",
["ammo_ball"] = "bal(len)",
["ammo_snowball"] = "sneeuwbal(len)",
["ammo_flare"] = "flare(s)",
["ammo_flaregun"] = "flare(s)",
-- Weapon Tints
["tint_default"] = "standaard skin",
["tint_green"] = "groene skin",
["tint_gold"] = "goude skin",
["tint_pink"] = "roze skin",
["tint_army"] = "legerprint",
["tint_lspd"] = "blauwe skin",
["tint_orange"] = "oranje skin",
["tint_platinum"] = "platina skin",
}
-- Weapon Tints
["tint_default"] = "standaard skin",
["tint_green"] = "groene skin",
["tint_gold"] = "goude skin",
["tint_pink"] = "roze skin",
["tint_army"] = "legerprint",
["tint_lspd"] = "blauwe skin",
["tint_orange"] = "oranje skin",
["tint_platinum"] = "platina skin",
}
+5
View File
@@ -51,12 +51,16 @@ Locales["pl"] = {
["account_money"] = "pieniądze",
["act_imp"] = "działanie niemożliwe",
["in_vehicle"] = "nie możesz przekazywać przedmiotów w pojeździe",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_car'] = 'przywołaj pojazd',
['command_car_car'] = 'nazwa lub hash przywołanego pojazdu',
['command_cardel'] = 'usuń pojazd w pobliżu',
['command_cardel_radius'] = 'opcjonalnie usuń każdy pojazd w obszarze',
['command_repair'] = 'Repair your vehicle',
['command_repair_success'] = 'Successfully repaired vehicle',
['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'wyczyść czat',
['command_clearall'] = 'wyczyść czat dla wszystkich graczy',
['command_clearinventory'] = 'wyczyść ekwipunek gracza',
@@ -183,6 +187,7 @@ Locales["pl"] = {
["gadget_parachute"] = "spadochron",
["weapon_flare"] = "pistolet sygnałowy",
["weapon_doubleaction"] = "double-Action Revolver",
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Weapon Components
["component_clip_default"] = "domyślny tłumik",
+5
View File
@@ -52,6 +52,7 @@ Locales["sl"] = {
["act_imp"] = "Dejanja ni mogoče izvesti",
["in_vehicle"] = "Dejanja ni mogoče izvesti, Oseba je v vozilu",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Teleportiraj osebo do sebe',
@@ -59,6 +60,9 @@ Locales["sl"] = {
['command_car_car'] = 'Koda vozila',
['command_cardel'] = 'Odstranite vozila v bližini',
['command_cardel_radius'] = 'Odstrani vsa vozila v določenem radiju',
['command_repair'] = 'Repair your vehicle',
['command_repair_success'] = 'Successfully repaired vehicle',
['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Odstrani vsa sporocila v CHATU',
['command_clearall'] = 'Počisti besedilo klepeta za vse igralce',
['command_clearinventory'] = 'Vzemi vse stvari iz osebove shrambe',
@@ -200,6 +204,7 @@ Locales["sl"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
+5
View File
@@ -52,6 +52,7 @@ Locales["sr"] = {
["act_imp"] = "Ne možete izvršiti radnju",
["in_vehicle"] = "Ne možete uraditi to dok je igrač u vozilu",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'TP-ajte igrača do Vas',
@@ -59,6 +60,9 @@ Locales["sr"] = {
['command_car_car'] = 'Model ili hash vozila',
['command_cardel'] = 'Obrišite vozilo u blizini',
['command_cardel_radius'] = 'Obrišite sva vozila unutar navedenog radiusa',
['command_repair'] = 'Repair your vehicle',
['command_repair_success'] = 'Successfully repaired vehicle',
['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Obrišite chat',
['command_clearall'] = 'Obrišite chat za sve igrače',
['command_clearinventory'] = 'Obrišite sve stvari iz inventara igrača',
@@ -200,6 +204,7 @@ Locales["sr"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
+5
View File
@@ -52,6 +52,7 @@ Locales["zh-cn"] = {
["act_imp"] = "操作失败",
["in_vehicle"] = "请离开当前载具",
["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = '传送玩家到您身边',
@@ -59,6 +60,9 @@ Locales["zh-cn"] = {
['command_car_car'] = '生成载具的模型名称或哈希值',
['command_cardel'] = '删除附近载具',
['command_cardel_radius'] = '可选,删除指定半径内的所有载具',
['command_repair'] = 'Repair your vehicle',
['command_repair_success'] = 'Successfully repaired vehicle',
['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = '清除聊天记录',
['command_clearall'] = '清除所有玩家的聊天记录',
['command_clearinventory'] = '清除玩家库存',
@@ -200,6 +204,7 @@ Locales["zh-cn"] = {
["weapon_militaryrifle"] = "军用步枪",
["weapon_specialcarbine"] = "特制卡宾步枪",
["weapon_specialcarbine_mk2"] = "特制卡宾步枪-MK2",
["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "重型狙击步枪",
+48 -21
View File
@@ -20,6 +20,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
self.weight = weight
self.maxWeight = Config.MaxWeight
self.metadata = metadata
self.admin = Core.IsPlayerAdmin(playerId)
if Config.Multichar then self.license = 'license' .. identifier:sub(identifier:find(':'), identifier:len()) else self.license = 'license:' .. identifier end
ExecuteCommand(('add_principal identifier.%s group.%s'):format(self.license, self.group))
@@ -462,7 +463,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
function self.removeWeapon(weaponName)
local weaponLabel, playerPed = nil, GetPlayerPed(self.source)
if not playerPed then
if not playerPed then
return print("[^1ERROR^7] xPlayer.removeWeapon ^5invalid^7 player ped!")
end
@@ -473,7 +474,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
for _, v2 in ipairs(v.components) do
self.removeWeaponComponent(weaponName, v2)
end
local weaponHash = joaat(v.name)
RemoveWeaponFromPed(playerPed, weaponHash)
@@ -564,8 +565,8 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
end
end
function self.showNotification(msg, type, length)
self.triggerEvent('esx:showNotification', msg, type, length)
function self.showNotification(msg, notifyType, length)
self.triggerEvent('esx:showNotification', msg, notifyType, length)
end
function self.showAdvancedNotification(sender, subject, msg, textureDict, iconType, flash, saveToBrief, hudColorIndex)
@@ -643,33 +644,59 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
return print(("[^1ERROR^7] xPlayer.setMeta ^5value^7 should be ^5string^7 as a subIndex!"):format(value))
end
if not self.metadata[index] or type(self.metadata[index]) ~= "table" then
self.metadata[index] = { }
end
self.metadata[index] = type(self.metadata[index]) == 'table' and self.metadata[index] or {}
self.metadata[index][value] = subValue
end
self.triggerEvent('esx:updatePlayerData', 'metadata', self.metadata)
Player(self.source).state:set('metadata', self.metadata, true)
end
function self.clearMeta(index)
function self.clearMeta(index, subValues)
if not index then
return print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 is Missing!"):format(index))
return print("[^1ERROR^7] xPlayer.clearMeta ^5index^7 is Missing!")
end
if type(index) == 'table' then
for _, val in pairs(index) do
self.clearMeta(val)
if type(index) ~= "string" then
return print("[^1ERROR^7] xPlayer.clearMeta ^5index^7 should be ^5string^7!")
end
local metaData = self.metadata[index]
if metaData == nil then
return Config.EnableDebug and print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 does not exist!"):format(index)) or nil
end
if not subValues then
-- If no subValues is provided, we will clear the entire value in the metaData table
self.metadata[index] = nil
elseif type(subValues) == "string" then
-- If subValues is a string, we will clear the specific subValue within the table
if type(metaData) == "table" then
metaData[subValues] = nil
else
return print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 is not a table! Cannot clear subValue ^5%s^7."):format(index, subValues))
end
return
elseif type(subValues) == "table" then
-- If subValues is a table, we will clear multiple subValues within the table
for i = 1, #subValues do
local subValue = subValues[i]
if type(subValue) == "string" then
if type(metaData) == "table" then
metaData[subValue] = nil
else
print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 is not a table! Cannot clear subValue ^5%s^7."):format(index, subValue))
end
else
print(("[^1ERROR^7] xPlayer.clearMeta subValues should contain ^5string^7, received ^5%s^7, skipping..."):format(type(subValue)))
end
end
else
return print(("[^1ERROR^7] xPlayer.clearMeta ^5subValues^7 should be ^5string^7 or ^5table^7, received ^5%s^7!"):format(type(subValues)))
end
if not self.metadata[index] then
return print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 not exist!"):format(index))
end
self.metadata[index] = nil
self.triggerEvent('esx:updatePlayerData', 'metadata', self.metadata)
Player(self.source).state:set('metadata', self.metadata, true)
end
+82 -56
View File
@@ -1,9 +1,9 @@
ESX.RegisterCommand('setcoords', 'admin', function(xPlayer, args)
ESX.RegisterCommand({'setcoords', 'tp'}, 'admin', function(xPlayer, args)
xPlayer.setCoords({ x = args.x, y = args.y, z = args.z })
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Set Coordinates /setcoords Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "X Coord", value = args.x, inline = true },
{ name = "Y Coord", value = args.y, inline = true },
{ name = "Z Coord", value = args.z, inline = true },
@@ -13,9 +13,9 @@ end, false, {
help = TranslateCap('command_setcoords'),
validate = true,
arguments = {
{ name = 'x', help = TranslateCap('command_setcoords_x'), type = 'number' },
{ name = 'y', help = TranslateCap('command_setcoords_y'), type = 'number' },
{ name = 'z', help = TranslateCap('command_setcoords_z'), type = 'number' }
{ name = 'x', help = TranslateCap('command_setcoords_x'), type = 'coordinate' },
{ name = 'y', help = TranslateCap('command_setcoords_y'), type = 'coordinate' },
{ name = 'z', help = TranslateCap('command_setcoords_z'), type = 'coordinate' }
}
})
@@ -27,11 +27,11 @@ ESX.RegisterCommand('setjob', 'admin', function(xPlayer, args, showError)
args.playerId.setJob(args.job, args.grade)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Set Job /setjob Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Job", value = args.playerId, inline = true },
{ name = "Grade", value = args.playerId, inline = true },
{ name = "Job", value = args.job, inline = true },
{ name = "Grade", value = args.grade, inline = true },
})
end
end, true, {
@@ -75,8 +75,8 @@ ESX.RegisterCommand('car', 'admin', function(xPlayer, args, showError)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Spawn Car /car Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Vehicle", value = args.car, inline = true }
})
end
@@ -120,8 +120,8 @@ ESX.RegisterCommand({ 'cardel', 'dv' }, 'admin', function(xPlayer, args)
end
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Delete Vehicle /dv Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
})
end
end, false, {
@@ -132,6 +132,34 @@ end, false, {
}
})
ESX.RegisterCommand({ 'fix', 'repair' }, 'admin', function(xPlayer, args, showError)
local xTarget = args.playerId
local ped = GetPlayerPed(xTarget.source)
local pedVehicle = GetVehiclePedIsIn(ped, false)
if not pedVehicle or GetPedInVehicleSeat(pedVehicle, -1) ~= ped then
showError(TranslateCap('not_in_vehicle'))
return
end
xTarget.triggerEvent("esx:repairPedVehicle")
xPlayer.showNotification(TranslateCap('command_repair_success'), true, false, 140)
if xPlayer.source ~= xTarget.source then
xTarget.showNotification(TranslateCap('command_repair_success_target'), true, false, 140)
end
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Fix Vehicle /fix Triggered!", "pink", {
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = xTarget.name, inline = true },
})
end
end, true, {
help = TranslateCap('command_repair'),
validate = false,
arguments = {
{ name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
}
})
ESX.RegisterCommand('setaccountmoney', 'admin', function(xPlayer, args, showError)
if not args.playerId.getAccount(args.account) then
return showError(TranslateCap('command_giveaccountmoney_invalid'))
@@ -139,8 +167,8 @@ ESX.RegisterCommand('setaccountmoney', 'admin', function(xPlayer, args, showErro
args.playerId.setAccountMoney(args.account, args.amount, "Government Grant")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Set Account Money /setaccountmoney Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Account", value = args.account, inline = true },
{ name = "Amount", value = args.amount, inline = true },
@@ -163,8 +191,8 @@ ESX.RegisterCommand('giveaccountmoney', 'admin', function(xPlayer, args, showErr
args.playerId.addAccountMoney(args.account, args.amount, "Government Grant")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Account Money /giveaccountmoney Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Account", value = args.account, inline = true },
{ name = "Amount", value = args.amount, inline = true },
@@ -187,8 +215,8 @@ ESX.RegisterCommand('removeaccountmoney', 'admin', function(xPlayer, args, showE
args.playerId.removeAccountMoney(args.account, args.amount, "Government Tax")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Remove Account Money /removeaccountmoney Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Account", value = args.account, inline = true },
{ name = "Amount", value = args.amount, inline = true },
@@ -209,8 +237,8 @@ if not Config.OxInventory then
args.playerId.addInventoryItem(args.item, args.count)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Item /giveitem Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Item", value = args.item, inline = true },
{ name = "Quantity", value = args.count, inline = true },
@@ -233,8 +261,8 @@ if not Config.OxInventory then
args.playerId.addWeapon(args.weapon, args.ammo)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Weapon /giveweapon Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Weapon", value = args.weapon, inline = true },
{ name = "Ammo", value = args.ammo, inline = true },
@@ -257,8 +285,8 @@ if not Config.OxInventory then
args.playerId.addWeaponAmmo(args.weapon, args.ammo)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Ammunition /giveammo Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Weapon", value = args.weapon, inline = true },
{ name = "Ammo", value = args.ammo, inline = true },
@@ -286,8 +314,8 @@ if not Config.OxInventory then
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Weapon Component /giveweaponcomponent Triggered!",
"pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Weapon", value = args.weaponName, inline = true },
{ name = "Component", value = args.componentName, inline = true },
@@ -319,8 +347,8 @@ ESX.RegisterCommand({ 'clearall', 'clsall' }, 'admin', function(xPlayer)
TriggerClientEvent('chat:clear', -1)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Clear Chat /clearall Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
})
end
end, true, { help = TranslateCap('command_clearall') })
@@ -339,8 +367,8 @@ if not Config.OxInventory then
TriggerEvent('esx:playerInventoryCleared', args.playerId)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Clear Inventory /clearinventory Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -359,8 +387,8 @@ if not Config.OxInventory then
TriggerEvent('esx:playerLoadoutCleared', args.playerId)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "/clearloadout Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -382,8 +410,8 @@ ESX.RegisterCommand('setgroup', 'admin', function(xPlayer, args)
args.playerId.setGroup(args.group)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "/setgroup Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Group", value = args.group, inline = true },
})
@@ -423,7 +451,6 @@ end, true)
ESX.RegisterCommand('info', { "user", "admin" }, function(xPlayer)
local job = xPlayer.getJob().name
local jobgrade = xPlayer.getJob().grade_name
print(('^2ID: ^5%s^0 | ^2Name: ^5%s^0 | ^2Group: ^5%s^0 | ^2Job: ^5%s^0'):format(xPlayer.source, xPlayer.getName(),
xPlayer.getGroup(), job))
end, true)
@@ -440,8 +467,8 @@ ESX.RegisterCommand('tpm', "admin", function(xPlayer)
xPlayer.triggerEvent("esx:tpm")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Teleport /tpm Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
})
end
end, true)
@@ -451,8 +478,8 @@ ESX.RegisterCommand('goto', "admin", function(xPlayer, args)
xPlayer.setCoords(targetCoords)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Teleport /goto Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Target Coords", value = targetCoords, inline = true },
})
@@ -471,8 +498,8 @@ ESX.RegisterCommand('bring', "admin", function(xPlayer, args)
args.playerId.setCoords(playerCoords)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Teleport /bring Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Target Coords", value = targetCoords, inline = true },
})
@@ -489,8 +516,8 @@ ESX.RegisterCommand('kill', "admin", function(xPlayer, args)
args.playerId.triggerEvent("esx:killPlayer")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Kill Command /kill Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -506,8 +533,8 @@ ESX.RegisterCommand('freeze', "admin", function(xPlayer, args)
args.playerId.triggerEvent('esx:freezePlayer', "freeze")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Freeze /freeze Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -523,8 +550,8 @@ ESX.RegisterCommand('unfreeze', "admin", function(xPlayer, args)
args.playerId.triggerEvent('esx:freezePlayer', "unfreeze")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin UnFreeze /unfreeze Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -540,18 +567,17 @@ ESX.RegisterCommand("noclip", 'admin', function(xPlayer)
xPlayer.triggerEvent('esx:noclip')
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin NoClip /noclip Triggered!", "pink", {
{ name = "Player", value = xPlayer.name, inline = true },
{ name = "ID", value = xPlayer.source, inline = true },
{ name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
{ name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
})
end
end, false)
ESX.RegisterCommand('players', "admin", function()
local xPlayers = ESX.GetExtendedPlayers() -- Returns all xPlayers
local xPlayers = ESX.GetExtendedPlayers() -- Returns all xPlayers
print(('^5%s^2 online player(s)^0'):format(#xPlayers))
for i = 1, #(xPlayers) do
for i = 1, #(xPlayers) do
local xPlayer = xPlayers[i]
print(('^1[^2ID: ^5%s^0 | ^2Name : ^5%s^0 | ^2Group : ^5%s^0 | ^2Identifier : ^5%s^1]^0\n'):format(
xPlayer.source, xPlayer.getName(), xPlayer.getGroup(), xPlayer.identifier))
end
print(('^1[^2ID: ^5%s^0 | ^2Name : ^5%s^0 | ^2Group : ^5%s^0 | ^2Identifier : ^5%s^1]^0\n'):format(xPlayer.source, xPlayer.getName(), xPlayer.getGroup(), xPlayer.identifier))
end
end, true)
+3 -1
View File
@@ -1,6 +1,7 @@
ESX = {}
ESX.Players = {}
ESX.Jobs = {}
ESX.JobsPlayerCount = {}
ESX.Items = {}
Core = {}
Core.UsableItemsCallbacks = {}
@@ -31,8 +32,9 @@ end
local function StartDBSync()
CreateThread(function()
local interval <const> = 10 * 60 * 1000
while true do
Wait(10 * 60 * 1000)
Wait(interval)
Core.SavePlayers()
end
end)
+58 -16
View File
@@ -113,11 +113,18 @@ function ESX.RegisterCommand(name, group, cb, allowConsole, suggestion)
local merge = table.concat(args, " ")
newArgs[v.name] = string.sub(merge, lenght)
end
elseif v.type == 'coordinate' then
local coord = tonumber(args[k]:match("(-?%d+%.?%d*)"))
if(not coord) then
error = TranslateCap('commanderror_argumentmismatch_number', k)
else
newArgs[v.name] = coord
end
end
end
--backwards compatibility
if not v.validate and not v.type then
if v.validate ~= nil and not v.validate then
error = nil
end
@@ -157,7 +164,14 @@ function ESX.RegisterCommand(name, group, cb, allowConsole, suggestion)
end
end
local function updateHealthAndArmorInMetadata(xPlayer)
local ped = GetPlayerPed(xPlayer.source)
xPlayer.setMeta('health', GetEntityHealth(ped))
xPlayer.setMeta('armor',GetPedArmour(ped))
end
function Core.SavePlayer(xPlayer, cb)
updateHealthAndArmorInMetadata(xPlayer)
local parameters <const> = {
json.encode(xPlayer.getAccounts(true)),
xPlayer.job.name,
@@ -195,6 +209,7 @@ function Core.SavePlayers(cb)
local parameters = {}
for _, xPlayer in pairs(ESX.Players) do
updateHealthAndArmorInMetadata(xPlayer)
parameters[#parameters + 1] = {
json.encode(xPlayer.getAccounts(true)),
xPlayer.job.name,
@@ -241,8 +256,6 @@ local function checkTable(key, val, player, xPlayers)
end
function ESX.GetExtendedPlayers(key, val)
if not key then return ESX.Players end
local xPlayers = {}
if type(val) == "table" then
for _, v in pairs(ESX.Players) do
@@ -250,7 +263,11 @@ function ESX.GetExtendedPlayers(key, val)
end
else
for _, v in pairs(ESX.Players) do
if (key == 'job' and v.job.name == val) or v[key] == val then
if key then
if (key == 'job' and v.job.name == val) or v[key] == val then
xPlayers[#xPlayers + 1] = v
end
else
xPlayers[#xPlayers + 1] = v
end
end
@@ -259,6 +276,34 @@ function ESX.GetExtendedPlayers(key, val)
return xPlayers
end
function ESX.GetNumPlayers(key, val)
if not key then
return #GetPlayers()
end
if type(val) == "table" then
local numPlayers = {}
if key == "job" then
for _, v in ipairs(val) do
numPlayers[v] = (ESX.JobsPlayerCount[v] or 0)
end
return numPlayers
end
local filteredPlayers = ESX.GetExtendedPlayers(key, val)
for i, v in pairs(filteredPlayers) do
numPlayers[i] = (#v or 0)
end
return numPlayers
end
if key == "job" then
return (ESX.JobsPlayerCount[val] or 0)
end
return #ESX.GetExtendedPlayers(key, val)
end
function ESX.GetPlayerFromId(source)
return ESX.Players[tonumber(source)]
end
@@ -272,12 +317,9 @@ function ESX.GetIdentifier(playerId)
if fxDk == 1 then
return "ESX-DEBUG-LICENCE"
end
for _, v in ipairs(GetPlayerIdentifiers(playerId)) do
if string.match(v, 'license:') then
local identifier = string.gsub(v, 'license:', '')
return identifier
end
end
local identifier = GetPlayerIdentifierByType(playerId, 'license')
return identifier and identifier:gsub('license:', '')
end
---@param model string|number
@@ -469,19 +511,19 @@ function ESX.GetUsableItems()
end
if not Config.OxInventory then
function ESX.CreatePickup(type, name, count, label, playerId, components, tintIndex)
function ESX.CreatePickup(itemType, name, count, label, playerId, components, tintIndex, coords)
local pickupId = (Core.PickupId == 65635 and 0 or Core.PickupId + 1)
local xPlayer = ESX.Players[playerId]
local coords = xPlayer.getCoords()
coords = ( (type(coords) == "vector3" or type(coords) == "vector4") and coords.xyz or xPlayer.getCoords(true))
Core.Pickups[pickupId] = { type = type, name = name, count = count, label = label, coords = coords }
Core.Pickups[pickupId] = { type = itemType, name = name, count = count, label = label, coords = coords }
if type == 'item_weapon' then
if itemType == 'item_weapon' then
Core.Pickups[pickupId].components = components
Core.Pickups[pickupId].tintIndex = tintIndex
end
TriggerClientEvent('esx:createPickup', -1, pickupId, label, coords, type, name, components, tintIndex)
TriggerClientEvent('esx:createPickup', -1, pickupId, label, coords, itemType, name, components, tintIndex)
Core.PickupId = pickupId
end
end
+86 -19
View File
@@ -9,6 +9,10 @@ if Config.Multichar then
newPlayer = newPlayer .. ', `firstname` = ?, `lastname` = ?, `dateofbirth` = ?, `sex` = ?, `height` = ?'
end
if Config.StartingInventoryItems then
newPlayer = newPlayer .. ', `inventory` = ?'
end
if Config.Multichar or Config.Identity then
loadPlayer = loadPlayer .. ', `firstname`, `lastname`, `dateofbirth`, `sex`, `height`'
end
@@ -78,16 +82,15 @@ function createESXPlayer(identifier, playerId, data)
defaultGroup = "admin"
end
if not Config.Multichar then
MySQL.prepare(newPlayer, { json.encode(accounts), identifier, defaultGroup }, function()
loadESXPlayer(identifier, playerId, true)
end)
else
MySQL.prepare(newPlayer,
{ json.encode(accounts), identifier, defaultGroup, data.firstname, data.lastname, data.dateofbirth, data.sex, data.height }, function()
loadESXPlayer(identifier, playerId, true)
end)
local parameters = Config.Multichar and { json.encode(accounts), identifier, defaultGroup, data.firstname, data.lastname, data.dateofbirth, data.sex, data.height } or { json.encode(accounts), identifier, defaultGroup }
if Config.StartingInventoryItems then
table.insert(parameters, json.encode(Config.StartingInventoryItems))
end
MySQL.prepare(newPlayer, parameters, function()
loadESXPlayer(identifier, playerId, true)
end)
end
if not Config.Multichar then
@@ -322,6 +325,12 @@ function loadESXPlayer(identifier, playerId, isNew)
xPlayer.set('height', userData.height)
end
end
--saved player health and armor in metadata
local ped = GetPlayerPed(xPlayer.source)
if ped then
xPlayer.setMeta('health', xPlayer.getMeta('health') or GetEntityHealth(ped))
xPlayer.setMeta('armor', xPlayer.getMeta('armor') or GetPedArmour(ped))
end
TriggerEvent('esx:playerLoaded', playerId, xPlayer, isNew)
@@ -377,7 +386,10 @@ AddEventHandler('playerDropped', function(reason)
if xPlayer then
TriggerEvent('esx:playerDropped', playerId, reason)
local job = xPlayer.getJob().name
local currentJob = ESX.JobsPlayerCount[job]
ESX.JobsPlayerCount[job] = ((currentJob and currentJob > 0) and currentJob or 1) -1
GlobalState[("%s:count"):format(job)] = ESX.JobsPlayerCount[job]
Core.playersByIdentifier[xPlayer.identifier] = nil
Core.SavePlayer(xPlayer, function()
ESX.Players[playerId] = nil
@@ -385,6 +397,26 @@ AddEventHandler('playerDropped', function(reason)
end
end)
AddEventHandler("esx:playerLoaded", function(playerId, xPlayer, isNew)
local job = xPlayer.getJob().name
local jobKey = ("%s:count"):format(job)
ESX.JobsPlayerCount[job] = (ESX.JobsPlayerCount[job] or 0) +1
GlobalState[jobKey] = ESX.JobsPlayerCount[job]
end)
AddEventHandler("esx:setJob", function(src, job, lastJob)
local lastJobKey = ('%s:count'):format(lastJob.name)
local jobKey = ('%s:count'):format(job.name)
local currentLastJob = ESX.JobsPlayerCount[lastJob.name]
ESX.JobsPlayerCount[lastJob.name] = ((currentLastJob and currentLastJob > 0) and currentLastJob or 1) -1
ESX.JobsPlayerCount[job.name] = (ESX.JobsPlayerCount[job.name] or 0) + 1
GlobalState[lastJobKey] = ESX.JobsPlayerCount[lastJob.name]
GlobalState[jobKey] = ESX.JobsPlayerCount[job.name]
end)
AddEventHandler('esx:playerLogout', function(playerId, cb)
local xPlayer = ESX.GetPlayerFromId(playerId)
if xPlayer then
@@ -412,7 +444,7 @@ if not Config.OxInventory then
end)
RegisterNetEvent('esx:giveInventoryItem')
AddEventHandler('esx:giveInventoryItem', function(target, type, itemName, itemCount)
AddEventHandler('esx:giveInventoryItem', function(target, itemType, itemName, itemCount)
local playerId = source
local sourceXPlayer = ESX.GetPlayerFromId(playerId)
local targetXPlayer = ESX.GetPlayerFromId(target)
@@ -422,7 +454,7 @@ if not Config.OxInventory then
return
end
if type == 'item_standard' then
if itemType == 'item_standard' then
local sourceItem = sourceXPlayer.getInventoryItem(itemName)
if itemCount > 0 and sourceItem.count >= itemCount then
@@ -438,7 +470,7 @@ if not Config.OxInventory then
else
sourceXPlayer.showNotification(TranslateCap('imp_invalid_quantity'))
end
elseif type == 'item_account' then
elseif itemType == 'item_account' then
if itemCount > 0 and sourceXPlayer.getAccount(itemName).money >= itemCount then
sourceXPlayer.removeAccountMoney(itemName, itemCount, "Gave to " .. targetXPlayer.name)
targetXPlayer.addAccountMoney(itemName, itemCount, "Received from " .. sourceXPlayer.name)
@@ -449,7 +481,7 @@ if not Config.OxInventory then
else
sourceXPlayer.showNotification(TranslateCap('imp_invalid_amount'))
end
elseif type == 'item_weapon' then
elseif itemType == 'item_weapon' then
if sourceXPlayer.hasWeapon(itemName) then
local weaponLabel = ESX.GetWeaponLabel(itemName)
if not targetXPlayer.hasWeapon(itemName) then
@@ -482,7 +514,7 @@ if not Config.OxInventory then
targetXPlayer.showNotification(TranslateCap('received_weapon_hasalready', sourceXPlayer.name, weaponLabel))
end
end
elseif type == 'item_ammo' then
elseif itemType == 'item_ammo' then
if sourceXPlayer.hasWeapon(itemName) then
local _, weapon = sourceXPlayer.getWeapon(itemName)
@@ -509,11 +541,11 @@ if not Config.OxInventory then
end)
RegisterNetEvent('esx:removeInventoryItem')
AddEventHandler('esx:removeInventoryItem', function(type, itemName, itemCount)
AddEventHandler('esx:removeInventoryItem', function(itemType, itemName, itemCount)
local playerId = source
local xPlayer = ESX.GetPlayerFromId(playerId)
if type == 'item_standard' then
if itemType == 'item_standard' then
if itemCount == nil or itemCount < 1 then
xPlayer.showNotification(TranslateCap('imp_invalid_quantity'))
else
@@ -528,7 +560,7 @@ if not Config.OxInventory then
xPlayer.showNotification(TranslateCap('threw_standard', itemCount, xItem.label))
end
end
elseif type == 'item_account' then
elseif itemType == 'item_account' then
if itemCount == nil or itemCount < 1 then
xPlayer.showNotification(TranslateCap('imp_invalid_amount'))
else
@@ -543,7 +575,7 @@ if not Config.OxInventory then
xPlayer.showNotification(TranslateCap('threw_account', ESX.Math.GroupDigits(itemCount), string.lower(account.label)))
end
end
elseif type == 'item_weapon' then
elseif itemType == 'item_weapon' then
itemName = string.upper(itemName)
if xPlayer.hasWeapon(itemName) then
@@ -584,6 +616,12 @@ if not Config.OxInventory then
local pickup, xPlayer, success = Core.Pickups[pickupId], ESX.GetPlayerFromId(source)
if pickup then
local playerPickupDistance = #(pickup.coords - xPlayer.getCoords(true))
if(playerPickupDistance > 5.0) then
print(('[^3WARNING^7] Player Detected Cheating (Out of range pickup): ^5%s^7'):format(xPlayer.getIdentifier()))
return
end
if pickup.type == 'item_standard' then
if xPlayer.canCarryItem(pickup.name, pickup.count) then
xPlayer.addInventoryItem(pickup.name, pickup.count)
@@ -698,3 +736,32 @@ end)
AddEventHandler('txAdmin:events:serverShuttingDown', function()
Core.SavePlayers()
end)
local DoNotUse = {
['essentialmode'] = true,
['es_admin2'] = true,
['basic-gamemode'] = true,
['mapmanager'] = true,
['fivem-map-skater'] = true,
['fivem-map-hipster'] = true,
['qb-core'] = true,
['default_spawnpoint'] = true,
}
AddEventHandler('onResourceStart', function(key)
if DoNotUse[string.lower(key)] then
while GetResourceState(key) ~= 'started' do
Wait(0)
end
StopResource(key)
print(("[^1ERROR^7] WE STOPPED A RESOURCE THAT WILL BREAK ^1ESX^7, PLEASE REMOVE ^5%s^7"):format(key))
end
end)
for key in pairs(DoNotUse) do
if GetResourceState(key) == 'started' or GetResourceState(key) == 'starting' then
StopResource(key)
print(("[^1ERROR^7] WE STOPPED A RESOURCE THAT WILL BREAK ^1ESX^7, PLEASE REMOVE ^5%s^7"):format(key))
end
end
+31 -10
View File
@@ -7,15 +7,34 @@ ESX.OneSync = {}
local function getNearbyPlayers(source, closest, distance, ignore)
local result = {}
local count = 0
if not distance then distance = 100 end
if type(source) == 'number' then
source = GetPlayerPed(source)
local playerPed
local playerCoords
if not distance then distance = 100 end
if type(source) == 'number' then
playerPed = GetPlayerPed(source)
if not source then
error("Received invalid first argument (source); should be playerId or vector3 coordinates")
error("Received invalid first argument (source); should be playerId")
return result
end
source = GetEntityCoords(GetPlayerPed(source))
playerCoords = GetEntityCoords(playerPed)
if not playerCoords then
error("Received nil value (playerCoords); perhaps source is nil at first place?")
return result
end
end
if type(source) == 'vector3' then
playerCoords = source
if not playerCoords then
error("Received nil value (playerCoords); perhaps source is nil at first place?")
return result
end
end
for _, xPlayer in pairs(ESX.Players) do
@@ -24,16 +43,18 @@ local function getNearbyPlayers(source, closest, distance, ignore)
local coords = GetEntityCoords(entity)
if not closest then
local dist = #(source - coords)
local dist = #(playerCoords - coords)
if dist <= distance then
count = count + 1
result[count] = { id = xPlayer.source, ped = NetworkGetNetworkIdFromEntity(entity), coords = coords, dist = dist }
end
else
local dist = #(source - coords)
if dist <= (result.dist or distance) then
result = { id = xPlayer.source, ped = NetworkGetNetworkIdFromEntity(entity), coords = coords, dist = dist }
end
if xPlayer.source ~= source then
local dist = #(playerCoords - coords)
if dist <= (result.dist or distance) then
result = { id = xPlayer.source, ped = NetworkGetNetworkIdFromEntity(entity), coords = coords, dist = dist }
end
end
end
end
end
-5
View File
@@ -1,5 +0,0 @@
{
"version": "legacy",
"commit" : "1.9.0",
"changelog": "\n- Add PlayerOveride System, ESX Notify, ESX Progressbar and ESX TextUI"
}
+1 -1
View File
@@ -1,4 +1,4 @@
<h1 align='center'>[ESX] Context</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://docs.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
<h1 align='center'>[ESX] Context</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
A elegant, easy to use Context Menu system to make User Interactions clean and hassle free
+1 -1
View File
@@ -44,7 +44,7 @@ if not Config.UseDeferrals then
RegisterNetEvent('esx_identity:showRegisterIdentity', function()
TriggerEvent('esx_skin:resetFirstSpawn')
while not ready do
while not (ready and loadingScreenFinished) do
print('Waiting for esx_identity NUI..')
Wait(100)
end
+38
View File
@@ -0,0 +1,38 @@
Locales["he"] = {
['show_active_character'] = 'הצג דמות פעילה',
['active_character'] = 'דמות פעילה: %s',
['error_active_character'] = 'אירעה שגיאה בקבלת הנתונים שלך.',
['delete_character'] = 'מחק את הדמות הנוכחית שלך.',
['deleted_character'] = 'הדמות נמחקה',
['error_delete_character'] = 'אירעה בעיה במחיקת הדמות שלך.',
['thank_you_for_registering'] = 'הרשמה הושלמה. תהנה!',
['debug_xPlayer_get_first_name'] = 'מחזיר את שמך הפרטי',
['debug_xPlayer_get_last_name'] = 'מחזיר את שם משפחתך',
['debug_xPlayer_get_full_name'] = 'מחזיר את שמך המלא',
['debug_xPlayer_get_sex'] = 'מחזיר את המין שלך',
['debug_xPlayer_get_dob'] = 'מחזיר את תאריך הלידה שלך',
['debug_xPlayer_get_height'] = 'מחזיר את גובהך',
['error_debug_xPlayer_get_first_name'] = 'הייתה בעיה בקבלת שמך הפרטי.',
['error_debug_xPlayer_get_last_name'] = 'הייתה בעיה בקבלת שם משפחתך.',
['error_debug_xPlayer_get_full_name'] = 'הייתה בעיה בקבלת שמך המלא.',
['error_debug_xPlayer_get_sex'] = 'הייתה בעיה בקבלת המין שלך.',
['error_debug_xPlayer_get_dob'] = 'הייתה בעיה בקבלת תאריך הלידה שלך.',
['error_debug_xPlayer_get_height'] = 'הייתה בעיה בקבלת הגובה שלך.',
['return_debug_xPlayer_get_first_name'] = 'שם פרטי: %s',
['return_debug_xPlayer_get_last_name'] = 'שם משפחה: %s',
['return_debug_xPlayer_get_full_name'] = 'שם: %s',
['return_debug_xPlayer_get_sex'] = 'מין: %s',
['return_debug_xPlayer_get_dob'] = 'תאריך לידה: %s',
['return_debug_xPlayer_get_height'] = 'גובה: %s אינץ',
['data_incorrect'] = 'נתונים לא תקניים, נסה שוב.',
['invalid_format'] = 'פורמט נתונים לא תקני, נסה שוב.',
['no_identifier'] = '[ESX Identity]\nהייתה בעיה בטעינת הדמות שלך!\nקוד שגיאה: מזהה חסר\n\nזה נגרם על ידי חוסר המזהה שלך. אנא חזור מאוחר יותר או דווח על הבעיה לבעל השרת.',
['missing_identity'] = '[ESX Identity]\nהייתה בעיה בטעינת הדמות שלך!\nקוד שגיאה: זהות חסרה\n\nנראה שהזהות שלך חסרה, נסה להתחבר שוב.',
['deleted_identity'] = 'הדמות נמחקה. אנא הצטרף מחדש כדי ליצור דמות חדשה.',
['already_registered'] = 'כבר נרשמת.',
['invalid_firstname_format'] = 'פורמט לא תקני (שם פרטי): נסה שוב.',
['invalid_lastname_format'] = 'פורמט לא תקני (שם משפחה): נסה שוב.',
['invalid_dob_format'] = 'פורמט לא תקני (תאריך לידה): נסה שוב.',
['invalid_sex_format'] = 'פורמט לא תקני (מין): נסה שוב.',
['invalid_height_format'] = 'פורמט לא תקני (גובה): נסה שוב.',
}
+1 -1
View File
@@ -1,4 +1,4 @@
<h1 align='center'>[ESX] Loading Screen</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://docs.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
<h1 align='center'>[ESX] Loading Screen</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
A simple but beautiful Loading Screen for your server!
+1 -1
View File
@@ -1,4 +1,4 @@
<h1 align='center'>[ESX] Menu Defualt</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://docs.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
<h1 align='center'>[ESX] Menu Defualt</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
A defualt List type menu for ESX.
+8 -3
View File
@@ -292,7 +292,9 @@ if ESX.GetConfig().Multichar then
end)
repeat Wait(200) until finished
end
DoScreenFadeOut(100)
DoScreenFadeOut(750)
Wait(750)
SetCamActive(cam, false)
RenderScriptCams(false, false, 0, true, true)
@@ -302,8 +304,11 @@ if ESX.GetConfig().Multichar then
SetEntityCoordsNoOffset(playerPed, spawn.x, spawn.y, spawn.z, false, false, false, true)
SetEntityHeading(playerPed, spawn.heading)
if not isNew then TriggerEvent('skinchanger:loadSkin', skin or Characters[spawned].skin) end
Wait(400)
DoScreenFadeIn(400)
Wait(500)
DoScreenFadeIn(750)
Wait(750)
repeat Wait(200) until not IsScreenFadedOut()
TriggerServerEvent('esx:onPlayerSpawn')
TriggerEvent('esx:onPlayerSpawn')
+10 -3
View File
@@ -1,15 +1,22 @@
Locales["fr"] = {
["male"] = "Homme",
["female"] = "Femme",
["delete_label"] = "Supprimer %s %s?",
["select_char"] = "Sélectionnez un personnage",
["select_char_description"] = "Select a character to play as.",
["create_char"] = "Créer un nouveau personnage",
["char_play"] = "Jouer ce personnage",
["char_play_description"] = "Continuez dans la ville.",
["char_disabled"] = "Ce personnage est désactivé",
["char_disabled_description"] = "Ce personnage est inutilisable.",
["char_delete"] = "Supprimer ce personnage",
["cancel"] = "Annuler",
["confirm"] = "Confirmer",
["char_delete_description"] = "Retiré définitivement ce personnage.",
["char_delete_confirmation"] = "Confirmation de suppression",
["char_delete_confirmation_description"] = "Êtes-vous sûr de vouloir supprimer ce personnage?",
["char_delete_yes_description"] = "Oui, je suis sur de vouloir supprimer ce personnage",
["char_delete_no_description"] = "Non, retourner aux options de personnages",
["character"] = "Personnage: %s",
["return"] = "Retour",
["return_description"] = "Retourner à la sélection de personnage.",
["command_setslots"] = "Définir le numéro de créneau multi-caractères d'un joueur",
["command_remslots"] = "Suppression du numéro de créneau multi-caractères d'un joueur",
["command_enablechar"] = "Activer un personnage donné d'un joueur",
+32
View File
@@ -0,0 +1,32 @@
Locales["he"] = {
["male"] = "זכר",
["female"] = "נקבה",
["select_char"] = "בחר דמות",
["select_char_description"] = "בחר דמות לשחק.",
["create_char"] = "דמות חדשה",
["char_play"] = "שחק",
["char_play_description"] = "המשך לעיר.",
["char_disabled"] = "מושבת",
["char_disabled_description"] = "דמות זו לא ניתן לשימוש.",
["char_delete"] = "מחק",
["char_delete_description"] = "הסר את הדמות לצמיתות.",
["char_delete_confirmation"] = "אישור מחיקה",
["char_delete_confirmation_description"] = "האם אתה בטוח שאתה מסיר את הדמות שנבחרה?",
["char_delete_yes_description"] = "כן, אני בטוח שאני מסיר את הדמות שנבחרה",
["char_delete_no_description"] = "לא, חזור לאפשרויות הדמות",
["character"] = "דמות: %s",
["return"] = "חזור",
["return_description"] = "חזור לבחירת הדמות.",
["command_setslots"] = "הגדר מספר מקומות לדמות של שחקן",
["command_remslots"] = "הסר מספר מקומות לדמות של שחקן",
["command_enablechar"] = "אפשר דמות מסוימת של שחקן",
["command_disablechar"] = "השבת דמות מסוימת של שחקן",
["command_charslot"] = "מספר מקום של הדמות",
["command_identifier"] = "מזהה שחקן",
["command_slots"] = "# של מקומות",
["slotsadd"] = "הגדרת %s מקומות ל- %s",
["slotsrem"] = "הסרת מקומות ל- %s",
["charenabled"] = "אפשרת את הדמות #%s של %s",
["chardisabled"] = "השבתת את הדמות #%s של %s",
["charnotfound"] = "הדמות #%s של %s לא קיימת",
}
+7 -11
View File
@@ -31,17 +31,13 @@ local PREFIX = Config.Prefix or 'char'
local PRIMARY_IDENTIFIER = ESX.GetConfig().Identifier or GetConvar('sv_lan', '') == 'true' and 'ip' or "license"
local function GetIdentifier(source)
local fxDk = GetConvarInt('sv_fxdkMode', 0)
if fxDk == 1 then
return "ESX-DEBUG-LICENCE"
end
local identifier = PRIMARY_IDENTIFIER..':'
for _, v in pairs(GetPlayerIdentifiers(source)) do
if string.match(v, identifier) then
identifier = string.gsub(v, identifier, '')
return identifier
end
end
local fxDk = GetConvarInt('sv_fxdkMode', 0)
if fxDk == 1 then
return "ESX-DEBUG-LICENCE"
end
local identifier = GetPlayerIdentifierByType(source, PRIMARY_IDENTIFIER)
return identifier and identifier:gsub(PRIMARY_IDENTIFIER .. ':', '')
end
if next(ESX.Players) then
+1 -1
View File
@@ -1,4 +1,4 @@
<h1 align='center'>[ESX] Notify</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://docs.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
<h1 align='center'>[ESX] Notify</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
A beautiful and simple NUI notification system for ESX
+3 -2
View File
@@ -147,6 +147,7 @@ function DeleteSkinCam()
end
CreateThread(function()
local customPI <const> = math.pi / 180.0
while true do
local sleep = 1500
@@ -164,7 +165,7 @@ CreateThread(function()
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
local angle = heading * math.pi / 180.0
local angle = heading * customPI
local theta = {
x = math.cos(angle),
y = math.sin(angle)
@@ -182,7 +183,7 @@ CreateThread(function()
angleToLook = angleToLook + 360
end
angleToLook = angleToLook * math.pi / 180.0
angleToLook = angleToLook * customPI
local thetaToLook = {
x = math.cos(angleToLook),
y = math.sin(angleToLook)
+6
View File
@@ -0,0 +1,6 @@
Locales["he"] = {
["skin_menu"] = "תפריט עור",
["use_rotate_view"] = "השתמש ~INPUT_FRONTEND_LS~ ו ~INPUT_CHARACTER_WHEEL~ כדי לסובב את התצוגה.",
["skin"] = "שנה עור",
["saveskin"] = "שמור עור לקובץ",
}
+1 -1
View File
@@ -1,4 +1,4 @@
<h1 align='center'>[ESX] TextUI</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://docs.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
<h1 align='center'>[ESX] TextUI</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
A beautiful and simple Persistent Notification.
+1 -1
View File
@@ -1,4 +1,4 @@
<h1 align='center'>[ESX] SkinChanger</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://docs.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
<h1 align='center'>[ESX] SkinChanger</a></h1><p align='center'><b><a href='https://discord.esx-framework.org/'>Discord</a> - <a href='https://esx-framework.org/'>Website</a> - <a href='https://documentation.esx-framework.org/legacy/installation'>Documentation</a></b></h5>
skinchanger is a resource used to both Set and Get Players clothing, accessories and Model - It supports the freemode peds `mp_m_freemode_01` and `mp_f_freemode_01` as well as all Ped Features.
+4 -4
View File
@@ -1,7 +1,7 @@
Locales["fr"] = {
["sex"] = "sexe",
["mom"] = "mère's visage",
["dad"] = "père's visage",
["mom"] = "visage de la mère",
["dad"] = "visage du père",
["resemblance"] = "ressemblance",
["skin_tone"] = "teint",
["nose_1"] = "largeur du nez",
@@ -32,7 +32,7 @@ Locales["fr"] = {
["hair_color_1"] = "couleur de cheveux 1",
["hair_color_2"] = "couleur de cheveux 2",
["eye_color"] = "couleur des yeux",
["eye_squint"] = "eye squint",
["eye_squint"] = "Louchement des yeux",
["eyebrow_type"] = "type de sourcil",
["eyebrow_size"] = "taille des sourcils",
["eyebrow_color_1"] = "couleur des sourcils 1",
@@ -47,7 +47,7 @@ Locales["fr"] = {
["lipstick_thickness"] = "épaisseur du rouge à lèvres",
["lipstick_color_1"] = "couleur de rouge à lèvres 1",
["lipstick_color_2"] = "couleur de rouge à lèvres 2",
["ear_accessories"] = "ear accessories",
["ear_accessories"] = "accessoires d'oreille",
["ear_accessories_color"] = "couleur des accessoires d'oreille",
["tshirt_1"] = "t-Shirt 1",
["tshirt_2"] = "t-Shirt 2",
+100
View File
@@ -0,0 +1,100 @@
Locales["he"] = {
['sex'] = 'מין',
['mom'] = 'פנים של אמא',
['dad'] = 'פנים של אבא',
['resemblance'] = 'דמיון',
['skin_tone'] = 'גוון העור',
['nose_1'] = 'רוחב האף',
['nose_2'] = 'גובה שיא האף',
['nose_3'] = 'אורך שיא האף',
['nose_4'] = 'גובה עצם האף',
['nose_5'] = 'הורדת שיא האף',
['nose_6'] = 'סיבוב עצם האף',
['cheeks_1'] = 'גובה הלחיים',
['cheeks_2'] = 'רוחב הלחיים',
['cheeks_3'] = 'רוחב הלחיים',
['lip_fullness'] = 'מלאות השפתיים',
['jaw_bone_width'] = 'רוחב עצם הלסת',
['jaw_bone_length'] = 'אורך עצם הלסת',
['chin_height'] = 'גובה הסנטר',
['chin_length'] = 'אורך הסנטר',
['chin_width'] = 'רוחב הסנטר',
['chin_hole'] = 'גודל חור הסנטר',
['neck_thickness'] = 'עובי הצוואר',
['wrinkles'] = 'קמטים',
['wrinkle_thickness'] = 'עובי הקמטים',
['beard_type'] = 'סוג הזקן',
['beard_size'] = 'גודל הזקן',
['beard_color_1'] = 'צבע הזקן 1',
['beard_color_2'] = 'צבע הזקן 2',
['hair_1'] = 'שיער 1',
['hair_2'] = 'שיער 2',
['hair_color_1'] = 'צבע השיער 1',
['hair_color_2'] = 'צבע השיער 2',
['eye_color'] = 'צבע העיניים',
['eye_squint'] = 'קימוט העין',
['eyebrow_type'] = 'סוג הגבות',
['eyebrow_size'] = 'גודל הגבות',
['eyebrow_color_1'] = 'צבע הגבות 1',
['eyebrow_color_2'] = 'צבע הגבות 2',
['eyebrow_depth'] = 'עומק הגבות',
['eyebrow_height'] = 'גובה הגבות',
['makeup_type'] = 'סוג האיפור',
['makeup_thickness'] = 'עובי האיפור',
['makeup_color_1'] = 'צבע האיפור 1',
['makeup_color_2'] = 'צבע האיפור 2',
['lipstick_type'] = 'סוג השפתון',
['lipstick_thickness'] = 'עובי השפתון',
['lipstick_color_1'] = 'צבע השפתון 1',
['lipstick_color_2'] = 'צבע השפתון 2',
['ear_accessories'] = 'תכשיטים לאוזניים',
['ear_accessories_color'] = 'צבע התכשיטים לאוזניים',
['tshirt_1'] = 'חולצת טי 1',
['tshirt_2'] = 'חולצת טי 2',
['torso_1'] = 'גוף עליון 1',
['torso_2'] = 'גוף עליון 2',
['decals_1'] = 'מדבקות 1',
['decals_2'] = 'מדבקות 2',
['arms'] = 'ידיים',
['arms_2'] = 'ידיים 2',
['pants_1'] = 'מכנסיים 1',
['pants_2'] = 'מכנסיים 2',
['shoes_1'] = 'נעליים 1',
['shoes_2'] = 'נעליים 2',
['mask_1'] = 'מסיכה 1',
['mask_2'] = 'מסיכה 2',
['bproof_1'] = 'שריון נגד קליעים 1',
['bproof_2'] = 'שריון נגד קליעים 2',
['chain_1'] = 'שרשרת 1',
['chain_2'] = 'שרשרת 2',
['helmet_1'] = 'קסדה 1',
['helmet_2'] = 'קסדה 2',
['watches_1'] = 'שעונים 1',
['watches_2'] = 'שעונים 2',
['bracelets_1'] = 'צמידים 1',
['bracelets_2'] = 'צמידים 2',
['glasses_1'] = 'משקפיים 1',
['glasses_2'] = 'משקפיים 2',
['bag'] = 'תיק',
['bag_color'] = 'צבע התיק',
['blemishes'] = 'כתמים',
['blemishes_size'] = 'עובי הכתמים',
['ageing'] = 'הזדקנות',
['ageing_1'] = 'עובי ההזדקנות',
['blush'] = 'רוגז',
['blush_1'] = 'עובי הרוגז',
['blush_color'] = 'צבע הרוגז',
['complexion'] = 'מרקם העור',
['complexion_1'] = 'עובי המרקם',
['sun'] = 'שמש',
['sun_1'] = 'עובי השמש',
['freckles'] = 'נמשים',
['freckles_1'] = 'עובי הנמשים',
['chest_hair'] = 'שיער חזה',
['chest_hair_1'] = 'עובי שיער החזה',
['chest_color'] = 'צבע שיער החזה',
['bodyb'] = 'כתמים בגוף',
['bodyb_size'] = 'עובי הכתמים בגוף',
['bodyb_extra'] = 'השפעת כתמים בגוף',
['bodyb_extra_thickness'] = 'עובי השפעת הכתמים בגוף',
}
-2
View File
@@ -54,5 +54,3 @@ ensure oxmysql
ensure es_extended
ensure [core]
## ESX Addons
stop basic-gamemode #remove this if you don't want to use multicharacter