Improve performance

This commit is contained in:
ElPumpo
2018-12-08 00:52:39 +01:00
parent d66981bf5a
commit 25779b7ca7
+4 -2
View File
@@ -691,7 +691,6 @@ function OpenPlayerInventoryMenu(property, owner)
if data.current.type == 'item_weapon' then
menu.close()
TriggerServerEvent('esx_property:putItem', owner, data.current.type, data.current.value, data.current.ammo)
ESX.SetTimeout(300, function()
@@ -701,7 +700,7 @@ function OpenPlayerInventoryMenu(property, owner)
else
ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'put_item_count', {
title = _U('amount'),
title = _U('amount')
}, function(data2, menu2)
local quantity = tonumber(data2.value)
@@ -937,6 +936,9 @@ Citizen.CreateThread(function()
TriggerEvent('esx_property:hasExitedMarker', LastProperty, LastPart)
end
if not isInMarker and not HasAlreadyEnteredMarker then
Citizen.Wait(500)
end
end
end)