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Minor fix to vehicle request collision
Minor fix in vehicle request collision code.
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@@ -397,7 +397,7 @@ ESX.Game.SpawnVehicle = function(modelName, coords, heading, cb)
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RequestCollisionAtCoord(coords.x, coords.y, coords.z)
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while not HasCollisionLoadedAroundEntity(vehicle) do
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RequestCollisionAtCoord(coords.x, coords.x, coords.x)
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RequestCollisionAtCoord(coords.x, coords.y, coords.z)
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Citizen.Wait(0)
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end
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@@ -430,7 +430,7 @@ ESX.Game.SpawnLocalVehicle = function(modelName, coords, heading, cb)
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RequestCollisionAtCoord(coords.x, coords.y, coords.z)
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while not HasCollisionLoadedAroundEntity(vehicle) do
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RequestCollisionAtCoord(coords.x, coords.x, coords.x)
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RequestCollisionAtCoord(coords.x, coords.y, coords.z)
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Citizen.Wait(0)
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end
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