Add files

This commit is contained in:
renaiku
2017-08-17 08:21:01 +02:00
parent f504054130
commit 6d69f2182e
5 changed files with 1064 additions and 1 deletions
+5 -1
View File
@@ -1 +1,5 @@
# fxserver-esx_lscustom
# fxserver-esx_lscustom
[DESCRIPTION]
The best LS Custom out there for FX.
+8
View File
@@ -0,0 +1,8 @@
server_scripts {
'server/main.lua'
}
client_scripts {
'config.lua',
'client/main.lua'
}
+338
View File
@@ -0,0 +1,338 @@
ESX = nil
Citizen.CreateThread(function()
while ESX == nil do
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
Citizen.Wait(0)
end
end)
local lsMenuIsShowed = false
local isInLSMarker = false
local myCar = {}
RegisterNetEvent('esx_lscustom:installMod')
AddEventHandler('esx_lscustom:installMod', function()
local vehicle = GetVehiclePedIsIn(GetPlayerPed(-1), false)
myCar = ESX.Game.GetVehicleProperties(vehicle)
end)
RegisterNetEvent('esx_lscustom:cancelInstallMod')
AddEventHandler('esx_lscustom:cancelInstallMod', function()
local vehicle = GetVehiclePedIsIn(GetPlayerPed(-1), false)
ESX.Game.SetVehicleProperties(vehicle, myCar)
end)
function OpenLSMenu(elems, menuname, menutitle, parent)
ESX.UI.Menu.Open(
'default', GetCurrentResourceName(), menuname,
{
title = menutitle,
align = 'top-left',
elements = elems
},
function(data, menu) -- on validate
local isRimMod = false
if data.current.modType == "modFrontWheels" then
isRimMod = true
end
local found = false
for k,v in pairs(Config.Menus) do
if k == data.current.modType or isRimMod then
if data.current.label == "Par défaut" or string.match(data.current.label, "Installé") then
ESX.ShowNotification("Vous possédez déjà: ~b~" .. data.current.label)
else
if isRimMod then
TriggerServerEvent("esx_lscustom:buyMod", data.current.price)
else
TriggerServerEvent("esx_lscustom:buyMod", v.price)
end
end
menu.close()
found = true
break
end
end
if not found then
GetAction(data.current)
end
end,
function(data, menu) -- on cancel
menu.close()
TriggerEvent('esx_lscustom:cancelInstallMod')
if parent == nil then
lsMenuIsShowed = false
local vehicle = GetVehiclePedIsIn(GetPlayerPed(-1), false)
FreezeEntityPosition(vehicle, false)
myCar = nil
end
end,
function(data, menu) -- on change
UpdateMods(data.current)
end
)
end
function UpdateMods(data)
if data.modType ~= nil then
local vehicle = GetVehiclePedIsIn(GetPlayerPed(-1), false)
local props = {}
--Citizen.Trace('modType: ' .. data.modType)
--Citizen.Trace('modNum: ' .. json.encode(data.modNum))
if data.wheelType ~= nil then
props['wheels'] = data.wheelType
ESX.Game.SetVehicleProperties(vehicle, props)
props = {}
elseif data.modType == 'neonColor' then
props['neonEnabled'] = {true, true, true, true}
ESX.Game.SetVehicleProperties(vehicle, props)
props = {}
elseif data.modType == 'tyreSmokeColor' then
props['modSmokeEnabled'] = true
ESX.Game.SetVehicleProperties(vehicle, props)
props = {}
end
props[data.modType] = data.modNum
ESX.Game.SetVehicleProperties(vehicle, props)
end
end
function GetAction(data)
local elements = {}
local menuname = ''
local menutitle = ''
local parent = nil
local playerPed = GetPlayerPed(-1)
local vehicle = GetVehiclePedIsIn(playerPed, false)
local currentMods = ESX.Game.GetVehicleProperties(vehicle)
for k,v in pairs(Config
.Menus) do
if data.value == k then
menuname = k
menutitle = v.label
parent = v.parent
if v.modType ~= nil then
if v.modType == 22 then
table.insert(elements, {label = " Par défaut", modType = k, modNum = false})
else
table.insert(elements, {label = " Par défaut", modType = k, modNum = -1})
end
if v.modType == 14 then -- HORNS
for j = 0, 51, 1 do
local _label = ''
if j == currentMods.modHorns then
_label = GetHornName(j) .. ' - <span style="color:cornflowerblue;">Installé</span>'
else
_label = GetHornName(j) .. ' - <span style="color:green;">$' .. v.price .. ' </span>'
end
table.insert(elements, {label = _label, modType = k, modNum = j})
end
elseif v.modType == 'plateIndex' then -- PLATES
for j = 0, 4, 1 do
local _label = ''
if j == currentMods.plateIndex then
_label = GetPlatesName(j) .. ' - <span style="color:cornflowerblue;">Installé</span>'
else
_label = GetPlatesName(j) .. ' - <span style="color:green;">$' .. v.price .. ' </span>'
end
table.insert(elements, {label = _label, modType = k, modNum = j})
end
elseif v.modType == 22 then -- XENON
local _label = ''
if currentMods.modXenon then
_label = 'Xénon - <span style="color:cornflowerblue;">Installé</span>'
else
_label = 'Xénon - <span style="color:green;">$' .. v.price .. ' </span>'
end
table.insert(elements, {label = _label, modType = k, modNum = true})
elseif v.modType == 'neonColor' or v.modType == 'tyreSmokeColor' then -- NEON & SMOKE COLOR
local neons = GetNeons()
for i=1, #neons, 1 do
table.insert(elements,
{
label = '<span style="color:rgb(' .. neons[i].r .. ',' .. neons[i].g .. ',' .. neons[i].b .. ');">' .. neons[i].label .. ' </span>',
modType = k,
modNum = { neons[i].r, neons[i].g, neons[i].b }
}
)
end
elseif v.modType == 'color1' or v.modType == 'color2' or v.modType == 'pearlescentColor' or v.modType == 'wheelColor' then -- RESPRAYS
local colors = GetColors(data.color)
for j = 1, #colors, 1 do
local _label = ''
_label = colors[j].label .. ' - <span style="color:green;">$' .. v.price .. ' </span>'
table.insert(elements, {label = _label, modType = k, modNum = colors[j].index})
end
elseif v.modType == 'windowTint' then -- WINDOWS TINT
for j = 1, 5, 1 do
local _label = ''
if j == currentMods.modHorns then
_label = GetWindowName(j) .. ' - <span style="color:cornflowerblue;">Installé</span>'
else
_label = GetWindowName(j) .. ' - <span style="color:green;">$' .. v.price .. ' </span>'
end
table.insert(elements, {label = _label, modType = k, modNum = j})
end
elseif v.modType == 23 then -- WHEELS RIM & TYPE
local props = {}
props['wheels'] = v.wheelType
ESX.Game.SetVehicleProperties(vehicle, props)
local modCount = GetNumVehicleMods(vehicle, v.modType)
for j = 0, modCount, 1 do
local modName = GetModTextLabel(vehicle, v.modType, j)
if modName ~= nil then
local _label = ''
if j == currentMods.modFrontWheels then
_label = GetLabelText(modName) .. ' - <span style="color:cornflowerblue;">Installé</span>'
else
_label = GetLabelText(modName) .. ' - <span style="color:green;">$' .. v.price .. ' </span>'
end
table.insert(elements, {label = _label, modType = 'modFrontWheels', modNum = j, wheelType = v.wheelType, price = v.price})
end
end
elseif v.modType == 11 or v.modType == 12 or v.modType == 13 or v.modType == 15 or v.modType == 16 or v.modType == 18 then
local modCount = GetNumVehicleMods(vehicle, v.modType) -- UPGRADES
for j = 0, modCount-1, 1 do
local _label = ''
if j == currentMods[k] then
_label = 'Niveau ' .. j .. ' - <span style="color:cornflowerblue;">Installé</span>'
else
_label = 'Niveau ' .. j .. ' - <span style="color:green;">$' .. v.price .. ' </span>'
end
table.insert(elements, {label = _label, modType = k, modNum = j})
end
else
local modCount = GetNumVehicleMods(vehicle, v.modType) -- BODYPARTS
for j = 0, modCount, 1 do
local modName = GetModTextLabel(vehicle, v.modType, j)
if modName ~= nil then
local _label = ''
if j == currentMods[k] then
_label = GetLabelText(modName) .. ' - <span style="color:cornflowerblue;">Installé</span>'
else
_label = GetLabelText(modName) .. ' - <span style="color:green;">$' .. v.price .. ' </span>'
end
table.insert(elements, {label = _label, modType = k, modNum = j})
end
end
end
else
if data.value == 'primaryRespray' or data.value == 'secondaryRespray' or data.value == 'pearlescentRespray' or data.value == 'modFrontWheelsColor' then
for i=1, #Config.Colors, 1 do
if data.value == 'primaryRespray' then
table.insert(elements, {label = Config.Colors[i].label, value = 'color1', color = Config.Colors[i].value})
elseif data.value == 'secondaryRespray' then
table.insert(elements, {label = Config.Colors[i].label, value = 'color2', color = Config.Colors[i].value})
elseif data.value == 'pearlescentRespray' then
table.insert(elements, {label = Config.Colors[i].label, value = 'pearlescentColor', color = Config.Colors[i].value})
elseif data.value == 'modFrontWheelsColor' then
table.insert(elements, {label = Config.Colors[i].label, value = 'wheelColor', color = Config.Colors[i].value})
end
end
else
for l,w in pairs(v) do
if l ~= 'label' and l ~= 'parent' then
table.insert(elements, {label = w, value = l})
end
end
end
end
break
end
end
table.sort(elements, function(a, b)
return a.label < b.label
end)
OpenLSMenu(elements, menuname, menutitle, parent)
end
-- Blips
Citizen.CreateThread(function()
for k,v in pairs(Config.Zones)do
local blip = AddBlipForCoord(v.Pos.x, v.Pos.y, v.Pos.z)
SetBlipSprite(blip, 72)
SetBlipScale(blip, 0.8)
SetBlipAsShortRange(blip, true)
BeginTextCommandSetBlipName("STRING")
AddTextComponentString(v.Name)
EndTextCommandSetBlipName(blip)
end
end)
-- Activate menu when player is inside marker
Citizen.CreateThread(function()
while true do
Wait(0)
local playerPed = GetPlayerPed(-1)
if IsPedInAnyVehicle(playerPed, false) then
local coords = GetEntityCoords(GetPlayerPed(-1))
local currentZone = nil
local zone = nil
local lastZone = nil
for k,v in pairs(Config.Zones) do
if(GetDistanceBetweenCoords(coords, v.Pos.x, v.Pos.y, v.Pos.z, true) < v.Size.x) then
isInLSMarker = true
SetTextComponentFormat("STRING")
AddTextComponentString(v.Hint)
DisplayHelpTextFromStringLabel(0, 0, 1, -1)
break
else
isInLSMarker = false
end
end
if IsControlJustReleased(0, 38) and not lsMenuIsShowed and isInLSMarker then
lsMenuIsShowed = true
local vehicle = GetVehiclePedIsIn(playerPed, false)
--SetVehicleUndriveable(vehicle, true)
FreezeEntityPosition(vehicle, true)
myCar = ESX.Game.GetVehicleProperties(vehicle)
ESX.UI.Menu.CloseAll()
GetAction({value = 'main'})
end
if isInLSMarker and not hasAlreadyEnteredMarker then
hasAlreadyEnteredMarker = true
end
if not isInLSMarker and hasAlreadyEnteredMarker then
hasAlreadyEnteredMarker = false
--lsMenuIsShowed = false
--ESX.UI.Menu.CloseAll()
end
end
end
end)
--char GET_MOD_SLOT_NAME(Vehicle vehicle, int modType)
--int GET_NUM_VEHICLE_MODS(Vehicle vehicle, int modType)
--char *GET_MOD_TEXT_LABEL(Vehicle vehicle, int modType, int modValue)
--_GET_LABEL_TEXT to get the part name in the games language
--local Veh = GetVehiclePedIsIn(GetPlayerPed(-1), true)
--local VehType = GetLabelText(GetDisplayNameFromVehicleModel(GetEntityModel(Veh)))
+696
View File
@@ -0,0 +1,696 @@
Config = {}
Config.DrawDistance = 100.0
Config.Zones = {
ls1 = {
Pos = { x = -362.7962, y = -132.4005, z = 38.25239},
Size = {x = 3.0, y = 3.0, z = 0.2},
Color = {r = 204, g = 204, b = 0},
Marker= 1,
Name = "LS CUSTOM",
Hint = "Appuyez sur ~INPUT_PICKUP~ pour personnaliser le véhicule."
}
}
Config.Colors = {
{ label = 'Noir', value = 'black'},
{ label = 'Blanc', value = 'white'},
{ label = 'Gris', value = 'grey'},
{ label = 'Rouge', value = 'red'},
{ label = 'Rose', value = 'pink'},
{ label = 'Bleu', value = 'blue'},
{ label = 'Jaune', value = 'yellow'},
{ label = 'Vert', value = 'green'},
{ label = 'Orange', value = 'orange'},
{ label = 'Marron', value = 'brown'},
{ label = 'Violet', value = 'purple'},
{ label = 'Chrome', value = 'chrome'},
{ label = 'Or', value = 'gold'},
}
function GetColors(color)
local colors = {}
if color == 'black' then
colors = {
{ index = 0, label = 'Noir'},
{ index = 1, label = 'Graphite'},
{ index = 2, label = 'Noir Métallisé'},
{ index = 3, label = 'Acier Fondu'},
{ index = 11, label = 'Noir Anthracite'},
{ index = 12, label = 'Noir Mat'},
{ index = 15, label = 'Nuit Sombre'},
{ index = 16, label = 'Noir Profond'},
{ index = 21, label = 'Pétrol'},
{ index = 147, label = 'Carbon'}
}
elseif color == 'white' then
colors = {
{ index = 106, label = 'Vanille'},
{ index = 107, label = 'Crème'},
{ index = 111, label = 'Blanc'},
{ index = 112, label = 'Blanc Polair'},
{ index = 113, label = 'Beige'},
{ index = 121, label = 'Blanc Mat'},
{ index = 122, label = 'Neige'},
{ index = 131, label = 'Coton'},
{ index = 132, label = 'Albâtre'},
{ index = 134, label = 'Blanc Pure'}
}
elseif color == 'grey' then
colors = {
{ index = 4, label = 'Argenté'},
{ index = 5, label = 'Gris Métallisé'},
{ index = 6, label = 'Acier Laminé'},
{ index = 7, label = 'Gris Foncé'},
{ index = 8, label = 'Gris Rocheux'},
{ index = 9, label = 'Gris Nuit'},
{ index = 10, label = 'Aluminium'},
{ index = 13, label = 'Gris Mat'},
{ index = 14, label = 'Gris Clair'},
{ index = 17, label = 'Gris Bitume'},
{ index = 18, label = 'Gris Béton'},
{ index = 19, label = 'Argent Sombre'},
{ index = 20, label = 'Magnésite'},
{ index = 22, label = 'Nickel'},
{ index = 23, label = 'Zinc'},
{ index = 24, label = 'Dolomite'},
{ index = 25, label = 'Argent Bleuté'},
{ index = 26, label = 'Titane'},
{ index = 66, label = 'Acier Bleui'},
{ index = 93, label = 'Champagne'},
{ index = 144, label = 'Gris Chasseur'},
{ index = 156, label = 'Gris'}
}
elseif color == 'red' then
colors = {
{ index = 27, label = 'Rouge'},
{ index = 28, label = 'Rouge Turin'},
{ index = 29, label = 'Coquelicot'},
{ index = 30, label = 'Rouge Cuivré'},
{ index = 31, label = 'Rouge Cardinal'},
{ index = 32, label = 'Rouge Brique'},
{ index = 33, label = 'Grenat'},
{ index = 34, label = 'Pourpre'},
{ index = 35, label = 'Framboise'},
{ index = 39, label = 'Rouge Mat'},
{ index = 40, label = 'Rouge Foncé'},
{ index = 43, label = 'Rouge Pulpeux'},
{ index = 44, label = 'Rouge Brillant'},
{ index = 46, label = 'Rouge Pale'},
{ index = 143, label = 'Rouge Vin'},
{ index = 150, label = 'Volcano'}
}
elseif color == 'pink' then
colors = {
{ index = 135, label = 'Rose Electrique'},
{ index = 136, label = 'Rose Saumon'},
{ index = 137, label = 'Rose Dragée'}
}
elseif color == 'blue' then
colors = {
{ index = 54, label = 'Topaze'},
{ index = 60, label = 'Bleu Clair'},
{ index = 61, label = 'Bleu Galaxy'},
{ index = 62, label = 'Bleu Foncé'},
{ index = 63, label = 'Bleu Azur'},
{ index = 64, label = 'Bleu Marine'},
{ index = 65, label = 'Lapis Lazuli'},
{ index = 67, label = 'Bleu Diamant'},
{ index = 68, label = 'Surfer'},
{ index = 69, label = 'Pastel'},
{ index = 70, label = 'Bleu Celeste'},
{ index = 73, label = 'Bleu Rally'},
{ index = 74, label = 'Bleu Paradis'},
{ index = 75, label = 'Bleu Nuit'},
{ index = 77, label = 'Bleu Cyan'},
{ index = 78, label = 'Cobalt'},
{ index = 79, label = 'Bleu Electrique'},
{ index = 80, label = 'Bleu Horizon'},
{ index = 82, label = 'Bleu Métallisé'},
{ index = 83, label = 'Aigue Marine '},
{ index = 84, label = 'Bleu Agathe'},
{ index = 85, label = 'Zirconium'},
{ index = 86, label = 'Spinelle'},
{ index = 87, label = 'Tourmaline'},
{ index = 127, label = 'Paradis'},
{ index = 140, label = 'Bubble Gum'},
{ index = 141, label = 'Bleu Minuit'},
{ index = 146, label = 'Bleu Interdit'},
{ index = 157, label = 'Bleu Glacier'}
}
elseif color == 'yellow' then
colors = {
{ index = 42, label = 'Jaune'},
{ index = 88, label = 'Jaune Blé'},
{ index = 89, label = 'Jaune Rally'},
{ index = 91, label = 'Jaune Clair'},
{ index = 126, label = 'Jaune Pale'}
}
elseif color == 'green' then
colors = {
{ index = 49, label = 'Vert Foncé'},
{ index = 50, label = 'Vert Rally'},
{ index = 51, label = 'Vert Sapin'},
{ index = 52, label = 'Vert Olive'},
{ index = 53, label = 'Vert Clair'},
{ index = 55, label = 'Vert Lime'},
{ index = 56, label = 'Vert Forêt'},
{ index = 57, label = 'Vert Pelouse'},
{ index = 58, label = 'Vert Impérial'},
{ index = 59, label = 'Vert Bouteille'},
{ index = 92, label = 'Vert Citrus'},
{ index = 125, label = 'Vert Anis'},
{ index = 128, label = 'Kaki'},
{ index = 133, label = 'Vert Army'},
{ index = 151, label = 'Vert Sombre'},
{ index = 152, label = 'Vert Chasseur'},
{ index = 155, label = 'Amarylisse'}
}
elseif color == 'orange' then
colors = {
{ index = 36, label = 'Tangerine'},
{ index = 38, label = 'Orange'},
{ index = 41, label = 'Orange Mat'},
{ index = 123, label = 'Orange Clair'},
{ index = 124, label = 'Pèche'},
{ index = 130, label = 'Citrouille'},
{ index = 138, label = 'Orange Lambo'}
}
elseif color == 'brown' then
colors = {
{ index = 45, label = 'Cuivre'},
{ index = 47, label = 'Marron clair'},
{ index = 48, label = 'Marron Foncé'},
{ index = 90, label = 'Bronze'},
{ index = 94, label = 'Marron Métallisé'},
{ index = 95, label = 'Expresso'},
{ index = 96, label = 'Chocolat'},
{ index = 97, label = 'Terre Cuite'},
{ index = 98, label = 'Marbre'},
{ index = 99, label = 'Sable'},
{ index = 100, label = 'Sépia'},
{ index = 101, label = 'Bison'},
{ index = 102, label = 'Palmier'},
{ index = 103, label = 'Caramel'},
{ index = 104, label = 'Rouille'},
{ index = 105, label = 'Chataigne'},
{ index = 108, label = 'Brun'},
{ index = 109, label = 'Noisette'},
{ index = 110, label = 'Coquillage'},
{ index = 114, label = 'Acajou'},
{ index = 115, label = 'Chaudron'},
{ index = 116, label = 'Blond'},
{ index = 129, label = 'Gravillon'},
{ index = 153, label = 'Terre Foncé'},
{ index = 154, label = 'Désert'}
}
elseif color == 'purple' then
colors = {
{ index = 71, label = 'Indigo'},
{ index = 72, label = 'Violet Profond'},
{ index = 76, label = 'Violet Foncé'},
{ index = 81, label = 'Améthyste'},
{ index = 142, label = 'Violet Mystique'},
{ index = 145, label = 'Violet Métallisé'},
{ index = 148, label = 'Vilot Mat'},
{ index = 149, label = 'Violet Profond Mat'}
}
elseif color == 'chrome' then
colors = {
{ index = 117, label = 'Chrome Brossé'},
{ index = 118, label = 'Chrome Noir'},
{ index = 119, label = 'Aluminum Brossé'},
{ index = 120, label = 'Chrome'}
}
elseif color == 'gold' then
colors = {
{ index = 37, label = 'Or'},
{ index = 158, label = 'Or Pure'},
{ index = 159, label = 'Or Brossé'},
{ index = 160, label = 'Or Clair'}
}
end
return colors
end
function GetWindowName(index)
if (index == 1) then
return "Pure Black"
elseif (index == 2) then
return "Darksmoke"
elseif (index == 3) then
return "Lightsmoke"
elseif (index == 4) then
return "Limo"
elseif (index == 5) then
return "Green"
else
return "Unknown"
end
end
function GetHornName(index)
if (index == 0) then
return "Truck Horn"
elseif (index == 1) then
return "Cop Horn"
elseif (index == 2) then
return "Clown Horn"
elseif (index == 3) then
return "Musical Horn 1"
elseif (index == 4) then
return "Musical Horn 2"
elseif (index == 5) then
return "Musical Horn 3"
elseif (index == 6) then
return "Musical Horn 4"
elseif (index == 7) then
return "Musical Horn 5"
elseif (index == 8) then
return "Sad Trombone"
elseif (index == 9) then
return "Classical Horn 1"
elseif (index == 10) then
return "Classical Horn 2"
elseif (index == 11) then
return "Classical Horn 3"
elseif (index == 12) then
return "Classical Horn 4"
elseif (index == 13) then
return "Classical Horn 5"
elseif (index == 14) then
return "Classical Horn 6"
elseif (index == 15) then
return "Classical Horn 7"
elseif (index == 16) then
return "Scale - Do"
elseif (index == 17) then
return "Scale - Re"
elseif (index == 18) then
return "Scale - Mi"
elseif (index == 19) then
return "Scale - Fa"
elseif (index == 20) then
return "Scale - Sol"
elseif (index == 21) then
return "Scale - La"
elseif (index == 22) then
return "Scale - Ti"
elseif (index == 23) then
return "Scale - Do"
elseif (index == 24) then
return "Jazz Horn 1"
elseif (index == 25) then
return "Jazz Horn 2"
elseif (index == 26) then
return "Jazz Horn 3"
elseif (index == 27) then
return "Jazz Horn Loop"
elseif (index == 28) then
return "Star Spangled Banner 1"
elseif (index == 29) then
return "Star Spangled Banner 2"
elseif (index == 30) then
return "Star Spangled Banner 3"
elseif (index == 31) then
return "Star Spangled Banner 4"
elseif (index == 32) then
return "Classical Horn 8 Loop"
elseif (index == 33) then
return "Classical Horn 9 Loop"
elseif (index == 34) then
return "Classical Horn 10 Loop"
elseif (index == 35) then
return "Classical Horn 8"
elseif (index == 36) then
return "Classical Horn 9"
elseif (index == 37) then
return "Classical Horn 10"
elseif (index == 38) then
return "Funeral Loop"
elseif (index == 39) then
return "Funeral"
elseif (index == 40) then
return "Spooky Loop"
elseif (index == 41) then
return "Spooky"
elseif (index == 42) then
return "San Andreas Loop"
elseif (index == 43) then
return "San Andreas"
elseif (index == 44) then
return "Liberty City Loop"
elseif (index == 45) then
return "Liberty City"
elseif (index == 46) then
return "Festive 1 Loop"
elseif (index == 47) then
return "Festive 1"
elseif (index == 48) then
return "Festive 2 Loop"
elseif (index == 49) then
return "Festive 2"
elseif (index == 50) then
return "Festive 3 Loop"
elseif (index == 51) then
return "Festive 3"
else
return "Unknown Horn"
end
end
function GetNeons()
local neons = {
{ label = "white", r = 255, g = 255, b = 255},
{ label = "slate_gray", r = 112, g = 128, b = 144},
{ label = "blue", r = 0, g = 0, b = 255},
{ label = "light_blue", r = 0, g = 150, b = 255},
{ label = "navy_blue", r = 0, g = 0, b = 128},
{ label = "sky_blue", r = 135, g = 206, b = 235},
{ label = "turquoise", r = 0, g = 245, b = 255},
{ label = "mint_green", r = 50, g = 255, b = 155},
{ label = "lime_green", r = 0, g = 255, b = 0},
{ label = "olive", r = 128, g = 128, b = 0},
{ label = "yellow", r = 255, g = 255, b = 0},
{ label = "gold", r = 255, g = 215, b = 0},
{ label = "orange", r = 255, g = 165, b = 0},
{ label = "wheat", r = 245, g = 222, b = 179},
{ label = "red", r = 255, g = 0, b = 0},
{ label = "pink", r = 255, g = 161, b = 211},
{ label = "bright_pink", r = 255, g = 0, b = 255},
{ label = "purple", r = 153, g = 0, b = 153},
{ label = "ivory", r = 41, g = 36, b = 33}
}
return neons
end
function GetPlatesName(index)
if (index == 0) then
return "Bleu sur fond Blanc 1"
elseif (index == 1) then
return "Jaune sur fond Noir"
elseif (index == 2) then
return "Jaune sur fond Bleu"
elseif (index == 3) then
return "Bleu sur fond Blanc 2"
elseif (index == 4) then
return "Bleu sur fond Blanc 3"
end
end
Config.Menus = {
main = {
label = 'LS CUSTOM',
parent = nil,
upgrades = 'Upgrades',
cosmetics = 'Cosmétiques'
},
upgrades = {
label = 'Upgrades',
parent = 'main',
modEngine = "Moteur",
modBrakes = "Freins",
modTransmission = "Transmission",
modSuspension = "Suspension",
modArmor = "Armure",
modTurbo = "Turbo"
},
modEngine = {
label = 'Moteur',
parent = 'modEngine',
modType = 11,
price = 500
},
modBrakes = {
label = 'Freins',
parent = 'modBrakes',
modType = 12,
price = 500
},
modTransmission = {
label = 'Transmission',
parent = 'modTransmission',
modType = 13,
price = 500
},
modSuspension = {
label = 'Suspension',
parent = 'modSuspension',
modType = 15,
price = 500
},
modArmor = {
label = 'Armure',
parent = 'modArmor',
modType = 16,
price = 500
},
modTurbo = {
label = 'Turbo',
parent = 'modTurbo',
modType = 18,
price = 500
},
cosmetics = {
label = 'Cosmétiques',
parent = 'main',
bodyparts = 'Carosserie', --
windowTint = 'Fenêtres', --
modHorns = 'Klaxon', --
neonColor = "Néons", --
resprays = 'Peinture', --
modXenon = 'Phares', --
plateIndex = 'Plaque', --
wheels = 'Roues' --
},
wheels = {
label = 'Roues',
parent = 'cosmetics',
modFrontWheelsTypes = "Types de Jantes",
modFrontWheelsColor = "Couleurs jantes",
tyreSmokeColor = "Fumée des pneus"
},
modFrontWheelsTypes = {
label = 'Types de Jantes',
parent = 'wheels',
modFrontWheelsType0 = 'Jantes Sport',
modFrontWheelsType1 = 'Jantes Muscle',
modFrontWheelsType2 = 'Jantes Lowrider',
modFrontWheelsType3 = 'Jantes SUV',
modFrontWheelsType4 = 'Jantes Tout-terrain',
modFrontWheelsType5 = 'Jantes Tuning',
modFrontWheelsType6 = 'Jantes Moto',
modFrontWheelsType7 = 'Jantes Haut de gamme'
},
modFrontWheelsType0 = {
label = 'Jantes Sport',
parent = 'modFrontWheelsTypes',
modType = 23,
wheelType = 0,
price = 500
},
modFrontWheelsType1 = {
label = 'Jantes Muscle',
parent = 'modFrontWheelsTypes',
modType = 23,
wheelType = 1,
price = 500
},
modFrontWheelsType2 = {
label = 'Jantes Lowrider',
parent = 'modFrontWheelsTypes',
modType = 23,
wheelType = 2,
price = 500
},
modFrontWheelsType3 = {
label = 'Jantes SUV',
parent = 'modFrontWheelsTypes',
modType = 23,
wheelType = 3,
price = 500
},
modFrontWheelsType4 = {
label = 'Jantes Tout-terrain',
parent = 'modFrontWheelsTypes',
modType = 23,
wheelType = 4,
price = 500
},
modFrontWheelsType5 = {
label = 'Jantes Tuning',
parent = 'modFrontWheelsTypes',
modType = 23,
wheelType = 5,
price = 500
},
modFrontWheelsType6 = {
label = 'Jantes Moto',
parent = 'modFrontWheelsTypes',
modType = 23,
wheelType = 6,
price = 500
},
modFrontWheelsType7 = {
label = 'Jantes Haut de gamme',
parent = 'modFrontWheelsTypes',
modType = 23,
wheelType = 7,
price = 500
},
modFrontWheelsColor = {
label = 'Peinture Jantes',
parent = 'wheels'
},
wheelColor = {
label = 'Peinture Jantes',
parent = 'modFrontWheelsColor',
modType = 'wheelColor',
price = 500
},
plateIndex = {
label = 'Plaque',
parent = 'cosmetics',
modType = 'plateIndex',
price = 500
},
resprays = {
label = 'Peinture',
parent = 'cosmetics',
primaryRespray = 'Primaire',
secondaryRespray = 'Secondaire',
pearlescentRespray = 'Nacré',
},
primaryRespray = {
label = 'Primaire',
parent = 'resprays',
},
secondaryRespray = {
label = 'Secondaire',
parent = 'resprays',
},
pearlescentRespray = {
label = 'Nacré',
parent = 'resprays',
},
color1 = {
label = 'Primaire',
parent = 'primaryRespray',
modType = 'color1',
price = 500
},
color2 = {
label = 'Secondaire',
parent = 'secondaryRespray',
modType = 'color2',
price = 500
},
pearlescentColor = {
label = 'Nacré',
parent = 'pearlescentRespray',
modType = 'pearlescentColor',
price = 500
},
modXenon = {
label = 'Phares',
parent = 'cosmetics',
modType = 22,
price = 500
},
bodyparts = {
label = 'Carosserie',
parent = 'cosmetics',
modFender = 'Aile gauche',
modRightFender = 'Aile droite',
modSpoilers = 'Aileron',
modSideSkirt = 'Bas de caisse',
modFrame = 'Cage',
modHood = 'Capot',
modGrille = 'Grille',
modRearBumper = 'Pare-choc arrière',
modFrontBumper = 'Pare-choc avant',
modExhaust = 'Pot d\'échappement',
modRoof = 'Toit'
},
modSpoilers = {
label = 'Aileron',
parent = 'bodyparts',
modType = 0,
price = 500
},
modFrontBumper = {
label = 'Pare-choc avant',
modType = 1,
price = 500
},
modRearBumper = {
label = 'Pare-choc arrière',
modType = 2,
price = 500
},
modSideSkirt = {
label = 'Bas de caisse',
modType = 3,
price = 500
},
modExhaust = {
label = 'Pot d\'échappement',
modType = 4,
price = 500
},
modFrame = {
label = 'Cage',
modType = 5,
price = 500
},
modGrille = {
label = 'Grille',
modType = 6,
price = 500
},
modHood = {
label = 'Capot',
modType = 7,
price = 500
},
modFender = {
label = 'Aile gauche',
modType = 8,
price = 500
},
modRightFender = {
label = 'Aile droite',
modType = 9,
price = 500
},
modRoof = {
label = 'Toit',
modType = 10,
price = 500
},
windowTint = {
label = 'Fenêtres',
parent = 'cosmetics',
modType = 'windowTint',
price = 500
},
modHorns = {
label = 'Klaxon',
parent = 'cosmetics',
modType = 14,
price = 500
},
neonColor = {
label = 'Néons',
parent = 'cosmetics',
modType = 'neonColor',
price = 500
},
tyreSmokeColor = {
label = 'Fumée des pneus',
parent = 'wheels',
modType = 'tyreSmokeColor',
price = 500
}
}
+17
View File
@@ -0,0 +1,17 @@
ESX = nil
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
RegisterServerEvent('esx_lscustom:buyMod')
AddEventHandler('esx_lscustom:buyMod', function(price)
local _source = source
local xPlayer = ESX.GetPlayerFromId(_source)
price = tonumber(price)
if price > xPlayer.getMoney() then
TriggerClientEvent('esx_lscustom:cancelInstallMod', _source)
TriggerClientEvent('esx:showNotification', _source, "Vous n'avez pas assez d'argent !")
else
xPlayer.removeMoney(price)
TriggerClientEvent('esx_lscustom:installMod', _source)
TriggerClientEvent('esx:showNotification', _source, "Achat effectué !")
end
end)