Commit Graph

23 Commits

Author SHA1 Message Date
Linden 286dbb2e78 refactor(server/common): Start paycheck and sync after ESX.Jobs has been defined 2021-06-09 13:06:31 +10:00
Linden aecc6e552c fix(server/common): Fixed check for jobs without grades 2021-05-22 17:13:31 +10:00
Linden 819f5b4372 fix(legacy/server): Store job data in a temporary table until grades have been applied 2021-05-21 21:33:11 +10:00
Linden b021d28cda refactor(legacy/server): Start DBSync and PayCheck after initializing 2021-05-16 20:01:06 +10:00
Linden c41cd943b1 chore(legacy): Remove resource name print; fix typos 2021-05-16 19:36:17 +10:00
Mycroft 6c7b3ecf9e tweaks 2021-05-03 20:39:18 +01:00
Mycroft bee2165105 Kashacter 2021-04-29 18:39:31 +01:00
Jérémie N'gadi 947f2184ff Revert "pt-PT Translation pt.lua" 2020-05-15 18:21:28 +02:00
Jérémie N'gadi 390cce6195 single resource concept + first attempt to reorganize code 2020-05-11 04:21:10 +02:00
ElPumpo 238bcae7c0 Stop incompatible resources (see description)
Automaticly stop resources that

- a) not compatible with ESX, for example spawnmanager
- b) does the same as esx does, but what esx probably does better
2020-04-13 17:50:20 +02:00
ElPumpo 2b58041abb Added default map name & game type
Co-Authored-By: Thuan Truong <newt74@users.noreply.github.com>
2020-04-13 16:33:00 +02:00
ElPumpo 3ba2ed150f Save accounts as encoded json text, migrate script found in development discord 2020-03-06 20:41:37 +01:00
ElPumpo 35a726685e ⚠️⚠️BREAKING COMMIT⚠️⚠️: Complete ES ditch 2020-02-17 15:22:09 +01:00
ElPumpo ccdd4494c5 Reset color after client print, use async callback for retrieving jobs 2020-01-12 21:55:18 +01:00
ElPumpo 2140f8628c Added log level to print uses, and change formatting 2020-01-03 13:55:23 +01:00
ElPumpo 2d80e55631 rename _source variable to playerId 2019-12-27 13:49:40 +01:00
ElPumpo 145f8ebe75 Breaking changes: implemented global weight inventory system, read description before updating!
- Fixed #256
- Implements #173

__NO OFFICIAL ESX SCRIPT WILL WORK WITH THIS AT THE MOMENT__

This commit will break your entire ESX if you dont use the new SQL format, follow the new one if you want it all to work properly.

Scripts using `item.limit` will break too, instead use `xPlayer.canCarryItem(item, count)`
2019-10-13 20:56:09 +02:00
ElPumpo 5ab6123b44 Implemented ESX.DoesJobExist() 2019-02-28 12:57:09 +01:00
ElPumpo c7693d471d mysql-async v3.0.1 support 2018-09-23 22:00:19 +02:00
ElPumpo c07cdde7c8 Tab indent update 2018-09-01 17:43:35 +02:00
ElPumpo 985f2a81fb Refactoring, added shared functions
- Added ESX.ShowHelpNotification
- Added misc shared functions
2018-07-07 13:31:40 +02:00
Jérémie N'gadi 4b1f056103 fix(timeout): Fix server timeout problems (clock too slow) under rare conditions 2017-11-04 10:34:04 +01:00
Jérémie N'gadi 97adf4f97c build(submodules): Remove submodules + move everything at root 2017-09-15 14:26:56 +02:00