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700b7a646bc5b8376bd2d24f81661882b361d2cd
Integrated fix during the move: - spawnVehicle uses the computed isNetworked for the network-id/migrate guard, fixing the original that branched on the raw networked argument modSmokeEnabled preserved as-is in get/setVehicleProperties (flagged: the set path toggles mod 20 without applying a smoke color, matching legacy behavior). Non-portable substitution documented: - ESX.PlayerData.ped -> PlayerPedId() (ESX.PlayerData is not available in the lib VM)
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