diff --git a/[SQL]/legacy.sql b/[SQL]/legacy.sql index 18f4481b..848c0fa3 100644 --- a/[SQL]/legacy.sql +++ b/[SQL]/legacy.sql @@ -1,3 +1,5 @@ +-- ESX Tables + CREATE TABLE `addon_account` ( `name` varchar(60) NOT NULL, `label` varchar(100) NOT NULL, @@ -1012,4 +1014,4 @@ CREATE TABLE IF NOT EXISTS `banking` ( PRIMARY KEY (`ID`) ) ENGINE=InnoDB AUTO_INCREMENT=1 DEFAULT CHARSET=utf8mb4; -ALTER TABLE `users` ADD COLUMN `pincode` INT NULL; \ No newline at end of file +ALTER TABLE `users` ADD COLUMN `pincode` INT NULL; diff --git a/[core]/cron/README.md b/[core]/cron/README.md index e5291b69..c330a433 100644 --- a/[core]/cron/README.md +++ b/[core]/cron/README.md @@ -1,4 +1,4 @@ -
Discord - Website - Documentation +
Discord - Website - Documentation
A simple, but vital, resource that allows resources to Run tasks at specific intervals.
diff --git a/[core]/cron/server/main.lua b/[core]/cron/server/main.lua
index fb47a435..e82df4fe 100644
--- a/[core]/cron/server/main.lua
+++ b/[core]/cron/server/main.lua
@@ -9,39 +9,39 @@ function RunAt(h, m, cb)
}
end
-function GetTime()
- local timestamp = os.time()
- local d = os.date('*t', timestamp).wday
- local h = tonumber(os.date('%H', timestamp))
- local m = tonumber(os.date('%M', timestamp))
-
- return {
- d = d,
- h = h,
- m = m
- }
+function GetUnixTimestamp()
+ return os.time()
end
-function OnTime(d, h, m)
+function OnTime(time)
for i = 1, #Jobs, 1 do
- if Jobs[i].h == h and Jobs[i].m == m then
- Jobs[i].cb(d, h, m)
+ local scheduledTimestamp = os.time({
+ hour = Jobs[i].h,
+ minute = Jobs[i].m,
+ second = 0, -- Assuming tasks run at the start of the minute
+ day = os.date('%d', time),
+ month = os.date('%m', time),
+ year = os.date('%Y', time)
+ })
+
+ if time >= scheduledTimestamp and (not LastTime or LastTime < scheduledTimestamp) then
+ Jobs[i].cb(Jobs[i].h, Jobs[i].m)
end
end
end
function Tick()
- local time = GetTime()
+ local time = GetUnixTimestamp()
- if time.h ~= LastTime.h or time.m ~= LastTime.m then
- OnTime(time.d, time.h, time.m)
+ if not LastTime or os.date('%M', time) ~= os.date('%M', LastTime) then
+ OnTime(time)
LastTime = time
end
SetTimeout(60000, Tick)
end
-LastTime = GetTime()
+LastTime = GetUnixTimestamp()
Tick()
diff --git a/[core]/es_extended/client/functions.lua b/[core]/es_extended/client/functions.lua
index af1c9183..50300ab4 100644
--- a/[core]/es_extended/client/functions.lua
+++ b/[core]/es_extended/client/functions.lua
@@ -70,17 +70,17 @@ function ESX.Progressbar(message, length, Options)
print("[^1ERROR^7] ^5ESX Progressbar^7 is Missing!")
end
-function ESX.ShowNotification(message, type, length)
+function ESX.ShowNotification(message, notifyType, length)
if GetResourceState("esx_notify") ~= "missing" then
- return exports["esx_notify"]:Notify(type, length, message)
+ return exports["esx_notify"]:Notify(notifyType, length, message)
end
print("[^1ERROR^7] ^5ESX Notify^7 is Missing!")
end
-function ESX.TextUI(message, type)
+function ESX.TextUI(message, notifyType)
if GetResourceState("esx_textui") ~= "missing" then
- return exports["esx_textui"]:TextUI(message, type)
+ return exports["esx_textui"]:TextUI(message, notifyType)
end
print("[^1ERROR^7] ^5ESX TextUI^7 is Missing!")
@@ -140,40 +140,23 @@ ESX.HashString = function(str)
return input_map
end
-if GetResourceState("esx_context") ~= "missing" then
- function ESX.OpenContext(...)
- exports["esx_context"]:Open(...)
- end
+local contextAvailable = GetResourceState("esx_context") ~= "missing"
- function ESX.PreviewContext(...)
- exports["esx_context"]:Preview(...)
- end
-
- function ESX.CloseContext(...)
- exports["esx_context"]:Close(...)
- end
-
- function ESX.RefreshContext(...)
- exports["esx_context"]:Refresh(...)
- end
-else
- function ESX.OpenContext()
- print("[^1ERROR^7] Tried to ^5open^7 context menu, but ^5esx_context^7 is missing!")
- end
-
- function ESX.PreviewContext()
- print("[^1ERROR^7] Tried to ^5preview^7 context menu, but ^5esx_context^7 is missing!")
- end
-
- function ESX.CloseContext()
- print("[^1ERROR^7] Tried to ^5close^7 context menu, but ^5esx_context^7 is missing!")
- end
-
- function ESX.RefreshContext()
- print("[^1ERROR^7] Tried to ^5Refresh^7 context menu, but ^5esx_context^7 is missing!")
- end
+function ESX.OpenContext(...)
+ return contextAvailable and exports["esx_context"]:Open(...) or not contextAvailable and print("[^1ERROR^7] Tried to ^5open^7 context menu, but ^5esx_context^7 is missing!")
end
+function ESX.PreviewContext(...)
+ return contextAvailable and exports["esx_context"]:Preview(...) or not contextAvailable and print("[^1ERROR^7] Tried to ^5preview^7 context menu, but ^5esx_context^7 is missing!")
+end
+
+function ESX.CloseContext(...)
+ return contextAvailable and exports["esx_context"]:Close(...) or not contextAvailable and print("[^1ERROR^7] Tried to ^5close^7 context menu, but ^5esx_context^7 is missing!")
+end
+
+function ESX.RefreshContext(...)
+ return contextAvailable and exports["esx_context"]:Refresh(...) or not contextAvailable and print("[^1ERROR^7] Tried to ^5Refresh^7 context menu, but ^5esx_context^7 is missing!")
+end
ESX.RegisterInput = function(command_name, label, input_group, key, on_press, on_release)
RegisterCommand(on_release ~= nil and "+" .. command_name or command_name, on_press)
@@ -184,18 +167,19 @@ ESX.RegisterInput = function(command_name, label, input_group, key, on_press, on
RegisterKeyMapping(on_release ~= nil and "+" .. command_name or command_name, label, input_group, key)
end
-function ESX.UI.Menu.RegisterType(type, open, close)
- ESX.UI.Menu.RegisteredTypes[type] = {
+function ESX.UI.Menu.RegisterType(menuType, open, close)
+ ESX.UI.Menu.RegisteredTypes[menuType] = {
open = open,
close = close
}
end
-function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, close)
+function ESX.UI.Menu.Open(menuType, namespace, name, data, submit, cancel, change, close)
local menu = {}
- menu.type = type
+ menu.type = menuType
menu.namespace = namespace
+ menu.resourceName = (GetInvokingResource() or "Unknown")
menu.name = name
menu.data = data
menu.submit = submit
@@ -203,11 +187,11 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
menu.change = change
menu.close = function()
- ESX.UI.Menu.RegisteredTypes[type].close(namespace, name)
+ ESX.UI.Menu.RegisteredTypes[menuType].close(namespace, name)
for i = 1, #ESX.UI.Menu.Opened, 1 do
if ESX.UI.Menu.Opened[i] then
- if ESX.UI.Menu.Opened[i].type == type and ESX.UI.Menu.Opened[i].namespace == namespace and
+ if ESX.UI.Menu.Opened[i].type == menuType and ESX.UI.Menu.Opened[i].namespace == namespace and
ESX.UI.Menu.Opened[i].name == name then
ESX.UI.Menu.Opened[i] = nil
end
@@ -238,7 +222,7 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
end
menu.refresh = function()
- ESX.UI.Menu.RegisteredTypes[type].open(namespace, name, menu.data)
+ ESX.UI.Menu.RegisteredTypes[menuType].open(namespace, name, menu.data)
end
menu.setElement = function(i, key, val)
@@ -267,15 +251,15 @@ function ESX.UI.Menu.Open(type, namespace, name, data, submit, cancel, change, c
end
ESX.UI.Menu.Opened[#ESX.UI.Menu.Opened + 1] = menu
- ESX.UI.Menu.RegisteredTypes[type].open(namespace, name, data)
+ ESX.UI.Menu.RegisteredTypes[menuType].open(namespace, name, data)
return menu
end
-function ESX.UI.Menu.Close(type, namespace, name)
+function ESX.UI.Menu.Close(menuType, namespace, name)
for i = 1, #ESX.UI.Menu.Opened, 1 do
if ESX.UI.Menu.Opened[i] then
- if ESX.UI.Menu.Opened[i].type == type and ESX.UI.Menu.Opened[i].namespace == namespace and
+ if ESX.UI.Menu.Opened[i].type == menuType and ESX.UI.Menu.Opened[i].namespace == namespace and
ESX.UI.Menu.Opened[i].name == name then
ESX.UI.Menu.Opened[i].close()
ESX.UI.Menu.Opened[i] = nil
@@ -293,10 +277,10 @@ function ESX.UI.Menu.CloseAll()
end
end
-function ESX.UI.Menu.GetOpened(type, namespace, name)
+function ESX.UI.Menu.GetOpened(menuType, namespace, name)
for i = 1, #ESX.UI.Menu.Opened, 1 do
if ESX.UI.Menu.Opened[i] then
- if ESX.UI.Menu.Opened[i].type == type and ESX.UI.Menu.Opened[i].namespace == namespace and
+ if ESX.UI.Menu.Opened[i].type == menuType and ESX.UI.Menu.Opened[i].namespace == namespace and
ESX.UI.Menu.Opened[i].name == name then
return ESX.UI.Menu.Opened[i]
end
@@ -308,8 +292,8 @@ function ESX.UI.Menu.GetOpenedMenus()
return ESX.UI.Menu.Opened
end
-function ESX.UI.Menu.IsOpen(type, namespace, name)
- return ESX.UI.Menu.GetOpened(type, namespace, name) ~= nil
+function ESX.UI.Menu.IsOpen(menuType, namespace, name)
+ return ESX.UI.Menu.GetOpened(menuType, namespace, name) ~= nil
end
function ESX.UI.ShowInventoryItemNotification(add, item, count)
@@ -620,11 +604,6 @@ function ESX.Game.GetVehicleProperties(vehicle)
end
end
- local driftTyresEnabled = false
- if type(GetDriftTyresEnabled(vehicle) == "boolean") and GetDriftTyresEnabled(vehicle) then
- driftTyresEnabled = true
- end
-
local doorsBroken, windowsBroken, tyreBurst = {}, {}, {}
local numWheels = tostring(GetVehicleNumberOfWheels(vehicle))
@@ -689,7 +668,6 @@ function ESX.Game.GetVehicleProperties(vehicle)
neonColor = table.pack(GetVehicleNeonLightsColour(vehicle)),
extras = extras,
- driftTyresEnabled = driftTyresEnabled,
tyreSmokeColor = table.pack(GetVehicleTyreSmokeColor(vehicle)),
modSpoilers = GetVehicleMod(vehicle, 0),
@@ -830,10 +808,6 @@ function ESX.Game.SetVehicleProperties(vehicle, props)
end
end
- if props.driftTyresEnabled then
- SetDriftTyresEnabled(vehicle, true)
- end
-
if props.neonColor ~= nil then
SetVehicleNeonLightsColour(vehicle, props.neonColor[1], props.neonColor[2], props.neonColor[3])
end
@@ -1032,7 +1006,7 @@ function ESX.Game.Utils.DrawText3D(coords, text, size, font)
local fov = (1 / GetGameplayCamFov()) * 100
scale = scale * fov
- SetTextScale(0.0 * scale, 0.55 * scale)
+ SetTextScale(0.0, 0.55 * scale)
SetTextFont(font)
SetTextProportional(1)
SetTextColour(255, 255, 255, 215)
@@ -1062,7 +1036,7 @@ function ESX.ShowInventory()
local playerPed = ESX.PlayerData.ped
local elements = {
- { unselectable = true, icon = 'fas fa-box', title = 'Player Inventory' }
+ { unselectable = true, icon = 'fas fa-box' }
}
local currentWeight = 0
@@ -1101,7 +1075,10 @@ function ESX.ShowInventory()
end
end
- for _, v in ipairs(Config.Weapons) do
+ elements[1].title = TranslateCap('inventory', currentWeight, Config.MaxWeight)
+
+ for i=1, #Config.Weapons do
+ local v = Config.Weapons[i]
local weaponHash = joaat(v.name)
if HasPedGotWeapon(playerPed, weaponHash, false) then
@@ -1120,14 +1097,8 @@ function ESX.ShowInventory()
canRemove = true
}
end
- end
-
- elements[#elements + 1] = {
- unselectable = true,
- icon = "fas fa-weight",
- title = "Current Weight: " .. currentWeight
- }
-
+ end
+
ESX.CloseContext()
ESX.OpenContext("right", elements, function(_, element)
@@ -1182,7 +1153,7 @@ function ESX.ShowInventory()
}
ESX.OpenContext("right", elements2, function(_, element2)
- local item, type = element2.value, element2.type
+ local item, itemType = element2.value, element2.type
if element2.action == "give" then
local playersNearby = ESX.Game.GetPlayersInArea(GetEntityCoords(playerPed), 3.0)
@@ -1215,8 +1186,8 @@ function ESX.ShowInventory()
local selectedPlayerPed = GetPlayerPed(selectedPlayer)
if IsPedOnFoot(selectedPlayerPed) and not IsPedFalling(selectedPlayerPed) then
- if type == 'item_weapon' then
- TriggerServerEvent('esx:giveInventoryItem', selectedPlayerId, type, item, nil)
+ if itemType == 'item_weapon' then
+ TriggerServerEvent('esx:giveInventoryItem', selectedPlayerId, itemType, item, nil)
ESX.CloseContext()
else
local elementsG = {
@@ -1229,7 +1200,7 @@ function ESX.ShowInventory()
local quantity = tonumber(menuG.eles[2].inputValue)
if quantity and quantity > 0 and element.count >= quantity then
- TriggerServerEvent('esx:giveInventoryItem', selectedPlayerId, type, item, quantity)
+ TriggerServerEvent('esx:giveInventoryItem', selectedPlayerId, itemType, item, quantity)
ESX.CloseContext()
else
ESX.ShowNotification(TranslateCap('amount_invalid'))
@@ -1251,12 +1222,12 @@ function ESX.ShowInventory()
local dict, anim = 'weapons@first_person@aim_rng@generic@projectile@sticky_bomb@', 'plant_floor'
ESX.Streaming.RequestAnimDict(dict)
- if type == 'item_weapon' then
+ if itemType == 'item_weapon' then
ESX.CloseContext()
TaskPlayAnim(playerPed, dict, anim, 8.0, 1.0, 1000, 16, 0.0, false, false, false)
RemoveAnimDict(dict)
Wait(1000)
- TriggerServerEvent('esx:removeInventoryItem', type, item)
+ TriggerServerEvent('esx:removeInventoryItem', itemType, item)
else
local elementsR = {
{ unselectable = true, icon = "fas fa-trash", title = element.title },
@@ -1272,7 +1243,7 @@ function ESX.ShowInventory()
TaskPlayAnim(playerPed, dict, anim, 8.0, 1.0, 1000, 16, 0.0, false, false, false)
RemoveAnimDict(dict)
Wait(1000)
- TriggerServerEvent('esx:removeInventoryItem', type, item, quantity)
+ TriggerServerEvent('esx:removeInventoryItem', itemType, item, quantity)
else
ESX.ShowNotification(TranslateCap('amount_invalid'))
end
@@ -1328,8 +1299,8 @@ function ESX.ShowInventory()
end
RegisterNetEvent('esx:showNotification')
-AddEventHandler('esx:showNotification', function(msg, type, length)
- ESX.ShowNotification(msg, type, length)
+AddEventHandler('esx:showNotification', function(msg, notifyType, length)
+ ESX.ShowNotification(msg, notifyType, length)
end)
RegisterNetEvent('esx:showAdvancedNotification')
@@ -1343,13 +1314,60 @@ AddEventHandler('esx:showHelpNotification', function(msg, thisFrame, beep, durat
ESX.ShowHelpNotification(msg, thisFrame, beep, duration)
end)
+AddEventHandler('onResourceStop', function(resourceName)
+ for i = 1, #ESX.UI.Menu.Opened, 1 do
+ if ESX.UI.Menu.Opened[i] then
+ if ESX.UI.Menu.Opened[i].resourceName == resourceName or ESX.UI.Menu.Opened[i].namespace == resourceName then
+ ESX.UI.Menu.Opened[i].close()
+ ESX.UI.Menu.Opened[i] = nil
+ end
+ end
+ end
+end)
+-- Credits to txAdmin for the list.
+local mismatchedTypes = {
+ [`airtug`] = "automobile", -- trailer
+ [`avisa`] = "submarine", -- boat
+ [`blimp`] = "heli", -- plane
+ [`blimp2`] = "heli", -- plane
+ [`blimp3`] = "heli", -- plane
+ [`caddy`] = "automobile", -- trailer
+ [`caddy2`] = "automobile", -- trailer
+ [`caddy3`] = "automobile", -- trailer
+ [`chimera`] = "automobile", -- bike
+ [`docktug`] = "automobile", -- trailer
+ [`forklift`] = "automobile", -- trailer
+ [`kosatka`] = "submarine", -- boat
+ [`mower`] = "automobile", -- trailer
+ [`policeb`] = "bike", -- automobile
+ [`ripley`] = "automobile", -- trailer
+ [`rrocket`] = "automobile", -- bike
+ [`sadler`] = "automobile", -- trailer
+ [`sadler2`] = "automobile", -- trailer
+ [`scrap`] = "automobile", -- trailer
+ [`slamtruck`] = "automobile", -- trailer
+ [`Stryder`] = "automobile", -- bike
+ [`submersible`] = "submarine", -- boat
+ [`submersible2`] = "submarine", -- boat
+ [`thruster`] = "heli", -- automobile
+ [`towtruck`] = "automobile", -- trailer
+ [`towtruck2`] = "automobile", -- trailer
+ [`tractor`] = "automobile", -- trailer
+ [`tractor2`] = "automobile", -- trailer
+ [`tractor3`] = "automobile", -- trailer
+ [`trailersmall2`] = "trailer", -- automobile
+ [`utillitruck`] = "automobile", -- trailer
+ [`utillitruck2`] = "automobile", -- trailer
+ [`utillitruck3`] = "automobile", -- trailer
+}
+
---@param model number|string
---@return string
function ESX.GetVehicleType(model)
model = type(model) == 'string' and joaat(model) or model
-
- if model == `submersible` or model == `submersible2` then
- return 'submarine'
+ if not IsModelInCdimage(model) then return end
+ if mismatchedTypes[model] then
+ return mismatchedTypes[model]
end
local vehicleType = GetVehicleClassFromName(model)
diff --git a/[core]/es_extended/client/main.lua b/[core]/es_extended/client/main.lua
index 7cc84fc9..3804cfc1 100644
--- a/[core]/es_extended/client/main.lua
+++ b/[core]/es_extended/client/main.lua
@@ -59,10 +59,18 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
end
local playerId = PlayerId()
+ local metadata = ESX.PlayerData.metadata
+ if metadata.health then
+ SetEntityHealth(ESX.PlayerData.ped, metadata.health)
+ end
- -- RemoveHudCommonents
- for i = 1, #(Config.RemoveHudCommonents) do
- if Config.RemoveHudCommonents[i] then
+ if metadata.armor and metadata.armor > 0 then
+ SetPedArmour(ESX.PlayerData.ped, metadata.armor)
+ end
+
+ -- RemoveHudComponents
+ for i = 1, #(Config.RemoveHudComponents) do
+ if Config.RemoveHudComponents[i] then
SetHudComponentPosition(i, 999999.0, 999999.0)
end
end
@@ -84,11 +92,15 @@ AddEventHandler('esx:playerLoaded', function(xPlayer, isNew, skin)
end)
end
- if Config.DisableHealthRegeneration or Config.DisableWeaponWheel or Config.DisableAimAssist or Config.DisableVehicleRewards then
+ if Config.DisableHealthRegeneration then
+ SetPlayerHealthRechargeMultiplier(playerId, 0.0)
+ end
+
+ if Config.DisableWeaponWheel or Config.DisableAimAssist or Config.DisableVehicleRewards then
CreateThread(function()
while true do
- if Config.DisableHealthRegeneration then
- SetPlayerHealthRechargeMultiplier(playerId, 0.0)
+ if Config.DisableDisplayAmmo then
+ DisplayAmmoThisFrame(false)
end
if Config.DisableWeaponWheel then
@@ -331,7 +343,7 @@ if not Config.OxInventory then
end)
RegisterNetEvent('esx:removeWeapon')
- AddEventHandler('esx:removeWeapon', function(weapon)
+ AddEventHandler('esx:removeWeapon', function()
print("[^1ERROR^7] event ^5'esx:removeWeapon'^7 Has Been Removed. Please use ^5xPlayer.removeWeapon^7 Instead!")
end)
@@ -349,7 +361,7 @@ end)
if not Config.OxInventory then
RegisterNetEvent('esx:createPickup')
- AddEventHandler('esx:createPickup', function(pickupId, label, coords, type, name, components, tintIndex)
+ AddEventHandler('esx:createPickup', function(pickupId, label, coords, itemType, name, components, tintIndex)
local function setObjectProperties(object)
SetEntityAsMissionEntity(object, true, false)
PlaceObjectOnGroundProperly(object)
@@ -360,11 +372,11 @@ if not Config.OxInventory then
obj = object,
label = label,
inRange = false,
- coords = vector3(coords.x, coords.y, coords.z)
+ coords = coords
}
end
- if type == 'item_weapon' then
+ if itemType == 'item_weapon' then
local weaponHash = joaat(name)
ESX.Streaming.RequestWeaponAsset(weaponHash)
local pickupObject = CreateWeaponObject(weaponHash, 50, coords.x, coords.y, coords.z, true, 1.0, 0)
@@ -384,7 +396,7 @@ if not Config.OxInventory then
RegisterNetEvent('esx:createMissingPickups')
AddEventHandler('esx:createMissingPickups', function(missingPickups)
for pickupId, pickup in pairs(missingPickups) do
- TriggerEvent('esx:createPickup', pickupId, pickup.label, pickup.coords - vector3(0, 0, 1.0), pickup.type, pickup.name
+ TriggerEvent('esx:createPickup', pickupId, pickup.label, vector3(pickup.coords.x, pickup.coords.y, pickup.coords.z - 1.0), pickup.type, pickup.name
, pickup.components, pickup.tintIndex)
end
end)
@@ -503,7 +515,7 @@ if not Config.OxInventory then
end)
end
------ Admin commnads from esx_adminplus
+----- Admin commands from esx_adminplus
RegisterNetEvent("esx:tpm")
AddEventHandler("esx:tpm", function()
@@ -655,7 +667,7 @@ AddEventHandler("esx:noclip", function()
CreateThread(noclipThread)
end
- ESX.ShowNotification(TranslateCap('noclip_message', noclip and "enabled" or "disabled"), true, false, 140)
+ ESX.ShowNotification(TranslateCap('noclip_message', noclip and Translate('enabled') or Translate('disabled')), true, false, 140)
end)
end)
@@ -664,6 +676,16 @@ AddEventHandler("esx:killPlayer", function()
SetEntityHealth(ESX.PlayerData.ped, 0)
end)
+RegisterNetEvent("esx:repairPedVehicle")
+AddEventHandler("esx:repairPedVehicle", function()
+ local ped = ESX.PlayerData.ped
+ local vehicle = GetVehiclePedIsIn(ped, false)
+ SetVehicleEngineHealth(vehicle, 1000)
+ SetVehicleEngineOn(vehicle, true, true)
+ SetVehicleFixed(vehicle)
+ SetVehicleDirtLevel(vehicle, 0)
+end)
+
RegisterNetEvent("esx:freezePlayer")
AddEventHandler("esx:freezePlayer", function(input)
local player = PlayerId()
@@ -682,23 +704,6 @@ ESX.RegisterClientCallback("esx:GetVehicleType", function(cb, model)
cb(ESX.GetVehicleType(model))
end)
-local DoNotUse = {
- 'essentialmode',
- 'es_admin2',
- 'basic-gamemode',
- 'mapmanager',
- 'fivem-map-skater',
- 'fivem-map-hipster',
- 'qb-core',
- 'default_spawnpoint',
-}
-
-for i = 1, #DoNotUse do
- if GetResourceState(DoNotUse[i]) == 'started' or GetResourceState(DoNotUse[i]) == 'starting' then
- print("[^1ERROR^7] YOU ARE USING A RESOURCE THAT WILL BREAK ^1ESX^7, PLEASE REMOVE ^5" .. DoNotUse[i] .. "^7")
- end
-end
-
-RegisterNetEvent('esx:updatePlayerData', function(key, val)
+AddStateBagChangeHandler('metadata', 'player:' .. tostring(GetPlayerServerId(PlayerId())), function(_, key, val)
ESX.SetPlayerData(key, val)
end)
diff --git a/[core]/es_extended/client/modules/actions.lua b/[core]/es_extended/client/modules/actions.lua
index 219c3508..2e4e0e67 100644
--- a/[core]/es_extended/client/modules/actions.lua
+++ b/[core]/es_extended/client/modules/actions.lua
@@ -15,12 +15,16 @@ local function GetData(vehicle)
end
local model = GetEntityModel(vehicle)
local displayName = GetDisplayNameFromVehicleModel(model)
- local netId = VehToNet(vehicle)
+ local netId = vehicle
+ if NetworkGetEntityIsNetworked(vehicle) then
+ netId = VehToNet(vehicle)
+ end
return displayName, netId
end
CreateThread(function()
while true do
+ ESX.SetPlayerData('coords',GetEntityCoords(playerPed))
if playerPed ~= PlayerPedId() then
playerPed = PlayerPedId()
ESX.SetPlayerData('ped', playerPed)
diff --git a/[core]/es_extended/config.lua b/[core]/es_extended/config.lua
index a2bf5b6a..574876b3 100644
--- a/[core]/es_extended/config.lua
+++ b/[core]/es_extended/config.lua
@@ -18,6 +18,7 @@ Config.Accounts = {
Config.StartingAccountMoney = { bank = 50000 }
+Config.StartingInventoryItems = false -- table/false
Config.DefaultSpawns = { -- If you want to have more spawn positions and select them randomly uncomment commented code or add more locations
{ x = 222.2027, y = -864.0162, z = 30.2922, heading = 1.0 },
@@ -57,7 +58,8 @@ Config.DisableScenarios = false -- Disable Scenarios
Config.DisableWeaponWheel = false -- Disables default weapon wheel
Config.DisableAimAssist = false -- disables AIM assist (mainly on controllers)
Config.DisableVehicleSeatShuff = false -- Disables vehicle seat shuff
-Config.RemoveHudCommonents = {
+Config.DisableDisplayAmmo = false -- Disable ammunition display
+Config.RemoveHudComponents = {
[1] = false, --WANTED_STARS,
[2] = false, --WEAPON_ICON
[3] = false, --CASH
diff --git a/[core]/es_extended/config.weapons.lua b/[core]/es_extended/config.weapons.lua
index 83bdd8d7..89723d5c 100644
--- a/[core]/es_extended/config.weapons.lua
+++ b/[core]/es_extended/config.weapons.lua
@@ -824,6 +824,21 @@ Config.Weapons = {
{ name = 'camo_finish11', label = TranslateCap('component_camo_finish11'), hash = `COMPONENT_SPECIALCARBINE_MK2_CAMO_IND_01` }
}
},
+ {
+ name = 'WEAPON_HEAVYRIFLE',
+ label = TranslateCap('weapon_heavyrifle'),
+ ammo = {label = TranslateCap('ammo_rounds'), hash = `AMMO_RIFLE`},
+ tints = Config.DefaultWeaponTints,
+ components = {
+ {name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_HEAVYRIFLE_CLIP_01`},
+ {name = 'clip_extended', label = TranslateCap('component_clip_extended'), hash = `COMPONENT_HEAVYRIFLE_CLIP_02`},
+ {name = 'scope_holo', label = TranslateCap('component_scope_holo'), hash = `COMPONENT_HEAVYRIFLE_SIGHT_01` },
+ {name = 'scope', label = TranslateCap('component_scope'), hash = `COMPONENT_AT_SCOPE_MEDIUM` },
+ {name = 'flashlight', label = TranslateCap('component_flashlight'), hash = `COMPONENT_AT_AR_FLSH`},
+ {name = 'suppressor', label = TranslateCap('component_suppressor'), hash = `COMPONENT_AT_AR_SUPP`},
+ {name = 'grip', label = TranslateCap('component_grip'), hash = `COMPONENT_AT_AR_AFGRIP`}
+ }
+ },
-- Sniper
{
name = 'WEAPON_HEAVYSNIPER',
@@ -1006,4 +1021,4 @@ Config.Weapons = {
{ name = 'clip_default', label = TranslateCap('component_clip_default'), hash = `COMPONENT_RAILGUNXM3_CLIP_01` },
},
},
-}
+}
\ No newline at end of file
diff --git a/[core]/es_extended/fxmanifest.lua b/[core]/es_extended/fxmanifest.lua
index 6dd7df0e..8e9e178e 100644
--- a/[core]/es_extended/fxmanifest.lua
+++ b/[core]/es_extended/fxmanifest.lua
@@ -1,4 +1,4 @@
-fx_version 'adamant'
+fx_version 'cerulean'
game 'gta5'
description 'ES Extended'
diff --git a/[core]/es_extended/locales/cs.lua b/[core]/es_extended/locales/cs.lua
index 71bd3ea5..e658fc61 100644
--- a/[core]/es_extended/locales/cs.lua
+++ b/[core]/es_extended/locales/cs.lua
@@ -52,6 +52,7 @@ Locales["cs"] = {
["act_imp"] = "Nelze provést",
["in_vehicle"] = "Nelze provést, hráč je v autě",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Přivolat si hráče k sobě',
@@ -59,6 +60,9 @@ Locales["cs"] = {
['command_car_car'] = 'Zadej jméno vozidla nebo spawnname',
['command_cardel'] = 'Odstranění vozidla v okolí',
['command_cardel_radius'] = 'Odstranění vozidla v určeném dosahu',
+ ['command_repair'] = 'Repair your vehicle',
+ ['command_repair_success'] = 'Successfully repaired vehicle',
+ ['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Vymazat text v chatu',
['command_clearall'] = 'Vymazat chet pro všechny hráče',
['command_clearinventory'] = 'Vymazat všechny věci z invetáře hráče',
@@ -194,6 +198,7 @@ Locales["cs"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
+ ["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
diff --git a/[core]/es_extended/locales/da.lua b/[core]/es_extended/locales/da.lua
deleted file mode 100644
index 518778bf..00000000
--- a/[core]/es_extended/locales/da.lua
+++ /dev/null
@@ -1,372 +0,0 @@
-Locales["da"] = {
- -- Inventory
- ["inventory"] = "Inventar ( Vægt %s / %s )",
- ["use"] = "Brug",
- ["give"] = "Giv",
- ["remove"] = "Smid",
- ["return"] = "Tilbage",
- ["give_to"] = "Giv til",
- ["amount"] = "Beløb",
- ["giveammo"] = "Giv ammunition",
- ["amountammo"] = "Ammunition beløb",
- ["noammo"] = "Ikke nok!",
- ["gave_item"] = "Giver %sx %s til %s",
- ["received_item"] = "Modtog %sx %s fra %s",
- ["gave_weapon"] = "Giver %s til %s",
- ["gave_weapon_ammo"] = "Giver ~o~%sx %s for %s til %s",
- ["gave_weapon_withammo"] = "Giver %s med ~o~%sx %s til %s",
- ["gave_weapon_hasalready"] = "%s har allerede en %s",
- ["gave_weapon_noweapon"] = "%s har ikke det våben",
- ["received_weapon"] = "Modtog %s fra %s",
- ["received_weapon_ammo"] = "Modtog ~o~%sx %s for din %s fra %s",
- ["received_weapon_withammo"] = "Modtog %s med ~o~%sx %s fra %s",
- ["received_weapon_hasalready"] = "%s har forsøgt at give dig en %s, men du allerede dette våben",
- ["received_weapon_noweapon"] = "%s har forsøgt at give dig ammunition for en %s, men du har ikke dette våben",
- ["gave_account_money"] = "Giver %s kr. (%s) til %s",
- ["received_account_money"] = "Modtog %s kr. (%s) fra %s",
- ["amount_invalid"] = "Ugyldig mængde",
- ["players_nearby"] = "Ingen spillere i nærheden",
- ["ex_inv_lim"] = "Kan ikke udføre handling, overskrider maks. vægt på %s",
- ["imp_invalid_quantity"] = "Handlingen kan ikke udføres, mængden er ugyldig",
- ["imp_invalid_amount"] = "Handlingen kan ikke udføres, beløbet er ugyldigt",
- ["threw_standard"] = "Smider %sx %s",
- ["threw_account"] = "Smider %s kr. %s",
- ["threw_weapon"] = "Smider %s",
- ["threw_weapon_ammo"] = "Smider %s med ~o~%sx %s",
- ["threw_weapon_already"] = "Du har allerede dette våben",
- ["threw_cannot_pickup"] = "Inventory er fyldt, Kan ikke tages!",
- ["threw_pickup_prompt"] = "Tryk på E for at tage genstand",
-
- -- Key mapping
- ["keymap_showinventory"] = "Vis Inventory",
-
- -- Salary related
- ["received_salary"] = "Du er blevet betalt: %s kr.",
- ["received_help"] = "Du har fået udbetalt din velfærdscheck: %s kr.",
- ["company_nomoney"] = "den virksomhed, du er ansat i, er for fattig til at udbetale din løn",
- ["received_paycheck"] = "modtaget lønseddel",
- ["bank"] = "Maze Bank",
- ["account_bank"] = "Bank",
- ["account_black_money"] = "Beskidte penge",
- ["account_money"] = "Penge",
-
- ["act_imp"] = "Kan ikke udføre handling",
- ["in_vehicle"] = "Kan ikke udføre handling, spilleren er i et køretøj",
-
- -- Commands
- ['command_bring'] = 'Tag en spiller til dig',
- ['command_car'] = 'Spawn et køretøj',
- ['command_car_car'] = 'Køretøjsmodel eller hash',
- ['command_cardel'] = 'Fjern køretøjer i nærheden',
- ['command_cardel_radius'] = 'Fjerner alle køretøjer inden for den specificerede radius',
- ['command_clear'] = 'Ryd chatten',
- ['command_clearall'] = 'Ryd chatten for alle spillere',
- ['command_clearinventory'] = 'Fjern alle elementer fra spillernes inventar',
- ['command_clearloadout'] = 'Fjern alle våben fra Players Loadout',
- ['command_freeze'] = 'Frys en spiller',
- ['command_unfreeze'] = 'Frigør en spiller',
- ['command_giveaccountmoney'] = 'Giv penge til en bestemt konto',
- ['command_giveaccountmoney_account'] = 'Konto at tilføje til',
- ['command_giveaccountmoney_amount'] = 'Beløb at tilføje',
- ['command_giveaccountmoney_invalid'] = 'Kontonavn ugyldigt',
- ['command_giveitem'] = 'Giv spilleren en genstand',
- ['command_giveitem_item'] = 'Genstands navn',
- ['command_giveitem_count'] = 'Antal',
- ['command_giveweapon'] = 'Giv spilleren et våben',
- ['command_giveweapon_weapon'] = 'Navn på våben',
- ['command_giveweapon_ammo'] = 'Ammunitions mængde',
- ['command_giveweapon_hasalready'] = 'Spilleren har allerede dette våben',
- ['command_giveweaponcomponent'] = 'Giv en våbenkomponent til spilleren',
- ['command_giveweaponcomponent_component'] = 'Komponent navn',
- ['command_giveweaponcomponent_invalid'] = 'Ugyldig våben-komponent',
- ['command_giveweaponcomponent_hasalready'] = 'Spilleren har allerede denne våben-komponent',
- ['command_giveweaponcomponent_missingweapon'] = 'Spilleren har ikke dette våben',
- ['command_goto'] = 'Teleporter dig selv til en spiller',
- ['command_kill'] = 'Dræb en spiller',
- ['command_save'] = 'Force save en spillers data',
- ['command_saveall'] = 'Force save alle spillers data',
- ['command_setaccountmoney'] = 'Indstil pengene på en bestemt konto',
- ['command_setaccountmoney_amount'] = 'Beløb',
- ['command_setcoords'] = 'Teleporter til specificerede koordinater',
- ['command_setcoords_x'] = 'X værdi',
- ['command_setcoords_y'] = 'Y værdi',
- ['command_setcoords_z'] = 'Z værdi',
- ['command_setjob'] = 'Sæt en spillers job',
- ['command_setjob_job'] = 'Navn',
- ['command_setjob_grade'] = 'Job karakter',
- ['command_setjob_invalid'] = 'jobbet, karakteren eller begge dele er ugyldige',
- ['command_setgroup'] = 'Indstil en spillers tilladelsesgruppe',
- ['command_setgroup_group'] = 'Navn på gruppe',
- ['commanderror_argumentmismatch'] = 'Antal ugyldige argumenter (bestået %s, ønsket %s)',
- ['commanderror_argumentmismatch_number'] = 'Ugyldigt argument #%s datatype (bestået streng, ønsket nummer)',
- ['commanderror_argumentmismatch_string'] = 'Invalid Argument #%s data type (passed number, wanted string)',
- ['commanderror_invaliditem'] = 'Ugyldig genstand',
- ['commanderror_invalidweapon'] = 'Ugyldigt våben',
- ['commanderror_console'] = 'Kommandoen kan ikke udføres fra konsollen',
- ['commanderror_invalidcommand'] = 'Ugyldig kommando - /%s',
- ['commanderror_invalidplayerid'] = 'Den angivne spiller er ikke online',
- ['commandgeneric_playerid'] = 'Spillerens server-id',
- ['command_giveammo_noweapon_found'] = '%s har ikke det våben',
- ['command_giveammo_weapon'] = 'Våben navn',
- ['command_giveammo_ammo'] = 'Ammunitions mængde',
- ['tpm_nowaypoint'] = 'Ingen waypoint indstillet.',
- ['tpm_success'] = 'Teleporteret med succes',
-
- ['noclip_message'] = 'Noclip er blevet %s',
- ['enabled'] = '~g~aktiveret~s~',
- ['disabled'] = '~r~deaktiveret~s~',
-
- -- Locale settings
- ["locale_digit_grouping_symbol"] = ",",
- ["locale_currency"] = "%s DKK",
-
- -- Weapons
-
- -- Melee
- ["weapon_dagger"] = "Dolk",
- ["weapon_bat"] = "Bat",
- ["weapon_battleaxe"] = "Kampøkse",
- ["weapon_bottle"] = "Flaske",
- ["weapon_crowbar"] = "Koben",
- ["weapon_flashlight"] = "Lommelygte",
- ["weapon_golfclub"] = "Golf Club",
- ["weapon_hammer"] = "Hammer",
- ["weapon_hatchet"] = "Økse",
- ["weapon_knife"] = "Kniv",
- ["weapon_knuckle"] = "Knuckledusters",
- ["weapon_machete"] = "Machete",
- ["weapon_nightstick"] = "Nightstick",
- ["weapon_wrench"] = "Pipe Wrench",
- ["weapon_poolcue"] = "Pool Cue",
- ["weapon_stone_hatchet"] = "Stone Hatchet",
- ["weapon_switchblade"] = "Switchblade",
-
- -- Handguns
- ["weapon_appistol"] = "AP Pistol",
- ["weapon_ceramicpistol"] = "Ceramic Pistol",
- ["weapon_combatpistol"] = "Combat Pistol",
- ["weapon_doubleaction"] = "Double-Action Revolver",
- ["weapon_navyrevolver"] = "Navy Revolver",
- ["weapon_flaregun"] = "Flaregun",
- ["weapon_gadgetpistol"] = "Gadget Pistol",
- ["weapon_heavypistol"] = "Tung Pistol",
- ["weapon_revolver"] = "Tung Revolver",
- ["weapon_revolver_mk2"] = "Heavy Revolver MK2",
- ["weapon_marksmanpistol"] = "Marksman Pistol",
- ["weapon_pistol"] = "Pistol",
- ["weapon_pistol_mk2"] = "Pistol MK2",
- ["weapon_pistol50"] = "Pistol .50",
- ["weapon_snspistol"] = "SNS Pistol",
- ["weapon_snspistol_mk2"] = "SNS Pistol MK2",
- ["weapon_stungun"] = "Taser",
- ["weapon_raypistol"] = "Up-N-Atomizer",
- ["weapon_vintagepistol"] = "Vintage Pistol",
-
- -- Shotguns
- ["weapon_assaultshotgun"] = "Assault Shotgun",
- ["weapon_autoshotgun"] = "Auto Shotgun",
- ["weapon_bullpupshotgun"] = "Bullpup Shotgun",
- ["weapon_combatshotgun"] = "Kamp Haglgevær",
- ["weapon_dbshotgun"] = "Dobbeltløbet gevær",
- ["weapon_heavyshotgun"] = "Tungt haglgevær",
- ["weapon_musket"] = "Musket",
- ["weapon_pumpshotgun"] = "Pumpe haglgevær",
- ["weapon_pumpshotgun_mk2"] = "Pumpe haglgevær MK2",
- ["weapon_sawnoffshotgun"] = "Oversavet haglgevær",
-
- -- SMG & LMG
- ["weapon_assaultsmg"] = "Assault SMG",
- ["weapon_combatmg"] = "Combat MG",
- ["weapon_combatmg_mk2"] = "Combat MG MK2",
- ["weapon_combatpdw"] = "Combat PDW",
- ["weapon_gusenberg"] = "Gusenberg Sweeper",
- ["weapon_machinepistol"] = "Maskinpistol",
- ["weapon_mg"] = "MG",
- ["weapon_microsmg"] = "Micro SMG",
- ["weapon_minismg"] = "Mini SMG",
- ["weapon_smg"] = "SMG",
- ["weapon_smg_mk2"] = "SMG MK2",
- ["weapon_raycarbine"] = "Unholy Hellbringer",
-
- -- Rifles
- ["weapon_advancedrifle"] = "Advanced Rifle",
- ["weapon_assaultrifle"] = "Assault Rifle",
- ["weapon_assaultrifle_mk2"] = "Assault Rifle MK2",
- ["weapon_bullpuprifle"] = "Bullpup Rifle",
- ["weapon_bullpuprifle_mk2"] = "Bullpup Rifle MK2",
- ["weapon_carbinerifle"] = "Carbine Rifle",
- ["weapon_carbinerifle_mk2"] = "Carbine Rifle MK2",
- ["weapon_compactrifle"] = "Compact Rifle",
- ["weapon_militaryrifle"] = "Militær riffel",
- ["weapon_specialcarbine"] = "Special Carbine",
- ["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
-
- -- Sniper
- ["weapon_heavysniper"] = "Tung snigskytte",
- ["weapon_heavysniper_mk2"] = "Tung snigskytte MK2",
- ["weapon_marksmanrifle"] = "Skytterifle",
- ["weapon_marksmanrifle_mk2"] = "Skytterifle MK2",
- ["weapon_sniperrifle"] = "Snigskytteriffel",
-
- -- Heavy / Launchers
- ["weapon_compactlauncher"] = "Compact Launcher",
- ["weapon_firework"] = "Firework Launcher",
- ["weapon_grenadelauncher"] = "Grenade Launcher",
- ["weapon_hominglauncher"] = "Homing Launcher",
- ["weapon_minigun"] = "Minigun",
- ["weapon_railgun"] = "Railgun",
- ["weapon_rpg"] = "Rocket Launcher",
- ["weapon_rayminigun"] = "Widowmaker",
-
- -- Criminal Enterprises DLC
- ["weapon_metaldetector"] = "Metal Detector",
- ["weapon_precisionrifle"] = "Precision Rifle",
- ["weapon_tactilerifle"] = "Service Carbine",
-
- -- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
- ['weapon_acidpackage'] = 'Acid Package', -- not translated
- ['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
-
- -- Thrown
- ["weapon_ball"] = "Baseball",
- ["weapon_bzgas"] = "BZ Gas",
- ["weapon_flare"] = "Flare",
- ["weapon_grenade"] = "Granat",
- ["weapon_petrolcan"] = "Benzindunk",
- ["weapon_hazardcan"] = "Farlig Benzindunk",
- ["weapon_molotov"] = "Molotov Cocktail",
- ["weapon_proxmine"] = "Proximity Mine",
- ["weapon_pipebomb"] = "Pipe Bomb",
- ["weapon_snowball"] = "Snebold",
- ["weapon_stickybomb"] = "Sticky Bomb",
- ["weapon_smokegrenade"] = "Tåregas",
-
- -- Special
- ["weapon_fireextinguisher"] = "Brandslukker",
- ["weapon_digiscanner"] = "Digital scanner",
- ["weapon_garbagebag"] = "Skraldepose",
- ["weapon_handcuffs"] = "Håndjern",
- ["gadget_nightvision"] = "Night Vision",
- ["gadget_parachute"] = "faldskærm",
-
- -- Weapon Components
- ["component_knuckle_base"] = "base Model",
- ["component_knuckle_pimp"] = "the Pimp",
- ["component_knuckle_ballas"] = "the Ballas",
- ["component_knuckle_dollar"] = "the Hustler",
- ["component_knuckle_diamond"] = "the Rock",
- ["component_knuckle_hate"] = "the Hater",
- ["component_knuckle_love"] = "the Lover",
- ["component_knuckle_player"] = "the Player",
- ["component_knuckle_king"] = "the King",
- ["component_knuckle_vagos"] = "the Vagos",
-
- ["component_luxary_finish"] = "luxary Weapon Finish",
-
- ["component_handle_default"] = "standardhåndtag",
- ["component_handle_vip"] = "VIP håndtag",
- ["component_handle_bodyguard"] = "livvagt håndtag",
-
- ["component_vip_finish"] = "VIP Finish",
- ["component_bodyguard_finish"] = "bodyguard Finish",
-
- ["component_camo_finish"] = "digital Camo",
- ["component_camo_finish2"] = "brushstroke Camo",
- ["component_camo_finish3"] = "woodland Camo",
- ["component_camo_finish4"] = "skull Camo",
- ["component_camo_finish5"] = "sessanta Nove Camo",
- ["component_camo_finish6"] = "perseus Camo",
- ["component_camo_finish7"] = "leopard Camo",
- ["component_camo_finish8"] = "zebra Camo",
- ["component_camo_finish9"] = "geometric Camo",
- ["component_camo_finish10"] = "boom Camo",
- ["component_camo_finish11"] = "patriotic Camo",
-
- ["component_camo_slide_finish"] = "digital Slide Camo",
- ["component_camo_slide_finish2"] = "brushstroke Slide Camo",
- ["component_camo_slide_finish3"] = "woodland Slide Camo",
- ["component_camo_slide_finish4"] = "skull Slide Camo",
- ["component_camo_slide_finish5"] = "sessanta Nove Slide Camo",
- ["component_camo_slide_finish6"] = "perseus Slide Camo",
- ["component_camo_slide_finish7"] = "leopard Slide Camo",
- ["component_camo_slide_finish8"] = "zebra Slide Camo",
- ["component_camo_slide_finish9"] = "geometric Slide Camo",
- ["component_camo_slide_finish10"] = "boom Slide Camo",
- ["component_camo_slide_finish11"] = "patriotic Slide Camo",
-
- ["component_clip_default"] = "standard magasin",
- ["component_clip_extended"] = "udvidet Magasin",
- ["component_clip_drum"] = "drum Magasin",
- ["component_clip_box"] = "box Magazine",
-
- ["component_scope_holo"] = "rødpunktsigte",
- ["component_scope_small"] = "lille sigte",
- ["component_scope_medium"] = "medium sigte",
- ["component_scope_large"] = "stort sigte",
- ["component_scope"] = "mounted Scope",
- ["component_scope_advanced"] = "avanceret sigte",
- ["component_ironsights"] = "jernsigte",
-
- ["component_suppressor"] = "suppressor",
- ["component_compensator"] = "compensator",
-
- ["component_muzzle_flat"] = "flat Muzzle Brake",
- ["component_muzzle_tactical"] = "tactical Muzzle Brake",
- ["component_muzzle_fat"] = "fat-End Muzzle Brake",
- ["component_muzzle_precision"] = "precision Muzzle Brake",
- ["component_muzzle_heavy"] = "heavy Duty Muzzle Brake",
- ["component_muzzle_slanted"] = "slanted Muzzle Brake",
- ["component_muzzle_split"] = "split-End Muzzle Brake",
- ["component_muzzle_squared"] = "squared Muzzle Brake",
-
- ["component_flashlight"] = "våbenlygte",
- ["component_grip"] = "greb",
-
- ["component_barrel_default"] = "default Barrel",
- ["component_barrel_heavy"] = "heavy Barrel",
-
- ["component_ammo_tracer"] = "tracer Ammo",
- ["component_ammo_incendiary"] = "incendiary Ammo",
- ["component_ammo_hollowpoint"] = "hollowpoint Ammo",
- ["component_ammo_fmj"] = "fMJ Ammo",
- ["component_ammo_armor"] = "armor Piercing Ammo",
- ["component_ammo_explosive"] = "armor Piercing Incendiary Ammo",
-
- ["component_shells_default"] = "default Shells",
- ["component_shells_incendiary"] = "dragons Breath Shells",
- ["component_shells_armor"] = "steel Buckshot Shells",
- ["component_shells_hollowpoint"] = "flechette Shells",
- ["component_shells_explosive"] = "explosive Slug Shells",
-
- -- Weapon Ammo
- ["ammo_rounds"] = "round(s)",
- ["ammo_shells"] = "shell(s)",
- ["ammo_charge"] = "charge",
- ["ammo_petrol"] = "gallons of fuel",
- ["ammo_firework"] = "firework(s)",
- ["ammo_rockets"] = "rocket(s)",
- ["ammo_grenadelauncher"] = "grenade(s)",
- ["ammo_grenade"] = "grenade(s)",
- ["ammo_stickybomb"] = "bomb(s)",
- ["ammo_pipebomb"] = "bomb(s)",
- ["ammo_smokebomb"] = "bomb(s)",
- ["ammo_molotov"] = "cocktail(s)",
- ["ammo_proxmine"] = "mine(s)",
- ["ammo_bzgas"] = "can(s)",
- ["ammo_ball"] = "ball(s)",
- ["ammo_snowball"] = "snowball(s)",
- ["ammo_flare"] = "flare(s)",
- ["ammo_flaregun"] = "flare(s)",
-
- -- Weapon Tints
- ["tint_default"] = "default skin",
- ["tint_green"] = "green skin",
- ["tint_gold"] = "gold skin",
- ["tint_pink"] = "pink skin",
- ["tint_army"] = "army skin",
- ["tint_lspd"] = "blue skin",
- ["tint_orange"] = "orange skin",
- ["tint_platinum"] = "platinum skin",
-}
diff --git a/[core]/es_extended/locales/de.lua b/[core]/es_extended/locales/de.lua
index 285fe595..414aefaf 100644
--- a/[core]/es_extended/locales/de.lua
+++ b/[core]/es_extended/locales/de.lua
@@ -52,6 +52,7 @@ Locales["de"] = {
["act_imp"] = "Du kannst diese Aktion nicht ausführen!",
["in_vehicle"] = "Du kannst diese Aktion nicht ausführen! Person ist in einem Fahrzeug",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Person zu dir bringen',
@@ -59,6 +60,9 @@ Locales["de"] = {
['command_car_car'] = 'Fahrzeug Model oder Hash',
['command_cardel'] = 'Fahrzeuge entfernen',
['command_cardel_radius'] = 'Entfernt alle Fahrzeuge in einem bestimmten Radius',
+ ['command_repair'] = 'Repair your vehicle',
+ ['command_repair_success'] = 'Successfully repaired vehicle',
+ ['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Textchat leeren',
['command_clearall'] = 'Textchat leeren für alle Spieler leeren',
['command_clearinventory'] = 'Alle Items von dem Inventar eines Spielers entfernen',
@@ -97,6 +101,10 @@ Locales["de"] = {
['command_setjob_invalid'] = 'Der Job Grad oder beides sind ungültig',
['command_setgroup'] = 'Setzt eine Berechtigungs Gruppe für einen User',
['command_setgroup_group'] = 'Name der Gruppe',
+ ['command_removeaccountmoney'] = 'Entfernt Geld von einem bestimmten Account',
+ ['command_removeaccountmoney_account'] = 'Account von wem es entfernt werden soll',
+ ['command_removeaccountmoney_amount'] = 'Anzahl die Entfernt werden soll',
+ ['command_removeaccountmoney_invalid'] = 'Name des Accounts Ungültig',
['commanderror_argumentmismatch'] = 'Ungültiger Argument (gegeben %s, gewollt %s)',
['commanderror_argumentmismatch_number'] = 'Ungültiges Argument #%s daten typ (string gegeben, gewollte nummer)',
['commanderror_argumentmismatch_string'] = 'Invalid Argument #%s data type (passed number, wanted string)',
@@ -200,6 +208,7 @@ Locales["de"] = {
["weapon_militaryrifle"] = "Militärgewehr",
["weapon_specialcarbine"] = "Spezialkarabiner",
["weapon_specialcarbine_mk2"] = "Spezialkarabiner MK2",
+ ["weapon_heavyrifle"] = "Schweres Gewehr",
-- Sniper
["weapon_heavysniper"] = "Schwere Sniper",
@@ -224,10 +233,10 @@ Locales["de"] = {
["weapon_tactilerifle"] = "Service Karabiner",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
- ['weapon_acidpackage'] = 'Acid Package', -- not translated
- ['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_candycane'] = 'Zuckerstange',
+ ['weapon_acidpackage'] = 'Säure Paket',
+ ['weapon_pistolxm3'] = 'WM 29 Pistole',
+ ['weapon_railgunxm3'] = 'Railgun',
-- Thrown
["weapon_ball"] = "Baseball",
diff --git a/[core]/es_extended/locales/el.lua b/[core]/es_extended/locales/el.lua
new file mode 100644
index 00000000..52dc72d4
--- /dev/null
+++ b/[core]/es_extended/locales/el.lua
@@ -0,0 +1,381 @@
+Locales["el"] = {
+ -- Inventory
+ ["inventory"] = "Αποθήκη ( Βάρος %s / %s )",
+ ["use"] = "Χρήση",
+ ["give"] = "Δώσε",
+ ["remove"] = "Πέτα",
+ ["return"] = "Επιστροφή",
+ ["give_to"] = "Δώσε σε",
+ ["amount"] = "Ποσότητα",
+ ["giveammo"] = "Δώσε σφαίρες",
+ ["amountammo"] = "Ποσότητα σφαιρών",
+ ["noammo"] = "Δεν υπάρχουν αρκετές σφαίρες!",
+ ["gave_item"] = "Δώσατε %sx %s στον/στην %s",
+ ["received_item"] = "Λάβατε %sx %s από τον/την %s",
+ ["gave_weapon"] = "Δίνετε %s στον/στην %s",
+ ["gave_weapon_ammo"] = "Δίνετε ~o~%sx %s για %s στον/στην %s",
+ ["gave_weapon_withammo"] = "Δίνετε %s με ~o~%sx %s στον/στην %s",
+ ["gave_weapon_hasalready"] = "Ο/Η %s έχει ήδη ένα %s",
+ ["gave_weapon_noweapon"] = "Ο/Η %s δεν έχει αυτό το όπλο",
+ ["received_weapon"] = "Λάβατε %s από τον/την %s",
+ ["received_weapon_ammo"] = "Λάβατε ~o~%sx %s για το %s από τον/την %s",
+ ["received_weapon_withammo"] = "Λάβατε %s για ~o~%sx %s από τον/την %s",
+ ["received_weapon_hasalready"] = "Ο/Η %s προσπάθησε να σας δώσει ένα %s, αλλά το έχετε ήδη",
+ ["received_weapon_noweapon"] = "Ο/Η %s προσπάθησε να σας δώσει σφαίρες για το %s, αλλά δεν έχετε αυτό το όπλο",
+ ["gave_account_money"] = "Δίνετε $%s (%s) στον/στην %s",
+ ["received_account_money"] = "Λάβατε $%s (%s) από τον/την %s",
+ ["amount_invalid"] = "Μη έγκυρη ποσότητα",
+ ["players_nearby"] = "Δεν υπάρχουν κοντινοί παίκτες",
+ ["ex_inv_lim"] = "Δεν είναι δυνατή η ενέργεια, υπέρβαση του μέγιστου βάρους των %s",
+["imp_invalid_quantity"] = "Δεν είναι δυνατή η ενέργεια, η ποσότητα δεν είναι έγκυρη",
+["imp_invalid_amount"] = "Δεν είναι δυνατή η ενέργεια, το ποσό δεν είναι έγκυρο",
+["threw_standard"] = "Ρίχνοντας %sx %s",
+["threw_account"] = "Ρίχνοντας $%s %s",
+["threw_weapon"] = "Ρίχνοντας %s",
+["threw_weapon_ammo"] = "Ρίχνοντας %s με ~o~%sx %s",
+["threw_weapon_already"] = "Ήδη έχετε αυτό το όπλο",
+["threw_cannot_pickup"] = "Η αποθήκη είναι γεμάτη, δεν μπορείτε να σηκώσετε!",
+["threw_pickup_prompt"] = "Πατήστε E για να σηκώσετε",
+
+-- Key mapping
+["keymap_showinventory"] = "Εμφάνιση Αποθήκης",
+
+-- Salary related
+["received_salary"] = "Έχετε λάβει μισθό: $%s",
+["received_help"] = "Έχετε λάβει το βοήθημά σας: $%s",
+["company_nomoney"] = "Η εταιρεία στην οποία είστε απασχολούμενος/η δεν έχει αρκετά χρήματα για να καταβάλει τον μισθό σας",
+["received_paycheck"] = "λάβατε μισθό",
+["bank"] = "Τράπεζα Maze",
+["account_bank"] = "Τραπεζικός Λογαριασμός",
+["account_black_money"] = "Βρώμικα Χρήματα",
+["account_money"] = "Μετρητά",
+
+["act_imp"] = "Δεν είναι δυνατή η εκτέλεση της ενέργειας",
+["in_vehicle"] = "Δεν είναι δυνατή η εκτέλεση της ενέργειας, ο παίκτης βρίσκεται σε όχημα",
+["not_in_vehicle"] = "Δεν είναι δυνατή η εκτέλεση της ενέργειας, ο παίκτης δεν βρίσκεται σε κάποιο όχημα",
+
+-- Commands
+['command_bring'] = 'Φέρτε τον παίκτη σε εσάς',
+['command_car'] = 'Κλήση οχήματος',
+['command_car_car'] = 'Μοντέλο ή κωδικός οχήματος',
+['command_cardel'] = 'Κατάργηση οχημάτων κοντά',
+['command_cardel_radius'] = 'Καταργεί όλα τα οχήματα εντός της καθορισμένης ακτίνας',
+ ['command_repair'] = 'Επισκέυασε το όχημα σου',
+ ['command_repair_success'] = 'Το όχημα σου επισκευάστηκε',
+ ['command_repair_success_target'] = 'Ένας διαχειριστής επισκεύασε το όχημα σου',
+['command_clear'] = 'Καθαρισμός κειμένου στο chat',
+['command_clearall'] = 'Καθαρισμός κειμένου στο chat για όλους τους παίκτες',
+['command_clearinventory'] = 'Κατάργηση όλων των αντικειμένων από την αποθήκη των παικτών',
+['command_clearloadout'] = 'Κατάργηση όλων των όπλων από την εξάρτηση των παικτών',
+['command_freeze'] = 'Πάγωμα ενός παίκτη',
+['command_unfreeze'] = 'Ξεπάγωμα ενός παίκτη',
+['command_giveaccountmoney'] = 'Δώστε χρήματα σε καθορισμένο λογαριασμό',
+['command_giveaccountmoney_account'] = 'Λογαριασμός προς προσθήκη',
+['command_giveaccountmoney_amount'] = 'Ποσό προς προσθήκη',
+['command_giveaccountmoney_invalid'] = 'Μη έγκυρο όνομα λογαριασμού',
+['command_removeaccountmoney'] = 'Κατάργηση χρημάτων από καθορισμένο λογαριασμό',
+['command_removeaccountmoney_account'] = 'Λογαριασμός από τον οποίο θα καταργηθούν τα χρήματα',
+['command_removeaccountmoney_amount'] = 'Ποσό προς αφαίρεση',
+['command_removeaccountmoney_invalid'] = 'Μη έγκυρο όνομα λογαριασμού',
+['command_giveitem'] = 'Δώστε σε έναν παίκτη ένα αντικείμενο',
+['command_giveitem_item'] = 'Όνομα αντικειμένου',
+['command_giveitem_count'] = 'Ποσότητα',
+['command_giveweapon'] = 'Δώστε σε έναν παίκτη ένα όπλο',
+['command_giveweapon_weapon'] = 'Όνομα όπλου',
+['command_giveweapon_ammo'] = 'Ποσότητα πυρομαχικών',
+['command_giveweapon_hasalready'] = 'Ο παίκτης έχει ήδη αυτό το όπλο',
+['command_giveweaponcomponent'] = 'Δώστε σε έναν παίκτη μια εξάρτηση όπλου',
+['command_giveweaponcomponent_component'] = 'Όνομα εξάρτησης',
+['command_giveweaponcomponent_invalid'] = 'Μη έγκυρη εξάρτηση όπλου',
+['command_giveweaponcomponent_hasalready'] = 'Ο παίκτης έχει ήδη αυτήν την εξάρτηση όπλου',
+['command_giveweaponcomponent_missingweapon'] = 'Ο παίκτης δεν έχει αυτό το όπλο',
+['command_goto'] = 'Τηλεμεταφέρεστε σε έναν παίκτη',
+['command_kill'] = 'Σκοτώστε έναν παίκτη',
+['command_save'] = 'Εξαναγκαστική αποθήκευση δεδομένων ενός παίκτη',
+['command_saveall'] = 'Εξαναγκαστική αποθήκευση όλων των δεδομένων των παικτών',
+['command_setaccountmoney'] = 'Ορίστε τα χρήματα σε έναν καθορισμένο λογαριασμό',
+['command_setaccountmoney_amount'] = 'Ποσό',
+['command_setcoords'] = 'Τηλεμεταφερθείτε σε καθορισμένες συντεταγμένες',
+['command_setcoords_x'] = 'Τιμή X',
+['command_setcoords_y'] = 'Τιμή Y',
+['command_setcoords_z'] = 'Τιμή Z',
+['command_setjob'] = 'Ορίστε το επάγγελμα ενός παίκτη',
+['command_setjob_job'] = 'Όνομα',
+['command_setjob_grade'] = 'Βαθμός επαγγέλματος',
+['command_setjob_invalid'] = 'Το επάγγελμα, ο βαθμός ή και οι δύο είναι μη έγκυρα',
+['command_setgroup'] = 'Ορίστε την ομάδα δικαιωμάτων ενός παίκτη',
+['command_setgroup_group'] = 'Όνομα Ομάδας',
+['commanderror_argumentmismatch'] = 'Μη έγκυρος αριθμός ορισμάτων (δόθηκαν %s, αναμενόμενα %s)',
+['commanderror_argumentmismatch_number'] = 'Μη έγκυρος τύπος δεδομένων για το όρισμα #%s (δόθηκε συμβολοσειρά, αναμενόμενος αριθμός)',
+['commanderror_argumentmismatch_string'] = 'Μη έγκυρος τύπος δεδομένων για το όρισμα #%s (δόθηκε αριθμός, αναμενόμενη συμβολοσειρά)',
+['commanderror_invaliditem'] = 'Μη έγκυρο αντικείμενο',
+['commanderror_invalidweapon'] = 'Μη έγκυρο όπλο',
+['commanderror_console'] = 'Η εντολή δεν μπορεί να εκτελεστεί από την κονσόλα',
+['commanderror_invalidcommand'] = 'Μη έγκυρη εντολή - /%s',
+['commanderror_invalidplayerid'] = 'Ο καθορισμένος παίκτης δεν είναι συνδεδεμένος',
+['commandgeneric_playerid'] = 'Αναγνωριστικό διακομιστή του παίκτη',
+['command_giveammo_noweapon_found'] = 'Ο %s δεν έχει αυτό το όπλο',
+['command_giveammo_weapon'] = 'Όνομα όπλου',
+['command_giveammo_ammo'] = 'Ποσότητα πυρομαχικών',
+ ['tpm_nowaypoint'] = 'Δεν έχει οριστεί σημείο προορισμού.',
+ ['tpm_success'] = 'Επιτυχής τηλεμεταφορά',
+
+ ['noclip_message'] = 'Το Noclip έχει %s',
+ ['enabled'] = '~g~ενεργοποιήθηκε~s~',
+ ['disabled'] = '~r~απενεργοποιήθηκε~s~',
+
+ -- Ρυθμίσεις τοπικής γλώσσας
+ ["locale_digit_grouping_symbol"] = ",",
+ ["locale_currency"] = "£%s",
+
+ -- Όπλα
+
+ -- Χειροποίητα
+ ["weapon_dagger"] = "Στιλέτο",
+ ["weapon_bat"] = "Μπαστούνι",
+ ["weapon_battleaxe"] = "Πολεμική σείρα",
+ ["weapon_bottle"] = "Μπουκάλι",
+ ["weapon_crowbar"] = "Ροπαλάκι",
+ ["weapon_flashlight"] = "Φακός",
+ ["weapon_golfclub"] = "Γκολφ",
+ ["weapon_hammer"] = "Σφυρί",
+ ["weapon_hatchet"] = "Πέλεκυς",
+ ["weapon_knife"] = "Μαχαίρι",
+ ["weapon_knuckle"] = "Χειροπέδες",
+ ["weapon_machete"] = "Μαχαίρι μαχαιροπίρουνου",
+ ["weapon_nightstick"] = "Ρόπαλο νυχτερίδας",
+ ["weapon_wrench"] = "Ροκανίδι",
+ ["weapon_poolcue"] = "Καστήλα",
+ ["weapon_stone_hatchet"] = "Πέλεκυς από πέτρα",
+ ["weapon_switchblade"] = "Ξυραφάκι",
+
+ -- Πιστόλια
+ ["weapon_appistol"] = "AP Πιστόλι",
+ ["weapon_ceramicpistol"] = "Κεραμικό πιστόλι",
+ ["weapon_combatpistol"] = "Πολεμικό πιστόλι",
+ ["weapon_doubleaction"] = "Διπλής δράσης Ριβόλβερ",
+ ["weapon_navyrevolver"] = "Ναυτικό Ρεβόλβερ",
+ ["weapon_flaregun"] = "Πιστόλι αστραπών",
+ ["weapon_gadgetpistol"] = "Πιστόλι συσκευών",
+ ["weapon_heavypistol"] = "Βαρύ πιστόλι",
+ ["weapon_revolver"] = "Βαρύ Ρεβόλβερ",
+ ["weapon_revolver_mk2"] = "Βαρύ Ρεβόλβερ MK2",
+ ["weapon_marksmanpistol"] = "Πιστόλι μονομάχου",
+ ["weapon_pistol"] = "Πιστόλι",
+ ["weapon_pistol_mk2"] = "Πιστόλι MK2",
+ ["weapon_pistol50"] = "Πιστόλι .50",
+ ["weapon_snspistol"] = "Πιστόλι SNS",
+ ["weapon_snspistol_mk2"] = "Πιστόλι SNS MK2",
+ ["weapon_stungun"] = "Ηλεκτροπληξία",
+ ["weapon_raypistol"] = "Up-N-Atomizer",
+ ["weapon_vintagepistol"] = "Βιομηχανικό πιστόλι",
+
+ -- Καραμπίνες
+ ["weapon_assaultshotgun"] = "Πολεμική Καραμπίνα",
+ ["weapon_autoshotgun"] = "Αυτόματη Καραμπίνα",
+ ["weapon_bullpupshotgun"] = "Bullpup Καραμπίνα",
+ ["weapon_combatshotgun"] = "Καραμπίνα πολέμου",
+ ["weapon_dbshotgun"] = "Διπλής κάννης Καραμπίνα",
+ ["weapon_heavyshotgun"] = "Βαριά Καραμπίνα",
+ ["weapon_musket"] = "Μουσκέτα",
+ ["weapon_pumpshotgun"] = "Καραμπίνα αντλίας",
+ ["weapon_pumpshotgun_mk2"] = "Καραμπίνα αντλίας MK2",
+ ["weapon_sawnoffshotgun"] = "Καραμπίνα με κοντά κάννη",
+
+ -- SMG & LMG
+ ["weapon_assaultsmg"] = "Πολεμικό SMG",
+ ["weapon_combatmg"] = "Πολεμικό MG",
+ ["weapon_combatmg_mk2"] = "Πολεμικό MG MK2",
+ ["weapon_combatpdw"] = "Πολεμικό PDW",
+ ["weapon_gusenberg"] = "Gusenberg Sweeper",
+ ["weapon_machinepistol"] = "Πιστόλι Αυτόματης Καραμπίνας",
+ ["weapon_mg"] = "MG",
+ ["weapon_microsmg"] = "Μικρό SMG",
+ ["weapon_minismg"] = "Μικρό SMG",
+ ["weapon_smg"] = "SMG",
+ ["weapon_smg_mk2"] = "SMG MK2",
+ ["weapon_raycarbine"] = "Ανεξίτηλο Hellbringer",
+
+ -- Καραμπίνες
+ ["weapon_advancedrifle"] = "Προηγμένη Καραμπίνα",
+ ["weapon_assaultrifle"] = "Καραμπίνα Επίθεσης",
+ ["weapon_assaultrifle_mk2"] = "Καραμπίνα Επίθεσης MK2",
+ ["weapon_bullpuprifle"] = "Bullpup Καραμπίνα",
+ ["weapon_bullpuprifle_mk2"] = "Bullpup Καραμπίνα MK2",
+ ["weapon_carbinerifle"] = "Καραμπίνα",
+ ["weapon_carbinerifle_mk2"] = "Καραμπίνα MK2",
+ ["weapon_compactrifle"] = "Συμπαγής Καραμπίνα",
+ ["weapon_militaryrifle"] = "Στρατιωτική Καραμπίνα",
+ ["weapon_specialcarbine"] = "Ειδική Καραμπίνα",
+ ["weapon_specialcarbine_mk2"] = "Ειδική Καραμπίνα MK2",
+
+ -- Κυνηγετικά
+ ["weapon_heavysniper"] = "Βαρύ Κυνηγετικό Ρίφλε",
+ ["weapon_heavysniper_mk2"] = "Βαρύ Κυνηγετικό Ρίφλε MK2",
+ ["weapon_marksmanrifle"] = "Ρίφλε Επαγγελματία Σκοπευτή",
+ ["weapon_marksmanrifle_mk2"] = "Ρίφλε Επαγγελματία Σκοπευτή MK2",
+ ["weapon_sniperrifle"] = "Κυνηγετικό Ρίφλε",
+
+ -- Βαριά / Εκτοξευτές
+ ["weapon_compactlauncher"] = "Συμπαγής Εκτοξευτής",
+ ["weapon_firework"] = "Εκτοξευτής Πυροτεχνημάτων",
+ ["weapon_grenadelauncher"] = "Εκτοξευτής Γρανατών",
+ ["weapon_hominglauncher"] = "Εκτοξευτής Εξόρυξης",
+ ["weapon_minigun"] = "Minigun",
+ ["weapon_railgun"] = "Railgun",
+ ["weapon_rpg"] = "Εκτοξευτής Πυραύλων",
+ ["weapon_rayminigun"] = "Widowmaker",
+
+ -- Επιπλέον Όπλα από το Criminal Enterprises DLC
+ ["weapon_metaldetector"] = "Ανιχνευτής Μετάλλων",
+ ["weapon_precisionrifle"] = "Όπλο Ακρίβειας",
+ ["weapon_tactilerifle"] = "Όπλο Εξυπηρέτησης",
+
+ -- Drug wars dlc
+ ["weapon_candycane"] = "Candycane",
+ ["weapon_acidpackage"] = "Acid Package",
+ ["weapon_pistolxm3"] = "Pistol8 x3m",
+ ["weapon_railgunxm3"] = "Railgun",
+
+ -- Ρίψεις
+ ["weapon_ball"] = "Μπάλα",
+ ["weapon_bzgas"] = "BZ Gas",
+ ["weapon_flare"] = "Πυροτεχνήματα",
+ ["weapon_grenade"] = "Χειροβομβίδα",
+ ["weapon_petrolcan"] = "Κανέλα Βενζίνης",
+ ["weapon_hazardcan"] = "Κανέλα Επικίνδυνης Υλικότητας",
+ ["weapon_molotov"] = "Μολότοφ",
+ ["weapon_proxmine"] = "Νάρκη Εγγύτητας",
+ ["weapon_pipebomb"] = "Βόμβα Σωλήνα",
+ ["weapon_snowball"] = "Χιονόμπαλα",
+ ["weapon_stickybomb"] = "Κολλητή Βόμβα",
+ ["weapon_smokegrenade"] = "Δακρυγόνο",
+
+ -- Ειδικά
+ ["weapon_fireextinguisher"] = "Πυροσβεστήρας",
+ ["weapon_digiscanner"] = "Ψηφιακός Σαρωτής",
+ ["weapon_garbagebag"] = "Σακούλα Απορριμμάτων",
+ ["weapon_handcuffs"] = "Χειροπέδες",
+ ["gadget_nightvision"] = "Νυχτερινή Όραση",
+ ["gadget_parachute"] = "Αλεξίπτωτο",
+
+ -- Συστατικά Όπλων
+ ["component_knuckle_base"] = "Βασικό Μοντέλο",
+ ["component_knuckle_pimp"] = "Ο Φιλότιμος",
+ ["component_knuckle_ballas"] = "Οι Ballas",
+ ["component_knuckle_dollar"] = "Ο Εξαπατητής",
+ ["component_knuckle_diamond"] = "Η Ρόκα",
+ ["component_knuckle_hate"] = "Ο Μισητός",
+ ["component_knuckle_love"] = "Ο Εραστής",
+ ["component_knuckle_player"] = "Ο Παίκτης",
+ ["component_knuckle_king"] = "Ο Βασιλιάς",
+ ["component_knuckle_vagos"] = "Οι Vagos",
+
+ ["component_luxary_finish"] = "Πολυτελές Φινίρισμα Όπλου",
+
+ ["component_handle_default"] = "Προεπιλεγμένη Χειρολαβή",
+ ["component_handle_vip"] = "Χειρολαβή VIP",
+ ["component_handle_bodyguard"] = "Χειρολαβή Σωματοφύλακα",
+
+ ["component_vip_finish"] = "Πολυτελές Φινίρισμα VIP",
+ ["component_bodyguard_finish"] = "Πολυτελές Φινίρισμα Σωματοφύλακα",
+
+ ["component_camo_finish"] = "Ψηφιακό Καμουφλάζ",
+ ["component_camo_finish2"] = "Καμουφλάζ Πινελίου",
+ ["component_camo_finish3"] = "Καμουφλάζ Δάσους",
+ ["component_camo_finish4"] = "Καμουφλάζ Κρανίου",
+ ["component_camo_finish5"] = "Καμουφλάζ Sessanta Nove",
+ ["component_camo_finish6"] = "Καμουφλάζ Perseus",
+ ["component_camo_finish7"] = "Καμουφλάζ Λεοπάρδαλης",
+ ["component_camo_finish8"] = "Καμουφλάζ Ζέβρας",
+ ["component_camo_finish9"] = "Γεωμετρικό Καμουφλάζ",
+ ["component_camo_finish10"] = "Καμουφλάζ Boom",
+ ["component_camo_finish11"] = "Πατριωτικό Καμουφλάζ",
+
+ ["component_camo_slide_finish"] = "Ψηφιακό Καμουφλάζ Slide",
+ ["component_camo_slide_finish2"] = "Καμουφλάζ Πινελίου Slide",
+ ["component_camo_slide_finish3"] = "Καμουφλάζ Δάσους Slide",
+ ["component_camo_slide_finish4"] = "Καμουφλάζ Κρανίου Slide",
+ ["component_camo_slide_finish5"] = "Καμουφλάζ Sessanta Nove Slide",
+ ["component_camo_slide_finish6"] = "Καμουφλάζ Perseus Slide",
+ ["component_camo_slide_finish7"] = "Καμουφλάζ Λεοπάρδαλης Slide",
+ ["component_camo_slide_finish8"] = "Καμουφλάζ Ζέβρας Slide",
+ ["component_camo_slide_finish9"] = "Γεωμετρικό Καμουφλάζ Slide",
+ ["component_camo_slide_finish10"] = "Καμουφλάζ Boom Slide",
+ ["component_camo_slide_finish11"] = "Πατριωτικό Καμουφλάζ Slide",
+
+ ["component_clip_default"] = "Προεπιλεγμένο Περιοδικό",
+ ["component_clip_extended"] = "Επέκταση Περιοδικού",
+ ["component_clip_drum"] = "Περιοδικό Κάδος",
+ ["component_clip_box"] = "Περιοδικό Κιβώτιο",
+
+ ["component_scope_holo"] = "Ολογραφική Σκοπευτική Συσκευή",
+ ["component_scope_small"] = "Μικρή Σκοπευτική Συσκευή",
+ ["component_scope_medium"] = "Μεσαία Σκοπευτική Συσκευή",
+ ["component_scope_large"] = "Μεγάλη Σκοπευτική Συσκευή",
+ ["component_scope"] = "Σκοπευτική Συσκευή Εγκατεστημένη",
+ ["component_scope_advanced"] = "Προηγμένη Σκοπευτική Συσκευή",
+ ["component_ironsights"] = "Σκοπευτικά Σιδερά",
+
+ ["component_suppressor"] = "Καταστεναγματοποιητής",
+ ["component_compensator"] = "Αποζημιωτής",
+
+ ["component_muzzle_flat"] = "Επίπεδο Φρένο Αέρα",
+ ["component_muzzle_tactical"] = "Τακτικό Φρένο Αέρα",
+ ["component_muzzle_fat"] = "Φρένο Αέρα Παχύ Άκρο",
+ ["component_muzzle_precision"] = "Φρένο Αέρα Ακρίβειας",
+ ["component_muzzle_heavy"] = "Φρένο Αέρα Βαρέως Τύπου",
+ ["component_muzzle_slanted"] = "Φρένο Αέρα Ανοιγοκλειστό",
+ ["component_muzzle_split"] = "Φρένο Αέρα Υποκλιμακούμενο",
+ ["component_muzzle_squared"] = "Φρένο Αέρα Τετραγωνισμένο",
+
+ ["component_flashlight"] = "Φακός",
+ ["component_grip"] = "Λαβή",
+
+ ["component_barrel_default"] = "Προεπιλεγμένο Κάννα",
+ ["component_barrel_heavy"] = "Βαριά Κάννα",
+
+ ["component_ammo_tracer"] = "Σφαίρες με Ιχνηθέν Φωτός",
+ ["component_ammo_incendiary"] = "Σφαίρες Φωτιάς",
+ ["component_ammo_hollowpoint"] = "Σφαίρες Κενές Άκρες",
+ ["component_ammo_fmj"] = "Σφαίρες FMJ",
+ ["component_ammo_armor"] = "Σφαίρες Διάτρησης Θωράκισης",
+ ["component_ammo_explosive"] = "Εκρηκτικές Σφαίρες Διάτρησης Θωράκισης",
+
+ ["component_shells_default"] = "Προεπιλεγμένες Φυσίγγια",
+ ["component_shells_incendiary"] = "Φυσίγγια Διαμαντινών",
+ ["component_shells_armor"] = "Φυσίγγια Θωράκισης Χάλυβα",
+ ["component_shells_hollowpoint"] = "Φυσίγγια Κενών Άκρων",
+ ["component_shells_explosive"] = "Φυσίγγια Εκρηκτικών",
+
+ -- Πυρομαχικά Όπλων
+ ["ammo_rounds"] = "σφαιρίδιο(α)",
+ ["ammo_shells"] = "φυσίγγιο(α)",
+ ["ammo_charge"] = "φορτίο",
+ ["ammo_petrol"] = "γαλόνια καυσίμου",
+ ["ammo_firework"] = "πυροτεχνήματο(α)",
+ ["ammo_rockets"] = "πύραυλο(ι)",
+ ["ammo_grenadelauncher"] = "χειροβομβίδα(ες)",
+ ["ammo_grenade"] = "χειροβομβίδα(ες)",
+ ["ammo_stickybomb"] = "βόμβα(ες)",
+ ["ammo_pipebomb"] = "βόμβα(ες)",
+ ["ammo_smokebomb"] = "βόμβα(ες) καπνού",
+ ["ammo_molotov"] = "κοκτέιλ μολότοφ(α)",
+ ["ammo_proxmine"] = "μίνα(ες) εγγύτητας",
+ ["ammo_bzgas"] = "κανίστρα(ες)",
+ ["ammo_ball"] = "μπάλα(ες)",
+ ["ammo_snowball"] = "χιονόμπαλα(ες)",
+ ["ammo_flare"] = "φλογοβολίδα(ες)",
+ ["ammo_flaregun"] = "φλογοβολίδα(ες)",
+
+ -- Επιστρώσεις Όπλων
+ ["tint_default"] = "προεπιλεγμένο δέρμα",
+ ["tint_green"] = "πράσινο δέρμα",
+ ["tint_gold"] = "χρυσό δέρμα",
+ ["tint_pink"] = "ροζ δέρμα",
+ ["tint_army"] = "στρατιωτικό δέρμα",
+ ["tint_lspd"] = "μπλε δέρμα",
+ ["tint_orange"] = "πορτοκαλί δέρμα",
+ ["tint_platinum"] = "πλατίνενο δέρμα",
+
+}
diff --git a/[core]/es_extended/locales/en.lua b/[core]/es_extended/locales/en.lua
index 136819f5..92396e66 100644
--- a/[core]/es_extended/locales/en.lua
+++ b/[core]/es_extended/locales/en.lua
@@ -52,6 +52,7 @@ Locales["en"] = {
["act_imp"] = "Cannot Perform Action",
["in_vehicle"] = "Cannot Perform Action, Player is in a vehicle",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Bring player to you',
@@ -59,6 +60,9 @@ Locales["en"] = {
['command_car_car'] = 'Vehicle model or hash',
['command_cardel'] = 'Remove vehicles in proximity',
['command_cardel_radius'] = 'Removes all vehicles within the specified radius',
+ ['command_repair'] = 'Repair your vehicle',
+ ['command_repair_success'] = 'Successfully repaired vehicle',
+ ['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Clear chat Text',
['command_clearall'] = 'Clear chat Text for all players',
['command_clearinventory'] = 'Remove All items from the Players Inventory',
@@ -204,6 +208,7 @@ Locales["en"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
+ ["weapon_heavyrifle"] = "Heavy Rifle",
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
@@ -227,6 +232,12 @@ Locales["en"] = {
["weapon_precisionrifle"] = "Precision Rifle",
["weapon_tactilerifle"] = "Service Carbine",
+ -- Drug wars dlc
+ ["weapon_candycane"] = "Candycane",
+ ["weapon_acidpackage"] = "Acid Package",
+ ["weapon_pistolxm3"] = "Pistol8 x3m",
+ ["weapon_railgunxm3"] = "Railgun",
+
-- Thrown
["weapon_ball"] = "Baseball",
["weapon_bzgas"] = "BZ Gas",
diff --git a/[core]/es_extended/locales/es.lua b/[core]/es_extended/locales/es.lua
index 45bfb1d9..9a3791a0 100644
--- a/[core]/es_extended/locales/es.lua
+++ b/[core]/es_extended/locales/es.lua
@@ -52,6 +52,7 @@ Locales["es"] = {
["act_imp"] = "No se pudo realizar la acción.",
["in_vehicle"] = "Acción rechazada. El jugador se encuentra en un vehículo",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Traer un jugador hacia ti',
@@ -59,6 +60,9 @@ Locales["es"] = {
['command_car_car'] = 'Nombre del vehículo',
['command_cardel'] = 'Eliminar vehículos cercanos',
['command_cardel_radius'] = 'Opcional, eliminar todos los vehículos en el radio especificado',
+ ['command_repair'] = 'Reparar tu vehiculo',
+ ['command_repair_success'] = 'Vehiculo reparado correctamente',
+ ['command_repair_success_target'] = 'Un administrador reparo tu vehiculo',
['command_clear'] = 'Limpiar chat para ti',
['command_clearall'] = 'Limpiar chat para todos los jugadores',
['command_clearinventory'] = 'Limpiar el inventario del jugador',
@@ -117,10 +121,10 @@ Locales["es"] = {
-- Weapons
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
- ['weapon_acidpackage'] = 'Acid Package', -- not translated
- ['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_candycane'] = 'Hacha de Caramelo ',
+ ['weapon_acidpackage'] = 'Paquete de Acido',
+ ['weapon_pistolxm3'] = 'Pistola WM 29',
+ ['weapon_railgunxm3'] = 'Fusil electromagnético',
-- Melee
["weapon_dagger"] = "Daga",
@@ -158,7 +162,7 @@ Locales["es"] = {
["weapon_pistol50"] = "Pistola .50",
["weapon_snspistol"] = "Pistola SNS",
["weapon_snspistol_mk2"] = "Pistola SNS MK2",
- ["weapon_stungun"] = "Tazer",
+ ["weapon_stungun"] = "Taser",
["weapon_raypistol"] = "Up-N-Atomizer",
["weapon_vintagepistol"] = "Pistola Vintage",
@@ -200,6 +204,7 @@ Locales["es"] = {
["weapon_militaryrifle"] = "Rifle Militar",
["weapon_specialcarbine"] = "Carabina Especial",
["weapon_specialcarbine_mk2"] = "Carabina Especial MK2",
+ ["weapon_heavyrifle"] = "Rifle Pesado",
-- Sniper
["weapon_heavysniper"] = "Francotirador Pesado",
diff --git a/[core]/es_extended/locales/fi.lua b/[core]/es_extended/locales/fi.lua
index 9eff6471..bd32d952 100644
--- a/[core]/es_extended/locales/fi.lua
+++ b/[core]/es_extended/locales/fi.lua
@@ -52,12 +52,16 @@ Locales["fi"] = {
["act_imp"] = "Toiminto mahdoton",
["in_vehicle"] = "Et voi antaa ajoneuvossa olevalle mitään",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_car'] = 'Luo ajoneuvo',
['command_car_car'] = 'Ajoneuvon nimi tai hash',
['command_cardel'] = 'Poistaa ajoneuvon läheltä',
['command_cardel_radius'] = 'Valinnainen, poista kaikki ajoneuvot määritetyllä säteellä',
+ ['command_repair'] = 'Repair your vehicle',
+ ['command_repair_success'] = 'Successfully repaired vehicle',
+ ['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Tyhjennä keskustelu',
['command_clearall'] = 'Tyhjennä keskustelu kaikilta pelaajilta',
['command_clearinventory'] = 'Tyhjennä pelaajan reppu',
@@ -190,6 +194,7 @@ Locales["fi"] = {
["gadget_parachute"] = "Laskuvarjo",
["weapon_flare"] = "Hätäraketti",
["weapon_doubleaction"] = "Double action revolveri",
+ ["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Weapon Components
["component_clip_default"] = "Oletus lipas",
diff --git a/[core]/es_extended/locales/fr.lua b/[core]/es_extended/locales/fr.lua
index bc5289d5..fafcbb30 100644
--- a/[core]/es_extended/locales/fr.lua
+++ b/[core]/es_extended/locales/fr.lua
@@ -52,6 +52,7 @@ Locales["fr"] = {
["act_imp"] = "Action impossible",
["in_vehicle"] = "Action impossible, le joueur est dans un véhicule",
+ ["not_in_vehicle"] = "Action impossible, le joueur n'est pas dans un véhicule",
-- Commands
["command_bring"] = "Téléporter un joueur sur vous",
@@ -59,6 +60,9 @@ Locales["fr"] = {
["command_car_car"] = "Nom ou hash du véhicule",
["command_cardel"] = "Supprimer les véhicules à proximité",
["command_cardel_radius"] = "Supprime tous les véhicules dans un rayon spécifié",
+ ["command_repair"] = "Réparer votre véhicule",
+ ["command_repair_success"] = "Véhicule réparé avec succès",
+ ["command_repair_success_target"] = "Votre véhicule a été réparé par un membre du staff",
["command_clear"] = "Effacer le chat",
["command_clearall"] = "Effacer le chat de tous les joueurs",
["command_clearinventory"] = "Retirer tous les objets de l'inventaire du joueur",
@@ -103,6 +107,7 @@ Locales["fr"] = {
["command_setgroup_group"] = "Nom du groupe à définir",
["commanderror_argumentmismatch"] = "Le nombre d'arguments est invalide (Argument·s donné·s: %s, Argument·s demandé·s: %s)",
["commanderror_argumentmismatch_number"] = "Type de données de l'argument #%s invalide (Type donné: texte, Type demandé: nombre)",
+ ["commanderror_argumentmismatch_string"] = "Type de données de l'argument #%s invalide (Type donné: nombre, Type demandé: texte)",
["commanderror_invaliditem"] = "Le nom de l'objet est invalide",
["commanderror_invalidweapon"] = "Le nom de l'arme est invalide",
["commanderror_console"] = "Cette commande ne peut pas être éxécutée depuis la console",
@@ -203,6 +208,7 @@ Locales["fr"] = {
["weapon_militaryrifle"] = "Fusil militaire",
["weapon_specialcarbine"] = "Carabine spéciale",
["weapon_specialcarbine_mk2"] = "Carabine spéciale MK2",
+ ["weapon_heavyrifle"] = "Fusil lourd",
-- Sniper
["weapon_heavysniper"] = "Sniper lourd",
@@ -226,6 +232,12 @@ Locales["fr"] = {
["weapon_precisionrifle"] = "Fusil de précision",
["weapon_tactilerifle"] = "Carabine tactique",
+ -- Drug wars dlc
+ ["weapon_candycane"] = "Sucre d'orge",
+ ["weapon_acidpackage"] = "Paquet d'acide",
+ ["weapon_pistolxm3"] = "Pistolet 8 x3m",
+ ["weapon_railgunxm3"] = "Fusil électro-magnétique",
+
-- Thrown
["weapon_ball"] = "Base-ball",
["weapon_bzgas"] = "Gaz BZ",
diff --git a/[core]/es_extended/locales/he.lua b/[core]/es_extended/locales/he.lua
new file mode 100644
index 00000000..c2bafc99
--- /dev/null
+++ b/[core]/es_extended/locales/he.lua
@@ -0,0 +1,374 @@
+Locales["he"] = {
+ -- Inventory
+ ["inventory"] = "מלאי ( משקל %s / %s )",
+ ["use"] = "שימוש",
+ ["give"] = "תן",
+ ["remove"] = "זרוק",
+ ["return"] = "חזור",
+ ["give_to"] = "תן ל",
+ ["amount"] = "כמות",
+ ["giveammo"] = "תן תחמושת",
+ ["amountammo"] = "כמות תחמושת",
+ ["noammo"] = "אין מספיק!",
+ ["gave_item"] = "נתת %sx %s ל %s",
+ ["received_item"] = "קיבלת %sx %s מ %s",
+ ["gave_weapon"] = "נתת %s ל %s",
+ ["gave_weapon_ammo"] = "נתת ~o~%sx %s עבור %s ל %s",
+ ["gave_weapon_withammo"] = "נתת %s עם ~o~%sx %s ל %s",
+ ["gave_weapon_hasalready"] = "%s כבר יש לו %s",
+ ["gave_weapon_noweapon"] = "%s אין לו את הנשק",
+ ["received_weapon"] = "קיבלת %s מ %s",
+ ["received_weapon_ammo"] = "קיבלת ~o~%sx %s ל %s שלך מ %s",
+ ["received_weapon_withammo"] = "קיבלת %s עם ~o~%sx %s מ %s",
+ ["received_weapon_hasalready"] = "%s ניסה לתת לך %s, אבל כבר יש לך את הנשק הזה",
+ ["received_weapon_noweapon"] = "%s ניסה לתת לך תחמושת עבור %s, אבל אין לך את הנשק הזה",
+ ["gave_account_money"] = "נתת $%s (%s) ל %s",
+ ["received_account_money"] = "קיבלת $%s (%s) מ %s",
+ ["amount_invalid"] = "כמות לא חוקית",
+ ["players_nearby"] = "אין שחקנים בקרבת מקום",
+ ["ex_inv_lim"] = "לא ניתן לבצע פעולה, משקל מרבי של %s",
+ ["imp_invalid_quantity"] = "לא ניתן לבצע פעולה, הכמות לא חוקית",
+ ["imp_invalid_amount"] = "לא ניתן לבצע פעולה, הסכום לא חוקי",
+ ["threw_standard"] = "זרקת %sx %s",
+ ["threw_account"] = "זרקת $%s %s",
+ ["threw_weapon"] = "זרקת %s",
+ ["threw_weapon_ammo"] = "זרקת %s עם ~o~%sx %s",
+ ["threw_weapon_already"] = "כבר יש לך את הנשק הזה",
+ ["threw_cannot_pickup"] = "המלאי מלא, לא ניתן לאסוף!",
+ ["threw_pickup_prompt"] = "לחץ על E כדי לאסוף",
+
+ -- Key mapping
+ ["keymap_showinventory"] = "הצג מלאי",
+
+ -- Salary related
+ ["received_salary"] = "קיבלת שכר: $%s",
+ ["received_help"] = "קיבלת הוצאה לפנסיה: $%s",
+ ["company_nomoney"] = "החברה שאצלה אתה עובד אינה מסוגלת לשלם את השכר שלך",
+ ["received_paycheck"] = "קיבלת פיקדון שכר",
+ ["bank"] = "בנק Maze",
+ ["account_bank"] = "בנק",
+ ["account_black_money"] = "כסף מטונף",
+ ["account_money"] = "מזומן",
+
+ ["act_imp"] = "לא ניתן לבצע פעולה",
+ ["in_vehicle"] = "לא ניתן לבצע פעולה, השחקן נמצא ברכב",
+
+ -- Commands
+ ['command_bring'] = 'הבא שחקן אליך',
+ ['command_car'] = 'צור רכב',
+ ['command_car_car'] = 'דגם הרכב או הקוד',
+ ['command_cardel'] = 'הסר רכבים בסביבה',
+ ['command_cardel_radius'] = 'מסיר את כל הרכבים ברדיוס המצויין',
+ ['command_clear'] = 'נקה טקסט בצאט',
+ ['command_clearall'] = 'נקה טקסט בצאט עבור כל השחקנים',
+ ['command_clearinventory'] = 'הסר את כל הפריטים מהמלאי של השחקן',
+ ['command_clearloadout'] = 'הסר את כל הנשק מהשחקן',
+ ['command_freeze'] = 'הקפא שחקן',
+ ['command_unfreeze'] = 'בטל הקפאת שחקן',
+ ['command_giveaccountmoney'] = 'תן כסף לחשבון מסוים',
+ ['command_giveaccountmoney_account'] = 'חשבון להוספה',
+ ['command_giveaccountmoney_amount'] = 'סכום להוספה',
+ ['command_giveaccountmoney_invalid'] = 'שם חשבון לא חוקי',
+ ['command_removeaccountmoney'] = 'הסר כסף מחשבון מסוים',
+ ['command_removeaccountmoney_account'] = 'חשבון להסרה ממנו',
+ ['command_removeaccountmoney_amount'] = 'סכום להסרה',
+ ['command_removeaccountmoney_invalid'] = 'שם חשבון לא חוקי',
+ ['command_giveitem'] = 'תן לשחקן פריט',
+ ['command_giveitem_item'] = 'שם הפריט',
+ ['command_giveitem_count'] = 'כמות',
+ ['command_giveweapon'] = 'תן לשחקן נשק',
+ ['command_giveweapon_weapon'] = 'שם הנשק',
+ ['command_giveweapon_ammo'] = 'כמות תחמושת',
+ ['command_giveweapon_hasalready'] = 'לשחקן כבר יש את הנשק הזה',
+ ['command_giveweaponcomponent'] = 'תן רכיב נשק לשחקן',
+ ['command_giveweaponcomponent_component'] = 'שם הרכיב',
+ ['command_giveweaponcomponent_invalid'] = 'רכיב נשק לא חוקי',
+ ['command_giveweaponcomponent_hasalready'] = 'לשחקן כבר יש את הרכיב של הנשק',
+ ['command_giveweaponcomponent_missingweapon'] = 'לשחקן אין את הנשק הזה',
+ ['command_goto'] = 'העבר את עצמך לשחקן',
+ ['command_kill'] = 'הרוג שחקן',
+ ['command_save'] = 'שמור את המידע של השחקן',
+ ['command_saveall'] = 'שמור את המידע של כל השחקנים',
+ ['command_setaccountmoney'] = 'הגדר את הכסף בחשבון מסוים',
+ ['command_setaccountmoney_amount'] = 'סכום',
+ ['command_setcoords'] = 'העבר לנקודת הקואורדינטות שצוינו',
+ ['command_setcoords_x'] = 'ערך X',
+ ['command_setcoords_y'] = 'ערך Y',
+ ['command_setcoords_z'] = 'ערך Z',
+ ['command_setjob'] = 'הגדר את העבודה של השחקן',
+ ['command_setjob_job'] = 'שם',
+ ['command_setjob_grade'] = 'דרגת עבודה',
+ ['command_setjob_invalid'] = 'העבודה, הדרגה או שניהם לא חוקיים',
+ ['command_setgroup'] = 'הגדר את קבוצת ההרשאות של השחקן',
+ ['command_setgroup_group'] = 'שם הקבוצה',
+ ['commanderror_argumentmismatch'] = 'כמות הארגומנטים אינה תואמת (התקבלו %s, דרושים %s)',
+ ['commanderror_argumentmismatch_number'] = 'סוג הנתונים של הארגומנט #%s אינו תואם (התקבלה מחרוזת, נדרש מספר)',
+ ['commanderror_argumentmismatch_string'] = 'סוג הנתונים של הארגומנט #%s אינו תואם (התקבל מספר, נדרשה מחרוזת)',
+ ['commanderror_invaliditem'] = 'פריט לא חוקי',
+ ['commanderror_invalidweapon'] = 'נשק לא חוקי',
+ ['commanderror_console'] = 'לא ניתן לבצע את הפקודה מהקונסולה',
+ ['commanderror_invalidcommand'] = 'פקודה לא חוקית - /%s',
+ ['commanderror_invalidplayerid'] = 'השחקן שצוין אינו מחובר',
+ ['commandgeneric_playerid'] = 'מספר השחקן בשרת',
+ ['command_giveammo_noweapon_found'] = '%s אין לו את הנשק',
+ ['command_giveammo_weapon'] = 'שם הנשק',
+ ['command_giveammo_ammo'] = 'כמות תחמושת',
+ ['tpm_nowaypoint'] = 'לא הוגדרה נקודת דרך.',
+ ['tpm_success'] = 'הועברת בהצלחה',
+
+ ['noclip_message'] = 'Noclip הופך להיות %s',
+ ['enabled'] = '~g~מופעל~s~',
+ ['disabled'] = '~r~מבוטל~s~',
+
+ -- Locale settings
+ ["locale_digit_grouping_symbol"] = ",",
+ ["locale_currency"] = "£%s",
+
+ -- Weapons
+
+ -- Melee
+ ["weapon_dagger"] = "סכין",
+ ["weapon_bat"] = "מקל",
+ ["weapon_battleaxe"] = "קרדום לחימה",
+ ["weapon_bottle"] = "בקבוק",
+ ["weapon_crowbar"] = "מפתח עגלה",
+ ["weapon_flashlight"] = "פנס יד",
+ ["weapon_golfclub"] = "מקל גולף",
+ ["weapon_hammer"] = "פטיש",
+ ["weapon_hatchet"] = "קרדום",
+ ["weapon_knife"] = "סכין",
+ ["weapon_knuckle"] = "אגרופים",
+ ["weapon_machete"] = "מאצ'טה",
+ ["weapon_nightstick"] = "מקלון",
+ ["weapon_wrench"] = "מפתח ברגים",
+ ["weapon_poolcue"] = "מקל ביליארד",
+ ["weapon_stone_hatchet"] = "קרדום אבן",
+ ["weapon_switchblade"] = "סכין מתקפלת",
+
+ -- Handguns
+ ["weapon_appistol"] = "אקדח AP",
+ ["weapon_ceramicpistol"] = "אקדח קרמיקה",
+ ["weapon_combatpistol"] = "אקדח לחימה",
+ ["weapon_doubleaction"] = "רבולבר פעולה כפולה",
+ ["weapon_navyrevolver"] = "רבולבר חיל הים",
+ ["weapon_flaregun"] = "אקדח תותחני",
+ ["weapon_gadgetpistol"] = "אקדח גאדג'ט",
+ ["weapon_heavypistol"] = "אקדח כבד",
+ ["weapon_revolver"] = "רבולבר כבד",
+ ["weapon_revolver_mk2"] = "רבולבר כבד MK2",
+ ["weapon_marksmanpistol"] = "אקדח מציין",
+ ["weapon_pistol"] = "אקדח",
+ ["weapon_pistol_mk2"] = "אקדח MK2",
+ ["weapon_pistol50"] = "אקדח .50",
+ ["weapon_snspistol"] = "אקדח SNS",
+ ["weapon_snspistol_mk2"] = "אקדח SNS MK2",
+ ["weapon_stungun"] = "טייזר",
+ ["weapon_raypistol"] = "אקדח קרניים",
+ ["weapon_vintagepistol"] = "אקדח וינטג'",
+
+ -- Shotguns
+ ["weapon_assaultshotgun"] = "רובה תוקף",
+ ["weapon_autoshotgun"] = "רובה אוטומטי",
+ ["weapon_bullpupshotgun"] = "רובה קטלב",
+ ["weapon_combatshotgun"] = "רובה לחימה",
+ ["weapon_dbshotgun"] = "רובה כפול",
+ ["weapon_heavyshotgun"] = "רובה כבד",
+ ["weapon_musket"] = "משקוף",
+ ["weapon_pumpshotgun"] = "רובה משאבה",
+ ["weapon_pumpshotgun_mk2"] = "רובה משאבה MK2",
+ ["weapon_sawnoffshotgun"] = "רובה קצוץ",
+
+ -- SMG & LMG
+ ["weapon_assaultsmg"] = "SMG תוקף",
+ ["weapon_combatmg"] = "MG לחימה",
+ ["weapon_combatmg_mk2"] = "MG לחימה MK2",
+ ["weapon_combatpdw"] = "PDW לחימה",
+ ["weapon_gusenberg"] = "גוזנברג מכשיר",
+ ["weapon_machinepistol"] = "אקדח מכונה",
+ ["weapon_mg"] = "MG",
+ ["weapon_microsmg"] = "SMG מיקרו",
+ ["weapon_minismg"] = "SMG מיני",
+ ["weapon_smg"] = "SMG",
+ ["weapon_smg_mk2"] = "SMG MK2",
+ ["weapon_raycarbine"] = "קרבין הלל הרשע",
+
+ -- Rifles
+ ["weapon_advancedrifle"] = "רובה מתקדם",
+ ["weapon_assaultrifle"] = "רובה תוקף",
+ ["weapon_assaultrifle_mk2"] = "רובה תוקף MK2",
+ ["weapon_bullpuprifle"] = "רובה קטלב",
+ ["weapon_bullpuprifle_mk2"] = "רובה קטלב MK2",
+ ["weapon_carbinerifle"] = "רובה קרבין",
+ ["weapon_carbinerifle_mk2"] = "רובה קרבין MK2",
+ ["weapon_compactrifle"] = "רובה קומפקטי",
+ ["weapon_militaryrifle"] = "רובה צבאי",
+ ["weapon_specialcarbine"] = "קרבין מיוחד",
+ ["weapon_specialcarbine_mk2"] = "קרבין מיוחד MK2",
+
+ -- Sniper
+ ["weapon_heavysniper"] = "צלף כבד",
+ ["weapon_heavysniper_mk2"] = "צלף כבד MK2",
+ ["weapon_marksmanrifle"] = "רובה צלף",
+ ["weapon_marksmanrifle_mk2"] = "רובה צלף MK2",
+ ["weapon_sniperrifle"] = "רובה צלף",
+
+ -- Heavy / Launchers
+ ["weapon_compactlauncher"] = "משגר קומפקטי",
+ ["weapon_firework"] = "משגר זיקוקים",
+ ["weapon_grenadelauncher"] = "משגר רימונים",
+ ["weapon_hominglauncher"] = "משגר חוקר",
+ ["weapon_minigun"] = "מיניגאן",
+ ["weapon_railgun"] = "רובה מסילות",
+ ["weapon_rpg"] = "משגר רקטות",
+ ["weapon_rayminigun"] = "וידוומייקר",
+
+ -- Criminal Enterprises DLC
+ ["weapon_metaldetector"] = "חיישן מתכת",
+ ["weapon_precisionrifle"] = "רובה מדויק",
+ ["weapon_tactilerifle"] = "רובה טקטי",
+
+ -- Thrown
+ ["weapon_ball"] = "כדור בייסבול",
+ ["weapon_bzgas"] = "גז BZ",
+ ["weapon_flare"] = "זיקוק",
+ ["weapon_grenade"] = "רימון",
+ ["weapon_petrolcan"] = "קנקן דלק",
+ ["weapon_hazardcan"] = "קנקן דלק מסוכן",
+ ["weapon_molotov"] = "קוקטייל מולוטוב",
+ ["weapon_proxmine"] = "מוקש קרבה",
+ ["weapon_pipebomb"] = "פצצת צנרת",
+ ["weapon_snowball"] = "כדור שלג",
+ ["weapon_stickybomb"] = "רימון דביק",
+ ["weapon_smokegrenade"] = "רימון עשן",
+
+ -- Special
+ ["weapon_fireextinguisher"] = "מטף כיבוי",
+ ["weapon_digiscanner"] = "סורק דיגיטלי",
+ ["weapon_garbagebag"] = "שק אשפה",
+ ["weapon_handcuffs"] = "כאסמים",
+ ["gadget_nightvision"] = "משקפי ראיית לילה",
+ ["gadget_parachute"] = "צניחה",
+
+ -- Weapon Components
+ ["component_knuckle_base"] = "דגם בסיס",
+ ["component_knuckle_pimp"] = "הפימפ",
+ ["component_knuckle_ballas"] = "הבאלס",
+ ["component_knuckle_dollar"] = "המרוויח",
+ ["component_knuckle_diamond"] = "האבן",
+ ["component_knuckle_hate"] = "השונא",
+ ["component_knuckle_love"] = "האוהב",
+ ["component_knuckle_player"] = "השחקן",
+ ["component_knuckle_king"] = "המלך",
+ ["component_knuckle_vagos"] = "הוואגוס",
+
+ ["component_luxary_finish"] = "סיום מפואר",
+
+ ["component_handle_default"] = "ידית ברירת מחדל",
+ ["component_handle_vip"] = "ידית VIP",
+ ["component_handle_bodyguard"] = "ידית שומר גוף",
+
+ ["component_vip_finish"] = "סיום VIP",
+ ["component_bodyguard_finish"] = "סיום שומר גוף",
+
+ ["component_camo_finish"] = "סיום דיגיטלי",
+ ["component_camo_finish2"] = "סיום ציור מברשת",
+ ["component_camo_finish3"] = "סיום חורשתי",
+ ["component_camo_finish4"] = "סיום גולגולת",
+ ["component_camo_finish5"] = "סיום ססנטה נובה",
+ ["component_camo_finish6"] = "סיום פרסאוס",
+ ["component_camo_finish7"] = "סיום נמר",
+ ["component_camo_finish8"] = "סיום זברה",
+ ["component_camo_finish9"] = "סיום גיאומטרי",
+ ["component_camo_finish10"] = "סיום פיצוץ",
+ ["component_camo_finish11"] = "סיום פטריוטי",
+
+ ["component_camo_slide_finish"] = "סיום דיגיטלי שקופה",
+ ["component_camo_slide_finish2"] = "סיום ציור מברשת שקופה",
+ ["component_camo_slide_finish3"] = "סיום חורשתי שקופה",
+ ["component_camo_slide_finish4"] = "סיום גולגולת שקופה",
+ ["component_camo_slide_finish5"] = "סיום ססנטה נובה שקופה",
+ ["component_camo_slide_finish6"] = "סיום פרסאוס שקופה",
+ ["component_camo_slide_finish7"] = "סיום נמר שקופה",
+ ["component_camo_slide_finish8"] = "סיום זברה שקופה",
+ ["component_camo_slide_finish9"] = "סיום גיאומטרי שקופה",
+ ["component_camo_slide_finish10"] = "סיום פיצוץ שקופה",
+ ["component_camo_slide_finish11"] = "סיום פטריוטי שקופה",
+
+ ["component_clip_default"] = "מחסנית ברירת מחדל",
+ ["component_clip_extended"] = "מחסנית מורחבת",
+ ["component_clip_drum"] = "מחסנית תוף",
+ ["component_clip_box"] = "מחסנית קופסה",
+
+ ["component_scope_holo"] = "מכ מכוון הולוגרפי",
+ ["component_scope_small"] = "מכוון קטן",
+ ["component_scope_medium"] = "מכוון בינוני",
+ ["component_scope_large"] = "מכוון גדול",
+ ["component_scope"] = "מכוון מותקן",
+ ["component_scope_advanced"] = "מכוון מתקדם",
+ ["component_ironsights"] = "מכוון מתכת",
+
+ ["component_suppressor"] = "משתיק",
+ ["component_compensator"] = "פיצוי",
+
+ ["component_muzzle_flat"] = "קצה חלק",
+ ["component_muzzle_tactical"] = "קצה טקטי",
+ ["component_muzzle_fat"] = "קצה שמני",
+ ["component_muzzle_precision"] = "קצה מדויק",
+ ["component_muzzle_heavy"] = "קצה כבד",
+ ["component_muzzle_slanted"] = "קצה מוטה",
+ ["component_muzzle_split"] = "קצה מחולק",
+ ["component_muzzle_squared"] = "קצה מרובע",
+
+ ["component_flashlight"] = "פנס",
+ ["component_grip"] = "ידית",
+
+ ["component_barrel_default"] = "חילוף ברירת מחדל",
+ ["component_barrel_heavy"] = "חילוף כבד",
+
+ ["component_ammo_tracer"] = "כדורי עקיבה",
+ ["component_ammo_incendiary"] = "כדורי שריפה",
+ ["component_ammo_hollowpoint"] = "כדורי ריק",
+ ["component_ammo_fmj"] = "כדורי FMJ",
+ ["component_ammo_armor"] = "כדורי פריצת שריון",
+ ["component_ammo_explosive"] = "כדורי שריון מבעירים",
+
+ ["component_shells_default"] = "קליעים ברירת מחדל",
+ ["component_shells_incendiary"] = "קליעים של נשיפת הדרקון",
+ ["component_shells_armor"] = "קליעים פלדתיים",
+ ["component_shells_hollowpoint"] = "קליעים של הטילים",
+ ["component_shells_explosive"] = "קליעים מתפצלים",
+
+ -- Weapon Ammo
+ ["ammo_rounds"] = "סיבוב(ים)",
+ ["ammo_shells"] = "קליע(ים)",
+ ["ammo_charge"] = "תשלום",
+ ["ammo_petrol"] = "גלונים של דלק",
+ ["ammo_firework"] = "זיקוק(ים)",
+ ["ammo_rockets"] = "רקטה(ות)",
+ ["ammo_grenadelauncher"] = "רימון(ים)",
+ ["ammo_grenade"] = "רימון(ים)",
+ ["ammo_stickybomb"] = "פצצה(ות)",
+ ["ammo_pipebomb"] = "פצצה(ות)",
+ ["ammo_smokebomb"] = "פצצה(ות)",
+ ["ammo_molotov"] = "קוקטייל(ים)",
+ ["ammo_proxmine"] = "מוקש(ים)",
+ ["ammo_bzgas"] = "פחית(ות)",
+ ["ammo_ball"] = "כדור(ים)",
+ ["ammo_snowball"] = "כדור שלג",
+ ["ammo_flare"] = "זיקוק(ים)",
+ ["ammo_flaregun"] = "זיקוק(ים)",
+
+ -- Weapon Tints
+ ["tint_default"] = "עור ברירת מחדל",
+ ["tint_green"] = "עור ירוק",
+ ["tint_gold"] = "עור זהב",
+ ["tint_pink"] = "עור ורוד",
+ ["tint_army"] = "עור צבאי",
+ ["tint_lspd"] = "עור כחול",
+ ["tint_orange"] = "עור כתום",
+ ["tint_platinum"] = "עור פלטינה",
+}
+
+
+
+
diff --git a/[core]/es_extended/locales/hu.lua b/[core]/es_extended/locales/hu.lua
index b5336610..02feb4ed 100644
--- a/[core]/es_extended/locales/hu.lua
+++ b/[core]/es_extended/locales/hu.lua
@@ -52,6 +52,7 @@ Locales["hu"] = {
["act_imp"] = "Érvénytelen mennyiség",
["in_vehicle"] = "Nem tudod átadni, mivel benne ül a jármüben",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
["command_bring"] = "Játékos magadhoz teleportálása",
@@ -59,6 +60,9 @@ Locales["hu"] = {
["command_car_car"] = "Jármű név vagy hash",
["command_cardel"] = "Közeli járművek törlése",
["command_cardel_radius"] = "Megadott radiusban lévő járművek törlése",
+ ["command_repair"] = "Repair your vehicle",
+ ["command_repair_success"] = "Successfully repaired vehicle",
+ ["command_repair_success_target"] = "An admin repaired your vehicle",
["command_clear"] = "Chat ürítése",
["command_clearall"] = "Chat ürítése minden játékosnál",
["command_clearinventory"] = "Minden tárgy törlése a játékos inventoryból",
@@ -200,6 +204,7 @@ Locales["hu"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
+ ["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
diff --git a/[core]/es_extended/locales/it.lua b/[core]/es_extended/locales/it.lua
index 67b59bb7..283b7a98 100644
--- a/[core]/es_extended/locales/it.lua
+++ b/[core]/es_extended/locales/it.lua
@@ -52,6 +52,7 @@ Locales["it"] = {
["act_imp"] = "Non puoi farlo",
["in_vehicle"] = "Non puoi farlo, il giocatore è in un veicolo",
+ ["not_in_vehicle"] = "Non puoi farlo, il player non è in un veicolo",
-- Commands
['command_bring'] = 'Porta il giocatore da te',
@@ -59,6 +60,9 @@ Locales["it"] = {
['command_car_car'] = 'Modello o hash veicolo',
['command_cardel'] = 'Rimuovi i veicoli nelle prossimità',
['command_cardel_radius'] = 'Rimuovi i veicoli nel raggio specificato',
+ ['command_repair'] = 'Ripara il tuo veicolo',
+ ['command_repair_success'] = 'Hai riparato il veicolo con successo',
+ ['command_repair_success_target'] = 'Un admin ha riparato la tua macchina',
['command_clear'] = 'Pulisci la chat testuale',
['command_clearall'] = 'Pulisci la chat testuale per tutti i giocatori',
['command_clearinventory'] = 'Rimuovi tutti gli oggetti dall\' inventario del giocatore',
@@ -69,6 +73,10 @@ Locales["it"] = {
['command_giveaccountmoney_account'] = 'Account a cui aggiungere',
['command_giveaccountmoney_amount'] = 'Quantità da aggiungere',
['command_giveaccountmoney_invalid'] = 'Nome account non valido',
+ ['command_removeaccountmoney'] = 'Rimuovi soldi da un account specifico',
+ ['command_removeaccountmoney_account'] = 'Account a cui togliere',
+ ['command_removeaccountmoney_amount'] = 'Quantità da rimuovere',
+ ['command_removeaccountmoney_invalid'] = 'Nome account non valido',
['command_giveitem'] = 'Dai un oggetto ad un giocatore',
['command_giveitem_item'] = 'Nome oggetto',
['command_giveitem_count'] = 'Quantità',
@@ -200,6 +208,7 @@ Locales["it"] = {
["weapon_militaryrifle"] = "Fucile militare",
["weapon_specialcarbine"] = "Carabina speciale",
["weapon_specialcarbine_mk2"] = "Carabina speciale MK2",
+ ["weapon_heavyrifle"] = "Fucile pesante",
-- Sniper
["weapon_heavysniper"] = "Cecchino pesante",
@@ -224,10 +233,10 @@ Locales["it"] = {
["weapon_tactilerifle"] = "Carabina di servizio",
-- Drug Wars DLC
- ['weapon_candycane'] = 'Candy Cane', -- not translated
- ['weapon_acidpackage'] = 'Acid Package', -- not translated
- ['weapon_pistolxm3'] = 'WM 29 Pistol', -- not translated
- ['weapon_railgunxm3'] = 'Railgun', -- not translated
+ ['weapon_candycane'] = 'Bastoncino di zucchero',
+ ['weapon_acidpackage'] = 'Pacco di acidi',
+ ['weapon_pistolxm3'] = 'Pistola WM 29',
+ ['weapon_railgunxm3'] = 'Railgun',
-- Thrown
["weapon_ball"] = "Palla",
diff --git a/[core]/es_extended/locales/nl.lua b/[core]/es_extended/locales/nl.lua
index af4b920f..2f5e4d79 100644
--- a/[core]/es_extended/locales/nl.lua
+++ b/[core]/es_extended/locales/nl.lua
@@ -1,372 +1,372 @@
Locales["nl"] = {
- -- Inventory
- ["inventory"] = "Inventaris ( Gewicht %s / %s )",
- ["use"] = "Gebruik",
- ["give"] = "Geef",
- ["remove"] = "Gooi",
- ["return"] = "Terug",
- ["give_to"] = "Geef aan",
- ["amount"] = "Aantal",
- ["giveammo"] = "Geef munitie",
- ["amountammo"] = "Hoeveelheid munitie",
- ["noammo"] = "Niet genoeg!",
- ["gave_item"] = "%sx %s gegeven aan %s",
- ["received_item"] = "%sx %s ontvangen van %s",
- ["gave_weapon"] = "%s gegeven aan %s",
- ["gave_weapon_ammo"] = "~o~%sx %s gegeven voor een %s aan %s",
- ["gave_weapon_withammo"] = "%s gegeven met ~o~%sx %s aan %s",
- ["gave_weapon_hasalready"] = "%s heeft al een %s",
- ["gave_weapon_noweapon"] = "%s heeft dat wapen niet",
- ["received_weapon"] = "%s ontvangen van %s",
- ["received_weapon_ammo"] = "~o~%sx %s ontvangen voor je %s van %s",
- ["received_weapon_withammo"] = "%s ontvangen met ~o~%sx %s van %s",
- ["received_weapon_hasalready"] = "%s heeft geprobeerd je een %s te geven, maar je hebt dat wapen al.",
- ["received_weapon_noweapon"] = "%s heeft geprobeerd je ammo te geven voor een %s, maar je hebt dit wapen niet",
- ["gave_account_money"] = "€%s (%s) gegeven aan %s",
- ["received_account_money"] = "€%s (%s) ontvangen van %s",
- ["amount_invalid"] = "Ongeldige hoeveelheid",
- ["players_nearby"] = "Geen spelers in de buurt",
- ["ex_inv_lim"] = "Kan actie niet uitvoeren, overschrijdt max. gewicht van %s",
- ["imp_invalid_quantity"] = "Kan actie niet uitvoeren, de hoeveelheid is ongeldig",
- ["imp_invalid_amount"] = "Kan actie niet uitvoeren, het aantal is ongeldig",
- ["threw_standard"] = "%sx %s weggegooid",
- ["threw_account"] = "€%s %s weggegooid",
- ["threw_weapon"] = "%s weggegooid",
- ["threw_weapon_ammo"] = "%s met ~o~%sx %s weggegooid",
- ["threw_weapon_already"] = "Je hebt dit wapen al !",
- ["threw_cannot_pickup"] = "Inventoraris is vol, Kan niet oppakken!",
- ["threw_pickup_prompt"] = "Druk op E om op te pakken",
+ -- Inventory
+ ["inventory"] = "Inventaris ( Gewicht %s / %s )",
+ ["use"] = "Gebruik",
+ ["give"] = "Geef",
+ ["remove"] = "Gooi",
+ ["return"] = "Terug",
+ ["give_to"] = "Geef aan",
+ ["amount"] = "Aantal",
+ ["giveammo"] = "Geef munitie",
+ ["amountammo"] = "Hoeveelheid munitie",
+ ["noammo"] = "Niet genoeg munitie!",
+ ["gave_item"] = "%sx %s gegeven aan %s",
+ ["received_item"] = "%sx %s ontvangen van %s",
+ ["gave_weapon"] = "%s gegeven aan %s",
+ ["gave_weapon_ammo"] = "~o~%sx %s gegeven voor een %s aan %s",
+ ["gave_weapon_withammo"] = "%s gegeven met ~o~%sx %s aan %s",
+ ["gave_weapon_hasalready"] = "%s heeft al een %s",
+ ["gave_weapon_noweapon"] = "%s heeft dat wapen niet",
+ ["received_weapon"] = "%s ontvangen van %s",
+ ["received_weapon_ammo"] = "~o~%sx %s ontvangen voor je %s van %s",
+ ["received_weapon_withammo"] = "%s ontvangen met ~o~%sx %s van %s",
+ ["received_weapon_hasalready"] = "%s heeft geprobeerd je een %s te geven, maar je hebt dat wapen al.",
+ ["received_weapon_noweapon"] = "%s heeft geprobeerd je ammo te geven voor een %s, maar je hebt dit wapen niet",
+ ["gave_account_money"] = "€%s (%s) gegeven aan %s",
+ ["received_account_money"] = "€%s (%s) ontvangen van %s",
+ ["amount_invalid"] = "Ongeldige hoeveelheid",
+ ["players_nearby"] = "Geen spelers in de buurt",
+ ["ex_inv_lim"] = "Kan actie niet uitvoeren, overschrijdt max. gewicht van %s",
+ ["imp_invalid_quantity"] = "Kan actie niet uitvoeren, de hoeveelheid is ongeldig",
+ ["imp_invalid_amount"] = "Kan actie niet uitvoeren, het aantal is ongeldig",
+ ["threw_standard"] = "%sx %s weggegooid",
+ ["threw_account"] = "€%s %s weggegooid",
+ ["threw_weapon"] = "%s weggegooid",
+ ["threw_weapon_ammo"] = "%s met ~o~%sx %s weggegooid",
+ ["threw_weapon_already"] = "Je hebt dit wapen al !",
+ ["threw_cannot_pickup"] = "Inventaris is vol, je kan dit niet oppakken!",
+ ["threw_pickup_prompt"] = "Druk op E om op te pakken",
- -- Key mapping
- ["keymap_showinventory"] = "Laat inventaris zien",
+ -- Key mapping
+ ["keymap_showinventory"] = "Laat inventaris zien",
- -- Salary related
- ["received_salary"] = "Je bent betaald: €%s",
- ["received_help"] = "Je hebt je uitkering gekregen: €%s",
- ["company_nomoney"] = "Het bedrijf waar je bij werkt heeft te weinig geld om je uit te betalen.",
- ["received_paycheck"] = "salaris ontvangen",
- ["bank"] = "Maze Bank",
- ["account_bank"] = "Bank",
- ["account_black_money"] = "Zwart geld",
- ["account_money"] = "Cash",
+ -- Salary related
+ ["received_salary"] = "Je bent betaald: €%s",
+ ["received_help"] = "Je hebt je uitkering gekregen: €%s",
+ ["company_nomoney"] = "Het bedrijf waar je bij werkt heeft te weinig geld om je uit te betalen.",
+ ["received_paycheck"] = "salaris ontvangen",
+ ["bank"] = "Maze Bank",
+ ["account_bank"] = "Bank",
+ ["account_black_money"] = "Zwart geld",
+ ["account_money"] = "Contant",
- ["act_imp"] = "Kan actie niet uitvoeren",
- ["in_vehicle"] = "Kan actie niet uitvoeren, de speler zit in een voertuig.",
+ ["act_imp"] = "Kan actie niet uitvoeren",
+ ["in_vehicle"] = "Kan actie niet uitvoeren, de speler zit in een voertuig.",
- -- Commands
- ['command_bring'] = 'Breng speler naar jou',
- ['command_car'] = 'Spawn een voertuig',
- ['command_car_car'] = 'Voertuig model of hash',
- ['command_cardel'] = 'Verwijder voertuigen in straal',
- ['command_cardel_radius'] = 'Verwijderd alle voertuigen in gewenste straal',
- ['command_clear'] = 'Verwijder chat berichten',
- ['command_clearall'] = 'Verwijder chat berichten voor alle spelers',
- ['command_clearinventory'] = 'Verwijder alle items van een speler zijn inventory',
- ['command_clearloadout'] = 'Verwijder alle wapens die een speler heeft',
- ['command_freeze'] = 'Freeze een speler',
- ['command_unfreeze'] = 'Unfreeze een speler',
- ['command_giveaccountmoney'] = 'Geef geld aan een rekening',
- ['command_giveaccountmoney_account'] = 'Account om aan toe te voegen',
- ['command_giveaccountmoney_amount'] = 'Bedrag om toe te voegen',
- ['command_giveaccountmoney_invalid'] = 'Account Naam ongeldig',
- ['command_giveitem'] = 'Geef speler een item',
- ['command_giveitem_item'] = 'Item naam',
- ['command_giveitem_count'] = 'Hoeveelheid',
- ['command_giveweapon'] = 'Geef de speler een wapen',
- ['command_giveweapon_weapon'] = 'Wapen naam',
- ['command_giveweapon_ammo'] = 'Ammo Hoeveelheid',
- ['command_giveweapon_hasalready'] = 'Speler heeft dit wapen al',
- ['command_giveweaponcomponent'] = 'Geef wapen component aan speler',
- ['command_giveweaponcomponent_component'] = 'Component naam',
- ['command_giveweaponcomponent_invalid'] = 'Ongeldig wapen component',
- ['command_giveweaponcomponent_hasalready'] = 'De speler heeft dit wapen component al',
- ['command_giveweaponcomponent_missingweapon'] = 'De speler heeft dit wapen niet',
- ['command_goto'] = 'Teleporteer jezelf naar een speler',
- ['command_kill'] = 'Vermoord een speler',
- ['command_save'] = 'Slaag een speler zijn spelerdata geforceerd op',
- ['command_saveall'] = 'Slaag iedereen zijn spelerdata geforceerd op',
- ['command_setaccountmoney'] = 'Stel geld in op een account',
- ['command_setaccountmoney_amount'] = 'Amount',
- ['command_setcoords'] = 'Telepeer naar coordinaten',
- ['command_setcoords_x'] = 'X waarde',
- ['command_setcoords_y'] = 'Y waarde',
- ['command_setcoords_z'] = 'Z waarde',
- ['command_setjob'] = 'Zet een speler zijn / haar job',
- ['command_setjob_job'] = 'Naam',
- ['command_setjob_grade'] = 'Job grade',
- ['command_setjob_invalid'] = 'De job, grade of beide zijn ongeldig',
- ['command_setgroup'] = 'Stel een toestemmingsgroep voor spelers in',
- ['command_setgroup_group'] = 'Naam van groep',
- ['commanderror_argumentmismatch'] = 'Ongeldig aantal argumenten (geslaagd %s, gezocht %s)',
- ['commanderror_argumentmismatch_number'] = 'Ongeldig argument #%s gegevenstype (doorgegeven string, gewenst nummer)',
- ['commanderror_argumentmismatch_string'] = 'Invalid Argument #%s data type (passed number, wanted string)',
- ['commanderror_invaliditem'] = 'Ongeldig item',
- ['commanderror_invalidweapon'] = 'Ongeldig wapen',
- ['commanderror_console'] = 'Command kan niet worden uitgevoerd vanaf console.',
- ['commanderror_invalidcommand'] = 'Ongeldig commando - /%s',
- ['commanderror_invalidplayerid'] = 'Opgegeven speler is niet online',
- ['commandgeneric_playerid'] = 'Speler server id',
- ['command_giveammo_noweapon_found'] = '%s heeft dat wapen niet',
- ['command_giveammo_weapon'] = 'Wapen naam',
- ['command_giveammo_ammo'] = 'Ammo Hoeveelheid',
- ['tpm_nowaypoint'] = 'Geen waypoint gezet.',
- ['tpm_success'] = 'Successvol geteleporteerd',
+ -- Commands
+ ['command_bring'] = 'Breng speler naar jou',
+ ['command_car'] = 'Spawn een voertuig',
+ ['command_car_car'] = 'Voertuig model of hash',
+ ['command_cardel'] = 'Verwijder voertuigen in straal',
+ ['command_cardel_radius'] = 'Verwijderd alle voertuigen in gewenste straal',
+ ['command_clear'] = 'Verwijder chat berichten',
+ ['command_clearall'] = 'Verwijder chat berichten voor alle spelers',
+ ['command_clearinventory'] = 'Verwijder alle items van een speler zijn inventory',
+ ['command_clearloadout'] = 'Verwijder alle wapens die een speler heeft',
+ ['command_freeze'] = 'Freeze een speler',
+ ['command_unfreeze'] = 'Unfreeze een speler',
+ ['command_giveaccountmoney'] = 'Geef geld aan een rekening',
+ ['command_giveaccountmoney_account'] = 'Account om aan toe te voegen',
+ ['command_giveaccountmoney_amount'] = 'Bedrag om toe te voegen',
+ ['command_giveaccountmoney_invalid'] = 'Account Naam ongeldig',
+ ['command_giveitem'] = 'Geef speler een item',
+ ['command_giveitem_item'] = 'Item naam',
+ ['command_giveitem_count'] = 'Hoeveelheid',
+ ['command_giveweapon'] = 'Geef de speler een wapen',
+ ['command_giveweapon_weapon'] = 'Wapen naam',
+ ['command_giveweapon_ammo'] = 'Munitie Hoeveelheid',
+ ['command_giveweapon_hasalready'] = 'Speler heeft dit wapen al',
+ ['command_giveweaponcomponent'] = 'Geef wapen component aan speler',
+ ['command_giveweaponcomponent_component'] = 'Component naam',
+ ['command_giveweaponcomponent_invalid'] = 'Ongeldig wapen component',
+ ['command_giveweaponcomponent_hasalready'] = 'De speler heeft dit wapen component al',
+ ['command_giveweaponcomponent_missingweapon'] = 'De speler heeft dit wapen niet',
+ ['command_goto'] = 'Teleporteer jezelf naar een speler',
+ ['command_kill'] = 'Vermoord een speler',
+ ['command_save'] = 'Slaag een speler zijn spelerdata geforceerd op',
+ ['command_saveall'] = 'Slaag iedereen zijn spelerdata geforceerd op',
+ ['command_setaccountmoney'] = 'Stel geld in op een account',
+ ['command_setaccountmoney_amount'] = 'Hoeveelheid',
+ ['command_setcoords'] = 'Telepeer naar coordinaten',
+ ['command_setcoords_x'] = 'X waarde',
+ ['command_setcoords_y'] = 'Y waarde',
+ ['command_setcoords_z'] = 'Z waarde',
+ ['command_setjob'] = 'Zet een speler zijn / haar job',
+ ['command_setjob_job'] = 'Naam',
+ ['command_setjob_grade'] = 'Job grade',
+ ['command_setjob_invalid'] = 'De job, grade of beide zijn ongeldig',
+ ['command_setgroup'] = 'Stel een toestemmingsgroep voor spelers in',
+ ['command_setgroup_group'] = 'Naam van groep',
+ ['commanderror_argumentmismatch'] = 'Ongeldig aantal argumenten (geslaagd %s, gezocht %s)',
+ ['commanderror_argumentmismatch_number'] = 'Ongeldig argument #%s gegevenstype (doorgegeven string, gewenst nummer)',
+ ['commanderror_argumentmismatch_string'] = 'Invalid Argument #%s data type (doorgegeven string, gewenst nummer)',
+ ['commanderror_invaliditem'] = 'Ongeldig item',
+ ['commanderror_invalidweapon'] = 'Ongeldig wapen',
+ ['commanderror_console'] = 'Command kan niet worden uitgevoerd vanaf console.',
+ ['commanderror_invalidcommand'] = 'Ongeldig commando - /%s',
+ ['commanderror_invalidplayerid'] = 'Opgegeven speler is niet online',
+ ['commandgeneric_playerid'] = 'Speler server id',
+ ['command_giveammo_noweapon_found'] = '%s heeft dat wapen niet',
+ ['command_giveammo_weapon'] = 'Wapen naam',
+ ['command_giveammo_ammo'] = 'Munitie Hoeveelheid',
+ ['tpm_nowaypoint'] = 'Geen navigatie ingesteld.',
+ ['tpm_success'] = 'Successvol geteleporteerd',
- ['noclip_message'] = 'Noclip is %s',
- ['enabled'] = '~g~aangezet~s~',
- ['disabled'] = '~r~uitgezet~s~',
+ ['noclip_message'] = 'Noclip is %s',
+ ['enabled'] = '~g~aangezet~s~',
+ ['disabled'] = '~r~uitgezet~s~',
- -- Locale settings
- ["locale_digit_grouping_symbol"] = ",",
- ["locale_currency"] = "€%s",
+ -- Locale settings
+ ["locale_digit_grouping_symbol"] = ",",
+ ["locale_currency"] = "€%s",
- -- Weapons
+ -- Weapons
- -- Melee
- ["weapon_dagger"] = "Dolk",
- ["weapon_bat"] = "Knuppel",
- ["weapon_battleaxe"] = "Gevechtsbijl",
- ["weapon_bottle"] = "Fles",
- ["weapon_crowbar"] = "Koevoet",
- ["weapon_flashlight"] = "Zaklamp",
- ["weapon_golfclub"] = "Golfclub",
- ["weapon_hammer"] = "Hamer",
- ["weapon_hatchet"] = "Bijl",
- ["weapon_knife"] = "Mes",
- ["weapon_knuckle"] = "Knuckledusters",
- ["weapon_machete"] = "Machete",
- ["weapon_nightstick"] = "Nightstick",
- ["weapon_wrench"] = "Pijpsleutel",
- ["weapon_poolcue"] = "Pool Cue",
- ["weapon_stone_hatchet"] = "Steenbijl",
- ["weapon_switchblade"] = "Switchblade",
+ -- Melee
+ ["weapon_dagger"] = "Dolk",
+ ["weapon_bat"] = "Knuppel",
+ ["weapon_battleaxe"] = "Gevechtsbijl",
+ ["weapon_bottle"] = "Fles",
+ ["weapon_crowbar"] = "Koevoet",
+ ["weapon_flashlight"] = "Zaklamp",
+ ["weapon_golfclub"] = "Golfclub",
+ ["weapon_hammer"] = "Hamer",
+ ["weapon_hatchet"] = "Bijl",
+ ["weapon_knife"] = "Mes",
+ ["weapon_knuckle"] = "Boksbeugel",
+ ["weapon_machete"] = "Machete",
+ ["weapon_nightstick"] = "Wapenstok",
+ ["weapon_wrench"] = "Pijpsleutel",
+ ["weapon_poolcue"] = "Biljart Keu",
+ ["weapon_stone_hatchet"] = "Steenbijl",
+ ["weapon_switchblade"] = "Stiletto",
- -- Handguns
- ["weapon_appistol"] = "AP-pistool",
- ["weapon_ceramicpistol"] = "Keramische pistool",
- ["weapon_combatpistol"] = "Gevechtspistool",
- ["weapon_doubleaction"] = "Revolver met dubbele actie",
- ["weapon_navyrevolver"] = "Marine Revolver",
- ["weapon_flaregun"] = "Flaregun",
- ["weapon_gadgetpistol"] = "Gadgetpistool",
- ["weapon_heavypistol"] = "Zwaar pistool",
- ["weapon_revolver"] = "Zware revolver",
- ["weapon_revolver_mk2"] = "Zware revolver MK2",
- ["weapon_marksmanpistol"] = "Marksman-pistool",
- ["weapon_pistol"] = "Pistool",
- ["weapon_pistol_mk2"] = "Pistool MK2",
- ["weapon_pistol50"] = "Pistool .50",
- ["weapon_snspistol"] = "SNS-pistool",
- ["weapon_snspistol_mk2"] = "SNS-pistool MK2",
- ["weapon_stungun"] = "Taser",
- ["weapon_raypistol"] = "Up-N-Atomizer",
- ["weapon_vintagepistol"] = "Vintage Pistool",
+ -- Handguns
+ ["weapon_appistol"] = "AP-pistool",
+ ["weapon_ceramicpistol"] = "Keramische pistool",
+ ["weapon_combatpistol"] = "Gevechtspistool",
+ ["weapon_doubleaction"] = "Revolver met dubbele actie",
+ ["weapon_navyrevolver"] = "Marine Revolver",
+ ["weapon_flaregun"] = "Noodsignaalpistool",
+ ["weapon_gadgetpistol"] = "Gadgetpistool",
+ ["weapon_heavypistol"] = "Zwaar pistool",
+ ["weapon_revolver"] = "Zware revolver",
+ ["weapon_revolver_mk2"] = "Zware revolver MK2",
+ ["weapon_marksmanpistol"] = "Marksman-pistool",
+ ["weapon_pistol"] = "Pistool",
+ ["weapon_pistol_mk2"] = "Pistool MK2",
+ ["weapon_pistol50"] = "Pistool .50",
+ ["weapon_snspistol"] = "SNS-pistool",
+ ["weapon_snspistol_mk2"] = "SNS-pistool MK2",
+ ["weapon_stungun"] = "Taser",
+ ["weapon_raypistol"] = "Up-N-Atomizer",
+ ["weapon_vintagepistol"] = "Vintage Pistool",
- -- Shotguns
- ["weapon_assaultshotgun"] = "Aanvalsgeweer",
- ["weapon_autoshotgun"] = "Automatisch jachtgeweer",
- ["weapon_bullpupshotgun"] = "Bullpup Shotgun",
- ["weapon_combatshotgun"] = "Gevechtsgeweer",
- ["weapon_dbshotgun"] = "Dubbelloops jachtgeweer",
- ["weapon_heavyshotgun"] = "Zwaar jachtgeweer",
- ["weapon_musket"] = "Musket",
- ["weapon_pumpshotgun"] = "Pompgeweer",
- ["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
- ["weapon_sawnoffshotgun"] = "Afgezaagd jachtgeweer",
+ -- Shotguns
+ ["weapon_assaultshotgun"] = "Aanvalsgeweer",
+ ["weapon_autoshotgun"] = "Automatisch jachtgeweer",
+ ["weapon_bullpupshotgun"] = "Bullpup Shotgun",
+ ["weapon_combatshotgun"] = "Gevechtsgeweer",
+ ["weapon_dbshotgun"] = "Dubbelloops jachtgeweer",
+ ["weapon_heavyshotgun"] = "Zwaar jachtgeweer",
+ ["weapon_musket"] = "Musket",
+ ["weapon_pumpshotgun"] = "Pompgeweer",
+ ["weapon_pumpshotgun_mk2"] = "Pump Shotgun MK2",
+ ["weapon_sawnoffshotgun"] = "Afgezaagd jachtgeweer",
- -- SMG & LMG
- ["weapon_assaultsmg"] = "Aanval SMG",
- ["weapon_combatmg"] = "Gevecht MG",
- ["weapon_combatmg_mk2"] = "Combat MG MK2",
- ["weapon_combatpdw"] = "Combat PDW",
- ["weapon_gusenberg"] = "Gusenberg-veger",
- ["weapon_machinepistol"] = "Machinepistool",
- ["weapon_mg"] = "MG",
- ["weapon_microsmg"] = "Micro-SMG",
- ["weapon_minismg"] = "Mini-SMG",
- ["weapon_smg"] = "SMG",
- ["weapon_smg_mk2"] = "SMG MK2",
- ["weapon_raycarbine"] = "Onheilige Hellbringer",
+ -- SMG & LMG
+ ["weapon_assaultsmg"] = "Aanval SMG",
+ ["weapon_combatmg"] = "Gevecht MG",
+ ["weapon_combatmg_mk2"] = "Combat MG MK2",
+ ["weapon_combatpdw"] = "Combat PDW",
+ ["weapon_gusenberg"] = "Gusenberg-veger",
+ ["weapon_machinepistol"] = "Machinepistool",
+ ["weapon_mg"] = "MG",
+ ["weapon_microsmg"] = "Micro-SMG",
+ ["weapon_minismg"] = "Mini-SMG",
+ ["weapon_smg"] = "SMG",
+ ["weapon_smg_mk2"] = "SMG MK2",
+ ["weapon_raycarbine"] = "Onheilige Hellbringer",
- -- Rifles
- ["weapon_advancedrifle"] = "Geavanceerd geweer",
- ["weapon_assaultrifle"] = "Aanvalsgeweer",
- ["weapon_assaultrifle_mk2"] = "Aanvalsgeweer MK2",
- ["weapon_bullpuprifle"] = "Bullpup-geweer",
- ["weapon_bullpuprifle_mk2"] = "Bullpup-geweer MK2",
- ["weapon_carbinerifle"] = "Kabinet geweer",
- ["weapon_carbinerifle_mk2"] = "Kabinet geweer MK2",
- ["weapon_compactrifle"] = "Compact geweer",
- ["weapon_militaryrifle"] = "Militair geweer",
- ["weapon_specialcarbine"] = "Speciale karabijn",
- ["weapon_specialcarbine_mk2"] = "Speciale karabijn MK2",
+ -- Rifles
+ ["weapon_advancedrifle"] = "Geavanceerd geweer",
+ ["weapon_assaultrifle"] = "Aanvalsgeweer",
+ ["weapon_assaultrifle_mk2"] = "Aanvalsgeweer MK2",
+ ["weapon_bullpuprifle"] = "Bullpup-geweer",
+ ["weapon_bullpuprifle_mk2"] = "Bullpup-geweer MK2",
+ ["weapon_carbinerifle"] = "Kabinet geweer",
+ ["weapon_carbinerifle_mk2"] = "Kabinet geweer MK2",
+ ["weapon_compactrifle"] = "Compact geweer",
+ ["weapon_militaryrifle"] = "Militair geweer",
+ ["weapon_specialcarbine"] = "Speciale karabijn",
+ ["weapon_specialcarbine_mk2"] = "Speciale karabijn MK2",
- -- Sniper
- ["weapon_heavysniper"] = "Zware sluipschutter",
- ["weapon_heavysniper_mk2"] = "Zware Sniper MK2",
- ["weapon_marksmanrifle"] = "Schuttersgeweer",
- ["weapon_marksmanrifle_mk2"] = "Schuttersgeweer MK2",
- ["weapon_sniperrifle"] = "Sniper Rifle",
+ -- Sniper
+ ["weapon_heavysniper"] = "Zware sluipschutter",
+ ["weapon_heavysniper_mk2"] = "Zware Sniper MK2",
+ ["weapon_marksmanrifle"] = "Schuttersgeweer",
+ ["weapon_marksmanrifle_mk2"] = "Schuttersgeweer MK2",
+ ["weapon_sniperrifle"] = "Sniper Rifle",
- -- Heavy / Launchers
- ["weapon_compactlauncher"] = "Compacte Launcher",
- ["weapon_firework"] = "Vuurwerkstarter",
- ["weapon_grenadelauncher"] = "Granaatwerper",
- ["weapon_hominglauncher"] = "Homing Launcher",
- ["weapon_minigun"] = "Minigun",
- ["weapon_railgun"] = "Spoorgeweer",
- ["weapon_rpg"] = "Raketwerper",
- ["weapon_rayminigun"] = "Weduwemaker",
+ -- Heavy / Launchers
+ ["weapon_compactlauncher"] = "Compacte Launcher",
+ ["weapon_firework"] = "Vuurwerkstarter",
+ ["weapon_grenadelauncher"] = "Granaatwerper",
+ ["weapon_hominglauncher"] = "Homing Launcher",
+ ["weapon_minigun"] = "Minigun",
+ ["weapon_railgun"] = "Spoorgeweer",
+ ["weapon_rpg"] = "Raketwerper",
+ ["weapon_rayminigun"] = "Weduwemaker",
- -- Criminal Enterprises DLC
- ["weapon_metaldetector"] = "Metaal Detector",
- ["weapon_precisionrifle"] = "Precisiegeweer",
- ["weapon_tactilerifle"] = "Service Carbine",
+ -- Criminal Enterprises DLC
+ ["weapon_metaldetector"] = "Metaal Detector",
+ ["weapon_precisionrifle"] = "Precisiegeweer",
+ ["weapon_tactilerifle"] = "Service Carbine",
- -- Drug Wars DLC
- ["weapon_candycane"] = "Candy Cane", -- not translated
- ["weapon_acidpackage"] = "Acid Package", -- not translated
- ["weapon_pistolxm3"] = "WM 29 Pistol", -- not translated
- ["weapon_railgunxm3"] = "Railgun", -- not translated
+ -- Drug Wars DLC
+ ["weapon_candycane"] = "Snoep stok",
+ ["weapon_acidpackage"] = "LSD pakket",
+ ["weapon_pistolxm3"] = "WM 29 Pistool",
+ ["weapon_railgunxm3"] = "Railgun",
- -- Thrown
- ["weapon_ball"] = "Honkbal",
- ["weapon_bzgas"] = "BZ-gas",
- ["weapon_flare"] = "Flare",
- ["weapon_grenade"] = "Granaat",
- ["weapon_petrolcan"] = "Jerrycan",
- ["weapon_hazardcan"] = "Gevaarlijke jerrycan",
- ["weapon_molotov"] = "Molotovcocktail",
- ["weapon_proxmine"] = "Nabijheidsmijn",
- ["weapon_pipebomb"] = "Pijpbom",
- ["weapon_snowball"] = "Sneeuwbal",
- ["weapon_stickybomb"] = "Kleefbom",
- ["weapon_smokegrenade"] = "Traangas",
+ -- Thrown
+ ["weapon_ball"] = "Honkbal",
+ ["weapon_bzgas"] = "BZ-gas",
+ ["weapon_flare"] = "Flare",
+ ["weapon_grenade"] = "Granaat",
+ ["weapon_petrolcan"] = "Jerrycan",
+ ["weapon_hazardcan"] = "Gevaarlijke jerrycan",
+ ["weapon_molotov"] = "Molotovcocktail",
+ ["weapon_proxmine"] = "Nabijheidsmijn",
+ ["weapon_pipebomb"] = "Pijpbom",
+ ["weapon_snowball"] = "Sneeuwbal",
+ ["weapon_stickybomb"] = "Kleefbom",
+ ["weapon_smokegrenade"] = "Traangas",
- -- Special
- ["weapon_firebluser"] = "Brandblusser",
- ["weapon_digiscanner"] = "Digitale scanner",
- ["weapon_garbagebag"] = "Vuilniszak",
- ["weapon_handcuffs"] = "Handboeien",
- ["gadget_nightvision"] = "Nachtzicht",
- ["gadget_parachute"] = "parachute",
+ -- Special
+ ["weapon_firebluser"] = "Brandblusser",
+ ["weapon_digiscanner"] = "Digitale scanner",
+ ["weapon_garbagebag"] = "Vuilniszak",
+ ["weapon_handcuffs"] = "Handboeien",
+ ["gadget_nightvision"] = "Nachtzicht",
+ ["gadget_parachute"] = "parachute",
- -- Weapon Components
- ["component_knuckle_base"] = "basismodel",
- ["component_knuckle_pimp"] = "de pooier",
- ["component_knuckle_ballas"] = "de ballen",
- ["component_knuckle_dollar"] = "de Hustler",
- ["component_knuckle_diamond"] = "de rots",
- ["component_knuckle_hate"] = "de Hater",
- ["component_knuckle_love"] = "de minnaar",
- ["component_knuckle_player"] = "de speler",
- ["component_knuckle_king"] = "de koning",
- ["component_knuckle_vagos"] = "de Vagos",
+ -- Weapon Components
+ ["component_knuckle_base"] = "basismodel",
+ ["component_knuckle_pimp"] = "de pooier",
+ ["component_knuckle_ballas"] = "de ballen",
+ ["component_knuckle_dollar"] = "de Hustler",
+ ["component_knuckle_diamond"] = "de rots",
+ ["component_knuckle_hate"] = "de Hater",
+ ["component_knuckle_love"] = "de minnaar",
+ ["component_knuckle_player"] = "de speler",
+ ["component_knuckle_king"] = "de koning",
+ ["component_knuckle_vagos"] = "de Vagos",
- ["component_luxary_finish"] = "luxe wapenafwerking",
+ ["component_luxary_finish"] = "luxe wapenafwerking",
- ["component_handle_default"] = "standaard handvat",
- ["component_handle_vip"] = "VIP-handvat",
- ["component_handle_bodyguard"] = "bodyguard-handvat",
+ ["component_handle_default"] = "standaard handvat",
+ ["component_handle_vip"] = "VIP-handvat",
+ ["component_handle_bodyguard"] = "bodyguard-handvat",
- ["component_vip_finish"] = "VIP Finish",
- ["component_bodyguard_finish"] = "bodyguard Finish",
+ ["component_vip_finish"] = "VIP Finish",
+ ["component_bodyguard_finish"] = "bodyguard Finish",
- ["component_camo_finish"] = "digitale camouflage",
- ["component_camo_finish2"] = "penseelstreek camouflage",
- ["component_camo_finish3"] = "bos camouflage",
- ["component_camo_finish4"] = "schedel camouflage",
- ["component_camo_finish5"] = "sessanta Nove camouflage",
- ["component_camo_finish6"] = "perseus camouflage",
- ["component_camo_finish7"] = "luipaard camouflage",
- ["component_camo_finish8"] = "zebracamouflage",
- ["component_camo_finish9"] = "geometrische camouflage",
- ["component_camo_finish10"] = "boom camouflage",
- ["component_camo_finish11"] = "patriottische camouflage",
+ ["component_camo_finish"] = "digitale camouflage",
+ ["component_camo_finish2"] = "penseelstreek camouflage",
+ ["component_camo_finish3"] = "bos camouflage",
+ ["component_camo_finish4"] = "schedel camouflage",
+ ["component_camo_finish5"] = "sessanta Nove camouflage",
+ ["component_camo_finish6"] = "perseus camouflage",
+ ["component_camo_finish7"] = "luipaard camouflage",
+ ["component_camo_finish8"] = "zebracamouflage",
+ ["component_camo_finish9"] = "geometrische camouflage",
+ ["component_camo_finish10"] = "boom camouflage",
+ ["component_camo_finish11"] = "patriottische camouflage",
- ["component_camo_slide_finish"] = "digitale diacamouflage",
- ["component_camo_slide_finish2"] = "penseelstreek Dia Camo",
- ["component_camo_slide_finish3"] = "bos Slide camouflage",
- ["component_camo_slide_finish4"] = "schedelschuifcamouflage",
- ["component_camo_slide_finish5"] = "sessanta Nove Dia camouflage",
- ["component_camo_slide_finish6"] = "perseus diacamouflage",
- ["component_camo_slide_finish7"] = "luipaard Slide camouflage",
- ["component_camo_slide_finish8"] = "zebra Slide camouflage",
- ["component_camo_slide_finish9"] = "geometrische diacamouflage",
- ["component_camo_slide_finish10"] = "boom Slide camouflage",
- ["component_camo_slide_finish11"] = "patriottische diacamouflage",
+ ["component_camo_slide_finish"] = "digitale diacamouflage",
+ ["component_camo_slide_finish2"] = "penseelstreek Dia Camo",
+ ["component_camo_slide_finish3"] = "bos Slide camouflage",
+ ["component_camo_slide_finish4"] = "schedelschuifcamouflage",
+ ["component_camo_slide_finish5"] = "sessanta Nove Dia camouflage",
+ ["component_camo_slide_finish6"] = "perseus diacamouflage",
+ ["component_camo_slide_finish7"] = "luipaard Slide camouflage",
+ ["component_camo_slide_finish8"] = "zebra Slide camouflage",
+ ["component_camo_slide_finish9"] = "geometrische diacamouflage",
+ ["component_camo_slide_finish10"] = "boom Slide camouflage",
+ ["component_camo_slide_finish11"] = "patriottische diacamouflage",
- ["component_clip_default"] = "standaard magazijn",
- ["component_clip_extended"] = "uitgebreid magazijn",
- ["component_clip_drum"] = "drum magazijn",
- ["component_clip_box"] = "box magazijn",
+ ["component_clip_default"] = "standaard magazijn",
+ ["component_clip_extended"] = "uitgebreid magazijn",
+ ["component_clip_drum"] = "drum magazijn",
+ ["component_clip_box"] = "box magazijn",
- ["component_scope_holo"] = "holografisch bereik",
- ["component_scope_small"] = "klein bereik",
- ["component_scope_medium"] = "gemiddeld bereik",
- ["component_scope_large"] = "groot bereik",
- ["component_scope"] = "gemonteerde scope",
- ["component_scope_advanced"] = "geavanceerd bereik",
- ["component_ironsights"] = "ironsights",
+ ["component_scope_holo"] = "holografisch bereik",
+ ["component_scope_small"] = "klein bereik",
+ ["component_scope_medium"] = "gemiddeld bereik",
+ ["component_scope_large"] = "groot bereik",
+ ["component_scope"] = "gemonteerde scope",
+ ["component_scope_advanced"] = "geavanceerd bereik",
+ ["component_ironsights"] = "ironsights",
- ["component_suppressor"] = "suppressor",
- ["component_compensator"] = "compensator",
+ ["component_suppressor"] = "suppressor",
+ ["component_compensator"] = "compensator",
- ["component_muzzle_flat"] = "platte mondingsrem",
- ["component_muzzle_tactical"] = "tactische mondingsrem",
- ["component_muzzle_fat"] = "fat-end mondingsrem",
- ["component_muzzle_precision"] = "precisie mondingsrem",
- ["component_muzzle_heavy"] = "zware mondingsrem",
- ["component_muzzle_slanted"] = "schuine mondingsrem",
- ["component_muzzle_split"] = "gespleten mondingsrem",
- ["component_muzzle_squared"] = "kwadraat mondingsrem",
+ ["component_muzzle_flat"] = "platte mondingsrem",
+ ["component_muzzle_tactical"] = "tactische mondingsrem",
+ ["component_muzzle_fat"] = "fat-end mondingsrem",
+ ["component_muzzle_precision"] = "precisie mondingsrem",
+ ["component_muzzle_heavy"] = "zware mondingsrem",
+ ["component_muzzle_slanted"] = "schuine mondingsrem",
+ ["component_muzzle_split"] = "gespleten mondingsrem",
+ ["component_muzzle_squared"] = "kwadraat mondingsrem",
- ["component_flashlight"] = "zaklamp",
- ["component_grip"] = "grip",
+ ["component_flashlight"] = "zaklamp",
+ ["component_grip"] = "grip",
- ["component_barrel_default"] = "standaard handvat",
- ["component_barrel_heavy"] = "zware handvat",
+ ["component_barrel_default"] = "standaard handvat",
+ ["component_barrel_heavy"] = "zware handvat",
- ["component_ammo_tracer"] = "tracermunitie",
- ["component_ammo_incendiary"] = "brandgevaarlijke munitie",
- ["component_ammo_hollowpoint"] = "hollowpoint munitie",
- ["component_ammo_fmj"] = "fMJ-munitie",
- ["component_ammo_armor"] = "pantser piercing munitie",
- ["component_ammo_explosive"] = "pantserpiercing brandgevaarlijke munitie",
+ ["component_ammo_tracer"] = "tracermunitie",
+ ["component_ammo_incendiary"] = "brandgevaarlijke munitie",
+ ["component_ammo_hollowpoint"] = "hollowpoint munitie",
+ ["component_ammo_fmj"] = "fMJ-munitie",
+ ["component_ammo_armor"] = "pantser piercing munitie",
+ ["component_ammo_explosive"] = "pantserpiercing brandgevaarlijke munitie",
- ["component_shells_default"] = "standaard shells",
- ["component_shells_incendiary"] = "draken ademschelpen",
- ["component_shells_armor"] = "stalen Buckshot Shells",
- ["component_shells_hollowpoint"] = "flechette schelpen",
- ["component_shells_explosive"] = "explosieve slakkenhuizen",
+ ["component_shells_default"] = "standaard shells",
+ ["component_shells_incendiary"] = "draken ademschelpen",
+ ["component_shells_armor"] = "stalen Buckshot Shells",
+ ["component_shells_hollowpoint"] = "flechette schelpen",
+ ["component_shells_explosive"] = "explosieve slakkenhuizen",
- -- Weapon Ammo
- ["ammo_rounds"] = "ronde(n)",
- ["ammo_shells"] = "huls/(zen)",
- ["ammo_charge"] = "charge",
- ["ammo_petrol"] = "liters brandstof",
- ["ammo_firework"] = "vuurwerkpijl(en)",
- ["ammo_rockets"] = "raket(ten)",
- ["ammo_grenadelauncher"] = "granaat(en)",
- ["ammo_grenade"] = "granaat(en)",
- ["ammo_stickybomb"] = "bom(men)",
- ["ammo_pipebomb"] = "bom(men)",
- ["ammo_smokebomb"] = "bom(men)",
- ["ammo_molotov"] = "cocktail(s)",
- ["ammo_proxmine"] = "mijn(en)",
- ["ammo_bzgas"] = "blik(ken)",
- ["ammo_ball"] = "bal(len)",
- ["ammo_snowball"] = "sneeuwbal(len)",
- ["ammo_flare"] = "flare(s)",
- ["ammo_flaregun"] = "flare(s)",
+ -- Weapon Ammo
+ ["ammo_rounds"] = "ronde(n)",
+ ["ammo_shells"] = "huls/(zen)",
+ ["ammo_charge"] = "charge",
+ ["ammo_petrol"] = "liters brandstof",
+ ["ammo_firework"] = "vuurwerkpijl(en)",
+ ["ammo_rockets"] = "raket(ten)",
+ ["ammo_grenadelauncher"] = "granaat(en)",
+ ["ammo_grenade"] = "granaat(en)",
+ ["ammo_stickybomb"] = "bom(men)",
+ ["ammo_pipebomb"] = "bom(men)",
+ ["ammo_smokebomb"] = "bom(men)",
+ ["ammo_molotov"] = "cocktail(s)",
+ ["ammo_proxmine"] = "mijn(en)",
+ ["ammo_bzgas"] = "blik(ken)",
+ ["ammo_ball"] = "bal(len)",
+ ["ammo_snowball"] = "sneeuwbal(len)",
+ ["ammo_flare"] = "flare(s)",
+ ["ammo_flaregun"] = "flare(s)",
- -- Weapon Tints
- ["tint_default"] = "standaard skin",
- ["tint_green"] = "groene skin",
- ["tint_gold"] = "goude skin",
- ["tint_pink"] = "roze skin",
- ["tint_army"] = "legerprint",
- ["tint_lspd"] = "blauwe skin",
- ["tint_orange"] = "oranje skin",
- ["tint_platinum"] = "platina skin",
-}
+ -- Weapon Tints
+ ["tint_default"] = "standaard skin",
+ ["tint_green"] = "groene skin",
+ ["tint_gold"] = "goude skin",
+ ["tint_pink"] = "roze skin",
+ ["tint_army"] = "legerprint",
+ ["tint_lspd"] = "blauwe skin",
+ ["tint_orange"] = "oranje skin",
+ ["tint_platinum"] = "platina skin",
+}
\ No newline at end of file
diff --git a/[core]/es_extended/locales/pl.lua b/[core]/es_extended/locales/pl.lua
index dbea4a26..d738239a 100644
--- a/[core]/es_extended/locales/pl.lua
+++ b/[core]/es_extended/locales/pl.lua
@@ -51,12 +51,16 @@ Locales["pl"] = {
["account_money"] = "pieniądze",
["act_imp"] = "działanie niemożliwe",
["in_vehicle"] = "nie możesz przekazywać przedmiotów w pojeździe",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_car'] = 'przywołaj pojazd',
['command_car_car'] = 'nazwa lub hash przywołanego pojazdu',
['command_cardel'] = 'usuń pojazd w pobliżu',
['command_cardel_radius'] = 'opcjonalnie usuń każdy pojazd w obszarze',
+ ['command_repair'] = 'Repair your vehicle',
+ ['command_repair_success'] = 'Successfully repaired vehicle',
+ ['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'wyczyść czat',
['command_clearall'] = 'wyczyść czat dla wszystkich graczy',
['command_clearinventory'] = 'wyczyść ekwipunek gracza',
@@ -183,6 +187,7 @@ Locales["pl"] = {
["gadget_parachute"] = "spadochron",
["weapon_flare"] = "pistolet sygnałowy",
["weapon_doubleaction"] = "double-Action Revolver",
+ ["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Weapon Components
["component_clip_default"] = "domyślny tłumik",
diff --git a/[core]/es_extended/locales/sl.lua b/[core]/es_extended/locales/sl.lua
index 0e5de612..0fe41be5 100644
--- a/[core]/es_extended/locales/sl.lua
+++ b/[core]/es_extended/locales/sl.lua
@@ -52,6 +52,7 @@ Locales["sl"] = {
["act_imp"] = "Dejanja ni mogoče izvesti",
["in_vehicle"] = "Dejanja ni mogoče izvesti, Oseba je v vozilu",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'Teleportiraj osebo do sebe',
@@ -59,6 +60,9 @@ Locales["sl"] = {
['command_car_car'] = 'Koda vozila',
['command_cardel'] = 'Odstranite vozila v bližini',
['command_cardel_radius'] = 'Odstrani vsa vozila v določenem radiju',
+ ['command_repair'] = 'Repair your vehicle',
+ ['command_repair_success'] = 'Successfully repaired vehicle',
+ ['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Odstrani vsa sporocila v CHATU',
['command_clearall'] = 'Počisti besedilo klepeta za vse igralce',
['command_clearinventory'] = 'Vzemi vse stvari iz osebove shrambe',
@@ -200,6 +204,7 @@ Locales["sl"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
+ ["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
diff --git a/[core]/es_extended/locales/sr.lua b/[core]/es_extended/locales/sr.lua
index 5a5e8b39..2813b846 100644
--- a/[core]/es_extended/locales/sr.lua
+++ b/[core]/es_extended/locales/sr.lua
@@ -52,6 +52,7 @@ Locales["sr"] = {
["act_imp"] = "Ne možete izvršiti radnju",
["in_vehicle"] = "Ne možete uraditi to dok je igrač u vozilu",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = 'TP-ajte igrača do Vas',
@@ -59,6 +60,9 @@ Locales["sr"] = {
['command_car_car'] = 'Model ili hash vozila',
['command_cardel'] = 'Obrišite vozilo u blizini',
['command_cardel_radius'] = 'Obrišite sva vozila unutar navedenog radiusa',
+ ['command_repair'] = 'Repair your vehicle',
+ ['command_repair_success'] = 'Successfully repaired vehicle',
+ ['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = 'Obrišite chat',
['command_clearall'] = 'Obrišite chat za sve igrače',
['command_clearinventory'] = 'Obrišite sve stvari iz inventara igrača',
@@ -200,6 +204,7 @@ Locales["sr"] = {
["weapon_militaryrifle"] = "Military Rifle",
["weapon_specialcarbine"] = "Special Carbine",
["weapon_specialcarbine_mk2"] = "Special Carbine MK2",
+ ["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "Heavy Sniper",
diff --git a/[core]/es_extended/locales/zh-cn.lua b/[core]/es_extended/locales/zh-cn.lua
index e7500981..e5093c25 100644
--- a/[core]/es_extended/locales/zh-cn.lua
+++ b/[core]/es_extended/locales/zh-cn.lua
@@ -52,6 +52,7 @@ Locales["zh-cn"] = {
["act_imp"] = "操作失败",
["in_vehicle"] = "请离开当前载具",
+ ["not_in_vehicle"] = "Cannot Perform Action, Player isn't in a vehicle",
-- Commands
['command_bring'] = '传送玩家到您身边',
@@ -59,6 +60,9 @@ Locales["zh-cn"] = {
['command_car_car'] = '生成载具的模型名称或哈希值',
['command_cardel'] = '删除附近载具',
['command_cardel_radius'] = '可选,删除指定半径内的所有载具',
+ ['command_repair'] = 'Repair your vehicle',
+ ['command_repair_success'] = 'Successfully repaired vehicle',
+ ['command_repair_success_target'] = 'An admin repaired your vehicle',
['command_clear'] = '清除聊天记录',
['command_clearall'] = '清除所有玩家的聊天记录',
['command_clearinventory'] = '清除玩家库存',
@@ -200,6 +204,7 @@ Locales["zh-cn"] = {
["weapon_militaryrifle"] = "军用步枪",
["weapon_specialcarbine"] = "特制卡宾步枪",
["weapon_specialcarbine_mk2"] = "特制卡宾步枪-MK2",
+ ["weapon_heavyrifle"] = "Heavy Rifle", -- Not Translated
-- Sniper
["weapon_heavysniper"] = "重型狙击步枪",
diff --git a/[core]/es_extended/server/classes/player.lua b/[core]/es_extended/server/classes/player.lua
index 62c12cf1..49b600cf 100644
--- a/[core]/es_extended/server/classes/player.lua
+++ b/[core]/es_extended/server/classes/player.lua
@@ -20,6 +20,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
self.weight = weight
self.maxWeight = Config.MaxWeight
self.metadata = metadata
+ self.admin = Core.IsPlayerAdmin(playerId)
if Config.Multichar then self.license = 'license' .. identifier:sub(identifier:find(':'), identifier:len()) else self.license = 'license:' .. identifier end
ExecuteCommand(('add_principal identifier.%s group.%s'):format(self.license, self.group))
@@ -462,7 +463,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
function self.removeWeapon(weaponName)
local weaponLabel, playerPed = nil, GetPlayerPed(self.source)
- if not playerPed then
+ if not playerPed then
return print("[^1ERROR^7] xPlayer.removeWeapon ^5invalid^7 player ped!")
end
@@ -473,7 +474,7 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
for _, v2 in ipairs(v.components) do
self.removeWeaponComponent(weaponName, v2)
end
-
+
local weaponHash = joaat(v.name)
RemoveWeaponFromPed(playerPed, weaponHash)
@@ -564,8 +565,8 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
end
end
- function self.showNotification(msg, type, length)
- self.triggerEvent('esx:showNotification', msg, type, length)
+ function self.showNotification(msg, notifyType, length)
+ self.triggerEvent('esx:showNotification', msg, notifyType, length)
end
function self.showAdvancedNotification(sender, subject, msg, textureDict, iconType, flash, saveToBrief, hudColorIndex)
@@ -643,33 +644,59 @@ function CreateExtendedPlayer(playerId, identifier, group, accounts, inventory,
return print(("[^1ERROR^7] xPlayer.setMeta ^5value^7 should be ^5string^7 as a subIndex!"):format(value))
end
+ if not self.metadata[index] or type(self.metadata[index]) ~= "table" then
+ self.metadata[index] = { }
+ end
+
+ self.metadata[index] = type(self.metadata[index]) == 'table' and self.metadata[index] or {}
self.metadata[index][value] = subValue
end
-
- self.triggerEvent('esx:updatePlayerData', 'metadata', self.metadata)
Player(self.source).state:set('metadata', self.metadata, true)
end
- function self.clearMeta(index)
+ function self.clearMeta(index, subValues)
if not index then
- return print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 is Missing!"):format(index))
+ return print("[^1ERROR^7] xPlayer.clearMeta ^5index^7 is Missing!")
end
-
- if type(index) == 'table' then
- for _, val in pairs(index) do
- self.clearMeta(val)
+
+ if type(index) ~= "string" then
+ return print("[^1ERROR^7] xPlayer.clearMeta ^5index^7 should be ^5string^7!")
+ end
+
+ local metaData = self.metadata[index]
+ if metaData == nil then
+ return Config.EnableDebug and print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 does not exist!"):format(index)) or nil
+ end
+
+ if not subValues then
+ -- If no subValues is provided, we will clear the entire value in the metaData table
+ self.metadata[index] = nil
+ elseif type(subValues) == "string" then
+ -- If subValues is a string, we will clear the specific subValue within the table
+ if type(metaData) == "table" then
+ metaData[subValues] = nil
+ else
+ return print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 is not a table! Cannot clear subValue ^5%s^7."):format(index, subValues))
end
-
- return
+ elseif type(subValues) == "table" then
+ -- If subValues is a table, we will clear multiple subValues within the table
+ for i = 1, #subValues do
+ local subValue = subValues[i]
+ if type(subValue) == "string" then
+ if type(metaData) == "table" then
+ metaData[subValue] = nil
+ else
+ print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 is not a table! Cannot clear subValue ^5%s^7."):format(index, subValue))
+ end
+ else
+ print(("[^1ERROR^7] xPlayer.clearMeta subValues should contain ^5string^7, received ^5%s^7, skipping..."):format(type(subValue)))
+ end
+ end
+ else
+ return print(("[^1ERROR^7] xPlayer.clearMeta ^5subValues^7 should be ^5string^7 or ^5table^7, received ^5%s^7!"):format(type(subValues)))
end
-
- if not self.metadata[index] then
- return print(("[^1ERROR^7] xPlayer.clearMeta ^5%s^7 not exist!"):format(index))
- end
-
- self.metadata[index] = nil
- self.triggerEvent('esx:updatePlayerData', 'metadata', self.metadata)
+
Player(self.source).state:set('metadata', self.metadata, true)
end
diff --git a/[core]/es_extended/server/commands.lua b/[core]/es_extended/server/commands.lua
index 86c64b46..69817266 100644
--- a/[core]/es_extended/server/commands.lua
+++ b/[core]/es_extended/server/commands.lua
@@ -1,9 +1,9 @@
-ESX.RegisterCommand('setcoords', 'admin', function(xPlayer, args)
+ESX.RegisterCommand({'setcoords', 'tp'}, 'admin', function(xPlayer, args)
xPlayer.setCoords({ x = args.x, y = args.y, z = args.z })
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Set Coordinates /setcoords Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "X Coord", value = args.x, inline = true },
{ name = "Y Coord", value = args.y, inline = true },
{ name = "Z Coord", value = args.z, inline = true },
@@ -13,9 +13,9 @@ end, false, {
help = TranslateCap('command_setcoords'),
validate = true,
arguments = {
- { name = 'x', help = TranslateCap('command_setcoords_x'), type = 'number' },
- { name = 'y', help = TranslateCap('command_setcoords_y'), type = 'number' },
- { name = 'z', help = TranslateCap('command_setcoords_z'), type = 'number' }
+ { name = 'x', help = TranslateCap('command_setcoords_x'), type = 'coordinate' },
+ { name = 'y', help = TranslateCap('command_setcoords_y'), type = 'coordinate' },
+ { name = 'z', help = TranslateCap('command_setcoords_z'), type = 'coordinate' }
}
})
@@ -27,11 +27,11 @@ ESX.RegisterCommand('setjob', 'admin', function(xPlayer, args, showError)
args.playerId.setJob(args.job, args.grade)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Set Job /setjob Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
- { name = "Job", value = args.playerId, inline = true },
- { name = "Grade", value = args.playerId, inline = true },
+ { name = "Job", value = args.job, inline = true },
+ { name = "Grade", value = args.grade, inline = true },
})
end
end, true, {
@@ -75,8 +75,8 @@ ESX.RegisterCommand('car', 'admin', function(xPlayer, args, showError)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Spawn Car /car Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Vehicle", value = args.car, inline = true }
})
end
@@ -120,8 +120,8 @@ ESX.RegisterCommand({ 'cardel', 'dv' }, 'admin', function(xPlayer, args)
end
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Delete Vehicle /dv Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
})
end
end, false, {
@@ -132,6 +132,34 @@ end, false, {
}
})
+ESX.RegisterCommand({ 'fix', 'repair' }, 'admin', function(xPlayer, args, showError)
+ local xTarget = args.playerId
+ local ped = GetPlayerPed(xTarget.source)
+ local pedVehicle = GetVehiclePedIsIn(ped, false)
+ if not pedVehicle or GetPedInVehicleSeat(pedVehicle, -1) ~= ped then
+ showError(TranslateCap('not_in_vehicle'))
+ return
+ end
+ xTarget.triggerEvent("esx:repairPedVehicle")
+ xPlayer.showNotification(TranslateCap('command_repair_success'), true, false, 140)
+ if xPlayer.source ~= xTarget.source then
+ xTarget.showNotification(TranslateCap('command_repair_success_target'), true, false, 140)
+ end
+ if Config.AdminLogging then
+ ESX.DiscordLogFields("UserActions", "Fix Vehicle /fix Triggered!", "pink", {
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
+ { name = "Target", value = xTarget.name, inline = true },
+ })
+ end
+end, true, {
+ help = TranslateCap('command_repair'),
+ validate = false,
+ arguments = {
+ { name = 'playerId', help = TranslateCap('commandgeneric_playerid'), type = 'player' }
+ }
+})
+
ESX.RegisterCommand('setaccountmoney', 'admin', function(xPlayer, args, showError)
if not args.playerId.getAccount(args.account) then
return showError(TranslateCap('command_giveaccountmoney_invalid'))
@@ -139,8 +167,8 @@ ESX.RegisterCommand('setaccountmoney', 'admin', function(xPlayer, args, showErro
args.playerId.setAccountMoney(args.account, args.amount, "Government Grant")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Set Account Money /setaccountmoney Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Account", value = args.account, inline = true },
{ name = "Amount", value = args.amount, inline = true },
@@ -163,8 +191,8 @@ ESX.RegisterCommand('giveaccountmoney', 'admin', function(xPlayer, args, showErr
args.playerId.addAccountMoney(args.account, args.amount, "Government Grant")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Account Money /giveaccountmoney Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Account", value = args.account, inline = true },
{ name = "Amount", value = args.amount, inline = true },
@@ -187,8 +215,8 @@ ESX.RegisterCommand('removeaccountmoney', 'admin', function(xPlayer, args, showE
args.playerId.removeAccountMoney(args.account, args.amount, "Government Tax")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Remove Account Money /removeaccountmoney Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Account", value = args.account, inline = true },
{ name = "Amount", value = args.amount, inline = true },
@@ -209,8 +237,8 @@ if not Config.OxInventory then
args.playerId.addInventoryItem(args.item, args.count)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Item /giveitem Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Item", value = args.item, inline = true },
{ name = "Quantity", value = args.count, inline = true },
@@ -233,8 +261,8 @@ if not Config.OxInventory then
args.playerId.addWeapon(args.weapon, args.ammo)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Weapon /giveweapon Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Weapon", value = args.weapon, inline = true },
{ name = "Ammo", value = args.ammo, inline = true },
@@ -257,8 +285,8 @@ if not Config.OxInventory then
args.playerId.addWeaponAmmo(args.weapon, args.ammo)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Ammunition /giveammo Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Weapon", value = args.weapon, inline = true },
{ name = "Ammo", value = args.ammo, inline = true },
@@ -286,8 +314,8 @@ if not Config.OxInventory then
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Give Weapon Component /giveweaponcomponent Triggered!",
"pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Weapon", value = args.weaponName, inline = true },
{ name = "Component", value = args.componentName, inline = true },
@@ -319,8 +347,8 @@ ESX.RegisterCommand({ 'clearall', 'clsall' }, 'admin', function(xPlayer)
TriggerClientEvent('chat:clear', -1)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Clear Chat /clearall Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
})
end
end, true, { help = TranslateCap('command_clearall') })
@@ -339,8 +367,8 @@ if not Config.OxInventory then
TriggerEvent('esx:playerInventoryCleared', args.playerId)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Clear Inventory /clearinventory Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -359,8 +387,8 @@ if not Config.OxInventory then
TriggerEvent('esx:playerLoadoutCleared', args.playerId)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "/clearloadout Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -382,8 +410,8 @@ ESX.RegisterCommand('setgroup', 'admin', function(xPlayer, args)
args.playerId.setGroup(args.group)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "/setgroup Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Group", value = args.group, inline = true },
})
@@ -423,7 +451,6 @@ end, true)
ESX.RegisterCommand('info', { "user", "admin" }, function(xPlayer)
local job = xPlayer.getJob().name
- local jobgrade = xPlayer.getJob().grade_name
print(('^2ID: ^5%s^0 | ^2Name: ^5%s^0 | ^2Group: ^5%s^0 | ^2Job: ^5%s^0'):format(xPlayer.source, xPlayer.getName(),
xPlayer.getGroup(), job))
end, true)
@@ -440,8 +467,8 @@ ESX.RegisterCommand('tpm', "admin", function(xPlayer)
xPlayer.triggerEvent("esx:tpm")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Teleport /tpm Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
})
end
end, true)
@@ -451,8 +478,8 @@ ESX.RegisterCommand('goto', "admin", function(xPlayer, args)
xPlayer.setCoords(targetCoords)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Teleport /goto Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Target Coords", value = targetCoords, inline = true },
})
@@ -471,8 +498,8 @@ ESX.RegisterCommand('bring', "admin", function(xPlayer, args)
args.playerId.setCoords(playerCoords)
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Teleport /bring Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
{ name = "Target Coords", value = targetCoords, inline = true },
})
@@ -489,8 +516,8 @@ ESX.RegisterCommand('kill', "admin", function(xPlayer, args)
args.playerId.triggerEvent("esx:killPlayer")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Kill Command /kill Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -506,8 +533,8 @@ ESX.RegisterCommand('freeze', "admin", function(xPlayer, args)
args.playerId.triggerEvent('esx:freezePlayer', "freeze")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin Freeze /freeze Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -523,8 +550,8 @@ ESX.RegisterCommand('unfreeze', "admin", function(xPlayer, args)
args.playerId.triggerEvent('esx:freezePlayer', "unfreeze")
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin UnFreeze /unfreeze Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
{ name = "Target", value = args.playerId.name, inline = true },
})
end
@@ -540,18 +567,17 @@ ESX.RegisterCommand("noclip", 'admin', function(xPlayer)
xPlayer.triggerEvent('esx:noclip')
if Config.AdminLogging then
ESX.DiscordLogFields("UserActions", "Admin NoClip /noclip Triggered!", "pink", {
- { name = "Player", value = xPlayer.name, inline = true },
- { name = "ID", value = xPlayer.source, inline = true },
+ { name = "Player", value = xPlayer and xPlayer.name or "Server Console", inline = true },
+ { name = "ID", value = xPlayer and xPlayer.source or "Unknown ID", inline = true },
})
end
end, false)
ESX.RegisterCommand('players', "admin", function()
- local xPlayers = ESX.GetExtendedPlayers() -- Returns all xPlayers
+ local xPlayers = ESX.GetExtendedPlayers() -- Returns all xPlayers
print(('^5%s^2 online player(s)^0'):format(#xPlayers))
- for i = 1, #(xPlayers) do
+ for i = 1, #(xPlayers) do
local xPlayer = xPlayers[i]
- print(('^1[^2ID: ^5%s^0 | ^2Name : ^5%s^0 | ^2Group : ^5%s^0 | ^2Identifier : ^5%s^1]^0\n'):format(
- xPlayer.source, xPlayer.getName(), xPlayer.getGroup(), xPlayer.identifier))
- end
+ print(('^1[^2ID: ^5%s^0 | ^2Name : ^5%s^0 | ^2Group : ^5%s^0 | ^2Identifier : ^5%s^1]^0\n'):format(xPlayer.source, xPlayer.getName(), xPlayer.getGroup(), xPlayer.identifier))
+ end
end, true)
diff --git a/[core]/es_extended/server/common.lua b/[core]/es_extended/server/common.lua
index c0749590..1f87bf3b 100644
--- a/[core]/es_extended/server/common.lua
+++ b/[core]/es_extended/server/common.lua
@@ -1,6 +1,7 @@
ESX = {}
ESX.Players = {}
ESX.Jobs = {}
+ESX.JobsPlayerCount = {}
ESX.Items = {}
Core = {}
Core.UsableItemsCallbacks = {}
@@ -31,8 +32,9 @@ end
local function StartDBSync()
CreateThread(function()
+ local interval Discord - Website - Documentation
+ Discord - Website - Documentation
A elegant, easy to use Context Menu system to make User Interactions clean and hassle free
diff --git a/[core]/esx_identity/client/main.lua b/[core]/esx_identity/client/main.lua
index 59b516e4..5e647b05 100644
--- a/[core]/esx_identity/client/main.lua
+++ b/[core]/esx_identity/client/main.lua
@@ -44,7 +44,7 @@ if not Config.UseDeferrals then
RegisterNetEvent('esx_identity:showRegisterIdentity', function()
TriggerEvent('esx_skin:resetFirstSpawn')
- while not ready do
+ while not (ready and loadingScreenFinished) do
print('Waiting for esx_identity NUI..')
Wait(100)
end
diff --git a/[core]/esx_identity/locales/he.lua b/[core]/esx_identity/locales/he.lua
new file mode 100644
index 00000000..62348188
--- /dev/null
+++ b/[core]/esx_identity/locales/he.lua
@@ -0,0 +1,38 @@
+Locales["he"] = {
+ ['show_active_character'] = 'הצג דמות פעילה',
+ ['active_character'] = 'דמות פעילה: %s',
+ ['error_active_character'] = 'אירעה שגיאה בקבלת הנתונים שלך.',
+ ['delete_character'] = 'מחק את הדמות הנוכחית שלך.',
+ ['deleted_character'] = 'הדמות נמחקה',
+ ['error_delete_character'] = 'אירעה בעיה במחיקת הדמות שלך.',
+ ['thank_you_for_registering'] = 'הרשמה הושלמה. תהנה!',
+ ['debug_xPlayer_get_first_name'] = 'מחזיר את שמך הפרטי',
+ ['debug_xPlayer_get_last_name'] = 'מחזיר את שם משפחתך',
+ ['debug_xPlayer_get_full_name'] = 'מחזיר את שמך המלא',
+ ['debug_xPlayer_get_sex'] = 'מחזיר את המין שלך',
+ ['debug_xPlayer_get_dob'] = 'מחזיר את תאריך הלידה שלך',
+ ['debug_xPlayer_get_height'] = 'מחזיר את גובהך',
+ ['error_debug_xPlayer_get_first_name'] = 'הייתה בעיה בקבלת שמך הפרטי.',
+ ['error_debug_xPlayer_get_last_name'] = 'הייתה בעיה בקבלת שם משפחתך.',
+ ['error_debug_xPlayer_get_full_name'] = 'הייתה בעיה בקבלת שמך המלא.',
+ ['error_debug_xPlayer_get_sex'] = 'הייתה בעיה בקבלת המין שלך.',
+ ['error_debug_xPlayer_get_dob'] = 'הייתה בעיה בקבלת תאריך הלידה שלך.',
+ ['error_debug_xPlayer_get_height'] = 'הייתה בעיה בקבלת הגובה שלך.',
+ ['return_debug_xPlayer_get_first_name'] = 'שם פרטי: %s',
+ ['return_debug_xPlayer_get_last_name'] = 'שם משפחה: %s',
+ ['return_debug_xPlayer_get_full_name'] = 'שם: %s',
+ ['return_debug_xPlayer_get_sex'] = 'מין: %s',
+ ['return_debug_xPlayer_get_dob'] = 'תאריך לידה: %s',
+ ['return_debug_xPlayer_get_height'] = 'גובה: %s אינץ',
+ ['data_incorrect'] = 'נתונים לא תקניים, נסה שוב.',
+ ['invalid_format'] = 'פורמט נתונים לא תקני, נסה שוב.',
+ ['no_identifier'] = '[ESX Identity]\nהייתה בעיה בטעינת הדמות שלך!\nקוד שגיאה: מזהה חסר\n\nזה נגרם על ידי חוסר המזהה שלך. אנא חזור מאוחר יותר או דווח על הבעיה לבעל השרת.',
+ ['missing_identity'] = '[ESX Identity]\nהייתה בעיה בטעינת הדמות שלך!\nקוד שגיאה: זהות חסרה\n\nנראה שהזהות שלך חסרה, נסה להתחבר שוב.',
+ ['deleted_identity'] = 'הדמות נמחקה. אנא הצטרף מחדש כדי ליצור דמות חדשה.',
+ ['already_registered'] = 'כבר נרשמת.',
+ ['invalid_firstname_format'] = 'פורמט לא תקני (שם פרטי): נסה שוב.',
+ ['invalid_lastname_format'] = 'פורמט לא תקני (שם משפחה): נסה שוב.',
+ ['invalid_dob_format'] = 'פורמט לא תקני (תאריך לידה): נסה שוב.',
+ ['invalid_sex_format'] = 'פורמט לא תקני (מין): נסה שוב.',
+ ['invalid_height_format'] = 'פורמט לא תקני (גובה): נסה שוב.',
+}
diff --git a/[core]/esx_loadingscreen/README.md b/[core]/esx_loadingscreen/README.md
index d5925203..57b3f585 100644
--- a/[core]/esx_loadingscreen/README.md
+++ b/[core]/esx_loadingscreen/README.md
@@ -1,4 +1,4 @@
- Discord - Website - Documentation
+ Discord - Website - Documentation
A simple but beautiful Loading Screen for your server!
diff --git a/[core]/esx_menu_default/README.md b/[core]/esx_menu_default/README.md
index 83584ce1..b06d5124 100644
--- a/[core]/esx_menu_default/README.md
+++ b/[core]/esx_menu_default/README.md
@@ -1,4 +1,4 @@
- Discord - Website - Documentation
+ Discord - Website - Documentation
A defualt List type menu for ESX.
diff --git a/[core]/esx_multicharacter/client/main.lua b/[core]/esx_multicharacter/client/main.lua
index fd2b2c06..4b30bb03 100644
--- a/[core]/esx_multicharacter/client/main.lua
+++ b/[core]/esx_multicharacter/client/main.lua
@@ -292,7 +292,9 @@ if ESX.GetConfig().Multichar then
end)
repeat Wait(200) until finished
end
- DoScreenFadeOut(100)
+
+ DoScreenFadeOut(750)
+ Wait(750)
SetCamActive(cam, false)
RenderScriptCams(false, false, 0, true, true)
@@ -302,8 +304,11 @@ if ESX.GetConfig().Multichar then
SetEntityCoordsNoOffset(playerPed, spawn.x, spawn.y, spawn.z, false, false, false, true)
SetEntityHeading(playerPed, spawn.heading)
if not isNew then TriggerEvent('skinchanger:loadSkin', skin or Characters[spawned].skin) end
- Wait(400)
- DoScreenFadeIn(400)
+ Wait(500)
+
+ DoScreenFadeIn(750)
+ Wait(750)
+
repeat Wait(200) until not IsScreenFadedOut()
TriggerServerEvent('esx:onPlayerSpawn')
TriggerEvent('esx:onPlayerSpawn')
diff --git a/[core]/esx_multicharacter/locales/fr.lua b/[core]/esx_multicharacter/locales/fr.lua
index 1ed05aeb..e6fcc034 100644
--- a/[core]/esx_multicharacter/locales/fr.lua
+++ b/[core]/esx_multicharacter/locales/fr.lua
@@ -1,15 +1,22 @@
Locales["fr"] = {
["male"] = "Homme",
["female"] = "Femme",
- ["delete_label"] = "Supprimer %s %s?",
["select_char"] = "Sélectionnez un personnage",
["select_char_description"] = "Select a character to play as.",
["create_char"] = "Créer un nouveau personnage",
["char_play"] = "Jouer ce personnage",
+ ["char_play_description"] = "Continuez dans la ville.",
["char_disabled"] = "Ce personnage est désactivé",
+ ["char_disabled_description"] = "Ce personnage est inutilisable.",
["char_delete"] = "Supprimer ce personnage",
- ["cancel"] = "Annuler",
- ["confirm"] = "Confirmer",
+ ["char_delete_description"] = "Retiré définitivement ce personnage.",
+ ["char_delete_confirmation"] = "Confirmation de suppression",
+ ["char_delete_confirmation_description"] = "Êtes-vous sûr de vouloir supprimer ce personnage?",
+ ["char_delete_yes_description"] = "Oui, je suis sur de vouloir supprimer ce personnage",
+ ["char_delete_no_description"] = "Non, retourner aux options de personnages",
+ ["character"] = "Personnage: %s",
+ ["return"] = "Retour",
+ ["return_description"] = "Retourner à la sélection de personnage.",
["command_setslots"] = "Définir le numéro de créneau multi-caractères d'un joueur",
["command_remslots"] = "Suppression du numéro de créneau multi-caractères d'un joueur",
["command_enablechar"] = "Activer un personnage donné d'un joueur",
diff --git a/[core]/esx_multicharacter/locales/he.lua b/[core]/esx_multicharacter/locales/he.lua
new file mode 100644
index 00000000..dc591e71
--- /dev/null
+++ b/[core]/esx_multicharacter/locales/he.lua
@@ -0,0 +1,32 @@
+Locales["he"] = {
+ ["male"] = "זכר",
+ ["female"] = "נקבה",
+ ["select_char"] = "בחר דמות",
+ ["select_char_description"] = "בחר דמות לשחק.",
+ ["create_char"] = "דמות חדשה",
+ ["char_play"] = "שחק",
+ ["char_play_description"] = "המשך לעיר.",
+ ["char_disabled"] = "מושבת",
+ ["char_disabled_description"] = "דמות זו לא ניתן לשימוש.",
+ ["char_delete"] = "מחק",
+ ["char_delete_description"] = "הסר את הדמות לצמיתות.",
+ ["char_delete_confirmation"] = "אישור מחיקה",
+ ["char_delete_confirmation_description"] = "האם אתה בטוח שאתה מסיר את הדמות שנבחרה?",
+ ["char_delete_yes_description"] = "כן, אני בטוח שאני מסיר את הדמות שנבחרה",
+ ["char_delete_no_description"] = "לא, חזור לאפשרויות הדמות",
+ ["character"] = "דמות: %s",
+ ["return"] = "חזור",
+ ["return_description"] = "חזור לבחירת הדמות.",
+ ["command_setslots"] = "הגדר מספר מקומות לדמות של שחקן",
+ ["command_remslots"] = "הסר מספר מקומות לדמות של שחקן",
+ ["command_enablechar"] = "אפשר דמות מסוימת של שחקן",
+ ["command_disablechar"] = "השבת דמות מסוימת של שחקן",
+ ["command_charslot"] = "מספר מקום של הדמות",
+ ["command_identifier"] = "מזהה שחקן",
+ ["command_slots"] = "# של מקומות",
+ ["slotsadd"] = "הגדרת %s מקומות ל- %s",
+ ["slotsrem"] = "הסרת מקומות ל- %s",
+ ["charenabled"] = "אפשרת את הדמות #%s של %s",
+ ["chardisabled"] = "השבתת את הדמות #%s של %s",
+ ["charnotfound"] = "הדמות #%s של %s לא קיימת",
+}
diff --git a/[core]/esx_multicharacter/server/main.lua b/[core]/esx_multicharacter/server/main.lua
index 15058c75..5e83f637 100644
--- a/[core]/esx_multicharacter/server/main.lua
+++ b/[core]/esx_multicharacter/server/main.lua
@@ -31,17 +31,13 @@ local PREFIX = Config.Prefix or 'char'
local PRIMARY_IDENTIFIER = ESX.GetConfig().Identifier or GetConvar('sv_lan', '') == 'true' and 'ip' or "license"
local function GetIdentifier(source)
- local fxDk = GetConvarInt('sv_fxdkMode', 0)
- if fxDk == 1 then
- return "ESX-DEBUG-LICENCE"
- end
- local identifier = PRIMARY_IDENTIFIER..':'
- for _, v in pairs(GetPlayerIdentifiers(source)) do
- if string.match(v, identifier) then
- identifier = string.gsub(v, identifier, '')
- return identifier
- end
- end
+ local fxDk = GetConvarInt('sv_fxdkMode', 0)
+ if fxDk == 1 then
+ return "ESX-DEBUG-LICENCE"
+ end
+
+ local identifier = GetPlayerIdentifierByType(source, PRIMARY_IDENTIFIER)
+ return identifier and identifier:gsub(PRIMARY_IDENTIFIER .. ':', '')
end
if next(ESX.Players) then
diff --git a/[core]/esx_notify/readme.md b/[core]/esx_notify/readme.md
index b5499924..9f00c0de 100644
--- a/[core]/esx_notify/readme.md
+++ b/[core]/esx_notify/readme.md
@@ -1,4 +1,4 @@
- Discord - Website - Documentation
+ Discord - Website - Documentation
A beautiful and simple NUI notification system for ESX
diff --git a/[core]/esx_skin/client/main.lua b/[core]/esx_skin/client/main.lua
index 966f9ab5..8d952fde 100644
--- a/[core]/esx_skin/client/main.lua
+++ b/[core]/esx_skin/client/main.lua
@@ -147,6 +147,7 @@ function DeleteSkinCam()
end
CreateThread(function()
+ local customPI Discord - Website - Documentation
+ Discord - Website - Documentation
A beautiful and simple Persistent Notification.
diff --git a/[core]/skinchanger/README.md b/[core]/skinchanger/README.md
index 267781df..0d8ad214 100644
--- a/[core]/skinchanger/README.md
+++ b/[core]/skinchanger/README.md
@@ -1,4 +1,4 @@
- Discord - Website - Documentation
+ Discord - Website - Documentation
skinchanger is a resource used to both Set and Get Players clothing, accessories and Model - It supports the freemode peds `mp_m_freemode_01` and `mp_f_freemode_01` as well as all Ped Features.
diff --git a/[core]/skinchanger/locales/fr.lua b/[core]/skinchanger/locales/fr.lua
index 2887a133..bff1a222 100644
--- a/[core]/skinchanger/locales/fr.lua
+++ b/[core]/skinchanger/locales/fr.lua
@@ -1,7 +1,7 @@
Locales["fr"] = {
["sex"] = "sexe",
- ["mom"] = "mère's visage",
- ["dad"] = "père's visage",
+ ["mom"] = "visage de la mère",
+ ["dad"] = "visage du père",
["resemblance"] = "ressemblance",
["skin_tone"] = "teint",
["nose_1"] = "largeur du nez",
@@ -32,7 +32,7 @@ Locales["fr"] = {
["hair_color_1"] = "couleur de cheveux 1",
["hair_color_2"] = "couleur de cheveux 2",
["eye_color"] = "couleur des yeux",
- ["eye_squint"] = "eye squint",
+ ["eye_squint"] = "Louchement des yeux",
["eyebrow_type"] = "type de sourcil",
["eyebrow_size"] = "taille des sourcils",
["eyebrow_color_1"] = "couleur des sourcils 1",
@@ -47,7 +47,7 @@ Locales["fr"] = {
["lipstick_thickness"] = "épaisseur du rouge à lèvres",
["lipstick_color_1"] = "couleur de rouge à lèvres 1",
["lipstick_color_2"] = "couleur de rouge à lèvres 2",
- ["ear_accessories"] = "ear accessories",
+ ["ear_accessories"] = "accessoires d'oreille",
["ear_accessories_color"] = "couleur des accessoires d'oreille",
["tshirt_1"] = "t-Shirt 1",
["tshirt_2"] = "t-Shirt 2",
diff --git a/[core]/skinchanger/locales/he.lua b/[core]/skinchanger/locales/he.lua
new file mode 100644
index 00000000..5c081bd2
--- /dev/null
+++ b/[core]/skinchanger/locales/he.lua
@@ -0,0 +1,100 @@
+Locales["he"] = {
+ ['sex'] = 'מין',
+ ['mom'] = 'פנים של אמא',
+ ['dad'] = 'פנים של אבא',
+ ['resemblance'] = 'דמיון',
+ ['skin_tone'] = 'גוון העור',
+ ['nose_1'] = 'רוחב האף',
+ ['nose_2'] = 'גובה שיא האף',
+ ['nose_3'] = 'אורך שיא האף',
+ ['nose_4'] = 'גובה עצם האף',
+ ['nose_5'] = 'הורדת שיא האף',
+ ['nose_6'] = 'סיבוב עצם האף',
+ ['cheeks_1'] = 'גובה הלחיים',
+ ['cheeks_2'] = 'רוחב הלחיים',
+ ['cheeks_3'] = 'רוחב הלחיים',
+ ['lip_fullness'] = 'מלאות השפתיים',
+ ['jaw_bone_width'] = 'רוחב עצם הלסת',
+ ['jaw_bone_length'] = 'אורך עצם הלסת',
+ ['chin_height'] = 'גובה הסנטר',
+ ['chin_length'] = 'אורך הסנטר',
+ ['chin_width'] = 'רוחב הסנטר',
+ ['chin_hole'] = 'גודל חור הסנטר',
+ ['neck_thickness'] = 'עובי הצוואר',
+ ['wrinkles'] = 'קמטים',
+ ['wrinkle_thickness'] = 'עובי הקמטים',
+ ['beard_type'] = 'סוג הזקן',
+ ['beard_size'] = 'גודל הזקן',
+ ['beard_color_1'] = 'צבע הזקן 1',
+ ['beard_color_2'] = 'צבע הזקן 2',
+ ['hair_1'] = 'שיער 1',
+ ['hair_2'] = 'שיער 2',
+ ['hair_color_1'] = 'צבע השיער 1',
+ ['hair_color_2'] = 'צבע השיער 2',
+ ['eye_color'] = 'צבע העיניים',
+ ['eye_squint'] = 'קימוט העין',
+ ['eyebrow_type'] = 'סוג הגבות',
+ ['eyebrow_size'] = 'גודל הגבות',
+ ['eyebrow_color_1'] = 'צבע הגבות 1',
+ ['eyebrow_color_2'] = 'צבע הגבות 2',
+ ['eyebrow_depth'] = 'עומק הגבות',
+ ['eyebrow_height'] = 'גובה הגבות',
+ ['makeup_type'] = 'סוג האיפור',
+ ['makeup_thickness'] = 'עובי האיפור',
+ ['makeup_color_1'] = 'צבע האיפור 1',
+ ['makeup_color_2'] = 'צבע האיפור 2',
+ ['lipstick_type'] = 'סוג השפתון',
+ ['lipstick_thickness'] = 'עובי השפתון',
+ ['lipstick_color_1'] = 'צבע השפתון 1',
+ ['lipstick_color_2'] = 'צבע השפתון 2',
+ ['ear_accessories'] = 'תכשיטים לאוזניים',
+ ['ear_accessories_color'] = 'צבע התכשיטים לאוזניים',
+ ['tshirt_1'] = 'חולצת טי 1',
+ ['tshirt_2'] = 'חולצת טי 2',
+ ['torso_1'] = 'גוף עליון 1',
+ ['torso_2'] = 'גוף עליון 2',
+ ['decals_1'] = 'מדבקות 1',
+ ['decals_2'] = 'מדבקות 2',
+ ['arms'] = 'ידיים',
+ ['arms_2'] = 'ידיים 2',
+ ['pants_1'] = 'מכנסיים 1',
+ ['pants_2'] = 'מכנסיים 2',
+ ['shoes_1'] = 'נעליים 1',
+ ['shoes_2'] = 'נעליים 2',
+ ['mask_1'] = 'מסיכה 1',
+ ['mask_2'] = 'מסיכה 2',
+ ['bproof_1'] = 'שריון נגד קליעים 1',
+ ['bproof_2'] = 'שריון נגד קליעים 2',
+ ['chain_1'] = 'שרשרת 1',
+ ['chain_2'] = 'שרשרת 2',
+ ['helmet_1'] = 'קסדה 1',
+ ['helmet_2'] = 'קסדה 2',
+ ['watches_1'] = 'שעונים 1',
+ ['watches_2'] = 'שעונים 2',
+ ['bracelets_1'] = 'צמידים 1',
+ ['bracelets_2'] = 'צמידים 2',
+ ['glasses_1'] = 'משקפיים 1',
+ ['glasses_2'] = 'משקפיים 2',
+ ['bag'] = 'תיק',
+ ['bag_color'] = 'צבע התיק',
+ ['blemishes'] = 'כתמים',
+ ['blemishes_size'] = 'עובי הכתמים',
+ ['ageing'] = 'הזדקנות',
+ ['ageing_1'] = 'עובי ההזדקנות',
+ ['blush'] = 'רוגז',
+ ['blush_1'] = 'עובי הרוגז',
+ ['blush_color'] = 'צבע הרוגז',
+ ['complexion'] = 'מרקם העור',
+ ['complexion_1'] = 'עובי המרקם',
+ ['sun'] = 'שמש',
+ ['sun_1'] = 'עובי השמש',
+ ['freckles'] = 'נמשים',
+ ['freckles_1'] = 'עובי הנמשים',
+ ['chest_hair'] = 'שיער חזה',
+ ['chest_hair_1'] = 'עובי שיער החזה',
+ ['chest_color'] = 'צבע שיער החזה',
+ ['bodyb'] = 'כתמים בגוף',
+ ['bodyb_size'] = 'עובי הכתמים בגוף',
+ ['bodyb_extra'] = 'השפעת כתמים בגוף',
+ ['bodyb_extra_thickness'] = 'עובי השפעת הכתמים בגוף',
+ }
diff --git a/server.cfg b/server.cfg
index 80510f4e..a4741dd0 100644
--- a/server.cfg
+++ b/server.cfg
@@ -54,5 +54,3 @@ ensure oxmysql
ensure es_extended
ensure [core]
-## ESX Addons
-stop basic-gamemode #remove this if you don't want to use multicharacter
[ESX] Context
[ESX] Context
[ESX] Loading Screen
[ESX] Loading Screen
[ESX] Menu Defualt
[ESX] Menu Defualt
[ESX] Notify
[ESX] Notify
[ESX] TextUI
[ESX] TextUI
[ESX] SkinChanger
[ESX] SkinChanger