Moved all coords to vector3 types

This commit is contained in:
ElPumpo
2019-01-01 17:04:13 +01:00
parent 52cc71a292
commit 321bb917c9
+4 -5
View File
@@ -9,7 +9,6 @@ Config.EnablePlayerManagement = false
Config.EnableArmoryManagement = false
Config.EnableESXIdentity = false -- enable if you're using esx_identity
Config.EnableNonFreemodePeds = false -- turn this on if you want custom peds
Config.EnableSocietyOwnedVehicles = false
Config.EnableLicenses = false -- enable if you're using esx_license
Config.EnableHandcuffTimer = true -- enable handcuff timer? will unrestrain player after the time ends
@@ -37,7 +36,7 @@ Config.PoliceStations = {
},
Armories = {
vector3(451.6, -980.3, 29.6)
vector3(451.0, -980.7, 29.6)
},
Vehicles = {
@@ -52,10 +51,10 @@ Config.PoliceStations = {
},
{
Spawner = { x = 473.38, y = -1018.43, z = 27.00 },
Spawner = vector3(473.3, -1018.4, 27.0),
SpawnPoints = {
{ x = 475.9, y = -1021.6, z = 28.0, heading = 276.1, radius = 6.0 },
{ x = 484.1, y = -1023.1, z = 27.5, heading = 302.5, radius = 6.0 }
{ coords = vector3(475.9, -1021.6, 28.0), heading = 276.1, radius = 6.0 },
{ coords = vector3(484.1, -1023.1, 27.5), heading = 302.5, radius = 6.0 }
}
}
},