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Merge remote-tracking branch 'esx_bankerjob/master'
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end_of_line = crlf
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charset = utf-8
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trim_trailing_whitespace = true
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insert_final_newline = true
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|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Use with the GNU Affero General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU Affero General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the special requirements of the GNU Affero General Public License,
|
||||
section 13, concerning interaction through a network will apply to the
|
||||
combination as such.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU General Public License from time to time. Such new versions will
|
||||
be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
fxserver-esx_bankerjob
|
||||
Copyright (C) 2015 Jérémie N'gadi
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If the program does terminal interaction, make it output a short
|
||||
notice like this when it starts in an interactive mode:
|
||||
|
||||
fxserver-esx_bankerjob Copyright (C) 2015 Jérémie N'gadi
|
||||
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
|
||||
This is free software, and you are welcome to redistribute it
|
||||
under certain conditions; type `show c' for details.
|
||||
|
||||
The hypothetical commands `show w' and `show c' should show the appropriate
|
||||
parts of the General Public License. Of course, your program's commands
|
||||
might be different; for a GUI interface, you would use an "about box".
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU GPL, see
|
||||
<http://www.gnu.org/licenses/>.
|
||||
|
||||
The GNU General Public License does not permit incorporating your program
|
||||
into proprietary programs. If your program is a subroutine library, you
|
||||
may consider it more useful to permit linking proprietary applications with
|
||||
the library. If this is what you want to do, use the GNU Lesser General
|
||||
Public License instead of this License. But first, please read
|
||||
<http://www.gnu.org/philosophy/why-not-lgpl.html>.
|
||||
@@ -0,0 +1,44 @@
|
||||
# esx_bankerjob
|
||||
|
||||
## Requirements
|
||||
|
||||
- [cron](https://github.com/ESX-Org/cron)
|
||||
- [esx_addonaccount](https://github.com/ESX-Org/esx_addonaccount)
|
||||
- [esx_society](https://github.com/ESX-Org/esx_society)
|
||||
|
||||
## Download & Installation
|
||||
|
||||
### Using [fvm](https://github.com/qlaffont/fvm-installer)
|
||||
```
|
||||
fvm install --save --folder=esx esx-org/esx_bankerjob
|
||||
```
|
||||
|
||||
### Using Git
|
||||
```
|
||||
cd resources
|
||||
git clone https://github.com/ESX-Org/esx_bankerjob [esx]/esx_bankerjob
|
||||
```
|
||||
|
||||
### Manually
|
||||
- Download https://github.com/ESX-Org/esx_bankerjob/archive/master.zip
|
||||
- Put it in the `[esx]` directory
|
||||
|
||||
## Installation
|
||||
- Import `esx_bankerjob.sql` in your database
|
||||
- Add this in your `server.cfg`:
|
||||
|
||||
```
|
||||
start esx_bankerjob
|
||||
```
|
||||
|
||||
# Legal
|
||||
### License
|
||||
esx_bankerjob - bank script
|
||||
|
||||
Copyright (C) 2015-2020 Jérémie N'gadi
|
||||
|
||||
This program Is free software: you can redistribute it And/Or modify it under the terms Of the GNU General Public License As published by the Free Software Foundation, either version 3 Of the License, Or (at your option) any later version.
|
||||
|
||||
This program Is distributed In the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty Of MERCHANTABILITY Or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License For more details.
|
||||
|
||||
You should have received a copy Of the GNU General Public License along with this program. If Not, see http://www.gnu.org/licenses/.
|
||||
+245
@@ -0,0 +1,245 @@
|
||||
local CurrentActionData, CurrentAction, CurrentActionMsg, hasAlreadyEnteredMarker, lastZone = {}
|
||||
ESX = nil
|
||||
|
||||
Citizen.CreateThread(function ()
|
||||
while ESX == nil do
|
||||
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
|
||||
Citizen.Wait(0)
|
||||
end
|
||||
|
||||
while ESX.GetPlayerData().job == nil do
|
||||
Citizen.Wait(100)
|
||||
end
|
||||
|
||||
ESX.PlayerData = ESX.GetPlayerData()
|
||||
end)
|
||||
|
||||
RegisterNetEvent('esx:playerLoaded')
|
||||
AddEventHandler('esx:playerLoaded', function (xPlayer)
|
||||
ESX.PlayerData = xPlayer
|
||||
end)
|
||||
|
||||
RegisterNetEvent('esx:setJob')
|
||||
AddEventHandler('esx:setJob', function (job)
|
||||
ESX.PlayerData.job = job
|
||||
end)
|
||||
|
||||
function OpenBankActionsMenu()
|
||||
local elements = {
|
||||
{label = _U('customers'), value = 'customers'},
|
||||
{label = _U('billing'), value = 'billing'}
|
||||
}
|
||||
|
||||
if ESX.PlayerData.job.grade_name == 'boss' then
|
||||
table.insert(elements, { label = _U('boss_actions'), value = 'boss_actions' })
|
||||
end
|
||||
|
||||
ESX.UI.Menu.CloseAll()
|
||||
|
||||
ESX.UI.Menu.Open('default', GetCurrentResourceName(), 'bank_actions', {
|
||||
title = _U('bank'),
|
||||
align = 'top-left',
|
||||
elements = elements
|
||||
}, function(data, menu)
|
||||
if data.current.value == 'customers' then
|
||||
OpenCustomersMenu()
|
||||
elseif data.current.value == 'billing' then
|
||||
ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'billing', {
|
||||
title = _U('bill_amount')
|
||||
}, function(data, menu)
|
||||
local amount = tonumber(data.value)
|
||||
|
||||
if amount == nil then
|
||||
ESX.ShowNotification(_U('invalid_amount'))
|
||||
else
|
||||
menu.close()
|
||||
|
||||
local closestPlayer, closestDistance = ESX.Game.GetClosestPlayer()
|
||||
|
||||
if closestPlayer == -1 or closestDistance > 5.0 then
|
||||
ESX.ShowNotification(_U('no_player_nearby'))
|
||||
else
|
||||
TriggerServerEvent('esx_billing:sendBill', GetPlayerServerId(closestPlayer), 'society_banker', 'Banque', amount)
|
||||
end
|
||||
end
|
||||
end, function(data, menu)
|
||||
menu.close()
|
||||
end)
|
||||
elseif data.current.value == 'boss_actions' then
|
||||
TriggerEvent('esx_society:openBossMenu', 'banker', function (data, menu)
|
||||
menu.close()
|
||||
end, {wash = false})
|
||||
end
|
||||
end, function(data, menu)
|
||||
menu.close()
|
||||
|
||||
CurrentAction = 'bank_actions_menu'
|
||||
CurrentActionMsg = _U('press_input_context_to_open_menu')
|
||||
CurrentActionData = {}
|
||||
end)
|
||||
end
|
||||
|
||||
function OpenCustomersMenu()
|
||||
ESX.TriggerServerCallback('esx_bankerjob:getCustomers', function(customers)
|
||||
local elements = {
|
||||
head = { _U('customer'), _U('balance'), _U('actions') },
|
||||
rows = {}
|
||||
}
|
||||
|
||||
for i=1, #customers do
|
||||
table.insert(elements.rows, {
|
||||
data = customers[i],
|
||||
cols = {
|
||||
customers[i].name,
|
||||
customers[i].bankSavings,
|
||||
'{{' .. _U('deposit') .. '|deposit}} {{' .. _U('withdraw') .. '|withdraw}}'
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
ESX.UI.Menu.Open('list', GetCurrentResourceName(), 'customers', elements, function(data, menu)
|
||||
local customer = data.data
|
||||
|
||||
if data.value == 'deposit' then
|
||||
menu.close()
|
||||
|
||||
ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'customer_deposit_amount', {
|
||||
title = _U('amount')
|
||||
}, function(data2, menu2)
|
||||
local amount = tonumber(data2.value)
|
||||
|
||||
if amount == nil then
|
||||
ESX.ShowNotification(_U('invalid_amount'))
|
||||
else
|
||||
menu2.close()
|
||||
TriggerServerEvent('esx_bankerjob:customerDeposit', customer.source, amount)
|
||||
OpenCustomersMenu()
|
||||
end
|
||||
end, function(data2, menu2)
|
||||
menu2.close()
|
||||
OpenCustomersMenu()
|
||||
end)
|
||||
elseif data.value == 'withdraw' then
|
||||
menu.close()
|
||||
|
||||
ESX.UI.Menu.Open('dialog', GetCurrentResourceName(), 'customer_withdraw_amount', {
|
||||
title = _U('amount')
|
||||
}, function(data2, menu2)
|
||||
local amount = tonumber(data2.value)
|
||||
|
||||
if amount == nil then
|
||||
ESX.ShowNotification(_U('invalid_amount'))
|
||||
else
|
||||
menu2.close()
|
||||
TriggerServerEvent('esx_bankerjob:customerWithdraw', customer.source, amount)
|
||||
OpenCustomersMenu()
|
||||
end
|
||||
end, function(data2, menu2)
|
||||
menu2.close()
|
||||
OpenCustomersMenu()
|
||||
end)
|
||||
end
|
||||
end, function(data, menu)
|
||||
menu.close()
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
AddEventHandler('esx_bankerjob:hasEnteredMarker', function (zone)
|
||||
if zone == 'BankActions' and ESX.PlayerData.job and ESX.PlayerData.job.name == 'banker' then
|
||||
CurrentAction = 'bank_actions_menu'
|
||||
CurrentActionMsg = _U('press_input_context_to_open_menu')
|
||||
CurrentActionData = {}
|
||||
end
|
||||
end)
|
||||
|
||||
AddEventHandler('esx_bankerjob:hasExitedMarker', function (zone)
|
||||
CurrentAction = nil
|
||||
ESX.UI.Menu.CloseAll()
|
||||
end)
|
||||
|
||||
-- Create Blips
|
||||
Citizen.CreateThread(function()
|
||||
local blip = AddBlipForCoord(Config.Zones.BankActions.Coords)
|
||||
|
||||
SetBlipSprite(blip, 108)
|
||||
SetBlipColour(blip, 30)
|
||||
SetBlipAsShortRange(blip, true)
|
||||
|
||||
BeginTextCommandSetBlipName('STRING')
|
||||
AddTextComponentSubstringPlayerName(_U('bank'))
|
||||
EndTextCommandSetBlipName(blip)
|
||||
end)
|
||||
|
||||
-- Draw marker & activate menu when player is inside marker
|
||||
Citizen.CreateThread(function()
|
||||
while true do
|
||||
Citizen.Wait(0)
|
||||
|
||||
if ESX.PlayerData.job and ESX.PlayerData.job.name == 'banker' then
|
||||
local playerCoords = GetEntityCoords(PlayerPedId())
|
||||
local isInMarker, letSleep, currentZone = false, true
|
||||
|
||||
for k,v in pairs(Config.Zones) do
|
||||
local distance = #(playerCoords - v.Coords)
|
||||
|
||||
if v.Type ~= -1 and distance < Config.DrawDistance then
|
||||
letSleep = false
|
||||
DrawMarker(v.Type, v.Coords, 0.0, 0.0, 0.0, 0.0, 0.0, 0.0, v.Size.x, v.Size.y, v.Size.z, v.Color.r, v.Color.g, v.Color.b, 100, false, true, 2, false, nil, nil, false)
|
||||
end
|
||||
|
||||
if distance < v.Size.x then
|
||||
isInMarker, currentZone, letSleep = true, k, false
|
||||
end
|
||||
end
|
||||
|
||||
if isInMarker and not hasAlreadyEnteredMarker then
|
||||
hasAlreadyEnteredMarker, lastZone = true, currentZone
|
||||
TriggerEvent('esx_bankerjob:hasEnteredMarker', currentZone)
|
||||
end
|
||||
|
||||
if not isInMarker and hasAlreadyEnteredMarker then
|
||||
hasAlreadyEnteredMarker = false
|
||||
TriggerEvent('esx_bankerjob:hasExitedMarker', lastZone)
|
||||
end
|
||||
|
||||
if letSleep then
|
||||
Citizen.Wait(500)
|
||||
end
|
||||
else
|
||||
Citizen.Wait(500)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Key Controls
|
||||
Citizen.CreateThread(function()
|
||||
while true do
|
||||
Citizen.Wait(0)
|
||||
|
||||
if CurrentAction then
|
||||
ESX.ShowHelpNotification(CurrentActionMsg)
|
||||
|
||||
if IsControlJustReleased(0, 38) and ESX.PlayerData.job and ESX.PlayerData.job.name == 'banker' then
|
||||
if CurrentAction == 'bank_actions_menu' then
|
||||
OpenBankActionsMenu()
|
||||
end
|
||||
|
||||
CurrentAction = nil
|
||||
end
|
||||
else
|
||||
Citizen.Wait(500)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
RegisterNetEvent('esx_phone:loaded')
|
||||
AddEventHandler('esx_phone:loaded', function (phoneNumber, contacts)
|
||||
local specialContact = {
|
||||
name = _U('phone_label'),
|
||||
number = 'banker',
|
||||
base64Icon = 'data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAAIAAAACACAMAAAD04JH5AAAABGdBTUEAALGPC/xhBQAAAwBQTFRFAAAAJUO2JUS4JkW7Jka+L0y5M0+7O1e9J0fBKEjEKEnHKUrJKUvMKk3PK07SK0/VLFHaLVLeLVPgLlTjOl7kO1/lQFu/RmDBTmbEU2vHXHLIR2jmSGnnVHPoVXToaX7NYX7pYn/qbIHPd4rReYzTbojre5PtfZTuhZbWh5jYiJ7vkqHblqnwl6rxoK3fpLXzsb/1u8Xovsr2ydHty9X419zy5Oj25ur88vT78vT88/X9////AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAATuU7PwAAAQB0Uk5T////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////AFP3ByUAAAAJcEhZcwAADsIAAA7CARUoSoAAAAAYdEVYdFNvZnR3YXJlAHBhaW50Lm5ldCA0LjEuNv1OCegAAAUoSURBVHhe5ZvrdtQ2FEZjoCmFltsQ2gYCA4VA06GUhktK3v+5ppK8bUu2jnTk26zV7l+JbH1nR7Y0QglH+zHstpsBb7hWSLHAjnpxttylp0zgKXWSXHCzjgKBxxRQcE4XBVqBc6LV0C+LTqDgh+/Y0TmNRoDAcjRPIi8w6qdvyI9CTiAy4csgRyQjQMoUHhMlkBSYNPodpMVJCdB/OqlBkAXO6D0LZEYQBeg5F+L6LAnQbz7OCO4jCNBrVojuERUoXvh1kB4SE1ioftwgIjDr6x9CBZ+hwGI/v4UaHgOBRetHDAYC3LgYlGnpC3DbcvSX5Z4Ady1Jb+McCnDPslALAoEFJ6AP1WoCAW5YHMo5fAEuL4//GngCM+1/NFDR4glwcRUoaegEuFTEp+vr6298XUS3P2kFRuy/X5rylvd8XwJVPQEu6Dn5Rn3Dc9r0PKVsK1D8BtrR7yh/DtRtBWjWckHhjr+5oobCCNCo5BlFQ95yVUldeJTAVyoOOOEGFXws1gIlb8AHqsX4yj0qXGUEaFLQTD2JgilZTwQnoN6G+VNP4iX35ukEaMgSTj0J9ZQsFRhOPYlP9MjRCKhewfjUk9BNyUaAb5OIU0/iGR1T2EMsncBfpJagmZK1QPb8NTf1JD7QX6YW4BuJE+LGkJuSGgHd1JP4hxQJK5A+f1esPGkeEBTHCvClADHjOb5HUpQVBE6rH4iKsYJAVVU3yIpwlhV4Tg58NnnwhCbLFW0WmuCjayMswv4o/Q5agvfQ5TmuaHHQZvhIi+MJjdUjsgbsj/LbccJqCDQElWgzvKPFcUpjVUmTYX/EFwn8legX8izeEPxGk+UzbYZLmix3SeuhEbC4PKJ8CppvERWyokB8MuxWFIhOhu2qAtVD4jrO1hWohuvyygLVHQJb1haobpLYsLpA/1U8gEC4Lh9CIFiXDyJQ/USs4TAC1W1yDybQrssrr4Q+dfD54QTqybDuh1GP+yZ4zY/jIWZd3h+9oUQamzi/gNmkZHfFYBMXEKiq/73Aq0ML2H+aqc7pbeJSAqohsIn/RYFfDy1QH9FcUCSFTVxMQDMENnF+ge8OLWBqOwHFYblNXE5AMQQ2cXaB77UC3hGJ/y/+L7QZvtBkuaTN4J/cRLCla4G0QXBU2Z1Q/EGL4x2NVXVKi6M+IZJwpRUC70lz0NcQVGoPg6pjWhwvaIziKiOQOKl6O+ms9PKYahFcZQTkISBoPOIgvK4rIyDORGImQL0BdeFGQBwCUiZAvT6/U7gRkN4CUsbjz1Af6rYC0hBMPq4X3kKqegKSATlj+ZOCfSjqC0i/vBvzC6uGq259CKGmoROQp+I9es2H2Qk1eAKywSP6zQYFLb5A4jeoN+g5D9Rz+ALyEGw2d+g7B6yBNYFAyuABvadjN2IdoUByf0r/yVALQoH0H/TdImEaVGroCaQewmbzIxlToE5LXyBt8JCU8TSfQS0DgbTB1BfhFUU6hgIZg9tEjcJbARsiAhmD+4SN4GcK+MQEMgajF+bh+BuiAhmDkQvz4P1zxAVyf1hzl8wSSO4jCOQObsoXZnIHSALZx0CuknD995EFcgYlC3Pw+ReSEMg9Bv1GibwoKYGZ5mNk9fFIC+TOjzTzkSSJjEDu76yyGyVSZLICmeeQno/xtSdAIZBZlqgVQVFeKZB+EMJ8pGcOpYCBchEiGyV3/qRCL5A4ROhtlORlL0KJgIWSfShtSM/6IaUCltjW2W2Uoh/4GcYI1Oy2rcj2XPe/rIfs9/8CuOBqaLBm2ZcAAAAASUVORK5CYII='
|
||||
}
|
||||
|
||||
TriggerEvent('esx_phone:addSpecialContact', specialContact.name, specialContact.number, specialContact.base64Icon)
|
||||
end)
|
||||
+13
@@ -0,0 +1,13 @@
|
||||
Config = {}
|
||||
Config.DrawDistance = 100.0
|
||||
Config.BankSavingPercentage = 2.5
|
||||
Config.Locale = 'en'
|
||||
|
||||
Config.Zones = {
|
||||
BankActions = {
|
||||
Coords = vector3(260.1, 204.3, 109.2),
|
||||
Size = {x = 1.5, y = 1.5, z = 1.0},
|
||||
Color = {r = 102, g = 102, b = 204},
|
||||
Type = 1
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
USE `es_extended`;
|
||||
|
||||
INSERT INTO `addon_account` (name, label, shared) VALUES
|
||||
('society_banker','Banque',1),
|
||||
('bank_savings','Livret Bleu',0)
|
||||
;
|
||||
|
||||
INSERT INTO `jobs` (name, label) VALUES
|
||||
('banker','Banquier')
|
||||
;
|
||||
|
||||
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
|
||||
('banker',0,'advisor','Conseiller',10,'{}','{}'),
|
||||
('banker',1,'banker','Banquier',20,'{}','{}'),
|
||||
('banker',2,'business_banker',"Banquier d\'affaire",30,'{}','{}'),
|
||||
('banker',3,'trader','Trader',40,'{}','{}'),
|
||||
('banker',4,'boss','Patron',0,'{}','{}')
|
||||
;
|
||||
@@ -0,0 +1,37 @@
|
||||
fx_version 'adamant'
|
||||
|
||||
game 'gta5'
|
||||
|
||||
description 'ESX Banker job'
|
||||
|
||||
version '1.0.1'
|
||||
|
||||
server_scripts {
|
||||
'@async/async.lua',
|
||||
'@mysql-async/lib/MySQL.lua',
|
||||
'@es_extended/locale.lua',
|
||||
'config.lua',
|
||||
'locales/de.lua',
|
||||
'locales/br.lua',
|
||||
'locales/en.lua',
|
||||
'locales/es.lua',
|
||||
'locales/fi.lua',
|
||||
'locales/fr.lua',
|
||||
'locales/sv.lua',
|
||||
'server/main.lua'
|
||||
}
|
||||
|
||||
client_scripts {
|
||||
'@es_extended/locale.lua',
|
||||
'config.lua',
|
||||
'locales/de.lua',
|
||||
'locales/br.lua',
|
||||
'locales/en.lua',
|
||||
'locales/es.lua',
|
||||
'locales/fi.lua',
|
||||
'locales/fr.lua',
|
||||
'locales/sv.lua',
|
||||
'client/main.lua'
|
||||
}
|
||||
|
||||
dependency 'es_extended'
|
||||
@@ -0,0 +1,18 @@
|
||||
Locales['br'] = {
|
||||
['actions'] = 'ações',
|
||||
['amount'] = 'quantidade',
|
||||
['balance'] = 'saldo',
|
||||
['bank'] = 'banco',
|
||||
['bill_amount'] = 'montante de dinheiro',
|
||||
['billing'] = 'faturamento',
|
||||
['customer'] = 'cliente',
|
||||
['customers'] = 'clientes',
|
||||
['deposit'] = 'depositar',
|
||||
['invalid_amount'] = 'quantidade inválida',
|
||||
['no_player_nearby'] = 'nenhum jogador nas proximidades',
|
||||
['press_input_context_to_open_menu'] = 'pressione ~INPUT_CONTEXT~ para abrir o menu',
|
||||
['withdraw'] = 'sacar',
|
||||
['boss_actions'] = 'boss Actions',
|
||||
['phone_receive'] = 'bank Customer',
|
||||
['phone_label'] = 'bank',
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
Locales['de'] = {
|
||||
['actions'] = 'Aktionen',
|
||||
['amount'] = 'Betrag',
|
||||
['balance'] = 'Kontostand',
|
||||
['bank'] = 'Bank',
|
||||
['bill_amount'] = 'Rechnungsbetrag',
|
||||
['billing'] = 'Rechnung',
|
||||
['customer'] = 'Kunde',
|
||||
['customers'] = 'Client',
|
||||
['deposit'] = 'einzahlen',
|
||||
['invalid_amount'] = 'ungültiger Betrag',
|
||||
['no_player_nearby'] = 'kein Spieler in der Nähe',
|
||||
['press_input_context_to_open_menu'] = 'Drücke ~INPUT_CONTEXT~ um das Menü zu öffnen',
|
||||
['withdraw'] = 'Abheben',
|
||||
['boss_actions'] = 'boss Actions',
|
||||
['phone_receive'] = 'Bankkunde',
|
||||
['phone_label'] = 'bank',
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
Locales['en'] = {
|
||||
['actions'] = 'actions',
|
||||
['amount'] = 'amount',
|
||||
['balance'] = 'balance',
|
||||
['bank'] = 'bank',
|
||||
['bill_amount'] = 'bill amount',
|
||||
['billing'] = 'billing',
|
||||
['customer'] = 'customer',
|
||||
['customers'] = 'clients',
|
||||
['deposit'] = 'deposit',
|
||||
['invalid_amount'] = 'invalid amount',
|
||||
['no_player_nearby'] = 'no player nearby',
|
||||
['press_input_context_to_open_menu'] = 'press ~INPUT_CONTEXT~ to open the ~g~Bank Menu~s~.',
|
||||
['withdraw'] = 'withdraw',
|
||||
['boss_actions'] = 'boss Actions',
|
||||
['phone_receive'] = 'bank Customer',
|
||||
['phone_label'] = 'bank',
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
Locales['es'] = {
|
||||
['actions'] = 'acciones',
|
||||
['amount'] = 'cantidad',
|
||||
['balance'] = 'balance',
|
||||
['bank'] = 'Banco',
|
||||
['bill_amount'] = 'total de la factura',
|
||||
['billing'] = 'facturación',
|
||||
['customer'] = 'cliente',
|
||||
['customers'] = 'Clientes',
|
||||
['deposit'] = 'depositar',
|
||||
['invalid_amount'] = 'Monto invalido',
|
||||
['no_player_nearby'] = 'no hay jugadores cerca',
|
||||
['press_input_context_to_open_menu'] = 'presione ~INPUT_CONTEXT~ para abrir el ~g~Menú del banc ~s~.',
|
||||
['withdraw'] = 'retirar',
|
||||
['boss_actions'] = 'Acciones del jefe',
|
||||
['phone_receive'] = 'Cliente bancario',
|
||||
['phone_label'] = 'banco',
|
||||
@@ -0,0 +1,18 @@
|
||||
Locales['fi'] = {
|
||||
['actions'] = 'toiminnot',
|
||||
['amount'] = 'määrä',
|
||||
['balance'] = 'balanssi',
|
||||
['bank'] = 'Pankki',
|
||||
['bill_amount'] = 'laskun määrä',
|
||||
['billing'] = 'laskutus',
|
||||
['customer'] = 'asiakas',
|
||||
['customers'] = 'asiakkaat',
|
||||
['deposit'] = 'talletus',
|
||||
['invalid_amount'] = 'virheellinen määrä',
|
||||
['no_player_nearby'] = 'ei pelaajia lähettyvillä',
|
||||
['press_input_context_to_open_menu'] = 'Paina ~INPUT_CONTEXT~ avataksesi valikon',
|
||||
['withdraw'] = 'nosta',
|
||||
['boss_actions'] = 'pomo valinnat',
|
||||
['phone_receive'] = 'pankin asiakas',
|
||||
['phone_label'] = 'bank',
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
Locales['fr'] = {
|
||||
['actions'] = 'actions',
|
||||
['amount'] = 'montant',
|
||||
['balance'] = 'solde',
|
||||
['bank'] = 'banque',
|
||||
['bill_amount'] = 'montant de la facture',
|
||||
['billing'] = 'facturation',
|
||||
['customer'] = 'client',
|
||||
['customers'] = 'clients',
|
||||
['deposit'] = 'virement',
|
||||
['invalid_amount'] = 'montant invalide',
|
||||
['no_player_nearby'] = 'aucun joueur à proximité',
|
||||
['press_input_context_to_open_menu'] = 'appuyez sur ~INPUT_CONTEXT~ pour ouvrir le menu',
|
||||
['withdraw'] = 'retrait',
|
||||
['boss_actions'] = 'action Patron',
|
||||
['phone_receive'] = 'client Banque',
|
||||
['phone_label'] = 'banque',
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
Locales['sv'] = {
|
||||
['actions'] = 'handling',
|
||||
['amount'] = 'belopp',
|
||||
['balance'] = 'balans',
|
||||
['bank'] = 'bank',
|
||||
['bill_amount'] = 'räkning belopp',
|
||||
['billing'] = 'räkning',
|
||||
['customer'] = 'kund',
|
||||
['customers'] = 'kunder',
|
||||
['deposit'] = 'insättning',
|
||||
['invalid_amount'] = 'ogiltig belopp',
|
||||
['no_player_nearby'] = 'det hittades inga spelare i närheten.',
|
||||
['press_input_context_to_open_menu'] = 'tryck ~INPUT_CONTEXT~ för att öppna ~g~bankmenyn~s~.',
|
||||
['withdraw'] = 'ta ut',
|
||||
['boss_actions'] = 'chef handlingar',
|
||||
['phone_receive'] = 'bank meddelande mottaget',
|
||||
['phone_label'] = 'bank',
|
||||
}
|
||||
@@ -0,0 +1,18 @@
|
||||
USE `es_extended`;
|
||||
|
||||
INSERT INTO `addon_account` (name, label, shared) VALUES
|
||||
('society_banker','Bank',1),
|
||||
('bank_savings','Bank',0)
|
||||
;
|
||||
|
||||
INSERT INTO `jobs` (name, label) VALUES
|
||||
('banker','Banker')
|
||||
;
|
||||
|
||||
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
|
||||
('banker',0,'advisor','Berater',10,'{}','{}'),
|
||||
('banker',1,'banker','Banker',20,'{}','{}'),
|
||||
('banker',2,'business_banker','Business Banker',30,'{}','{}'),
|
||||
('banker',3,'trader','Trader',40,'{}','{}'),
|
||||
('banker',4,'boss','Boss',0,'{}','{}')
|
||||
;
|
||||
@@ -0,0 +1,18 @@
|
||||
USE `es_extended`;
|
||||
|
||||
INSERT INTO `addon_account` (name, label, shared) VALUES
|
||||
('society_banker','Bank',1),
|
||||
('bank_savings','Bank Savings',0)
|
||||
;
|
||||
|
||||
INSERT INTO `jobs` (name, label) VALUES
|
||||
('banker','Banker')
|
||||
;
|
||||
|
||||
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
|
||||
('banker',0,'advisor','Advisor',10,'{}','{}'),
|
||||
('banker',1,'banker','Banker',20,'{}','{}'),
|
||||
('banker',2,'business_banker','Business Banker',30,'{}','{}'),
|
||||
('banker',3,'trader','Trader',40,'{}','{}'),
|
||||
('banker',4,'boss','Lead Banker',0,'{}','{}')
|
||||
;
|
||||
@@ -0,0 +1,18 @@
|
||||
USE `essentialmode`;
|
||||
|
||||
INSERT INTO `addon_account` (name, label, shared) VALUES
|
||||
('society_banker','Bank',1),
|
||||
('bank_savings','Ahorro bancario',0)
|
||||
;
|
||||
|
||||
INSERT INTO `jobs` (name, label) VALUES
|
||||
('banker','Banquero')
|
||||
;
|
||||
|
||||
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
|
||||
('banker',0,'advisor','Asesores',10,'{}','{}'),
|
||||
('banker',1,'banker','Banquero',20,'{}','{}'),
|
||||
('banker',2,'business_banker','Banquero de negocios',30,'{}','{}'),
|
||||
('banker',3,'trader','Comerciante',40,'{}','{}'),
|
||||
('banker',4,'boss','Banquero principal',0,'{}','{}')
|
||||
;
|
||||
@@ -0,0 +1,18 @@
|
||||
USE `es_extended`;
|
||||
|
||||
INSERT INTO `addon_account` (name, label, shared) VALUES
|
||||
('society_banker','Pankki',1),
|
||||
('bank_savings','Pankki',0)
|
||||
;
|
||||
|
||||
INSERT INTO `jobs` (name, label) VALUES
|
||||
('banker','Pankkiiri')
|
||||
;
|
||||
|
||||
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
|
||||
('banker',0,'advisor','Konsultti',10,'{}','{}'),
|
||||
('banker',1,'banker','Pankkiiri',20,'{}','{}'),
|
||||
('banker',2,'business_banker','Yritys Pankkiiri',30,'{}','{}'),
|
||||
('banker',3,'trader','Välittäjä',40,'{}','{}'),
|
||||
('banker',4,'boss','Pomo',0,'{}','{}')
|
||||
;
|
||||
@@ -0,0 +1,18 @@
|
||||
USE `es_extended`;
|
||||
|
||||
INSERT INTO `addon_account` (name, label, shared) VALUES
|
||||
('society_banker','Bank',1),
|
||||
('bank_savings','Bank',0)
|
||||
;
|
||||
|
||||
INSERT INTO `jobs` (name, label) VALUES
|
||||
('banker','Banktjänsteman')
|
||||
;
|
||||
|
||||
INSERT INTO `job_grades` (job_name, grade, name, label, salary, skin_male, skin_female) VALUES
|
||||
('banker',0,'advisor','Rådgivare',10,'{}','{}'),
|
||||
('banker',1,'banker','Banktjänsteman',20,'{}','{}'),
|
||||
('banker',2,'business_banker','Företagstjänsteman',30,'{}','{}'),
|
||||
('banker',3,'trader','Köpman',40,'{}','{}'),
|
||||
('banker',4,'boss','VD',0,'{}','{}')
|
||||
;
|
||||
+112
@@ -0,0 +1,112 @@
|
||||
ESX = nil
|
||||
|
||||
TriggerEvent('esx:getSharedObject', function(obj) ESX = obj end)
|
||||
|
||||
TriggerEvent('esx_phone:registerNumber', 'banker', _('phone_receive'), false, false)
|
||||
TriggerEvent('esx_society:registerSociety', 'banker', _U('phone_label'), 'society_banker', 'society_banker', 'society_banker', {type = 'public'})
|
||||
|
||||
RegisterServerEvent('esx_bankerjob:customerDeposit')
|
||||
AddEventHandler('esx_bankerjob:customerDeposit', function (target, amount)
|
||||
local xPlayer = ESX.GetPlayerFromId(target)
|
||||
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_banker', function (account)
|
||||
if amount > 0 and account.money >= amount then
|
||||
account.removeMoney(amount)
|
||||
|
||||
TriggerEvent('esx_addonaccount:getAccount', 'bank_savings', xPlayer.identifier, function (account)
|
||||
account.addMoney(amount)
|
||||
end)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('invalid_amount'))
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
RegisterServerEvent('esx_bankerjob:customerWithdraw')
|
||||
AddEventHandler('esx_bankerjob:customerWithdraw', function (target, amount)
|
||||
local xPlayer = ESX.GetPlayerFromId(target)
|
||||
|
||||
TriggerEvent('esx_addonaccount:getAccount', 'bank_savings', xPlayer.identifier, function (account)
|
||||
if amount > 0 and account.money >= amount then
|
||||
account.removeMoney(amount)
|
||||
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_banker', function (account)
|
||||
account.addMoney(amount)
|
||||
end)
|
||||
else
|
||||
TriggerClientEvent('esx:showNotification', xPlayer.source, _U('invalid_amount'))
|
||||
end
|
||||
end)
|
||||
end)
|
||||
|
||||
ESX.RegisterServerCallback('esx_bankerjob:getCustomers', function (source, cb)
|
||||
local xPlayers = ESX.GetPlayers()
|
||||
local customers = {}
|
||||
|
||||
for i=1, #xPlayers do
|
||||
local xPlayer = ESX.GetPlayerFromId(xPlayers[i])
|
||||
|
||||
TriggerEvent('esx_addonaccount:getAccount', 'bank_savings', xPlayer.identifier, function(account)
|
||||
table.insert(customers, {
|
||||
source = xPlayer.source,
|
||||
name = xPlayer.name,
|
||||
bankSavings = account.money
|
||||
})
|
||||
end)
|
||||
end
|
||||
|
||||
cb(customers)
|
||||
end)
|
||||
|
||||
function CalculateBankSavings(d, h, m)
|
||||
local asyncTasks = {}
|
||||
|
||||
MySQL.Async.fetchAll('SELECT * FROM addon_account_data WHERE account_name = @account_name', {
|
||||
['@account_name'] = 'bank_savings'
|
||||
}, function(result)
|
||||
local bankInterests = 0
|
||||
|
||||
for i=1, #result, 1 do
|
||||
local xPlayer = ESX.GetPlayerFromIdentifier(result[i].owner)
|
||||
|
||||
if xPlayer then
|
||||
TriggerEvent('esx_addonaccount:getAccount', 'bank_savings', xPlayer.identifier, function(account)
|
||||
local interests = math.floor(account.money / 100 * Config.BankSavingPercentage)
|
||||
bankInterests = bankInterests + interests
|
||||
|
||||
table.insert(asyncTasks, function(cb)
|
||||
account.addMoney(interests)
|
||||
end)
|
||||
end)
|
||||
else
|
||||
local interests = math.floor(result[i].money / 100 * Config.BankSavingPercentage)
|
||||
local newMoney = result[i].money + interests
|
||||
bankInterests = bankInterests + interests
|
||||
|
||||
local scope = function(newMoney, owner)
|
||||
table.insert(asyncTasks, function(cb)
|
||||
MySQL.Async.execute('UPDATE addon_account_data SET money = @money WHERE owner = @owner AND account_name = @account_name', {
|
||||
['@money'] = newMoney,
|
||||
['@owner'] = owner,
|
||||
['@account_name'] = 'bank_savings',
|
||||
}, function(rowsChanged)
|
||||
cb()
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
scope(newMoney, result[i].owner)
|
||||
end
|
||||
end
|
||||
|
||||
TriggerEvent('esx_addonaccount:getSharedAccount', 'society_banker', function(account)
|
||||
account.addMoney(bankInterests)
|
||||
end)
|
||||
|
||||
Async.parallelLimit(asyncTasks, 5, function(results)
|
||||
print('[BANK] Calculated interests')
|
||||
end)
|
||||
end)
|
||||
end
|
||||
|
||||
TriggerEvent('cron:runAt', 22, 0, CalculateBankSavings)
|
||||
Reference in New Issue
Block a user