diff --git a/client/main.lua b/client/main.lua index 46092090..c56fb164 100644 --- a/client/main.lua +++ b/client/main.lua @@ -75,7 +75,7 @@ function StopNPCJob(cancel) if cancel then ESX.ShowNotification(_U('mission_canceled')) else - --TriggerServerEvent('esx_mechanic:onNPCJobCompleted') + --TriggerServerEvent('esx_mechanicjob:onNPCJobCompleted') end end @@ -235,11 +235,11 @@ function OpenMechanicHarvestMenu() menu.close() if data.current.value == 'gaz_bottle' then - TriggerServerEvent('esx_mechanic:startHarvest') + TriggerServerEvent('esx_mechanicjob:startHarvest') elseif data.current.value == 'fix_tool' then - TriggerServerEvent('esx_mechanic:startHarvest2') + TriggerServerEvent('esx_mechanicjob:startHarvest2') elseif data.current.value == 'caro_tool' then - TriggerServerEvent('esx_mechanic:startHarvest3') + TriggerServerEvent('esx_mechanicjob:startHarvest3') end end, function(data, menu) menu.close() @@ -272,11 +272,11 @@ function OpenMechanicCraftMenu() menu.close() if data.current.value == 'blow_pipe' then - TriggerServerEvent('esx_mechanic:startCraft') + TriggerServerEvent('esx_mechanicjob:startCraft') elseif data.current.value == 'fix_kit' then - TriggerServerEvent('esx_mechanic:startCraft2') + TriggerServerEvent('esx_mechanicjob:startCraft2') elseif data.current.value == 'caro_kit' then - TriggerServerEvent('esx_mechanic:startCraft3') + TriggerServerEvent('esx_mechanicjob:startCraft3') end end, function(data, menu) menu.close() @@ -491,7 +491,7 @@ function OpenMobileMechanicActionsMenu() if CurrentlyTowedVehicle == NPCTargetTowable then ESX.Game.DeleteVehicle(NPCTargetTowable) - TriggerServerEvent('esx_mechanic:onNPCJobMissionCompleted') + TriggerServerEvent('esx_mechanicjob:onNPCJobMissionCompleted') StopNPCJob() NPCTargetDeleterZone = false else @@ -560,7 +560,7 @@ function OpenMobileMechanicActionsMenu() end function OpenGetStocksMenu() - ESX.TriggerServerCallback('esx_mechanic:getStockItems', function(items) + ESX.TriggerServerCallback('esx_mechanicjob:getStockItems', function(items) local elements = {} @@ -590,7 +590,7 @@ function OpenGetStocksMenu() else menu2.close() menu.close() - TriggerServerEvent('esx_mechanic:getStockItem', itemName, count) + TriggerServerEvent('esx_mechanicjob:getStockItem', itemName, count) Citizen.Wait(1000) OpenGetStocksMenu() @@ -609,7 +609,7 @@ end function OpenPutStocksMenu() - ESX.TriggerServerCallback('esx_mechanic:getPlayerInventory', function(inventory) + ESX.TriggerServerCallback('esx_mechanicjob:getPlayerInventory', function(inventory) local elements = {} for i=1, #inventory.items, 1 do @@ -642,7 +642,7 @@ function OpenPutStocksMenu() else menu2.close() menu.close() - TriggerServerEvent('esx_mechanic:putStockItems', itemName, count) + TriggerServerEvent('esx_mechanicjob:putStockItems', itemName, count) Citizen.Wait(1000) OpenPutStocksMenu() @@ -659,8 +659,8 @@ function OpenPutStocksMenu() end -RegisterNetEvent('esx_mechanic:onHijack') -AddEventHandler('esx_mechanic:onHijack', function() +RegisterNetEvent('esx_mechanicjob:onHijack') +AddEventHandler('esx_mechanicjob:onHijack', function() local playerPed = PlayerPedId() local coords = GetEntityCoords(playerPed) @@ -701,8 +701,8 @@ AddEventHandler('esx_mechanic:onHijack', function() end end) -RegisterNetEvent('esx_mechanic:onCarokit') -AddEventHandler('esx_mechanic:onCarokit', function() +RegisterNetEvent('esx_mechanicjob:onCarokit') +AddEventHandler('esx_mechanicjob:onCarokit', function() local playerPed = PlayerPedId() local coords = GetEntityCoords(playerPed) @@ -728,8 +728,8 @@ AddEventHandler('esx_mechanic:onCarokit', function() end end) -RegisterNetEvent('esx_mechanic:onFixkit') -AddEventHandler('esx_mechanic:onFixkit', function() +RegisterNetEvent('esx_mechanicjob:onFixkit') +AddEventHandler('esx_mechanicjob:onFixkit', function() local playerPed = PlayerPedId() local coords = GetEntityCoords(playerPed) @@ -766,7 +766,7 @@ AddEventHandler('esx:setJob', function(job) ESX.PlayerData.job = job end) -AddEventHandler('esx_mechanic:hasEnteredMarker', function(zone) +AddEventHandler('esx_mechanicjob:hasEnteredMarker', function(zone) if zone == NPCJobTargetTowable then elseif zone =='VehicleDelivery' then @@ -796,24 +796,24 @@ AddEventHandler('esx_mechanic:hasEnteredMarker', function(zone) end end) -AddEventHandler('esx_mechanic:hasExitedMarker', function(zone) +AddEventHandler('esx_mechanicjob:hasExitedMarker', function(zone) if zone =='VehicleDelivery' then NPCTargetDeleterZone = false elseif zone == 'Craft' then - TriggerServerEvent('esx_mechanic:stopCraft') - TriggerServerEvent('esx_mechanic:stopCraft2') - TriggerServerEvent('esx_mechanic:stopCraft3') + TriggerServerEvent('esx_mechanicjob:stopCraft') + TriggerServerEvent('esx_mechanicjob:stopCraft2') + TriggerServerEvent('esx_mechanicjob:stopCraft3') elseif zone == 'Garage' then - TriggerServerEvent('esx_mechanic:stopHarvest') - TriggerServerEvent('esx_mechanic:stopHarvest2') - TriggerServerEvent('esx_mechanic:stopHarvest3') + TriggerServerEvent('esx_mechanicjob:stopHarvest') + TriggerServerEvent('esx_mechanicjob:stopHarvest2') + TriggerServerEvent('esx_mechanicjob:stopHarvest3') end CurrentAction = nil ESX.UI.Menu.CloseAll() end) -AddEventHandler('esx_mechanic:hasEnteredEntityZone', function(entity) +AddEventHandler('esx_mechanicjob:hasEnteredEntityZone', function(entity) local playerPed = PlayerPedId() if ESX.PlayerData.job and ESX.PlayerData.job.name == 'mechanic' and not IsPedInAnyVehicle(playerPed, false) then @@ -823,7 +823,7 @@ AddEventHandler('esx_mechanic:hasEnteredEntityZone', function(entity) end end) -AddEventHandler('esx_mechanic:hasExitedEntityZone', function(entity) +AddEventHandler('esx_mechanicjob:hasExitedEntityZone', function(entity) if CurrentAction == 'remove_entity' then CurrentAction = nil end @@ -932,12 +932,12 @@ Citizen.CreateThread(function() if (isInMarker and not HasAlreadyEnteredMarker) or (isInMarker and LastZone ~= currentZone) then HasAlreadyEnteredMarker = true LastZone = currentZone - TriggerEvent('esx_mechanic:hasEnteredMarker', currentZone) + TriggerEvent('esx_mechanicjob:hasEnteredMarker', currentZone) end if not isInMarker and HasAlreadyEnteredMarker then HasAlreadyEnteredMarker = false - TriggerEvent('esx_mechanic:hasExitedMarker', LastZone) + TriggerEvent('esx_mechanicjob:hasExitedMarker', LastZone) end end @@ -975,12 +975,12 @@ Citizen.CreateThread(function() if closestDistance ~= -1 and closestDistance <= 3.0 then if LastEntity ~= closestEntity then - TriggerEvent('esx_mechanic:hasEnteredEntityZone', closestEntity) + TriggerEvent('esx_mechanicjob:hasEnteredEntityZone', closestEntity) LastEntity = closestEntity end else if LastEntity then - TriggerEvent('esx_mechanic:hasExitedEntityZone', LastEntity) + TriggerEvent('esx_mechanicjob:hasExitedEntityZone', LastEntity) LastEntity = nil end end