refactor(locales/zh-cn): format code

This commit is contained in:
Thekuca
2023-05-07 21:40:20 +02:00
committed by GitHub
parent 7fa6fa24da
commit 0105dab564
+330 -330
View File
@@ -1,365 +1,365 @@
Locales['zh-cn'] = {
-- Inventory
['inventory'] = '背包 %s / %s',
['use'] = '使用',
['give'] = '给予',
['remove'] = '赠送',
['return'] = '返回',
['give_to'] = '赠给',
['amount'] = '数量',
['giveammo'] = '赠送弹药',
['amountammo'] = '弹药量',
['noammo'] = '您没有足够的弹药!',
['gave_item'] = '您将 %sx %s 赠送给 %s',
['received_item'] = '您收到 %sx %s, 来自于 %s 的赠送',
['gave_weapon'] = '您把 %s 赠送给 %s',
['gave_weapon_ammo'] = '您把 ~o~%sx %s %s 赠送给 %s',
['gave_weapon_withammo'] = '您把 %s 和 ~o~%sx %s 赠送给 %s',
['gave_weapon_hasalready'] = '%s 已持有 %s',
['gave_weapon_noweapon'] = '%s 暂无该类型武器',
['received_weapon'] = '您收到了 %s, 来自于 %s 的赠送',
['received_weapon_ammo'] = '您收到了 ~o~%sx %s (%s),来自于%s的赠送',
['received_weapon_withammo'] = '您收到了 %s 和~o~%sx %s,来自于%s的赠送',
['received_weapon_hasalready'] = '%s 试图给您 %s,但您已持有',
['received_weapon_noweapon'] = '%s 试图给您 %s 发子弹,但是您沒有该类型武器',
['gave_account_money'] = '您将 $%s (%s) 赠送给 %s',
['received_account_money'] = '您收到了 $%s (%s) 来自 %s 的赠送',
['amount_invalid'] = '无效数量',
['players_nearby'] = '附近没有玩家',
['ex_inv_lim'] = '操作失败, 超过 %s 背包物品的上限',
['imp_invalid_quantity'] = '操作失败,无效数量输入',
['imp_invalid_amount'] = '操作失败,无效金额输入',
['threw_standard'] = '您丢弃了 %sx %s',
['threw_account'] = '您丢弃了 $%s %s',
['threw_weapon'] = '您丢弃了 %s',
['threw_weapon_ammo'] = '您丢弃了 %s 和 ~o~%sx %s',
['threw_weapon_already'] = '您已持有相同武器!',
['threw_cannot_pickup'] = '背包容量已满, 无法持有更多该物品!',
['threw_pickup_prompt'] = '键下 [E] 捡起',
-- Inventory
['inventory'] = '背包 %s / %s',
['use'] = '使用',
['give'] = '给予',
['remove'] = '赠送',
['return'] = '返回',
['give_to'] = '赠给',
['amount'] = '数量',
['giveammo'] = '赠送弹药',
['amountammo'] = '弹药量',
['noammo'] = '您没有足够的弹药!',
['gave_item'] = '您将 %sx %s 赠送给 %s',
['received_item'] = '您收到 %sx %s, 来自于 %s 的赠送',
['gave_weapon'] = '您把 %s 赠送给 %s',
['gave_weapon_ammo'] = '您把 ~o~%sx %s %s 赠送给 %s',
['gave_weapon_withammo'] = '您把 %s 和 ~o~%sx %s 赠送给 %s',
['gave_weapon_hasalready'] = '%s 已持有 %s',
['gave_weapon_noweapon'] = '%s 暂无该类型武器',
['received_weapon'] = '您收到了 %s, 来自于 %s 的赠送',
['received_weapon_ammo'] = '您收到了 ~o~%sx %s (%s),来自于%s的赠送',
['received_weapon_withammo'] = '您收到了 %s 和~o~%sx %s,来自于%s的赠送',
['received_weapon_hasalready'] = '%s 试图给您 %s,但您已持有',
['received_weapon_noweapon'] = '%s 试图给您 %s 发子弹,但是您沒有该类型武器',
['gave_account_money'] = '您将 $%s (%s) 赠送给 %s',
['received_account_money'] = '您收到了 $%s (%s) 来自 %s 的赠送',
['amount_invalid'] = '无效数量',
['players_nearby'] = '附近没有玩家',
['ex_inv_lim'] = '操作失败, 超过 %s 背包物品的上限',
['imp_invalid_quantity'] = '操作失败,无效数量输入',
['imp_invalid_amount'] = '操作失败,无效金额输入',
['threw_standard'] = '您丢弃了 %sx %s',
['threw_account'] = '您丢弃了 $%s %s',
['threw_weapon'] = '您丢弃了 %s',
['threw_weapon_ammo'] = '您丢弃了 %s 和 ~o~%sx %s',
['threw_weapon_already'] = '您已持有相同武器!',
['threw_cannot_pickup'] = '背包容量已满, 无法持有更多该物品!',
['threw_pickup_prompt'] = '键下 [E] 捡起',
-- Key mapping
['keymap_showinventory'] = '显示背包',
-- Key mapping
['keymap_showinventory'] = '显示背包',
-- Salary related
['received_salary'] = '您收到了您的工资: $%s',
['received_help'] = '您领取到了您的无业性低保: $%s',
['company_nomoney'] = '您受雇的公司太穷了,无法清算您的工资.',
['received_paycheck'] = '收到转账',
['bank'] = '花园银行',
['account_bank'] = '银行',
['account_black_money'] = '赃款',
['account_money'] = '现金',
-- Salary related
['received_salary'] = '您收到了您的工资: $%s',
['received_help'] = '您领取到了您的无业性低保: $%s',
['company_nomoney'] = '您受雇的公司太穷了,无法清算您的工资.',
['received_paycheck'] = '收到转账',
['bank'] = '花园银行',
['account_bank'] = '银行',
['account_black_money'] = '赃款',
['account_money'] = '现金',
['act_imp'] = '操作失败',
['in_vehicle'] = '请离开当前载具',
['act_imp'] = '操作失败',
['in_vehicle'] = '请离开当前载具',
-- Commands
['command_bring'] = '传送玩家到您身边',
['command_car'] = '生成载具',
['command_car_car'] = '生成载具的模型名称或哈希值',
['command_cardel'] = '删除附近载具',
['command_cardel_radius'] = '可选,删除指定半径内的所有载具',
['command_clear'] = '清除聊天记录',
['command_clearall'] = '清除所有玩家的聊天记录',
['command_clearinventory'] = '清除玩家库存',
['command_clearloadout'] = '清除玩家武器栏',
['command_freeze'] = '冻结玩家',
['command_unfreeze'] = '解冻玩家',
['command_giveaccountmoney'] = '给予任意账户资金',
['command_giveaccountmoney_account'] = '有效的帐户类型',
['command_giveaccountmoney_amount'] = '添加的金额数量',
['command_giveaccountmoney_invalid'] = '无效的帐户类型',
['command_giveitem'] = '给予玩家一件物品',
['command_giveitem_item'] = '物品代码',
['command_giveitem_count'] = '物品数目',
['command_giveweapon'] = '给予玩家一把武器',
['command_giveweapon_weapon'] = '武器代码',
['command_giveweapon_ammo'] = '弹药数目',
['command_giveweapon_hasalready'] = '该玩家已拥有该武器',
['command_giveweaponcomponent'] = '给予武器改装件',
['command_giveweaponcomponent_component'] = '改装件代码',
['command_giveweaponcomponent_invalid'] = '无效的武器改装件',
['command_giveweaponcomponent_hasalready'] = '玩家已拥有该武器改装件',
['command_giveweaponcomponent_missingweapon'] = '该玩家暂无该类型改装件的武器',
['command_goto'] = '传送至一名玩家身旁',
['command_kill'] = '击杀一名玩家',
['command_save'] = '保存玩家数据至数据库',
['command_saveall'] = '保存所有玩家数据至数据库',
['command_setaccountmoney'] = '设置玩家帐户内资金',
['command_setaccountmoney_amount'] = '账户资金金额',
['command_setcoords'] = '传送至XYZ坐标',
['command_setcoords_x'] = 'X 轴',
['command_setcoords_y'] = 'Y 轴',
['command_setcoords_z'] = 'Z 轴',
['command_setjob'] = '配置该玩家职业',
['command_setjob_job'] = '职业代码',
['command_setjob_grade'] = '职业等级',
['command_setjob_invalid'] = '职业代码、等级或输入数据无效!',
['command_setgroup'] = '设置玩家用户组',
['command_setgroup_group'] = '用户组代码',
['commanderror_argumentmismatch'] = '参数计数不匹配 (该类型为 %s, 需要传输 %s)',
['commanderror_argumentmismatch_number'] = '参数 #%s 类型不匹配 (该类型为字符串,需要传递数字类型)',
['commanderror_invaliditem'] = '无效的物品代码',
['commanderror_invalidweapon'] = '无效的武器代码',
['commanderror_console'] = '控制台无法执行此命令!',
['commanderror_invalidcommand'] = '/%s 不是有效的命令!',
['commanderror_invalidplayerid'] = '无效的玩家服务器ID',
['commandgeneric_playerid'] = '玩家服务器ID',
['command_giveammo_noweapon_found'] = '%s 为无效的武器代码!',
['command_giveammo_weapon'] = '武器代码',
['command_giveammo_ammo'] = '弹药数量',
['tpm_nowaypoint'] = '尚未配置导航点!',
['tpm_success'] = '已传送至该导航点',
-- Commands
['command_bring'] = '传送玩家到您身边',
['command_car'] = '生成载具',
['command_car_car'] = '生成载具的模型名称或哈希值',
['command_cardel'] = '删除附近载具',
['command_cardel_radius'] = '可选,删除指定半径内的所有载具',
['command_clear'] = '清除聊天记录',
['command_clearall'] = '清除所有玩家的聊天记录',
['command_clearinventory'] = '清除玩家库存',
['command_clearloadout'] = '清除玩家武器栏',
['command_freeze'] = '冻结玩家',
['command_unfreeze'] = '解冻玩家',
['command_giveaccountmoney'] = '给予任意账户资金',
['command_giveaccountmoney_account'] = '有效的帐户类型',
['command_giveaccountmoney_amount'] = '添加的金额数量',
['command_giveaccountmoney_invalid'] = '无效的帐户类型',
['command_giveitem'] = '给予玩家一件物品',
['command_giveitem_item'] = '物品代码',
['command_giveitem_count'] = '物品数目',
['command_giveweapon'] = '给予玩家一把武器',
['command_giveweapon_weapon'] = '武器代码',
['command_giveweapon_ammo'] = '弹药数目',
['command_giveweapon_hasalready'] = '该玩家已拥有该武器',
['command_giveweaponcomponent'] = '给予武器改装件',
['command_giveweaponcomponent_component'] = '改装件代码',
['command_giveweaponcomponent_invalid'] = '无效的武器改装件',
['command_giveweaponcomponent_hasalready'] = '玩家已拥有该武器改装件',
['command_giveweaponcomponent_missingweapon'] = '该玩家暂无该类型改装件的武器',
['command_goto'] = '传送至一名玩家身旁',
['command_kill'] = '击杀一名玩家',
['command_save'] = '保存玩家数据至数据库',
['command_saveall'] = '保存所有玩家数据至数据库',
['command_setaccountmoney'] = '设置玩家帐户内资金',
['command_setaccountmoney_amount'] = '账户资金金额',
['command_setcoords'] = '传送至XYZ坐标',
['command_setcoords_x'] = 'X 轴',
['command_setcoords_y'] = 'Y 轴',
['command_setcoords_z'] = 'Z 轴',
['command_setjob'] = '配置该玩家职业',
['command_setjob_job'] = '职业代码',
['command_setjob_grade'] = '职业等级',
['command_setjob_invalid'] = '职业代码、等级或输入数据无效!',
['command_setgroup'] = '设置玩家用户组',
['command_setgroup_group'] = '用户组代码',
['commanderror_argumentmismatch'] = '参数计数不匹配 (该类型为 %s, 需要传输 %s)',
['commanderror_argumentmismatch_number'] = '参数 #%s 类型不匹配 (该类型为字符串,需要传递数字类型)',
['commanderror_invaliditem'] = '无效的物品代码',
['commanderror_invalidweapon'] = '无效的武器代码',
['commanderror_console'] = '控制台无法执行此命令!',
['commanderror_invalidcommand'] = '/%s 不是有效的命令!',
['commanderror_invalidplayerid'] = '无效的玩家服务器ID',
['commandgeneric_playerid'] = '玩家服务器ID',
['command_giveammo_noweapon_found'] = '%s 为无效的武器代码!',
['command_giveammo_weapon'] = '武器代码',
['command_giveammo_ammo'] = '弹药数量',
['tpm_nowaypoint'] = '尚未配置导航点!',
['tpm_success'] = '已传送至该导航点',
['noclip_message'] = '飞行模式已被激活 %s',
['enabled'] = '~g~已开启~s~',
['disabled'] = '~r~已关闭~s~',
['noclip_message'] = '飞行模式已被激活 %s',
['enabled'] = '~g~已开启~s~',
['disabled'] = '~r~已关闭~s~',
-- Locale settings
['locale_digit_grouping_symbol'] = ',',
['locale_currency'] = '$%s',
-- Locale settings
['locale_digit_grouping_symbol'] = ',',
['locale_currency'] = '$%s',
-- Weapons
-- Weapons
-- Melee
['weapon_dagger'] = '古骑兵匕首',
['weapon_bat'] = '棒球棍',
['weapon_battleaxe'] = '战斧',
['weapon_bottle'] = '碎酒瓶',
['weapon_crowbar'] = '撬棍',
['weapon_flashlight'] = '手电筒',
['weapon_golfclub'] = '高尔夫球杆',
['weapon_hammer'] = '铁锤',
['weapon_hatchet'] = '手斧',
['weapon_knife'] = '小刀',
['weapon_knuckle'] = '手指虎',
['weapon_machete'] = '开山刀',
['weapon_nightstick'] = '警棍',
['weapon_wrench'] = '管钳扳手',
['weapon_poolcue'] = '台球杆',
['weapon_stone_hatchet'] = '石斧',
['weapon_switchblade'] = '弹簧刀',
-- Melee
['weapon_dagger'] = '古骑兵匕首',
['weapon_bat'] = '棒球棍',
['weapon_battleaxe'] = '战斧',
['weapon_bottle'] = '碎酒瓶',
['weapon_crowbar'] = '撬棍',
['weapon_flashlight'] = '手电筒',
['weapon_golfclub'] = '高尔夫球杆',
['weapon_hammer'] = '铁锤',
['weapon_hatchet'] = '手斧',
['weapon_knife'] = '小刀',
['weapon_knuckle'] = '手指虎',
['weapon_machete'] = '开山刀',
['weapon_nightstick'] = '警棍',
['weapon_wrench'] = '管钳扳手',
['weapon_poolcue'] = '台球杆',
['weapon_stone_hatchet'] = '石斧',
['weapon_switchblade'] = '弹簧刀',
-- Handguns
['weapon_appistol'] = '穿甲手枪',
['weapon_ceramicpistol'] = '陶瓷手枪',
['weapon_combatpistol'] = '战斗手枪',
['weapon_doubleaction'] = '双动式左轮手枪',
['weapon_navyrevolver'] = '海军左轮手枪',
['weapon_flaregun'] = '信号枪',
['weapon_gadgetpistol'] = '佩里克手枪',
['weapon_heavypistol'] = '重型手枪',
['weapon_revolver'] = '重型左轮手枪',
['weapon_revolver_mk2'] = '重型左轮手枪-MK2',
['weapon_marksmanpistol'] = '射手手枪',
['weapon_pistol'] = '手枪',
['weapon_pistol_mk2'] = '手枪-MK2',
['weapon_pistol50'] = '0.5-口径手枪',
['weapon_snspistol'] = '劣质手枪',
['weapon_snspistol_mk2'] = '劣质手枪-MK2',
['weapon_stungun'] = '电击枪',
['weapon_raypistol'] = '原子堡手枪',
['weapon_vintagepistol'] = '老式手枪',
-- Handguns
['weapon_appistol'] = '穿甲手枪',
['weapon_ceramicpistol'] = '陶瓷手枪',
['weapon_combatpistol'] = '战斗手枪',
['weapon_doubleaction'] = '双动式左轮手枪',
['weapon_navyrevolver'] = '海军左轮手枪',
['weapon_flaregun'] = '信号枪',
['weapon_gadgetpistol'] = '佩里克手枪',
['weapon_heavypistol'] = '重型手枪',
['weapon_revolver'] = '重型左轮手枪',
['weapon_revolver_mk2'] = '重型左轮手枪-MK2',
['weapon_marksmanpistol'] = '射手手枪',
['weapon_pistol'] = '手枪',
['weapon_pistol_mk2'] = '手枪-MK2',
['weapon_pistol50'] = '0.5-口径手枪',
['weapon_snspistol'] = '劣质手枪',
['weapon_snspistol_mk2'] = '劣质手枪-MK2',
['weapon_stungun'] = '电击枪',
['weapon_raypistol'] = '原子堡手枪',
['weapon_vintagepistol'] = '老式手枪',
-- Shotguns
['weapon_assaultshotgun'] = '突击霰弹枪',
['weapon_autoshotgun'] = '半自动霰弹枪',
['weapon_bullpupshotgun'] = '无托式霰弹枪',
['weapon_combatshotgun'] = '战斗霰弹枪',
['weapon_dbshotgun'] = '双管霰弹枪',
['weapon_heavyshotgun'] = '重型霰弹枪',
['weapon_musket'] = '老式火枪',
['weapon_pumpshotgun'] = '泵动式霰弹枪',
['weapon_pumpshotgun_mk2'] = '泵动式霰弹枪-MK2',
['weapon_sawnoffshotgun'] = '短管霰弹枪',
-- Shotguns
['weapon_assaultshotgun'] = '突击霰弹枪',
['weapon_autoshotgun'] = '半自动霰弹枪',
['weapon_bullpupshotgun'] = '无托式霰弹枪',
['weapon_combatshotgun'] = '战斗霰弹枪',
['weapon_dbshotgun'] = '双管霰弹枪',
['weapon_heavyshotgun'] = '重型霰弹枪',
['weapon_musket'] = '老式火枪',
['weapon_pumpshotgun'] = '泵动式霰弹枪',
['weapon_pumpshotgun_mk2'] = '泵动式霰弹枪-MK2',
['weapon_sawnoffshotgun'] = '短管霰弹枪',
-- SMG & LMG
['weapon_assaultsmg'] = '突击冲锋枪',
['weapon_combatmg'] = '战斗机枪',
['weapon_combatmg_mk2'] = '战斗机枪-MK2',
['weapon_combatpdw'] = '作战自卫冲锋枪',
['weapon_gusenberg'] = '古森柏冲锋枪',
['weapon_machinepistol'] = '冲锋手枪',
['weapon_mg'] = '机枪',
['weapon_microsmg'] = '微型冲锋枪',
['weapon_minismg'] = '迷你冲锋枪',
['weapon_smg'] = '冲锋枪',
['weapon_smg_mk2'] = '冲锋枪-MK2',
['weapon_raycarbine'] = '不洁使者',
-- SMG & LMG
['weapon_assaultsmg'] = '突击冲锋枪',
['weapon_combatmg'] = '战斗机枪',
['weapon_combatmg_mk2'] = '战斗机枪-MK2',
['weapon_combatpdw'] = '作战自卫冲锋枪',
['weapon_gusenberg'] = '古森柏冲锋枪',
['weapon_machinepistol'] = '冲锋手枪',
['weapon_mg'] = '机枪',
['weapon_microsmg'] = '微型冲锋枪',
['weapon_minismg'] = '迷你冲锋枪',
['weapon_smg'] = '冲锋枪',
['weapon_smg_mk2'] = '冲锋枪-MK2',
['weapon_raycarbine'] = '不洁使者',
-- Rifles
['weapon_advancedrifle'] = '高级步枪',
['weapon_assaultrifle'] = '突击步枪',
['weapon_assaultrifle_mk2'] = '突击步枪-MK2',
['weapon_bullpuprifle'] = '无托式步枪',
['weapon_bullpuprifle_mk2'] = '无托式步枪-MK2',
['weapon_carbinerifle'] = '卡宾步枪',
['weapon_carbinerifle_mk2'] = '卡宾步枪-MK2',
['weapon_compactrifle'] = '紧凑型步枪',
['weapon_militaryrifle'] = '军用步枪',
['weapon_specialcarbine'] = '特制卡宾步枪',
['weapon_specialcarbine_mk2'] = '特制卡宾步枪-MK2',
-- Rifles
['weapon_advancedrifle'] = '高级步枪',
['weapon_assaultrifle'] = '突击步枪',
['weapon_assaultrifle_mk2'] = '突击步枪-MK2',
['weapon_bullpuprifle'] = '无托式步枪',
['weapon_bullpuprifle_mk2'] = '无托式步枪-MK2',
['weapon_carbinerifle'] = '卡宾步枪',
['weapon_carbinerifle_mk2'] = '卡宾步枪-MK2',
['weapon_compactrifle'] = '紧凑型步枪',
['weapon_militaryrifle'] = '军用步枪',
['weapon_specialcarbine'] = '特制卡宾步枪',
['weapon_specialcarbine_mk2'] = '特制卡宾步枪-MK2',
-- Sniper
['weapon_heavysniper'] = '重型狙击步枪',
['weapon_heavysniper_mk2'] = '重型狙击步枪-MK2',
['weapon_marksmanrifle'] = '射手步枪',
['weapon_marksmanrifle_mk2'] = '射手步枪-MK2',
['weapon_sniperrifle'] = '狙击步枪',
-- Sniper
['weapon_heavysniper'] = '重型狙击步枪',
['weapon_heavysniper_mk2'] = '重型狙击步枪-MK2',
['weapon_marksmanrifle'] = '射手步枪',
['weapon_marksmanrifle_mk2'] = '射手步枪-MK2',
['weapon_sniperrifle'] = '狙击步枪',
-- Heavy / Launchers
['weapon_compactlauncher'] = '紧凑型榴弹发射器',
['weapon_firework'] = '烟花发射器',
['weapon_grenadelauncher'] = '榴弹发射器',
['weapon_hominglauncher'] = '制导火箭发射器',
['weapon_minigun'] = '火神机枪',
['weapon_railgun'] = '电磁轨道炮',
['weapon_rpg'] = '火箭炮',
['weapon_rayminigun'] = '寡妇制造者',
-- Heavy / Launchers
['weapon_compactlauncher'] = '紧凑型榴弹发射器',
['weapon_firework'] = '烟花发射器',
['weapon_grenadelauncher'] = '榴弹发射器',
['weapon_hominglauncher'] = '制导火箭发射器',
['weapon_minigun'] = '火神机枪',
['weapon_railgun'] = '电磁轨道炮',
['weapon_rpg'] = '火箭炮',
['weapon_rayminigun'] = '寡妇制造者',
-- Criminal Enterprises DLC
['weapon_metaldetector'] = '金属探测器',
['weapon_precisionrifle'] = '精确步枪',
['weapon_tactilerifle'] = '制式卡宾步枪',
-- Criminal Enterprises DLC
['weapon_metaldetector'] = '金属探测器',
['weapon_precisionrifle'] = '精确步枪',
['weapon_tactilerifle'] = '制式卡宾步枪',
-- Thrown
['weapon_ball'] = '棒球',
['weapon_bzgas'] = '毒气弹',
['weapon_flare'] = '信号棒',
['weapon_grenade'] = '手榴弹',
['weapon_petrolcan'] = '汽油桶',
['weapon_hazardcan'] = '有害汽油桶',
['weapon_molotov'] = '汽油弹',
['weapon_proxmine'] = '感应式地雷',
['weapon_pipebomb'] = '土製炸彈',
['weapon_snowball'] = '雪球',
['weapon_stickybomb'] = '黏弹',
['weapon_smokegrenade'] = '烟雾弹',
-- Thrown
['weapon_ball'] = '棒球',
['weapon_bzgas'] = '毒气弹',
['weapon_flare'] = '信号棒',
['weapon_grenade'] = '手榴弹',
['weapon_petrolcan'] = '汽油桶',
['weapon_hazardcan'] = '有害汽油桶',
['weapon_molotov'] = '汽油弹',
['weapon_proxmine'] = '感应式地雷',
['weapon_pipebomb'] = '土製炸彈',
['weapon_snowball'] = '雪球',
['weapon_stickybomb'] = '黏弹',
['weapon_smokegrenade'] = '烟雾弹',
-- Special
['weapon_fireextinguisher'] = '灭火器',
['weapon_digiscanner'] = '数位扫描仪',
['weapon_garbagebag'] = '垃圾袋',
['weapon_handcuffs'] = '手铐',
['gadget_nightvision'] = '夜视仪',
['gadget_parachute'] = '降落伞',
-- Special
['weapon_fireextinguisher'] = '灭火器',
['weapon_digiscanner'] = '数位扫描仪',
['weapon_garbagebag'] = '垃圾袋',
['weapon_handcuffs'] = '手铐',
['gadget_nightvision'] = '夜视仪',
['gadget_parachute'] = '降落伞',
-- Weapon Components
['component_knuckle_base'] = '基本样式',
['component_knuckle_pimp'] = '皮条客',
['component_knuckle_ballas'] = '巴拉斯帮',
['component_knuckle_dollar'] = '江湖骗子',
['component_knuckle_diamond'] = '摇滚朋克',
['component_knuckle_hate'] = '怨气冤家',
['component_knuckle_love'] = '甜蜜情人',
['component_knuckle_player'] = '花花公子',
['component_knuckle_king'] = '霸者之风',
['component_knuckle_vagos'] = '维戈斯帮',
-- Weapon Components
['component_knuckle_base'] = '基本样式',
['component_knuckle_pimp'] = '皮条客',
['component_knuckle_ballas'] = '巴拉斯帮',
['component_knuckle_dollar'] = '江湖骗子',
['component_knuckle_diamond'] = '摇滚朋克',
['component_knuckle_hate'] = '怨气冤家',
['component_knuckle_love'] = '甜蜜情人',
['component_knuckle_player'] = '花花公子',
['component_knuckle_king'] = '霸者之风',
['component_knuckle_vagos'] = '维戈斯帮',
['component_luxary_finish'] = '奢华涂饰',
['component_luxary_finish'] = '奢华涂饰',
['component_handle_default'] = '默认刀柄',
['component_handle_vip'] = '贵宾样式',
['component_handle_bodyguard'] = '保镖款式',
['component_handle_default'] = '默认刀柄',
['component_handle_vip'] = '贵宾样式',
['component_handle_bodyguard'] = '保镖款式',
['component_vip_finish'] = '贵宾样式',
['component_bodyguard_finish'] = '保镖款式',
['component_vip_finish'] = '贵宾样式',
['component_bodyguard_finish'] = '保镖款式',
['component_camo_finish'] = '数码迷彩',
['component_camo_finish2'] = '笔刷迷彩',
['component_camo_finish3'] = '林地迷彩',
['component_camo_finish4'] = '骷髅头',
['component_camo_finish5'] = '希斯提·耐',
['component_camo_finish6'] = '神之子',
['component_camo_finish7'] = '猎豹纹理',
['component_camo_finish8'] = '斑马纹理',
['component_camo_finish9'] = '几何图形',
['component_camo_finish10'] = 'BOOM!',
['component_camo_finish11'] = '爱国者',
['component_camo_finish'] = '数码迷彩',
['component_camo_finish2'] = '笔刷迷彩',
['component_camo_finish3'] = '林地迷彩',
['component_camo_finish4'] = '骷髅头',
['component_camo_finish5'] = '希斯提·耐',
['component_camo_finish6'] = '神之子',
['component_camo_finish7'] = '猎豹纹理',
['component_camo_finish8'] = '斑马纹理',
['component_camo_finish9'] = '几何图形',
['component_camo_finish10'] = 'BOOM!',
['component_camo_finish11'] = '爱国者',
['component_camo_slide_finish'] = '数码迷涂装',
['component_camo_slide_finish2'] = '笔刷迷彩涂装',
['component_camo_slide_finish3'] = '林地迷彩涂装',
['component_camo_slide_finish4'] = '骷髅头涂装',
['component_camo_slide_finish5'] = '希斯提·耐涂装',
['component_camo_slide_finish6'] = '神之子涂装',
['component_camo_slide_finish7'] = '猎豹纹理涂装',
['component_camo_slide_finish8'] = '斑马纹理涂装',
['component_camo_slide_finish9'] = '几何图形涂装',
['component_camo_slide_finish10'] = 'BOOM涂装',
['component_camo_slide_finish11'] = '爱国者涂装',
['component_camo_slide_finish'] = '数码迷涂装',
['component_camo_slide_finish2'] = '笔刷迷彩涂装',
['component_camo_slide_finish3'] = '林地迷彩涂装',
['component_camo_slide_finish4'] = '骷髅头涂装',
['component_camo_slide_finish5'] = '希斯提·耐涂装',
['component_camo_slide_finish6'] = '神之子涂装',
['component_camo_slide_finish7'] = '猎豹纹理涂装',
['component_camo_slide_finish8'] = '斑马纹理涂装',
['component_camo_slide_finish9'] = '几何图形涂装',
['component_camo_slide_finish10'] = 'BOOM涂装',
['component_camo_slide_finish11'] = '爱国者涂装',
['component_clip_default'] = '默认弹夹',
['component_clip_extended'] = '扩容弹夹',
['component_clip_drum'] = '鼓式弹夹',
['component_clip_box'] = '盒型弹匣',
['component_clip_default'] = '默认弹夹',
['component_clip_extended'] = '扩容弹夹',
['component_clip_drum'] = '鼓式弹夹',
['component_clip_box'] = '盒型弹匣',
['component_scope_holo'] = '全息式瞄准镜',
['component_scope_small'] = '小型瞄准镜',
['component_scope_medium'] = '中型瞄准镜',
['component_scope_large'] = '大型瞄准镜',
['component_scope'] = '瞄准镜',
['component_scope_advanced'] = '高级瞄准镜',
['component_ironsights'] = '铁式瞄具',
['component_scope_holo'] = '全息式瞄准镜',
['component_scope_small'] = '小型瞄准镜',
['component_scope_medium'] = '中型瞄准镜',
['component_scope_large'] = '大型瞄准镜',
['component_scope'] = '瞄准镜',
['component_scope_advanced'] = '高级瞄准镜',
['component_ironsights'] = '铁式瞄具',
['component_suppressor'] = '消音器',
['component_compensator'] = '补偿器',
['component_suppressor'] = '消音器',
['component_compensator'] = '补偿器',
['component_muzzle_flat'] = '扁型枪口制动器',
['component_muzzle_tactical'] = '战术枪口制动器',
['component_muzzle_fat'] = '宽尾型枪口制动器',
['component_muzzle_precision'] = '精準枪口制动器',
['component_muzzle_heavy'] = '耐用型枪口制动器',
['component_muzzle_slanted'] = '倾斜型枪口制动器',
['component_muzzle_split'] = '分岔型枪口制动器',
['component_muzzle_squared'] = '方形枪口制动器',
['component_muzzle_flat'] = '扁型枪口制动器',
['component_muzzle_tactical'] = '战术枪口制动器',
['component_muzzle_fat'] = '宽尾型枪口制动器',
['component_muzzle_precision'] = '精準枪口制动器',
['component_muzzle_heavy'] = '耐用型枪口制动器',
['component_muzzle_slanted'] = '倾斜型枪口制动器',
['component_muzzle_split'] = '分岔型枪口制动器',
['component_muzzle_squared'] = '方形枪口制动器',
['component_flashlight'] = '手电筒',
['component_grip'] = '握把',
['component_flashlight'] = '手电筒',
['component_grip'] = '握把',
['component_barrel_default'] = '默认枪管',
['component_barrel_heavy'] = '重型枪管',
['component_barrel_default'] = '默认枪管',
['component_barrel_heavy'] = '重型枪管',
['component_ammo_tracer'] = '曳光弹',
['component_ammo_incendiary'] = '燃烧弹',
['component_ammo_hollowpoint'] = '被甲空尖弹',
['component_ammo_fmj'] = '全金属包裹弹',
['component_ammo_armor'] = '穿甲弹',
['component_ammo_explosive'] = '爆炸蛋弹',
['component_ammo_tracer'] = '曳光弹',
['component_ammo_incendiary'] = '燃烧弹',
['component_ammo_hollowpoint'] = '被甲空尖弹',
['component_ammo_fmj'] = '全金属包裹弹',
['component_ammo_armor'] = '穿甲弹',
['component_ammo_explosive'] = '爆炸蛋弹',
['component_shells_default'] = '默认弹药',
['component_shells_incendiary'] = '燃烧弹',
['component_shells_armor'] = '钢式猎鹿蛋',
['component_shells_hollowpoint'] = '被甲空尖弹',
['component_shells_explosive'] = '爆裂弹',
['component_shells_default'] = '默认弹药',
['component_shells_incendiary'] = '燃烧弹',
['component_shells_armor'] = '钢式猎鹿蛋',
['component_shells_hollowpoint'] = '被甲空尖弹',
['component_shells_explosive'] = '爆裂弹',
-- Weapon Ammo
['ammo_rounds'] = '发(子弹)',
['ammo_shells'] = '发(子弹)',
['ammo_charge'] = '',
['ammo_petrol'] = '加仑(燃料)',
['ammo_firework'] = '发(烟花弹)',
['ammo_rockets'] = '枚(火箭弹)',
['ammo_grenadelauncher'] = '发(榴弹)',
['ammo_grenade'] = '枚(手榴弹)',
['ammo_stickybomb'] = '枚(炸弹)',
['ammo_pipebomb'] = '枚(炸弹)',
['ammo_smokebomb'] = '枚(炸彈)',
['ammo_molotov'] = '瓶(燃烧瓶)',
['ammo_proxmine'] = '个(地雷)',
['ammo_bzgas'] = '',
['ammo_ball'] = '个(棒球)',
['ammo_snowball'] = '个(雪球)',
['ammo_flare'] = '根(信号棒)',
['ammo_flaregun'] = '发(信号弹)',
-- Weapon Ammo
['ammo_rounds'] = '发(子弹)',
['ammo_shells'] = '发(子弹)',
['ammo_charge'] = '',
['ammo_petrol'] = '加仑(燃料)',
['ammo_firework'] = '发(烟花弹)',
['ammo_rockets'] = '枚(火箭弹)',
['ammo_grenadelauncher'] = '发(榴弹)',
['ammo_grenade'] = '枚(手榴弹)',
['ammo_stickybomb'] = '枚(炸弹)',
['ammo_pipebomb'] = '枚(炸弹)',
['ammo_smokebomb'] = '枚(炸彈)',
['ammo_molotov'] = '瓶(燃烧瓶)',
['ammo_proxmine'] = '个(地雷)',
['ammo_bzgas'] = '',
['ammo_ball'] = '个(棒球)',
['ammo_snowball'] = '个(雪球)',
['ammo_flare'] = '根(信号棒)',
['ammo_flaregun'] = '发(信号弹)',
-- Weapon Tints
['tint_default'] = '默认色调',
['tint_green'] = '绿色调',
['tint_gold'] = '金色调',
['tint_pink'] = '粉色调',
['tint_army'] = '军用色调',
['tint_lspd'] = '洛圣都警局色调',
['tint_orange'] = '橙色调',
['tint_platinum'] = '铂金色调',
-- Weapon Tints
['tint_default'] = '默认色调',
['tint_green'] = '绿色调',
['tint_gold'] = '金色调',
['tint_pink'] = '粉色调',
['tint_army'] = '军用色调',
['tint_lspd'] = '洛圣都警局色调',
['tint_orange'] = '橙色调',
['tint_platinum'] = '铂金色调',
}