Update main.lua

This commit is contained in:
ArkSeyonet
2020-04-06 10:29:04 -05:00
parent 6c1bcd330b
commit ab15b64fad
+8 -10
View File
@@ -32,7 +32,7 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals)
['@identifier'] = identifier
}, function(result)
if result[1] then
if result[1].firstname ~= nil then
if result[1].firstname then
data = {
firstName = result[1].firstname,
lastName = result[1].lastname,
@@ -46,7 +46,7 @@ AddEventHandler("playerConnecting", function(name, setKickReason, deferrals)
Citizen.Wait(500)
if data.firstName ~= nil then
if data.firstName then
registered = true
deferrals.done()
else
@@ -88,14 +88,12 @@ end)
RegisterServerEvent('esx:playerLoaded')
AddEventHandler('esx:playerLoaded', function(playerId, xPlayer)
if xPlayer then
xPlayer.setName(('%s %s'):format(data.firstName, data.lastName))
xPlayer.set('firstName', data.firstName)
xPlayer.set('lastName', data.lastName)
xPlayer.set('dateofbirth', data.dateOfBirth)
xPlayer.set('sex', data.sex)
xPlayer.set('height', data.height)
end
xPlayer.setName(('%s %s'):format(data.firstName, data.lastName))
xPlayer.set('firstName', data.firstName)
xPlayer.set('lastName', data.lastName)
xPlayer.set('dateofbirth', data.dateOfBirth)
xPlayer.set('sex', data.sex)
xPlayer.set('height', data.height)
if not registered then
registered = true