Proper event namespace fixes

This commit is contained in:
ElPumpo
2019-01-19 20:07:29 +01:00
parent 4c614059e9
commit 4c1df35482
+32 -32
View File
@@ -75,7 +75,7 @@ function StopNPCJob(cancel)
if cancel then
ESX.ShowNotification(_U('mission_canceled'))
else
--TriggerServerEvent('esx_mechanic:onNPCJobCompleted')
--TriggerServerEvent('esx_mechanicjob:onNPCJobCompleted')
end
end
@@ -235,11 +235,11 @@ function OpenMechanicHarvestMenu()
menu.close()
if data.current.value == 'gaz_bottle' then
TriggerServerEvent('esx_mechanic:startHarvest')
TriggerServerEvent('esx_mechanicjob:startHarvest')
elseif data.current.value == 'fix_tool' then
TriggerServerEvent('esx_mechanic:startHarvest2')
TriggerServerEvent('esx_mechanicjob:startHarvest2')
elseif data.current.value == 'caro_tool' then
TriggerServerEvent('esx_mechanic:startHarvest3')
TriggerServerEvent('esx_mechanicjob:startHarvest3')
end
end, function(data, menu)
menu.close()
@@ -272,11 +272,11 @@ function OpenMechanicCraftMenu()
menu.close()
if data.current.value == 'blow_pipe' then
TriggerServerEvent('esx_mechanic:startCraft')
TriggerServerEvent('esx_mechanicjob:startCraft')
elseif data.current.value == 'fix_kit' then
TriggerServerEvent('esx_mechanic:startCraft2')
TriggerServerEvent('esx_mechanicjob:startCraft2')
elseif data.current.value == 'caro_kit' then
TriggerServerEvent('esx_mechanic:startCraft3')
TriggerServerEvent('esx_mechanicjob:startCraft3')
end
end, function(data, menu)
menu.close()
@@ -491,7 +491,7 @@ function OpenMobileMechanicActionsMenu()
if CurrentlyTowedVehicle == NPCTargetTowable then
ESX.Game.DeleteVehicle(NPCTargetTowable)
TriggerServerEvent('esx_mechanic:onNPCJobMissionCompleted')
TriggerServerEvent('esx_mechanicjob:onNPCJobMissionCompleted')
StopNPCJob()
NPCTargetDeleterZone = false
else
@@ -560,7 +560,7 @@ function OpenMobileMechanicActionsMenu()
end
function OpenGetStocksMenu()
ESX.TriggerServerCallback('esx_mechanic:getStockItems', function(items)
ESX.TriggerServerCallback('esx_mechanicjob:getStockItems', function(items)
local elements = {}
@@ -590,7 +590,7 @@ function OpenGetStocksMenu()
else
menu2.close()
menu.close()
TriggerServerEvent('esx_mechanic:getStockItem', itemName, count)
TriggerServerEvent('esx_mechanicjob:getStockItem', itemName, count)
Citizen.Wait(1000)
OpenGetStocksMenu()
@@ -609,7 +609,7 @@ end
function OpenPutStocksMenu()
ESX.TriggerServerCallback('esx_mechanic:getPlayerInventory', function(inventory)
ESX.TriggerServerCallback('esx_mechanicjob:getPlayerInventory', function(inventory)
local elements = {}
for i=1, #inventory.items, 1 do
@@ -642,7 +642,7 @@ function OpenPutStocksMenu()
else
menu2.close()
menu.close()
TriggerServerEvent('esx_mechanic:putStockItems', itemName, count)
TriggerServerEvent('esx_mechanicjob:putStockItems', itemName, count)
Citizen.Wait(1000)
OpenPutStocksMenu()
@@ -659,8 +659,8 @@ function OpenPutStocksMenu()
end
RegisterNetEvent('esx_mechanic:onHijack')
AddEventHandler('esx_mechanic:onHijack', function()
RegisterNetEvent('esx_mechanicjob:onHijack')
AddEventHandler('esx_mechanicjob:onHijack', function()
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
@@ -701,8 +701,8 @@ AddEventHandler('esx_mechanic:onHijack', function()
end
end)
RegisterNetEvent('esx_mechanic:onCarokit')
AddEventHandler('esx_mechanic:onCarokit', function()
RegisterNetEvent('esx_mechanicjob:onCarokit')
AddEventHandler('esx_mechanicjob:onCarokit', function()
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
@@ -728,8 +728,8 @@ AddEventHandler('esx_mechanic:onCarokit', function()
end
end)
RegisterNetEvent('esx_mechanic:onFixkit')
AddEventHandler('esx_mechanic:onFixkit', function()
RegisterNetEvent('esx_mechanicjob:onFixkit')
AddEventHandler('esx_mechanicjob:onFixkit', function()
local playerPed = PlayerPedId()
local coords = GetEntityCoords(playerPed)
@@ -766,7 +766,7 @@ AddEventHandler('esx:setJob', function(job)
ESX.PlayerData.job = job
end)
AddEventHandler('esx_mechanic:hasEnteredMarker', function(zone)
AddEventHandler('esx_mechanicjob:hasEnteredMarker', function(zone)
if zone == NPCJobTargetTowable then
elseif zone =='VehicleDelivery' then
@@ -796,24 +796,24 @@ AddEventHandler('esx_mechanic:hasEnteredMarker', function(zone)
end
end)
AddEventHandler('esx_mechanic:hasExitedMarker', function(zone)
AddEventHandler('esx_mechanicjob:hasExitedMarker', function(zone)
if zone =='VehicleDelivery' then
NPCTargetDeleterZone = false
elseif zone == 'Craft' then
TriggerServerEvent('esx_mechanic:stopCraft')
TriggerServerEvent('esx_mechanic:stopCraft2')
TriggerServerEvent('esx_mechanic:stopCraft3')
TriggerServerEvent('esx_mechanicjob:stopCraft')
TriggerServerEvent('esx_mechanicjob:stopCraft2')
TriggerServerEvent('esx_mechanicjob:stopCraft3')
elseif zone == 'Garage' then
TriggerServerEvent('esx_mechanic:stopHarvest')
TriggerServerEvent('esx_mechanic:stopHarvest2')
TriggerServerEvent('esx_mechanic:stopHarvest3')
TriggerServerEvent('esx_mechanicjob:stopHarvest')
TriggerServerEvent('esx_mechanicjob:stopHarvest2')
TriggerServerEvent('esx_mechanicjob:stopHarvest3')
end
CurrentAction = nil
ESX.UI.Menu.CloseAll()
end)
AddEventHandler('esx_mechanic:hasEnteredEntityZone', function(entity)
AddEventHandler('esx_mechanicjob:hasEnteredEntityZone', function(entity)
local playerPed = PlayerPedId()
if ESX.PlayerData.job and ESX.PlayerData.job.name == 'mechanic' and not IsPedInAnyVehicle(playerPed, false) then
@@ -823,7 +823,7 @@ AddEventHandler('esx_mechanic:hasEnteredEntityZone', function(entity)
end
end)
AddEventHandler('esx_mechanic:hasExitedEntityZone', function(entity)
AddEventHandler('esx_mechanicjob:hasExitedEntityZone', function(entity)
if CurrentAction == 'remove_entity' then
CurrentAction = nil
end
@@ -932,12 +932,12 @@ Citizen.CreateThread(function()
if (isInMarker and not HasAlreadyEnteredMarker) or (isInMarker and LastZone ~= currentZone) then
HasAlreadyEnteredMarker = true
LastZone = currentZone
TriggerEvent('esx_mechanic:hasEnteredMarker', currentZone)
TriggerEvent('esx_mechanicjob:hasEnteredMarker', currentZone)
end
if not isInMarker and HasAlreadyEnteredMarker then
HasAlreadyEnteredMarker = false
TriggerEvent('esx_mechanic:hasExitedMarker', LastZone)
TriggerEvent('esx_mechanicjob:hasExitedMarker', LastZone)
end
end
@@ -975,12 +975,12 @@ Citizen.CreateThread(function()
if closestDistance ~= -1 and closestDistance <= 3.0 then
if LastEntity ~= closestEntity then
TriggerEvent('esx_mechanic:hasEnteredEntityZone', closestEntity)
TriggerEvent('esx_mechanicjob:hasEnteredEntityZone', closestEntity)
LastEntity = closestEntity
end
else
if LastEntity then
TriggerEvent('esx_mechanic:hasExitedEntityZone', LastEntity)
TriggerEvent('esx_mechanicjob:hasExitedEntityZone', LastEntity)
LastEntity = nil
end
end