Merge pull request #30 from JakeRyan1/patch-1

Causing the marker on the ground to blink very fast
This commit is contained in:
Samuel
2018-10-21 11:17:45 +02:00
committed by GitHub
+2 -2
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@@ -116,7 +116,7 @@ end)
-- Display markers
Citizen.CreateThread(function()
while true do
Citizen.Wait(10)
Citizen.Wait(0)
local coords = GetEntityCoords(GetPlayerPed(-1))
for k,v in pairs(Config.Zones) do
@@ -177,4 +177,4 @@ Citizen.CreateThread(function()
Citizen.Wait(500)
end
end
end)
end)